Mystery Gift

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Mystery Gift

Mystery Gift (Japanese: 不思議なおくりもの Mystery Gift) is a system available in the core series games since Generation II that allows players to receive exclusive items and Pokémon.

Differences between generations

Generation II

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Is it language-dependent? Japanese-Korean, Japanese-international, and Korean-international linking is impossible but Western localizations are compatible with each other in Generations I and II so how is Mystery Gift affected by this?
Can Mystery Gift be activated on the Game Boy Player?

In Generation II, the Mystery Gift system is used in conjunction with the infrared port on top of the Game Boy Color to communicate with other Mystery Gift-enabled games in order to provide other players with room decorations or items. It can also be used with Pokémon Stadium 2 and Pokémon Pikachu 2 GS. Mystery Gift can be used a maximum of five times a day, receiving no more than one gift from each player.

To activate the Mystery Gift system in the Generation II games, the player must use a Game Boy Color or Game Boy Advance system, then talk to the girl in green on the fifth floor of the Goldenrod Department Store and save the game; after doing this, the option to use the system will be available from the main menu. While Mystery Gift can be activated on a Game Boy Advance system, it cannot be used on them due to the lack of an infrared port. It can be used on the Virtual Console.

When Mystery Gift is used to connect to another Generation II core series game, each of the connected games will receive a random item, and the opponent in the Trainer House will be replaced by that other player. When it is used to connect to Pokémon Stadium 2, the handheld game will receive an item; some items can only be received when communicating with Stadium 2. When connecting to Pokémon Pikachu 2 GS, the player decides on a number of Watts to transfer from the device, and the item received will depend on the amount of transferred Watts.

Mystery Gifts can be received at any Pokémon Center, from an NPC behind the leftmost counter on the second floor.

Items

The following items are obtainable randomly by Mystery Gift.

Common Uncommon Rare Very rare
Berry Jigglypuff Doll MiracleBerry Water Stone HP Up
PRZCureBerry Poliwag Doll Gold Berry Fire Stone PP Up
Mint Berry Diglett Doll Revive Leaf Stone Big Lapras Doll
Ice Berry Staryu Doll Great Ball Thunderstone Surf Pikachu Doll
Burnt Berry Magikarp Doll Super Repel Max Ether Pikachu BedStad2
PSNCureBerry Oddish Doll Max Repel Max Elixer Unown DollStad2
Guard Spec. Gengar Doll Elixer Max Revive Tentacool DollStad2
X Attack Shellder Doll Ether Scope Lens
X Defend Grimer Doll MagnaPlant Red Carpet
Bitter Berry Voltorb Doll TropicPlant Blue Carpet
Dire Hit Clefairy Poster NES Yellow Carpet
X Special Jigglypuff Poster Nintendo 64 Green Carpet
X Accuracy Super NES Bulbasaur Doll JumboPlant
Eon Mail Weedle Doll Squirtle Doll Virtual Boy
Morph Mail Geodude Doll Pink Bed Big Onix Doll
Music Mail Machop Doll Polkadot Bed Pikachu Poster
Stad2 means that the item can only be obtained from Pokémon Stadium 2.

In Pokémon Pikachu 2 GS

The following is a list of items obtainable in Pokémon Pikachu 2 GS and their cost in Watts.

Item Watts
Eon Mail 50
Berry 100
Bitter Berry 200
Great Ball 300
Max Repel 400
Ether 500
MiracleBerry 600
Gold Berry 700
Elixer 800
Revive 900
Rare Candy 999

Generation III

Mystery Gift

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Needs info on Wonder Cards and Wonder News. Explain "Wireless Communication" and "from a friend". What exactly are Wonder Spots and are they related to the Joy Spots? What is Mystery Event for, especially in Japanese Emerald where Mystery Gift is also available?

In Generation III, Mystery Gift is only available on Pokémon FireRed, LeafGreen, and Emerald by using a Game Boy Advance Wireless Adapter or (for Japanese games only) an e-Reader. In Pokémon Ruby and Sapphire, a similar system called Mystery Event is instead available. In the Japanese version of Pokémon Emerald, both Mystery Gift and Mystery Event are available.

The primary use of the Mystery Gift system in this generation is to receive special items at Nintendo events. It is language-dependent, meaning the player can only receive Mystery Gifts that are intended for games of their language.

To activate the Mystery Gift system, the player must fill in the questionnaire found at any Poké Mart by entering the phrase below using the easy chat system (based on the language of the game) and save the game. The clerk behind the counter will then inform the player that the Mystery Gift system has been activated, and it will be accessible from the main menu from that point on.

Mystery Gifts can be received at any Pokémon Center, from an NPC on the second floor next to Teala.

Language Top left Top right Lower left Lower right
Japanese ともだち いっぱい ふしぎ つうしん
English LINK TOGETHER WITH ALL
French CONNEXION AVEC LES DRESSEUR
German LINK MIT ALLE ZUSAMMEN
Spanish CONEXIÓN CON TODOS (blank)
Italian INSIEME IN LINK !

In the Japanese games, the Mystery Gift system defaults to an e-Reader mode, but it changes to a Wireless Adapter mode if the Wireless Adapter is connected. In the e-Reader Mode, the system is referred to as ふしぎなもらいもの instead of ふしぎなおくりもの (the phrases are mostly synonymous, with the former focusing slightly more on the receiving or receiver and the latter focusing more on the giving or giver).

Mystery Gifts can be received via Wireless Communication or from a friend. In the Japanese versions, the Wireless Communication option is instead called Joy Spot (Japanese: ジョイスポット), the name of a service launched by Nintendo on March 25, 2004 to provide multiplayer gaming and wireless data distribution to players of the Game Boy Advance using the Wireless Adapter,[1][2] with Pokémon FireRed and LeafGreen being the first title to include support. According to the Japanese Wikipedia, the service ended on July 8, 2005.[3]

Mystery Event

In Pokémon Ruby and Sapphire, there is a similar system called Mystery Event (Japanese: ふしぎなできごと Mystery Event), which requires an e-Reader. Mystery Events can only be unlocked after defeating Norman and receiving the Balance Badge. To access this feature, the player must talk to the NPC near the PC in the Petalburg City Pokémon Center and enter the phrase below using the easy chat system (based on the language of the game). The NPC will then inform the player that the Mystery Events system has been activated. After saving the game, it will then be accessible from the main menu from that point on.

Mystery Event is also available in the Japanese version of Emerald. Activating it in Emerald requires using the same questionnaire as is used for Mystery Gift, found at any Poké Mart, except that the phrase from below must be entered. It is disabled and hidden from the main menu if the Wireless Adapter mode of Mystery Gift is enabled.

Language Top left Top right Lower left Lower right
Japanese ふしぎ できごと わくわく ドキドキ
English MYSTERY EVENT IS EXCITING
French EVENEMENT MYSTERE EST PASSIONNANT
German GEHEIM GESCHEHEN IST JIPP!JIPP!
Spanish EVENTO MISTERIOSO ES DEMASIADO
Italian EVENTO SEGRETO È FANTASTICO

Generation IV

Mystery Gift in Generation IV
050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Which core series games can connect to the listed spin-offs?

In Generation IV, the Mystery Gift system can be used to transfer Pokémon from Pokémon Ranger, Pokémon Ranger: Shadows of Almia, and Pokémon Ranger: Guardian Signs, or receive items and Pokémon from Pokémon Battle Revolution. Gifts can be received wirelessly, via Nintendo Wi-Fi Connection, or from a friend. A specific gift can only be received once. As a result, a player can only get one of each item and Pokémon from said games and also only one of each Pokémon from events. Gifts are transferred via Wonder Card, which the player can store up to three of. If the player has three Wonder Cards, they must discard one before they can receive another Mystery Gift.

In Pokémon Diamond, Pearl, and Platinum, the Mystery Gift system is activated at Jubilife TV. A TV producer on the third floor will activate the Mystery Gift system if the player answers his questions with the correct keywords as shown below (based on the language of the game) and saves the game. If the player receives a Wonder Card via a Nintendo event or another compatible game prior to activating the feature, Mystery Gift will be activated automatically regardless.

Mystery Gifts can be received at any Poké Mart, from an NPC standing by the counter.

Language Answer 1 left Answer 1 right Answer 2 left Answer 2 right
Japanese みんな ハッピー Wi-Fi つうしん
English EVERYONE HAPPY Wi-Fi CONNECTION
French TOUS HEUREUX CONNEXION Wi-Fi
German ALLE GLÜCKLICH Wi-Fi CONNECTION
Spanish CONEXIÓN Wi-Fi TODOS FELICES
Italian CHIUNQUE FELICE Wi-Fi CONNECTION
Korean 모두 두근두근 Wi-Fi 통신

In Pokémon HeartGold and SoulSilver, the Mystery Gift system is automatically unlocked after receiving the Pokédex. Due to the addition of an option for connecting to the Pokéwalker in the main menu and its placement as the third entry, the player must scroll down on the touch screen to access the Mystery Gift option.

Generation V

Mystery Gift in Generation V

The Mystery Gift system is now always enabled in the main menu of the game, even when a save file is not present.

Like in Generation IV, the player is able to receive gifts wirelessly or from Nintendo Wi-Fi Connection. The Get from a friend feature was replaced by the use of serial codes and infrared to obtain event items.

The maximum amount of Wonder Cards a game can hold is increased to 12 for saved games. Games without a save file can only hold at most three Wonder Cards.

Mystery Gifts can be received at any Pokémon Center, from an NPC standing near the entrance.

Generation VI

The Mystery Gift system works like in Generation V. One notable difference is that all non-Nintendo Zone local events are no longer region-locked. The maximum amount of Wonder Cards a game can hold is now 24. In order to use Mystery Gift, the game must have a save file.

Mystery Gifts can be received at any Pokémon Center, from an NPC by the nurse.

Generation VII

Mystery Gift works like it did in Generation VI. The maximum amount of Wonder Cards a game can hold can be up to 48. The game must have a save file to use. Items and objects obtained from other software such as Battle Points from Pokémon Bank are moved to being used as Wonder Cards instead of from Pokémon Link. The touch screen on the main menu will tell the player if they have any mystery gifts waiting to be picked up if there are any.

Mystery Gifts can be received at any Pokémon Center, from an NPC by the nurse.

Shiny Pokémon locking

Usually Pokémon obtained via Mystery Gift are either always Shiny or never Shiny.

If the Shiny lock is enabled, Eggs cannot hatch into Shiny Pokémon on the game they are received in, but if they are hatched in another game they can be. This is because the Shiny check uses the ID of the player who obtained the Egg, not the player who hatches it.

In other languages

Language Title
Chinese Cantonese 神秘禮物 Sàhnbei Láihmaht
Mandarin 神秘禮物 / 神秘礼物 Shénmì Lǐwù
Denmark Flag.png Danish Mystisk gave
The Netherlands Flag.png Dutch Verrassingscadeau*
France Flag.png French Cadeau Mystère
Germany Flag.png German Geheimgeschehen
Italy Flag.png Italian Dono Segreto
South Korea Flag.png Korean 이상한 소포 Mystery Gift
Poland Flag.png Polish Tajemny Podarek[4]
Russia Flag.png Russian Таиственный подарок Taistvennyy podarok[5]
Spain Flag.png Spanish Regalo Misterioso
Sweden Flag.png Swedish Hemlig gåva

See also

References


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.