Mudkip's Bingo

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In-game description

Mudkip's Bingo is a minigame in Pokémon Masters Arena.

Starting the game

This game is accessed by clicking on the Mudkip at the main menu. The first screen contains the in-game description of Mudkip's Bingo, as well as a "Play" button to start playing and a "Score" button that does not display any scores, but instead displays the pieces of the posters that have been unlocked by the player, if any. There are additional buttons to check the descriptions of other minigames. An arrow at the top-left corner may be clicked to go from the game to the game description, or from the game description to the main menu.

Gameplay

The first level
A higher level

In the game screen, there is a grid with Pokémon images at the left side, and a question or statement at the right side. The player is expected to click on the correct Pokémon. For instance, if the text at the right side is "This Pokémon always acts as a cheerleader for its partner, Minun.", then the player is expected to click on the Plusle image.

Once the player clicks on a correct Pokémon image, a red circle appears on it; if the image is incorrect, a blue circle appears instead. In either case (a correct or incorrect answer), the current question is replaced by a new one, unless the player met the requirements to win the current level (in which case the next level starts), or has lost the game (in which case the player has the option to try again or return to the main menu).

The player wins by forming any of the longest available horizontal, vertical or diagonal line with the red circles. For instance, in a 4×4 grid, the longest available line would be comprised of 4 red circles. However, if there are any Pokémon with blue circles, they hinder the player because that Pokémon is not available to form a line with red circles; although the player may still win by forming a line with red circles using other Pokémon. The player loses if there is at least one blue circle blocking each of the horizontal, vertical and diagonal lines (which makes it impossible to form any full line with red circles).

Levels

This is an endless game. The current level number is internally stored as a 4-byte variable, so there are 4,294,967,296 possible levels. The levels may be counted from 0 to 4,294,967,295; or alternatively from 1 to 4,294,967,296.

In the computer memory, the levels are counted from 0 to 4,294,967,295. However, the level displayed in normal gameplay starts with 1 instead. For instance, the first level is stored as level 0, but displayed in the game text as level 1. The level number is displayed when the player finishes a level, for instance "You've completed level 1." Once the player reaches the level 9999 displayed in the game text (which is equivalent to the level 9998 stored in the memory), all subsequent levels are still displayed as "level 9999". For instance, the levels 10,000, 10,001, 10,002, 10,003, 10,004, 10,005, etc. are all displayed to the player as nothing more than "level 9999".

If the player reaches the highest level (known as the level 4,294,967,295 if the player starts counting from 0), the level counter is reset. Once again, the next level after that is internally stored as the level 0 but displayed to the player as the level 1. However it would take a long time to accomplish this. For instance, if the player takes 1 minute per level, it would take approximately 8170 years to reach the highest level.

The "BINGO.INI" file defines the properties of the first few levels, numbered from 0 to 5. The level 0 has a 2x2 grid, and then each subsequent level has a larger grid: 3×3, 4×4, 5×5, until the levels 4 and 5, which have the same settings—both have a 6x6 grid as defined in the BINGO.INI file. Even though subsequent levels are not specifically defined in the BINGO.INI file, they simply have a 6×6 grid as well. For instance, the levels 6, 7, 8, 9, 10, 11, 12, etc. all have a 6×6 grid. Even if the player reaches the highest level and resets the level counter back to level 0 (displayed to the player as level 1), the subsequent levels will still have a 6×6 grid. Therefore, by resetting the counter, it's possible to play the levels 0, 1, 2, and 3 with a 6×6 grid as well.

Level number
(internal memory)
Level number
(BINGO.INI)
Level number
(displayed in-game)
Grid size Number of
Pokémon
Line length
0 0 1 2×2 4 2
1 1 2 3×3 9 3
2 2 3 4×4 16 4
3 3 4 5×5 25 5
from 4 to 4,294,967,295;
then count again from 0
4 and 5 from 5 to 9999;
repeat the value "9999" for all levels up to 4,294,967,296;
then count again from 1
6x6 36 6

Prize

If the player wins 5 levels, they receive one of the 6 pieces of the Mudkip-themed Pokémon Masters Poster.

Glitches and cheating

Resuming the game

The only way to start a new game from the level 1 is by closing and restarting the game software. If the player simply goes back to the main menu or loses the game, then tries to go back to Mudkip's Bingo, they will resume the game at the current level. For instance, if the player is currently playing at the level 20 but loses the game by answering too many incorrect questions, then once they return to Mudkip's Bingo, they will still be playing a level 20 game.

Similarly, the player may restart the current level by going back to the main menu and then returning to Mudkip's Bingo. This continues the game on the same level, but the level starts from scratch. For instance, this may be done if the player wants to restart the current level with a different question, or if the player has already answered any incorrect question (thus placing a blue circle on a Pokémon) and they want to start the current level again from the beginning.

Blurb

Click on the image of the Pokémon that correctly answers the question to get a red bingo chip. Connect a line of red bingo chips vertically, horizontally, or diagonally to win. If you click on an incorrect Pokémon, then you'll get a blue-blocker chip so be sure to answer the questions correctly. If you get bingo 5 times, you get a piece of your Pokémon Masters Poster!

Questions

The questions are numbered from 1 to 51 in the internal files, although the question number is not seen in the game itself, and the questions are asked in a random order. In these questions, "2nd evolution" and "3rd evolution" refer to the second and third stages, respectively. All the answers are Pokémon species up to the Generation III.

Number Question Answer
1 What is the 3rd evolution of Aron? PMA bingo 01.png
Aggron
2 What is the 3rd evolution of Abra? PMA bingo 02.png
Alakazam
3 What is the 2nd evolution of Anorith? PMA bingo 03.png
Armaldo
4 What is the 3rd evolution of Azurill? PMA bingo 04.png
Azumarill
5 What is the 2nd evolution of Cacnea? PMA bingo 05.png
Cacturne
6 What is the 2nd evolution of Numel? PMA bingo 06.png
Camerupt
7 What is the 2nd evolution of Baltoy? PMA bingo 07.png
Claydol
8 What is the 2nd evolution of Lileep? PMA bingo 08.png
Cradily
9 What is the 2nd evolution of Corphish? PMA bingo 09.png
Crawdaunt
10 What is the 2nd evolution of Doduo? PMA bingo 10.png
Dodrio
11 What is the 2nd evolution of Phanpy? PMA bingo 11.png
Donphan
12 What is the 2nd evolution of Duskull? PMA bingo 12.png
Dusclops
13 What is the 3rd evolution of Geodude? PMA bingo 13.png
Golem
14 What is the 3rd evolution of Horsea? PMA bingo 14.png
Kingdra
15 What is the 2nd evolution of Chinchou? PMA bingo 15.png
Lanturn
16 What is the 3rd evolution of Lotad? PMA bingo 16.png
Ludicolo
17 What is the 2nd evolution of Electrike? PMA bingo 17.png
Manectric
18 What is the 2nd evolution of Meditite? PMA bingo 18.png
Medicham
19 What is the 3rd evolution of Beldum? PMA bingo 19.png
Metagross
20 What is the 2nd evolution of Poochyena? PMA bingo 20.png
Mightyena
21 What is the 2nd evolution of Feebas? PMA bingo 21.png
Milotic
22 What is the 2nd evolution of Grimer? PMA bingo 22.png
Muk
23 What is the 3rd evolution of Pichu? PMA bingo 23.png
Raichu
24 What is the 3rd evolution of Bagon? PMA bingo 24.png
Salamence
25 What is the 2nd evolution of Goldeen? PMA bingo 25.png
Seaking
26 What is the 2nd evolution of Carvanha? PMA bingo 26.png
Sharpedo
27 What is the 2nd evolution of Gulpin? PMA bingo 27.png
Swalot
28 What is the 3rd evolution of Mudkip? PMA bingo 28.png
Swampert
29 What is the 2nd evolution of Koffing? PMA bingo 29.png
Weezing
30 What is the 2nd evolution of Barboach? PMA bingo 30.png
Whiscash
31 What is the 3rd evolution of Igglybuff? PMA bingo 31.png
Wigglytuff
32 What is the 2nd evolution of Natu? PMA bingo 32.png
Xatu
33 What is the 2nd evolution of Magnemite? PMA bingo 33.png
Magneton
34 What is the 2nd evolution of Makuhita? PMA bingo 34.png
Hariyama
35 What is the 3rd evolution of Machop? PMA bingo 35.png
Machamp
36 What is the 2nd evolution of Magikarp? PMA bingo 36.png
Gyarados
37 This Pokémon uses its ability to make its foes sleepy by singing. Who is it? PMA bingo 37.png
Jigglypuff
38 Normally, this Pokémon's voice is very quiet.
It's hard to hear even if you pay close attention.
PMA bingo 38.png
Whismur
39 This Pokémon always acts as a cheerleader for its partner, Minun. PMA bingo 39.png
Plusle
40 This Pokémon's heart-shaped body is a symbol of love and romance. PMA bingo 40.png
Luvdisc
41 This Pokémon is not frightened of people.
It lands on the heads of people and sits there like a cotton-fluff hat.
PMA bingo 41.png
Swablu
42 This Pokémon's magnetic nose is always pointed to the north.
If two of these Pokémon meet, they cannot turn their faces to each other because their magnetic noses repel one another.
PMA bingo 42.png
Nosepass
43 This Pokémon bounces around on its tail.
The shock of its bouncing makes its heart pump.
PMA bingo 43.png
Spoink
44 When this Pokémon flaps its wings, a fine dust is scattered all over.
This dust is actually a powerful poison.
PMA bingo 44.png
Dustox
45 This Pokémon sleeps for eighteen hours a day.
It can tell when foes are near, even if it is sleeping! Who is it?
PMA bingo 45.png
Abra
46 The longer this Pokémon lives, the more its edges are chipped and worn away, making it more round. Who is it? PMA bingo 46.png
Geodude
47 Virtually all of this Pokémon's body is its stomach. As a result, it can swallow something its own size. PMA bingo 47.png
Gulpin
48 This Pokémon has the habit of always juggling on the tip of its nose anything it sees for the first time. PMA bingo 48.png
Sealeo
49 This Pokémon has the power to create huge rain clouds that cover the entire sky and bring about torrential downpours. PMA bingo 49.png
Kyogre
50 This Pokémon has been described in mythology as the Pokémon that raised lands and expanded continents. PMA bingo 50.png
Groudon
51 This Pokémon leads flights of illuminated Volbeat to draw signs in the night sky. PMA bingo 51.png
Illumise

Internal files

The "BINGO" folder has some files related to this game. In particular, the "BINGO.INI" has all questions ordered from "question1" to "question 51". Additionally, there are 51 images, ordered from "bi_poke_01.tga" to "bi_poke_51.tga"; each of these images is the correct answer to the question of the same number.

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