Mystery Gift: Difference between revisions
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[[File:Mystery Gift V.png|thumb|200px|Mystery Gift]] | |||
'''Mystery Gift''' (Japanese: ''' | '''Mystery Gift''' (Japanese: '''{{tt|不思議|ふしぎ}}なおくりもの''' ''Mystery Gift'') is a system available in the [[core series]] games since [[Generation II]] that allows {{player}}s to receive exclusive [[item]]s and {{OBP|Pokémon|species}}. | ||
==Generation II== | ==Differences between generations== | ||
===Generation II=== | |||
{{incomplete|section|Is it language-dependent? Japanese-Korean, Japanese-international, and Korean-international linking is impossible but Western localizations are compatible with each other in Generations I and II so how is Mystery Gift affected by this?<br/>Can Mystery Gift be activated on the Game Boy Player?}} | |||
In [[Generation II]], the Mystery Gift system is used in conjunction with the [[infrared]] port on top of the [[Game Boy Color]] to communicate with other Mystery Gift-enabled games in order to provide other players with [[Decoration#Generation II decorations|room decorations]] or [[item]]s. It can also be used with {{g|Stadium 2}} and {{g|Pikachu 2 GS}}. Mystery Gift can be used a maximum of five times a day, receiving no more than one gift from each player. | |||
To activate the Mystery Gift system in the Generation II games, players must use a Game Boy Color or [[Game Boy Advance]] system, then talk to the girl in green on the fifth floor of the [[Goldenrod Department Store]] and [[save]] the game; after doing this, the option to use the system will be available from the [[main menu]]. While Mystery Gift can be activated on a Game Boy Advance system, it cannot be used on them due to the lack of an infrared port. It can be used on the [[Virtual Console]]. | |||
When Mystery Gift is used to connect to another Generation II [[core series]] game, each of the connected games will receive a random item, and the opponent in the [[Trainer House]] will be replaced by that other player. When it is used to connect to Pokémon Stadium 2, the handheld game will receive an item; some items can only be received when communicating with Stadium 2. When connecting to Pokémon Pikachu 2 GS, the player decides on a number of {{OBP|Watt|currency}}s to transfer from the device, and the item received will depend on the amount of transferred Watts. | |||
===Items obtainable randomly by Mystery Gift | ====Items==== | ||
{| class="roundy | The following items are obtainable randomly by Mystery Gift. | ||
{| class="roundy" style="background: #0047a8; border: 5px solid #2260b6; margin: auto" | |||
|- style="color:#003642; background:#5a91dc" | |- style="color:#003642; background:#5a91dc" | ||
! style="{{roundytl|5px}}" colspan="2" | Common | ! style="{{roundytl|5px}}" colspan="2" | Common | ||
Line 19: | Line 22: | ||
! style="{{roundytr|5px}}" | Very Rare | ! style="{{roundytr|5px}}" | Very Rare | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| {{ | | {{OBP|Berry|item}} | ||
| [[Pokémon doll#Generation II|Jigglypuff Doll]] | | [[Pokémon doll#Generation II|Jigglypuff Doll]] | ||
| | | [[MiracleBerry]] | ||
| | | [[Water Stone]] | ||
| | | [[HP Up]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[PRZCureBerry]] | ||
| [[Pokémon doll#Generation II|Poliwag Doll]] | | [[Pokémon doll#Generation II|Poliwag Doll]] | ||
| | | [[Gold Berry]] | ||
| | | [[Fire Stone]] | ||
| | | [[PP Up]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[Mint Berry]] | ||
| [[Pokémon doll#Generation II|Diglett Doll]] | | [[Pokémon doll#Generation II|Diglett Doll]] | ||
| {{DL|Revive|Revive}} | | {{DL|Revive|Revive}} | ||
| | | [[Leaf Stone]] | ||
| [[Pokémon doll#Generation II|Big Lapras Doll]] | | [[Pokémon doll#Generation II|Big Lapras Doll]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[Ice Berry]] | ||
| [[Pokémon doll#Generation II|Staryu Doll]] | | [[Pokémon doll#Generation II|Staryu Doll]] | ||
| {{ball|Great}} | | {{ball|Great}} | ||
| | | [[Thunder Stone|Thunderstone]] | ||
| [[Pokémon doll#Generation II|Surf Pikachu Doll]] | | [[Pokémon doll#Generation II|Surf Pikachu Doll]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[Burnt Berry]] | ||
| [[Pokémon doll#Generation II|Magikarp Doll]] | | [[Pokémon doll#Generation II|Magikarp Doll]] | ||
| | | [[Super Repel]] | ||
| | | [[Max Ether]] | ||
| [[Bed|Pikachu Bed]]{{sup/ss|Stad2}} | | [[Bed|Pikachu Bed]]{{sup/ss|Stad2}} | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[PSNCureBerry]] | ||
| [[Pokémon doll#Generation II|Oddish Doll]] | | [[Pokémon doll#Generation II|Oddish Doll]] | ||
| | | [[Max Repel]] | ||
| | | [[Max Elixir|Max Elixer]] | ||
| [[Pokémon doll#Generation II|Unown Doll]]{{sup/ss|Stad2}} | | [[Pokémon doll#Generation II|Unown Doll]]{{sup/ss|Stad2}} | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[Guard Spec.]] | ||
| [[Pokémon doll#Generation II|Gengar Doll]] | | [[Pokémon doll#Generation II|Gengar Doll]] | ||
| | | [[Elixir|Elixer]] | ||
| | | [[Max Revive]] | ||
| [[Pokémon doll#Generation II|Tentacool Doll]]{{sup/ss|Stad2}} | | [[Pokémon doll#Generation II|Tentacool Doll]]{{sup/ss|Stad2}} | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| {{DL|Battle item|X Attack}} | | {{DL|Battle item|X Attack}} | ||
| [[Pokémon doll#Generation II|Shellder Doll]] | | [[Pokémon doll#Generation II|Shellder Doll]] | ||
| | | [[Ether]] | ||
| | | [[Scope Lens]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[X Defend]] | ||
| [[Pokémon doll#Generation II|Grimer Doll]] | | [[Pokémon doll#Generation II|Grimer Doll]] | ||
| [[Plant#Generation II| | | [[Plant#Generation II|MagnaPlant]] | ||
| [[Carpet|Red Carpet]] | | [[Carpet|Red Carpet]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[Bitter Berry]] | ||
| [[Pokémon doll#Generation II|Voltorb Doll]] | | [[Pokémon doll#Generation II|Voltorb Doll]] | ||
| [[Plant#Generation II| | | [[Plant#Generation II|TropicPlant]] | ||
| [[Carpet|Blue Carpet]] | | [[Carpet|Blue Carpet]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[Dire Hit]] | ||
| [[Poster#Generation II|Clefairy Poster]] | | [[Poster#Generation II|Clefairy Poster]] | ||
| [[Game system|NES]] | | [[Game system|NES]] | ||
| [[Carpet|Yellow Carpet]] | | [[Carpet|Yellow Carpet]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[X Special]] | ||
| [[Pokémon doll#Generation II|Jigglypuff Poster]] | | [[Pokémon doll#Generation II|Jigglypuff Poster]] | ||
| [[Game system| | | [[Game system|Nintendo 64]] | ||
| [[Carpet|Green Carpet]] | | [[Carpet|Green Carpet]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | [[X Accuracy]] | ||
| [[Game system|Super NES]] | | [[Game system|Super NES]] | ||
| [[Pokémon doll#Generation II|Bulbasaur Doll]] | | [[Pokémon doll#Generation II|Bulbasaur Doll]] | ||
| [[Plant#Generation II| | | [[Plant#Generation II|JumboPlant]] | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| {{DL|Mail|Eon Mail}} | | {{DL|Mail|Eon Mail}} | ||
Line 109: | Line 112: | ||
|} | |} | ||
=== | ====In Pokémon Pikachu 2 GS==== | ||
{| | The following is a list of items obtainable in {{g|Pikachu 2 GS}} and their cost in {{OBP|Watt|currency}}s. | ||
|- | |||
! style="background:# | {| style="background: #EDE9EE; {{roundy|10px}} border: 3px solid #090809; margin: auto; text-align: center" | ||
! style="background:# | |- | ||
|- | ! style="background:#CCC; {{roundytl|5px}}" | {{color2|000|Item}} | ||
! style="background:#CCC; {{roundytr|5px}}" | {{color2|000|Watt (currency)|Watts}} | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|Mail#Eon Mail|Eon Mail}} | ||
| 50 | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|Berry (item)|Berry}} | ||
| 100 | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|Bitter Berry}} | ||
| 200 | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|Great Ball}} | ||
| 300 | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|Max Repel}} | ||
| 400 | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|Ether}} | ||
| 500 | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|MiracleBerry}} | ||
| 600 | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|Gold Berry}} | ||
| 700 | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|Elixir|Elixer}} | ||
| 800 | |||
|- style="background:#FFC" | |||
|- | | {{color2|000|Revive}} | ||
| style="background:# | | 900 | ||
| style="background:# | |- | ||
| style="background:#FFC; {{roundybl|5px}}" | {{color2|000|Rare Candy}} | |||
| style="background:#FFC; {{roundybr|5px}}" | 999 | |||
|} | |} | ||
==Generation III== | ===Generation III=== | ||
In Generation III, Mystery Gift | ====Mystery Gift==== | ||
{{incomplete|section|Needs info on Wonder Cards and Wonder News. Explain "Wireless Communication" and "from a friend". What exactly are Wonder Spots and are they related to the Joy Spots?}} | |||
In [[Generation III]], the primary use of the Mystery Gift system is to receive special [[item]]s at {{pkmn2|event|Nintendo events}}. It is language-dependent, meaning players can only receive Mystery Gifts that are intended for games of their language. It is only available by using {{game2|FireRed|LeafGreen|Emerald}} with a [[Game Boy Advance Wireless Adapter]] or (for Japanese games only) an [[e-Reader]]. | |||
To activate the Mystery Gift | To activate the Mystery Gift system, players need to walk up to the questionnaire found at any [[Poké Mart]], fill it by entering the phrase below using the [[easy chat system]] (based on the language of the game) and [[save]] the game. The clerk behind the counter will then inform the player that the Mystery Gift system has been activated, and it will be accessible from the [[main menu]] from that point on. | ||
{| class="roundy | {| class="roundy" style="background: #0047a8; border: 5px solid #2260b6; margin: auto; text-align: center" | ||
|- style="color:#003642" | |- style="color:#003642" | ||
! width=20% style="background:#5a91dc; {{roundytl|5px}}" | Language | ! width=20% style="background:#5a91dc; {{roundytl|5px}}" | Language | ||
Line 162: | Line 169: | ||
! width=20% style="background:#5a91dc; {{roundytr|5px}}" | Lower Right | ! width=20% style="background:#5a91dc; {{roundytr|5px}}" | Lower Right | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | Japanese | ||
! ともだち | ! ともだち | ||
! いっぱい | ! いっぱい | ||
Line 168: | Line 175: | ||
! つうしん | ! つうしん | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | English | ||
! LINK | ! LINK | ||
! TOGETHER | ! TOGETHER | ||
Line 174: | Line 181: | ||
! ALL | ! ALL | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | French | ||
! CONNEXION | ! CONNEXION | ||
! AVEC | ! AVEC | ||
Line 180: | Line 187: | ||
! DRESSEUR | ! DRESSEUR | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | German | ||
! LINK | ! LINK | ||
! MIT | ! MIT | ||
Line 186: | Line 193: | ||
! ZUSAMMEN | ! ZUSAMMEN | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | Spanish | ||
! CONEXIÓN | ! CONEXIÓN | ||
! CON | ! CON | ||
! TODOS | ! TODOS | ||
| (blank) | |||
|- | |- | ||
| | | style="background:#a5bcdc; {{roundybl|5px}}" | Italian | ||
! style="background:#a1edfe" | INSIEME | ! style="background:#a1edfe" | INSIEME | ||
! style="background:#a1edfe" | IN | ! style="background:#a1edfe" | IN | ||
Line 199: | Line 206: | ||
|} | |} | ||
In | In the Japanese games, the Mystery Gift system defaults to an e-Reader mode, but it changes to a Wireless Adapter mode if the Wireless Adapter is connected. In the e-Reader Mode, the system is referred to as '''ふしぎなもらいもの''' instead of '''ふしぎなおくりもの''' (the phrases are mostly synonymous, with the former focusing slightly more on the receiving or receiver and the latter focusing more on the giving or giver). | ||
{| class="roundy | Mystery Gifts can be received via Wireless Communication or from a friend. In the Japanese versions, the Wireless Communication option is instead called '''Joy Spot''' (Japanese: '''ジョイスポット'''), the name of a service launched by [[Nintendo]] on March 25, 2004 to provide multiplayer gaming and wireless data distribution to players of the [[Game Boy Advance]] using the Wireless Adapter,<ref>[http://www.nintendo.co.jp/nom/0404/pokemon/ 話題の新サービス! ジョイスポット体験レポート]</ref><ref>[http://www.ign.com/articles/2004/03/11/joy-spot Joy Spot - IGN] ([https://archive.is/zyD37 archived copy])</ref> with {{game|FireRed and LeafGreen|s}} being the first title to include support. According to the Japanese Wikipedia, the service ended on July 8, 2005.<ref>[https://ja.wikipedia.org/w/index.php?title=ゲームボーイアドバンス専用ワイヤレスアダプタ&oldid=48521539#ジョイスポット ゲームボーイアドバンス専用ワイヤレスアダプタ - Wikipedia]</ref> | ||
====Mystery Events==== | |||
In {{game|Ruby and Sapphire|s}}, there is a similar system called '''Mystery Events''' (Japanese: '''ふしぎなできごと''' ''Mystery Events''), which requires an [[e-Reader]]. Mystery Events can only be unlocked after defeating [[Norman]] and receiving the {{Badge|Balance}}. To access this feature, players must talk to the [[Non-player character|NPC]] near the [[PC]] in the [[Petalburg City]] [[Pokémon Center]] and enter the phrase below using the [[easy chat system]] (based on the language of the game). The NPC will then inform the player that the Mystery Events system has been activated. After saving the game, it will then be accessible from the [[main menu]] from that point on. | |||
Mystery Events is also available in the Japanese version of Emerald. Activating it in Emerald requires using the same questionnaire as is used for Mystery Gifts, found at any Poké Mart, except that the phrase from below must be entered. It is disabled and hidden from the main menu if the [[Game Boy Advance Wireless Adapter|Wireless Adapter]] mode of Mystery Gift is enabled. | |||
{| class="roundy" style="background: #0047a8; border: 5px solid #2260b6; margin: auto; text-align: center" | |||
|- style="color:#003642" | |- style="color:#003642" | ||
! width=20% style="background:#5a91dc; {{roundytl|5px}}" | Language | ! width=20% style="background:#5a91dc; {{roundytl|5px}}" | Language | ||
Line 209: | Line 223: | ||
! width=20% style="background:#5a91dc; {{roundytr|5px}}" | Lower Right | ! width=20% style="background:#5a91dc; {{roundytr|5px}}" | Lower Right | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | Japanese | ||
! ふしぎ | ! ふしぎ | ||
! できごと | ! できごと | ||
Line 215: | Line 229: | ||
! ドキドキ | ! ドキドキ | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | English | ||
! MYSTERY | ! MYSTERY | ||
! EVENT | ! EVENT | ||
Line 221: | Line 235: | ||
! EXCITING | ! EXCITING | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | French | ||
! EVENEMENT | ! EVENEMENT | ||
! MYSTERE | ! MYSTERE | ||
Line 227: | Line 241: | ||
! PASSIONNANT | ! PASSIONNANT | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | German | ||
! GEHEIM | ! GEHEIM | ||
! GESCHEHEN | ! GESCHEHEN | ||
Line 233: | Line 247: | ||
! JIPP!JIPP! | ! JIPP!JIPP! | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | Spanish | ||
! EVENTO | ! EVENTO | ||
! MISTERIOSO | ! MISTERIOSO | ||
Line 239: | Line 253: | ||
! DEMASIADO | ! DEMASIADO | ||
|- | |- | ||
| | | style="background:#a5bcdc; {{roundybl|5px}}" | Italian | ||
! style="background:#a1edfe" | EVENTO | ! style="background:#a1edfe" | EVENTO | ||
! style="background:#a1edfe" | SEGRETO | ! style="background:#a1edfe" | SEGRETO | ||
Line 246: | Line 260: | ||
|} | |} | ||
==Generation IV== | ===Generation IV=== | ||
[[File:Mystery Gift IV.png|thumb|200px|Mystery Gift in Generation IV]] | |||
{{incomplete|section|Which core series games can connect to the listed spin-offs?}} | |||
{| class="roundy | In [[Generation IV]], the Mystery Gift system can be used to transfer {{OBP|Pokémon|species}} from {{ga|Pokémon Ranger}}, {{g|Ranger: Shadows of Almia}}, and {{g|Ranger: Guardian Signs}}, or receive [[items]] and Pokémon from {{g|Battle Revolution}}. Players are able to receive gifts wirelessly, [[Nintendo Wi-Fi Connection]], or from a friend. A specific gift can only be received once. As a result, a player can only get one of each item and Pokémon from said games and also only one of each Pokémon from events. Gifts are transferred via [[Wonder Card]], which players can store up to three of. This forces players to discard used Wonder Cards so that they will have no more than two cards before receiving another Mystery Gift. | ||
In {{game2|Diamond|Pearl|Platinum}}, the Mystery Gift system is activated at [[Jubilife TV]]. There is a TV producer on the third floor who will activate the Mystery Gift system if players answer his questions with the correct keywords as shown below (based on the language of the game) and [[save]] the game. If the player receives a Wonder Card via a {{pkmn2|event|Nintendo event}} or another compatible game prior to activating the feature, Mystery Gift will be activated automatically regardless. | |||
{| class="roundy" style="background: #0047a8; border: 5px solid #2260b6; margin: auto" | |||
|- style="color:#003642" | |- style="color:#003642" | ||
! style="background:#5a91dc; {{roundytl|5px}}" | Language | ! style="background:#5a91dc; {{roundytl|5px}}" | Language | ||
Line 257: | Line 276: | ||
! style="background:#5a91dc; {{roundytr|5px}}" | Answer 2 right | ! style="background:#5a91dc; {{roundytr|5px}}" | Answer 2 right | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | Japanese | ||
! みんな | ! みんな | ||
! ハッピー | ! ハッピー | ||
Line 263: | Line 282: | ||
! つうしん | ! つうしん | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | English | ||
! EVERYONE | ! EVERYONE | ||
! HAPPY | ! HAPPY | ||
Line 269: | Line 288: | ||
! CONNECTION | ! CONNECTION | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | French | ||
! TOUS | ! TOUS | ||
! HEUREUX | ! HEUREUX | ||
Line 275: | Line 294: | ||
! Wi-Fi | ! Wi-Fi | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | German | ||
! ALLE | ! ALLE | ||
! GLÜCKLICH | ! GLÜCKLICH | ||
Line 281: | Line 300: | ||
! CONNECTION | ! CONNECTION | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | Spanish | ||
! CONEXIÓN | ! CONEXIÓN | ||
! Wi-Fi | ! Wi-Fi | ||
Line 287: | Line 306: | ||
! FELICES | ! FELICES | ||
|- style="background:#a1edfe" | |- style="background:#a1edfe" | ||
| | | style="background:#a5bcdc" | Italian | ||
! CHIUNQUE | ! CHIUNQUE | ||
! FELICE | ! FELICE | ||
Line 293: | Line 312: | ||
! CONNECTION | ! CONNECTION | ||
|- | |- | ||
| | | style="background:#a5bcdc; {{roundybl|5px}}" | Korean | ||
! style="background:#a1edfe" | 모두 | ! style="background:#a1edfe" | 모두 | ||
! style="background:#a1edfe" | 두근두근 | ! style="background:#a1edfe" | 두근두근 | ||
Line 300: | Line 319: | ||
|} | |} | ||
In {{game|HeartGold and SoulSilver|s}}, Mystery Gift is automatically unlocked after receiving the Pokédex. | In {{game|HeartGold and SoulSilver|s}}, the Mystery Gift system is automatically unlocked after receiving the [[Pokédex]]. Due to the addition of an option for connecting to the [[Pokéwalker]] in the [[main menu]] and its placement as the third entry, players must scroll down on the touch screen to access the Mystery Gift option. | ||
===Generation V=== | |||
[[File:Mystery Gift V.png|thumb|200px|Mystery Gift in Generation V]] | |||
The Mystery Gift system is now always enabled in the [[main menu]] of the game, even when a save file is not present. | |||
Like in [[Generation IV]], players are able to receive gifts wirelessly or from [[Nintendo Wi-Fi Connection]]. The '''Get from a friend''' feature was replaced by the use of serial codes and [[infrared]] to obtain [[event item]]s. | |||
The maximum amount of [[Wonder Card]]s a game can hold is increased to 12 for saved games. Games without a save file can only hold at most three Wonder Cards. | |||
===Generation VI=== | |||
The Mystery Gift system works like in [[Generation V]]. One notable difference is that all non-[[Nintendo Zone]] local events are no longer region-locked. The maximum amount of [[Wonder Card]]s a game can hold is now 24. In order to use Mystery Gift, the game must have a save file. | |||
===Generation VII=== | |||
Mystery Gift works like it did in [[Generation VI]]. The maximum amount of [[Wonder Card]]s a game can hold can be up to 48. The game must have a save file to use. Items and objects obtained from other software such as [[Battle Points]] from [[Pokémon Bank]] are moved to being used as Wonder Cards instead of from [[Pokémon Link]]. The touch screen on the main menu will tell the player if they have any mystery gifts waiting to be picked up if there are any. | |||
==Delivery process== | |||
{{Incomplete|section}} | |||
Mystery Gifts are delivered by an [[Non-player character|NPC]]. In the [[Generation II]], {{Gen|III}}, {{Gen|IV}}, {{Gen|V}}, and {{Gen|VII}} games, the NPC is male. In the [[Generation VI]] games, the NPC is female. | |||
In the Generation II games, he is found at [[Pokémon Center]] 2F on the leftmost counter next to the [[PC]]. In {{game2|FireRed|LeafGreen|Emerald}}, he is found on the second floor of Pokémon Centers next to [[Teala]]. In the Generation IV games, he is found at [[Poké Mart]]s by the counter. In the Generation V games, he is found inside Pokémon Centers, near the entry point. In both the Generation VI and VII games, they are found at Pokémon Centers by the {{DL|Pokémon Center Nurse|In the games|receptionist}}'s counter on the left side. | |||
===Quotes=== | |||
===={{game|Sun and Moon|s}}==== | |||
'''[[Pokémon Center]]''' | |||
* From 1 AM to 2 AM | |||
:''"Good night! You must be <player>."'' | |||
:''"I've got <number> {{tt|Mystery Gifts|"Mystery Gift" if there is only one gift ready}} here with your name on them. Here you are!"'' | |||
:''"{{tt|Which gift would you like to receive?|Only if there is at least one Pokémon and one item Mystery Gift ready.}}"'' | |||
::'''Pokémon''' | |||
:::''"It looks like I have a Pokémon to give you. Would you like to take it off my hand? | |||
::::'''Yes''' | |||
:::::(If there is space in the party) | |||
:::::''You received <Pokémon>!'' | |||
:::::(If the party is full) | |||
:::::''"Oh?"'' | |||
:::::''"It looks like you don't have space another Pokémon on your team right now."'' | |||
:::::''"Why don't you organize your team a bit and then come back to talk to me again?"'' | |||
::::'''No''' | |||
:::::''"We look forward to serving you again!"'' | |||
::'''Items''' | |||
:::''"You have <number> item gifts waiting for you. Would you like to take them together?"'' | |||
::::'''Take them together''' | |||
:::::''"Here you are!"'' | |||
::::::''You obtained <number> item gifts at once!'' | |||
::::'''Take one at a time''' | |||
:::::''"Here you are!"'' | |||
::::::''You obtained <number> different types of items!'' | |||
:::::::''"I still have another gift with your name on it. Would you like to take it now?"'' | |||
::::::::'''Yes''' | |||
:::::::::''"Which gift would you like to receive?"'' | |||
::::::::'''No''' | |||
:::::::::''"We look forward to serving you again!"'' | |||
::::'''Take none''' | |||
:::::''"Which gift would you like to receive?"'' | |||
::'''Quit''' | |||
:::''"We look forward to serving you again!"'' | |||
* Once the player has no more Mystery Gifts left. | |||
:''"We look forward to serving you again!"'' | |||
* If talked to when there are no Mystery Gifts. | |||
:''"I'm afraid I don't have any other gifts for you just now."'' | |||
:''"I hope I'll have something for you again soon!"'' | |||
==Shiny Pokémon locking== | |||
Usually Pokémon obtained via Mystery Gift are either always {{Shiny}} or never Shiny. | |||
If the Shiny lock is enabled, {{pkmn|Egg}}s cannot hatch into Shiny Pokémon on the game they are received in, but if they are hatched in another game they can be. This is because the Shiny check uses the ID of the player who obtained the Egg, not the player who hatches it. | |||
==In other languages== | |||
{{langtable|color=5a91dc|bordercolor=2260b6 | |||
|zh_yue=神秘禮物 ''{{tt|Sàhnbei Láihmaht|Mystery Gift}}'' | |||
|zh_cmn=神秘禮物 / 神秘礼物 ''{{tt|Shénmì Lǐwù|Mystery Gift}}'' | |||
|de=Geheimgeschehen | |||
|fr=Cadeau Mystère | |||
|it=Dono Segreto | |||
|ko=이상한 소포 ''Mystery Gift'' | |||
|pl=Tajemny Podarek<ref>http://www.nintendo.pl/news/nowe-ruchy-z-i-ultra-bestie-w-pokemon-sun-i-moon/</ref> | |||
|ru=Таиственный подарок ''Taistvennyy podarok''<ref>http://www.pokemon-sunmoon.com/ru-ru/promos/</ref> | |||
|es=Regalo Misterioso | |||
}} | |||
== | ==See also== | ||
* | * [[Wonder Card]] | ||
* [[Relocator]] | |||
* | |||
==References== | |||
{{reflist}} | |||
{{clear}} | |||
{{Project Games notice|game mechanic}} | {{Project Games notice|game mechanic}} | ||
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[[Category:Pokémon HeartGold and SoulSilver]] | [[Category:Pokémon HeartGold and SoulSilver]] | ||
[[Category:Pokémon Black and White]] | [[Category:Pokémon Black and White]] | ||
[[Category:Pokémon X and Y]] | |||
[[Category:Pokémon Omega Ruby and Alpha Sapphire]] | |||
[[de:Geheimgeschehen]] | [[de:Geheimgeschehen]] | ||
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[[it:Dono Segreto]] | [[it:Dono Segreto]] | ||
[[ja:ふしぎなおくりもの]] | [[ja:ふしぎなおくりもの]] | ||
[[zh:神秘礼物]] |
Revision as of 03:40, 5 November 2017
Mystery Gift (Japanese: 不思議なおくりもの Mystery Gift) is a system available in the core series games since Generation II that allows players to receive exclusive items and Pokémon.
Differences between generations
Generation II
In Generation II, the Mystery Gift system is used in conjunction with the infrared port on top of the Game Boy Color to communicate with other Mystery Gift-enabled games in order to provide other players with room decorations or items. It can also be used with Pokémon Stadium 2 and Pokémon Pikachu 2 GS. Mystery Gift can be used a maximum of five times a day, receiving no more than one gift from each player.
To activate the Mystery Gift system in the Generation II games, players must use a Game Boy Color or Game Boy Advance system, then talk to the girl in green on the fifth floor of the Goldenrod Department Store and save the game; after doing this, the option to use the system will be available from the main menu. While Mystery Gift can be activated on a Game Boy Advance system, it cannot be used on them due to the lack of an infrared port. It can be used on the Virtual Console.
When Mystery Gift is used to connect to another Generation II core series game, each of the connected games will receive a random item, and the opponent in the Trainer House will be replaced by that other player. When it is used to connect to Pokémon Stadium 2, the handheld game will receive an item; some items can only be received when communicating with Stadium 2. When connecting to Pokémon Pikachu 2 GS, the player decides on a number of Watts to transfer from the device, and the item received will depend on the amount of transferred Watts.
Items
The following items are obtainable randomly by Mystery Gift.
In Pokémon Pikachu 2 GS
The following is a list of items obtainable in Pokémon Pikachu 2 GS and their cost in Watts.
Item | Watts |
---|---|
Eon Mail | 50 |
Berry | 100 |
Bitter Berry | 200 |
Great Ball | 300 |
Max Repel | 400 |
Ether | 500 |
MiracleBerry | 600 |
Gold Berry | 700 |
Elixer | 800 |
Revive | 900 |
Rare Candy | 999 |
Generation III
Mystery Gift
In Generation III, the primary use of the Mystery Gift system is to receive special items at Nintendo events. It is language-dependent, meaning players can only receive Mystery Gifts that are intended for games of their language. It is only available by using Pokémon FireRed, LeafGreen, and Emerald with a Game Boy Advance Wireless Adapter or (for Japanese games only) an e-Reader.
To activate the Mystery Gift system, players need to walk up to the questionnaire found at any Poké Mart, fill it by entering the phrase below using the easy chat system (based on the language of the game) and save the game. The clerk behind the counter will then inform the player that the Mystery Gift system has been activated, and it will be accessible from the main menu from that point on.
Language | Top Left | Top Right | Lower Left | Lower Right |
---|---|---|---|---|
Japanese | ともだち | いっぱい | ふしぎ | つうしん |
English | LINK | TOGETHER | WITH | ALL |
French | CONNEXION | AVEC | LES | DRESSEUR |
German | LINK | MIT | ALLE | ZUSAMMEN |
Spanish | CONEXIÓN | CON | TODOS | (blank) |
Italian | INSIEME | IN | LINK | ! |
In the Japanese games, the Mystery Gift system defaults to an e-Reader mode, but it changes to a Wireless Adapter mode if the Wireless Adapter is connected. In the e-Reader Mode, the system is referred to as ふしぎなもらいもの instead of ふしぎなおくりもの (the phrases are mostly synonymous, with the former focusing slightly more on the receiving or receiver and the latter focusing more on the giving or giver).
Mystery Gifts can be received via Wireless Communication or from a friend. In the Japanese versions, the Wireless Communication option is instead called Joy Spot (Japanese: ジョイスポット), the name of a service launched by Nintendo on March 25, 2004 to provide multiplayer gaming and wireless data distribution to players of the Game Boy Advance using the Wireless Adapter,[1][2] with Pokémon FireRed and LeafGreen being the first title to include support. According to the Japanese Wikipedia, the service ended on July 8, 2005.[3]
Mystery Events
In Pokémon Ruby and Sapphire, there is a similar system called Mystery Events (Japanese: ふしぎなできごと Mystery Events), which requires an e-Reader. Mystery Events can only be unlocked after defeating Norman and receiving the Balance Badge. To access this feature, players must talk to the NPC near the PC in the Petalburg City Pokémon Center and enter the phrase below using the easy chat system (based on the language of the game). The NPC will then inform the player that the Mystery Events system has been activated. After saving the game, it will then be accessible from the main menu from that point on.
Mystery Events is also available in the Japanese version of Emerald. Activating it in Emerald requires using the same questionnaire as is used for Mystery Gifts, found at any Poké Mart, except that the phrase from below must be entered. It is disabled and hidden from the main menu if the Wireless Adapter mode of Mystery Gift is enabled.
Language | Top Left | Top Right | Lower Left | Lower Right |
---|---|---|---|---|
Japanese | ふしぎ | できごと | わくわく | ドキドキ |
English | MYSTERY | EVENT | IS | EXCITING |
French | EVENEMENT | MYSTERE | EST | PASSIONNANT |
German | GEHEIM | GESCHEHEN | IST | JIPP!JIPP! |
Spanish | EVENTO | MISTERIOSO | ES | DEMASIADO |
Italian | EVENTO | SEGRETO | È | FANTASTICO |
Generation IV
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Which core series games can connect to the listed spin-offs? |
In Generation IV, the Mystery Gift system can be used to transfer Pokémon from Pokémon Ranger, Pokémon Ranger: Shadows of Almia, and Pokémon Ranger: Guardian Signs, or receive items and Pokémon from Pokémon Battle Revolution. Players are able to receive gifts wirelessly, Nintendo Wi-Fi Connection, or from a friend. A specific gift can only be received once. As a result, a player can only get one of each item and Pokémon from said games and also only one of each Pokémon from events. Gifts are transferred via Wonder Card, which players can store up to three of. This forces players to discard used Wonder Cards so that they will have no more than two cards before receiving another Mystery Gift.
In Pokémon Diamond, Pearl, and Platinum, the Mystery Gift system is activated at Jubilife TV. There is a TV producer on the third floor who will activate the Mystery Gift system if players answer his questions with the correct keywords as shown below (based on the language of the game) and save the game. If the player receives a Wonder Card via a Nintendo event or another compatible game prior to activating the feature, Mystery Gift will be activated automatically regardless.
Language | Answer 1 left | Answer 1 right | Answer 2 left | Answer 2 right |
---|---|---|---|---|
Japanese | みんな | ハッピー | Wi-Fi | つうしん |
English | EVERYONE | HAPPY | Wi-Fi | CONNECTION |
French | TOUS | HEUREUX | CONNEXION | Wi-Fi |
German | ALLE | GLÜCKLICH | Wi-Fi | CONNECTION |
Spanish | CONEXIÓN | Wi-Fi | TODOS | FELICES |
Italian | CHIUNQUE | FELICE | Wi-Fi | CONNECTION |
Korean | 모두 | 두근두근 | Wi-Fi | 통신 |
In Pokémon HeartGold and SoulSilver, the Mystery Gift system is automatically unlocked after receiving the Pokédex. Due to the addition of an option for connecting to the Pokéwalker in the main menu and its placement as the third entry, players must scroll down on the touch screen to access the Mystery Gift option.
Generation V
The Mystery Gift system is now always enabled in the main menu of the game, even when a save file is not present.
Like in Generation IV, players are able to receive gifts wirelessly or from Nintendo Wi-Fi Connection. The Get from a friend feature was replaced by the use of serial codes and infrared to obtain event items.
The maximum amount of Wonder Cards a game can hold is increased to 12 for saved games. Games without a save file can only hold at most three Wonder Cards.
Generation VI
The Mystery Gift system works like in Generation V. One notable difference is that all non-Nintendo Zone local events are no longer region-locked. The maximum amount of Wonder Cards a game can hold is now 24. In order to use Mystery Gift, the game must have a save file.
Generation VII
Mystery Gift works like it did in Generation VI. The maximum amount of Wonder Cards a game can hold can be up to 48. The game must have a save file to use. Items and objects obtained from other software such as Battle Points from Pokémon Bank are moved to being used as Wonder Cards instead of from Pokémon Link. The touch screen on the main menu will tell the player if they have any mystery gifts waiting to be picked up if there are any.
Delivery process
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
Mystery Gifts are delivered by an NPC. In the Generation II, III, IV, V, and VII games, the NPC is male. In the Generation VI games, the NPC is female.
In the Generation II games, he is found at Pokémon Center 2F on the leftmost counter next to the PC. In Pokémon FireRed, LeafGreen, and Emerald, he is found on the second floor of Pokémon Centers next to Teala. In the Generation IV games, he is found at Poké Marts by the counter. In the Generation V games, he is found inside Pokémon Centers, near the entry point. In both the Generation VI and VII games, they are found at Pokémon Centers by the receptionist's counter on the left side.
Quotes
Pokémon Sun and Moon
- From 1 AM to 2 AM
- "Good night! You must be <player>."
- "I've got <number> Mystery Gifts here with your name on them. Here you are!"
- "Which gift would you like to receive?"
- Pokémon
- "It looks like I have a Pokémon to give you. Would you like to take it off my hand?
- Yes
- (If there is space in the party)
- You received <Pokémon>!
- (If the party is full)
- "Oh?"
- "It looks like you don't have space another Pokémon on your team right now."
- "Why don't you organize your team a bit and then come back to talk to me again?"
- Yes
- "It looks like I have a Pokémon to give you. Would you like to take it off my hand?
- Pokémon
- No
- "We look forward to serving you again!"
- No
- Items
- "You have <number> item gifts waiting for you. Would you like to take them together?"
- Take them together
- "Here you are!"
- You obtained <number> item gifts at once!
- "Here you are!"
- Take one at a time
- "Here you are!"
- You obtained <number> different types of items!
- "Here you are!"
- Take them together
- "You have <number> item gifts waiting for you. Would you like to take them together?"
- Items
- "I still have another gift with your name on it. Would you like to take it now?"
- Yes
- "Which gift would you like to receive?"
- No
- "We look forward to serving you again!"
- Yes
- "I still have another gift with your name on it. Would you like to take it now?"
- Take none
- "Which gift would you like to receive?"
- Take none
- Quit
- "We look forward to serving you again!"
- Quit
- Once the player has no more Mystery Gifts left.
- "We look forward to serving you again!"
- If talked to when there are no Mystery Gifts.
- "I'm afraid I don't have any other gifts for you just now."
- "I hope I'll have something for you again soon!"
Shiny Pokémon locking
Usually Pokémon obtained via Mystery Gift are either always Shiny or never Shiny.
If the Shiny lock is enabled, Eggs cannot hatch into Shiny Pokémon on the game they are received in, but if they are hatched in another game they can be. This is because the Shiny check uses the ID of the player who obtained the Egg, not the player who hatches it.
In other languages
|
See also
References
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |
- Articles needing more information
- Game mechanics
- Pokémon Gold and Silver
- Pokémon Crystal
- Pokémon Ruby and Sapphire
- Pokémon FireRed and LeafGreen
- Pokémon Emerald
- Pokémon Diamond and Pearl
- Pokémon Platinum
- Pokémon HeartGold and SoulSilver
- Pokémon Black and White
- Pokémon X and Y
- Pokémon Omega Ruby and Alpha Sapphire