Mud Sport (move): Difference between revisions
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Covers the user in mud to raise electrical resistance.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Covers the user in mud to raise electrical resistance.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|Weakens <sc>Electric</sc>-type attacks while the user is in the battle.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Weakens <sc>Electric</sc>-type attacks while the user is in the battle.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|The user covers itself with mud. This weakens Electric-type moves for five turns.}} | {{movedescentry|{{gameabbrev6|XYORAS}}|The user covers itself with mud. This weakens Electric-type moves for five turns.}} | ||
{{movedescentry|{{gameabbrev7|SM}}|The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.}} | {{movedescentry|{{gameabbrev7|SM}}|The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.}} | ||
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{{movemid|type=ground|user=Juan|user1=Juan's Barboach|startcode=AG110|startname=The Great Eight Fate!|notes=Debut}} | {{movemid|type=ground|user=Juan|user1=Juan's Barboach|startcode=AG110|startname=The Great Eight Fate!|notes=Debut}} | ||
{{movep|type=ground|ms=515|pkmn=Panpour|method=Panpour raises its hands in the air and both of them start to glow red-orange. It then slams its hands into the ground, releases a wave of mud from it at the opponent. As the wave travels, it leaves behind a trail of slippery mud.}} | {{movep|type=ground|ms=515|pkmn=Panpour|method=Panpour raises its hands in the air and both of them start to glow red-orange. It then slams its hands into the ground, releases a wave of mud from it at the opponent. As the wave travels, it leaves behind a trail of slippery mud.}} | ||
{{movebtm|type=ground|user | {{movebtm|type=ground|user=Cress's Panpour|startcode=BW005|startname=Triple Leaders, Team Threats!}} | ||
==In the manga== | ==In the manga== | ||
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==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen | {{Movegen | ||
|type=Ground | |type=Ground | ||
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|genIV=Mud Sport IV | |genIV=Mud Sport IV | ||
}} | }} | ||
===Spin-off series games=== | |||
{{Movegen | {{Movegen | ||
|type=Ground | |type=Ground | ||
|Colo=Mud Sport Colo | |Colo=Mud Sport Colo | ||
|XD=Mud Sport XD | |XD=Mud Sport XD | ||
|PBR=Mud Sport PBR | |||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
* Many {{type|Ground}} Pokémon can learn Mud Sport by leveling up despite already being immune to {{type|Electric}} attacks, making the effects of this move not useful for them in Single Battles prior to Generation VI unless their type is changed. However, it can still be useful in [[Double Battle]]s to help allies; starting in Generation VI, it is also useful in Single Battles due to the effect lasting after switching out. | * Many {{type|Ground}} Pokémon can learn Mud Sport by leveling up despite already being immune to {{type|Electric}} attacks, making the effects of this move not useful for them in Single Battles prior to Generation VI unless their type is changed. However, it can still be useful in [[Double Battle]]s to help allies; starting in Generation VI, it is also useful in Single Battles due to the effect lasting after switching out. | ||
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the field as a whole (thus it ignores accuracy and evasion checks). | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{ground color}}|bordercolor={{ground color light}} | {{Langtable|color={{ground color}}|bordercolor={{ground color light}} | ||
|zh_yue=玩泥巴 ''{{tt|Wáan Nàihbā|Play Mud}}'' | |||
|zh_cmn=玩泥巴 ''{{tt|Wán Níbā|Play Mud}}'' | |zh_cmn=玩泥巴 ''{{tt|Wán Níbā|Play Mud}}'' | ||
|nl=Modder sport | |nl=Modder sport |
Revision as of 09:41, 13 June 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Mud Sport どろあそび Mud Game | ||||||||||||
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Mud Sport (Japanese: どろあそび Mud Game) is a non-damaging Ground-type move introduced in Generation III.
Effect
Generations III and IV
Mud Sport reduces the base power of Electric-type moves by 50% on both sides in battle. The effects last until the user switches out.
Mud Sport can also be used as part of a Pokémon Contest combination, with the user gaining extra four appeal points if any of the moves Mud-Slap, Sandstorm or Water Sport was used in the prior turn. It can also be used to start a combination, causing the base appeal of Mud-Slap, Water Gun and Water Sport to be doubled if used in the next turn.
Generation V
Mud Sport now reduces the base power of Electric-type moves by 67% on both sides in battle.
Generation VI onward
Mud Sport is now active for five turns, even if the user switches out.
If powered up by a Groundium Z into Z-Mud Sport, the user's Special Defense stat raises one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0074 | |
Mineral | 6 | 6 | 4 | 4 | 4 | |||||
0075 | |
Mineral | 1, 6 | 1, 6 | 1, 4 | 1, 4 | 1, 4 | |||||
0076 | |
Mineral | 1, 6 | 1, 6 | 1, 4 | 1, 4 | 1, 4 | |||||
0095 | |
Mineral | 1 | 1 | 1 | 1 | ||||||
0098 | Water 3 | 1 | 1 | 1 | 1 | |||||||
0099 | Water 3 | 1 | 1 | 1 | 1 | |||||||
0194 | |
Water 1 | Field | 5 | 5 | 5 | 5 | |||||
0195 | |
Water 1 | Field | 1, 5 | 1, 5 | 1, 5 | 1, 5 | |||||
0208 | |
Mineral | 1 | 1 | 1 | 1 | ||||||
0220 | |
Field | 4 | 4BW 5B2W2 |
5 | 5 | ||||||
0221 | |
Field | 1, 4 | 1, 4BW 1, 5B2W2 |
1, 5 | 1, 5 | ||||||
0258 | Monster | Water 1 | 24 | 24 | 24 | 24XY 20ORAS |
20 | |||||
0259 | |
Monster | Water 1 | 25 | ||||||||
0260 | |
Monster | Water 1 | 25 | ||||||||
0263 | Field | 21 | 21 | 21 | 21XY 17ORAS |
17 | ||||||
0264 | Field | 23 | 23 | 23 | 23XY 17ORAS |
17 | ||||||
0339 | |
Water 2 | 6 | 6 | 6 | 6 | 6 | |||||
0340 | |
Water 2 | 1, 6 | 1, 6 | 1, 6 | 1, 6 | 1, 6 | |||||
0347 | |
Water 3 | 13 | 7 | 7 | 7XY 4ORAS |
4 | |||||
0348 | |
Water 3 | 1, 13 | 1, 7 | 1, 7 | 1, 7XY 1, 4ORAS |
1, 4 | |||||
0369 | |
Water 1 | Water 2 | 36 | 36 | 36 | 1, 36XY 1, 6ORAS |
1, 6 | ||||
0422 | Water 1 | Amorphous | 2 | 2 | 2 | 2 | ||||||
0423 | |
Water 1 | Amorphous | 1, 2 | 1, 2 | 1, 2 | 1, 2 | |||||
0473 | |
Field | 1, 4 | 1, 4BW 1, 5B2W2 |
1, 5 | 1, 5 | ||||||
0529 | Field | 1 | 1 | 1 | ||||||||
0530 | |
Field | 1 | 1 | 1 | |||||||
0618 | |
Water 1 | Amorphous | 1 | 1 | 1 | ||||||
0749 | Field | 3 | ||||||||||
0750 | Field | 1, 3 | ||||||||||
0771 | Water 1 | 1 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0007 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0079 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0118 | Water 2 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0158 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0194 | |
Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0226 | |
Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0234 | Field | ✔ | ✔ | ✔ | ||||||||
0252 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0341 | Water 1 | Water 3 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0349 | Water 1 | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0366 | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0370 | Water 2 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0393 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ||||||
0427 | Field | Human-Like | ✔ | ✔ | ||||||||
0458 | |
Water 1 | ✔ | ✔ | ✔ | ✔ | ||||||
0515 | Field | ✔ | ✔ | ✔ | ||||||||
0535 | Water 1 | ✔ | ✔ | ✔ | ||||||||
0568 | Mineral | ✔ | ✔ | ✔ | ||||||||
0580 | |
Water 1 | Flying | ✔ | ✔ | |||||||
0656 | Water 1 | ✔ | ✔ | |||||||||
0701 | |
Human-Like | ✔ | ✔ | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0370 | Water 2 | Dream World - Sparkling Sea | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0054 | Water 1 | Field | PokéPark Eggs | |||
0222 | |
Water 1 | Water 3 | PokéPark Eggs | ||
0283 | |
Water 1 | Bug | PokéPark Eggs | ||
0312 | Fairy | PokéPark Eggs | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Barboach waves its tailfin, making mud come out of it and blocking electric attacks. | |||
Juan's Barboach | The Great Eight Fate! | Debut | |
Panpour raises its hands in the air and both of them start to glow red-orange. It then slams its hands into the ground, releases a wave of mud from it at the opponent. As the wave travels, it leaves behind a trail of slippery mud. | |||
Cress's Panpour | Triple Leaders, Team Threats! | None |
In the manga
In the Pokémon Adventures manga
The user covers itself in mud. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
A ring of mud surrounds Swampert's body. | |||
Ruby's Mumu | The Beginning of the End with Kyogre & Groudon XI | Debut |
In the Pokémon Mystery Dungeon: Ginji's Rescue Team manga
The user covers itself in mud. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Mudkip shoots out mud from its mouth to protect itself from Electric type moves. | |||
A wild Mudkip | I Want to be Human Again! | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- Many Ground-type Pokémon can learn Mud Sport by leveling up despite already being immune to Electric-type attacks, making the effects of this move not useful for them in Single Battles prior to Generation VI unless their type is changed. However, it can still be useful in Double Battles to help allies; starting in Generation VI, it is also useful in Single Battles due to the effect lasting after switching out.
- In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the field as a whole (thus it ignores accuracy and evasion checks).
In other languages
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Variations of the move Mud Sport | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |