Munna (Gates to Infinity): Difference between revisions

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(I saw her getting paralyzed once, but no one else was paralyzed, so...)
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{{cleanup}}
{{AnimePokémonInfobox|
{{AnimePokémonInfobox|
type1=Psychic|
type1=Psychic|
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jnickname=ムンナ|
jnickname=ムンナ|
tmnickname=Munna|
tmnickname=Munna|
image=[[File:Munna artwork PMDGTI.png]]|
image=[[File:517Munna PMDGTI.png|300px]]|
caption=Munna in Gates to Infinity|
caption=Artwork of Munna from [[Pokémon Mystery Dungeon: Gates to Infinity]]|
gender=Female |
gender=Female |
ability={{a|Forewarn}} |
ability={{a|Forewarn}}<!--assuming that it is universally fixed (observations of missing Synchronize have been made)-->|
caught=no |
caught=no |
pokemonname=Munna|
pokemonname=Munna|
prevonum=517|
prevonum=517|
epnum=Pokémon Mystery Dungeon: Gates to Infinity|
epnum=Pokémon Mystery Dungeon: Gates to Infinity|
epname=Pokémon Mystery Dungeon: Gates to Infinity|
current={{OBP|Pokémon world|Mystery Dungeon}} |
current={{OBP|Pokémon world|Mystery Dungeon}} |
media=game|
media=game|
va=no|
va=no|
}}
}}
'''Munna''' is the leader of a gang in [[Pokémon Mystery Dungeon: Gates to Infinity]] that works for {{p|Kyurem}} to help eliminate any humans that come to the Pokémon world to stop the [[Bittercold]].
{{spoilers}}
'''Munna''' (Japanese: '''ムンナ''' ''Munna'') is the secondary antagonist in [[Pokémon Mystery Dungeon: Gates to Infinity]]. She is the leader of a group of Pokémon striving to protect the future that was foretold by their ally and master, {{mdc|Kyurem|gti}}: the destruction of the {{OBP|Pokémon world|Mystery Dungeon}}. To achieve this, it is Munna's objective to defeat any (transformed) humans that have entered the Pokémon world, sending them back to the human world before they can destroy the [[Bittercold]], the direct source of the world's impending ruin.


==History==
==History==
{{spoilers}}
Munna has willingly sworn loyalty to {{p|Kyurem}}, assisting it in its quest to protect the [[Bittercold]], ensuring the destruction of the {{OBP|Pokémon world|Mystery Dungeon}}, which Munna considers to be a world where only the honest suffer. Together with her friends, Munna successfully manages to defeat every (transformed) human being that was called to the Pokémon world by {{mdc|Hydreigon|gti}} (the Voice of Life), sending them back to the human world, except for the player.
At the beginning of the game, Munna is seen in a dream of the player as being chased by a {{mdc|Hydreigon|gti}} and it is at first perceived by the player that the Munna is calling out for help. Munna later appears in the [[Forest of Shadows]] dungeon to set up a ruse to stop the player and partner Pokémon. She pretends to be scared and hurt behind a rock. Shortly afterwards, a {{p|Chandelure}} appears to light up the room and a bunch of enemies appear to surround Munna and the two Pokémon. The player Pokémon escapes, having realized that they left their partner behind, they realize that they have to press onward to the next dungeon by themselves. Munna and one of her henchmen {{p|Toxicroak}} are seen on top of [[Holehills]] discussing about the partner Pokémon, who is shown to be trapped inside a cage. Munna leaves, leaving Toxicroak behind to supervise the cage. Suddenly, Toxicroak is attacked from out of nowhere. The player then appears and checks on the partner Pokémon in the cage only to realize there is now a crystal inside instead and is ambushed by Munna and her gang. Hydreigon appears and fires several {{m|Dragon Pulse}}s. One of the shots accidentally fires onto the cage and leaves nothing but a big gaping hole. The player goes to check on their partner and Munna gets herself together from the attack and orders {{p|Salamence}} to chase after Hydreigon and the two fly off into the distance. The player finds their partner alive at the bottom of the hole realizing that there is a set of stairs that lead downward. They hastily escape but are ambushed once again by Munna and her gang. Hydreigon appears and grabs the player and partner and flies away, but not without being injured by Salamence who lunges at them. Later at the [[Glacier Palace]], Munna is shown speaking to Kyurem via telepathy and is soon interrupted by Toxicroak, who tells her that Salamence and Chandelure were defeated by the player and partner. She appears along with her cohorts in one last attempt to defeat the player, partner, and their team members. After defeating them, the floor above starts to cave in and collapses, she and the player and partner Pokémon are separated by a big chasm from the rest of their respective teams. Munna is severely injured and is unable to continue, the player and partner head into the next dungeon while Munna's minions express their concern.
 
After the player enters the Pokémon world, transformed, Munna and her friends keep Hydreigon from meeting them, and through repeated dream visions orchestrated by Munna (starting with Munna taking control of Hydreigon's voice during his initial plea, accompanied by a fake vision of Munna being chased by Hydreigon), the player is led to believe that they were called to the Pokémon world in order to save Munna from Hydreigon. When the player and their partner find Munna, in a location far away from [[Pokémon Paradise]], she abruptly cuts the act and has the two surrounded by her team. In their escape from this encounter, the player is joined by Hydreigon, but is separated from their partner, who is subsequently taken hostage by Munna's team. Seeing through a trap set up by Munna, revolving around the use of Frism voice recording, the player and Hydreigon are able to rescue the partner and escape.
 
Munna's final encounter with the player's team occurs inside the Glacier Palace<!--intentionally not linking since that article covers the specific "Glacier Palace" dungeon part of the Glacier Palace-->, where she partakes in the final showdown between her team and the player's team. After being defeated, Munna engages in dialogue with the player's team about the fate of the Pokémon world, explaining how she and her friends were thrown into despair after being forsaken by the world. She eventually starts to waver in her resolve, but nevertheless gets ready to fight the player's team once again. However, they are interrupted by {{p|Keldeo}}, who appears alongside {{mdc|Umbreon and Espeon|gti}} via a [[Magnagate]], having been freed by the two. It is revealed that Keldeo had been a prisoner of Kyurem and Munna's team, in hope of convincing them to change their plans.
 
As the dialogue continues, with Munna further persuaded by the player and partner's conviction, tremors cause a huge icicle to collapse toward the player and partner. Munna jumps in and saves them from the terrain-splitting icicle, barely escaping it herself. She encourages the player and partner to confront Kyurem and save the world, declaring that she will not participate, as she has sworn loyalty to Kyurem. When the player is fighting the Bittercold, Munna is one of the Pokémon sending her "''Don't give up!''" thoughts to the player, weakening the Bittercold. Like the other Pokémon who were at the Glacier Palace as it crumbled after the Bittercold was destroyed, Munna is implied to have been saved by Kyurem.
 
She later reappears in Super Mystery Dungeon, and provides the player with a letter that has to be delivered to a Gigalith. She becomes a playable character once the message is successfully delivered. Speaking to her has her express remorse for previous actions, and that she wishes to make up for her mistakes.
 
==Personality and characteristics==
Dedicated to her cause, Munna is portrayed as a calm and collected Pokémon, displaying no signature phrase/exclamation/onomatopoeia in her dialogue, aside from the occasional, recurring ''Heh-heh-heh...'' (Japanese: '''フフフ・・・・・・''' ''Fufufu...''), unlike many other characters in the [[Pokémon Mystery Dungeon series]], including several of her teammates. She is well-respected as the leader among her friends, who refer to her as ''Lady Munna'' (Japanese: '''ムンナ{{tt|様|さま}}''' ''Munna-{{wp|Japanese honorifics#Sama|sama}}''). Although initially depicted as a cunning, deceiving leader accompanied by her gang of thugs, Munna and her teammates are shown to care deeply for each other as the story progresses. She is capable of communicating telepathically with {{p|Kyurem}}, and performing various other acts of out-of-battle mind influence.
 
In Super Mystery Dungeon, she is apologetic for her previous actions, and wishes to atone for her previous sins.


==Moveset==
==Moveset==
{{incomplete|section|Level}}
When fighting the player's team at the Glacier Palace<!--intentionally not linking since that article covers the specific "Glacier Palace" dungeon part of the Glacier Palace-->, Munna does not have a universally fixed set of four moves, unlike most opponent Pokémon in Pokémon games.
{{Pokémon/5
 
She makes use of several [[Team Skill]]s, such as the Last Minute Skill, Prevention Skill, and Tough Skill, all of which are shared with her teammates, even in battles she does not partake in.
 
==={{pkmn|Super Mystery Dungeon}}===
{{Pokémon/6
|game=XY
|ndex=517
|pokemon=Munna
|pokemon=Munna
|gender=none
|ability=Synchronize
|level=27
|type1=Psychic
|type1=Psychic
|ndex=517
|move1=Psywave|move1type=Psychic|move1cat=Special
|level=?
|move2=Defense Curl|move2type=Normal|move2cat=Status
|ability=Forewarn
|move3=Imprison|move3type=Psychic|move3cat=Status
|gender=female
|move4=Yawn|move4type=Normal|move4cat=Status}}
|move1=Future Sight|move1type=Psychic|move1cat=Special
|move2=Yawn|move2type=Normal|move2cat=Status
|move3=Zen Headbutt|move3type=Psychic|move3cat=Physical
|move4=Psybeam|move4type=Psychic|move4cat=Special}}


==Related articles==
==Related articles==
Line 43: Line 59:


{{PMD GtI characters}}<br>
{{PMD GtI characters}}<br>
{{Project CharacterDex notice}}
{{Project CharacterDex notice}}


[[Category:Pokémon characters]]
[[Category:Pokémon characters]]
[[Category:Pokémon Super Mystery Dungeon characters]]
[[Category:Female characters (Pokémon)]]

Revision as of 13:34, 21 May 2019

Munna
ムンナ Munna
517Munna PMDGTI.png
Artwork of Munna from Pokémon Mystery Dungeon: Gates to Infinity
Debuts in Pokémon Mystery Dungeon: Gates to Infinity
Gender Female
Ability Forewarn
Current location Pokémon world
HOME517.png
This Pokémon has not evolved.
201
Spoiler warning: this article may contain major plot or ending details.
201

Munna (Japanese: ムンナ Munna) is the secondary antagonist in Pokémon Mystery Dungeon: Gates to Infinity. She is the leader of a group of Pokémon striving to protect the future that was foretold by their ally and master, Kyurem: the destruction of the Pokémon world. To achieve this, it is Munna's objective to defeat any (transformed) humans that have entered the Pokémon world, sending them back to the human world before they can destroy the Bittercold, the direct source of the world's impending ruin.

History

Munna has willingly sworn loyalty to Kyurem, assisting it in its quest to protect the Bittercold, ensuring the destruction of the Pokémon world, which Munna considers to be a world where only the honest suffer. Together with her friends, Munna successfully manages to defeat every (transformed) human being that was called to the Pokémon world by Hydreigon (the Voice of Life), sending them back to the human world, except for the player.

After the player enters the Pokémon world, transformed, Munna and her friends keep Hydreigon from meeting them, and through repeated dream visions orchestrated by Munna (starting with Munna taking control of Hydreigon's voice during his initial plea, accompanied by a fake vision of Munna being chased by Hydreigon), the player is led to believe that they were called to the Pokémon world in order to save Munna from Hydreigon. When the player and their partner find Munna, in a location far away from Pokémon Paradise, she abruptly cuts the act and has the two surrounded by her team. In their escape from this encounter, the player is joined by Hydreigon, but is separated from their partner, who is subsequently taken hostage by Munna's team. Seeing through a trap set up by Munna, revolving around the use of Frism voice recording, the player and Hydreigon are able to rescue the partner and escape.

Munna's final encounter with the player's team occurs inside the Glacier Palace, where she partakes in the final showdown between her team and the player's team. After being defeated, Munna engages in dialogue with the player's team about the fate of the Pokémon world, explaining how she and her friends were thrown into despair after being forsaken by the world. She eventually starts to waver in her resolve, but nevertheless gets ready to fight the player's team once again. However, they are interrupted by Keldeo, who appears alongside Umbreon and Espeon via a Magnagate, having been freed by the two. It is revealed that Keldeo had been a prisoner of Kyurem and Munna's team, in hope of convincing them to change their plans.

As the dialogue continues, with Munna further persuaded by the player and partner's conviction, tremors cause a huge icicle to collapse toward the player and partner. Munna jumps in and saves them from the terrain-splitting icicle, barely escaping it herself. She encourages the player and partner to confront Kyurem and save the world, declaring that she will not participate, as she has sworn loyalty to Kyurem. When the player is fighting the Bittercold, Munna is one of the Pokémon sending her "Don't give up!" thoughts to the player, weakening the Bittercold. Like the other Pokémon who were at the Glacier Palace as it crumbled after the Bittercold was destroyed, Munna is implied to have been saved by Kyurem.

She later reappears in Super Mystery Dungeon, and provides the player with a letter that has to be delivered to a Gigalith. She becomes a playable character once the message is successfully delivered. Speaking to her has her express remorse for previous actions, and that she wishes to make up for her mistakes.

Personality and characteristics

Dedicated to her cause, Munna is portrayed as a calm and collected Pokémon, displaying no signature phrase/exclamation/onomatopoeia in her dialogue, aside from the occasional, recurring Heh-heh-heh... (Japanese: フフフ・・・・・・ Fufufu...), unlike many other characters in the Pokémon Mystery Dungeon series, including several of her teammates. She is well-respected as the leader among her friends, who refer to her as Lady Munna (Japanese: ムンナ Munna-sama). Although initially depicted as a cunning, deceiving leader accompanied by her gang of thugs, Munna and her teammates are shown to care deeply for each other as the story progresses. She is capable of communicating telepathically with Kyurem, and performing various other acts of out-of-battle mind influence.

In Super Mystery Dungeon, she is apologetic for her previous actions, and wishes to atone for her previous sins.

Moveset

When fighting the player's team at the Glacier Palace, Munna does not have a universally fixed set of four moves, unlike most opponent Pokémon in Pokémon games.

She makes use of several Team Skills, such as the Last Minute Skill, Prevention Skill, and Tough Skill, all of which are shared with her teammates, even in battles she does not partake in.

Super Mystery Dungeon

517Munna.png
Type:
Psychic Unknown
Ability:
Synchronize
Held item:
None.png None None.png
Munna Lv.27
Psywave
Psychic Special
Defense Curl
Normal Status
Imprison
Psychic Status
Yawn
Normal Status

Related articles

For more information on this Pokémon's species, see Munna.


Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.