Mr. Mime (Pokémon): Difference between revisions
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====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{learnlist/levelh/7|Mr. Mime|Psychic|Fairy|1}} | {{learnlist/levelh/7|Mr. Mime|Psychic|Fairy|1}} | ||
{{learnlist/ | {{learnlist/levelVII|1|1|Barrier|Psychic|Status|—|—|20}} | ||
{{learnlist/ | {{learnlist/levelVII|1|1|Confusion|Psychic|Special|50|100|25||'''}} | ||
{{learnlist/ | {{learnlist/levelVII|1|1|Guard Swap|Psychic|Status|—|—|10}} | ||
{{learnlist/ | {{learnlist/levelVII|1|1|Magical Leaf|Grass|Special|60|—|20}} | ||
{{learnlist/ | {{learnlist/levelVII|1|1|Misty Terrain|Fairy|Status|—|—|10}} | ||
{{learnlist/ | {{learnlist/levelVII|N/A|1|Pound|Normal|Physical|40|100|35}} | ||
{{learnlist/ | {{learnlist/levelVII|1|1|Power Swap|Psychic|Status|—|—|10}} | ||
{{learnlist/ | {{learnlist/levelVII|1|1|Quick Guard|Fighting|Status|—|—|15}} | ||
{{learnlist/ | {{learnlist/levelVII|1|1|Wide Guard|Rock|Status|—|—|10}} | ||
{{learnlist/ | {{learnlist/levelVII|4|4|Copycat|Normal|Status|—|—|20}} | ||
{{learnlist/ | {{learnlist/levelVII|8|8|Meditate|Psychic|Status|—|—|40}} | ||
{{learnlist/ | {{learnlist/levelVII|11|11|Double Slap|Normal|Physical|15|85|10}} | ||
{{learnlist/ | {{learnlist/levelVII|15|15|Mimic|Normal|Status|—|—|10}} | ||
{{learnlist/ | {{learnlist/levelVII|15|15|Psywave|Psychic|Special|—|100|15}} | ||
{{learnlist/ | {{learnlist/levelVII|18|18|Encore|Normal|Status|—|100|5}} | ||
{{learnlist/ | {{learnlist/levelVII|22|22|Light Screen|Psychic|Status|—|—|30}} | ||
{{learnlist/ | {{learnlist/levelVII|22|22|Reflect|Psychic|Status|—|—|20}} | ||
{{learnlist/ | {{learnlist/levelVII|25|25|Psybeam|Psychic|Special|65|100|20||'''}} | ||
{{learnlist/ | {{learnlist/levelVII|29|29|Substitute|Normal|Status|—|—|10}} | ||
{{learnlist/ | {{learnlist/levelVII|32|32|Recycle|Normal|Status|—|—|10}} | ||
{{learnlist/ | {{learnlist/levelVII|36|36|Trick|Psychic|Status|—|100|10}} | ||
{{learnlist/ | {{learnlist/levelVII|39|39|Psychic|Psychic|Special|90|100|10||'''}} | ||
{{learnlist/ | {{learnlist/levelVII|43|43|Role Play|Psychic|Status|—|—|10}} | ||
{{learnlist/ | {{learnlist/levelVII|46|46|Baton Pass|Normal|Status|—|—|40}} | ||
{{learnlist/levelVII|50|50|Safeguard|Normal|Status|—|—|25}} | |||
{{learnlist/levelf/7|Mr. Mime|Psychic|Fairy|1}} | {{learnlist/levelf/7|Mr. Mime|Psychic|Fairy|1}} | ||
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====By [[Move Tutor|tutoring]]==== | ====By [[Move Tutor|tutoring]]==== | ||
{{learnlist/tutorh/7|Mr. Mime|Psychic|Fairy|2}} | {{learnlist/tutorh/7|Mr. Mime|Psychic|Fairy|2}} | ||
{{learnlist/ | {{learnlist/tutor7|Ally Switch|Psychic|Status|—|—|15|||no|yes}} | ||
{{learnlist/tutor7|Covet|Normal|Physical|60|100|25|||no|yes}} | |||
{{learnlist/tutor7|Drain Punch|Fighting|Physical|75|100|10|||no|yes}} | |||
{{learnlist/tutor7|Fire Punch|Fire|Physical|75|100|15|||no|yes}} | |||
{{learnlist/tutor7|Focus Punch|Fighting|Physical|150|100|20|||no|yes}} | |||
{{learnlist/tutor7|Foul Play|Dark|Physical|95|100|15|||no|yes}} | |||
{{learnlist/tutor7|Helping Hand|Normal|Status|—|—|20|||no|yes}} | |||
{{learnlist/tutor7|Ice Punch|Ice|Physical|75|100|15|||no|yes}} | |||
{{learnlist/tutor7|Icy Wind|Ice|Special|55|95|15|||no|yes}} | |||
{{learnlist/tutor7|Iron Defense|Steel|Status|—|—|15|||no|yes}} | |||
{{learnlist/tutor7|Magic Coat|Psychic|Status|—|—|15|||no|yes}} | |||
{{learnlist/tutor7|Magic Room|Psychic|Status|—|—|10|||no|yes}} | |||
{{learnlist/tutor7|Recycle|Normal|Status|—|—|10|||no|yes}} | |||
{{learnlist/tutor7|Role Play|Psychic|Status|—|—|10|||no|yes}} | |||
{{learnlist/tutor7|Shock Wave|Electric|Special|60|—|20|||no|yes}} | |||
{{learnlist/tutor7|Signal Beam|Bug|Special|75|100|15|||no|yes}} | |||
{{learnlist/tutor7|Skill Swap|Psychic|Status|—|—|10|||no|yes}} | |||
{{learnlist/tutor7|Snatch|Dark|Status|—|—|10|||no|yes}} | |||
{{learnlist/tutor7|Snore|Normal|Special|50|100|15|||no|yes}} | |||
{{learnlist/tutor7|Telekinesis|Psychic|Status|—|—|15|||no|yes}} | |||
{{learnlist/tutor7|Thunder Punch|Electric|Physical|75|100|15|||no|yes}} | |||
{{learnlist/tutor7|Trick|Psychic|Status|—|100|10|||no|yes}} | |||
{{learnlist/tutor7|Wonder Room|Psychic|Status|—|—|10|||no|yes}} | |||
{{learnlist/tutor7|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes}} | |||
{{learnlist/tutorf/7|Mr. Mime|Psychic|Fairy|2}} | {{learnlist/tutorf/7|Mr. Mime|Psychic|Fairy|2}} | ||
Revision as of 05:59, 17 November 2017
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This article is about the species. For a specific instance of this species, see Mr. Mime (disambiguation). |
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Breeding
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Height
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Base experience yield
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Leveling rate
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EV yield
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Shape
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Footprint
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Pokédex color
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Base friendship
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External Links
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Mr. Mime (Japanese: バリヤード Barrierd) is a dual-type Psychic/Fairy Pokémon introduced in Generation I. Prior to Generation VI, it was a pure Psychic-type Pokémon.
It evolves from Mime Jr. when leveled up while knowing Mimic.
Biology
Mr. Mime is a bipedal, humanoid Pokémon with a round, white body with a magenta spot in the middle. Its light pink arms and legs are connected to its body by magenta spheres. Its knees have small, white coverings. There are magenta pads on the tips of its white fingers, and its dark blue feet curl upward at the tips. Blue growths resembling clown hair extend from the sides of its pale pink head, and there are magenta circles on its cheeks. Its jaw is curved inward, resembling the mouth of a wooden dummy.
From birth, this Pokémon is an excellent pantomime. As it matures, it gains the ability to solidify air molecules by vibrating its fingertips. This ability allows it to create invisible objects with its gestures. It punishes those who interrupt its act by slapping them. Mr. Mime is usually very rare, but can be found in suburban areas.
In the anime
Major appearances
Mimey
Mr. Mime made its main series debut in It's Mr. Mime Time. Ash and his friends were looking for a Mr. Mime to replace another one that was supposed to perform in Stella's circus. Ash originally dressed as one to encourage the old Mr. Mime, soon confusing his mother when a wild Mr. Mime arrived at her house.
Other
Stella had her own, lazy Mr. Mime in It's Mr. Mime Time, which had quit obeying her because she was too hard on it. It listened to her once more once it saw how she was willing to protect it from Team Rocket.
A Mr. Mime appeared in Stage Fight!, where it was part of a showboat stage show along with other Pokémon.
A Mr. Mime appeared in The Psychic Sidekicks!, where it was one of the Pokémon living in Len Town under the ownership of Toku.
A Mr. Mime appeared in Hail to the Chef, under the ownership of Rhonda, a girl who lives outside Saffron City. She was competing with her sister, who owned a Sneasel, for the ownership of her father's restaurant. Mr. Mime's cooking made the food taste horrible, but with help from Brock, its cooking improved.
A Mr. Mime appeared in Short and To the Punch!, under the ownership of Clayton. It was used during his battle against Ash, where it battled Buizel twice. It beat it the first time but lost to it the second time due to Buizel's Ice Punch.
Minor appearances
Mr. Mime debuted in Pikachu's Vacation in a Pokémon park.
An image of a Mr. Mime appeared in Hocus Pokémon.
A Mr. Mime appeared in Historical Mystery Tour!, under the ownership of a Clown.
A Mr. Mime appeared in A Fashionable Battle!, under the ownership of Valerie.
Pokédex entries
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In the manga
In the Pokémon Adventures manga
Mr. Mime was first seen under the control of Sabrina in Peace of Mime, generating a Light Screen to seal off the whole of Saffron City. The same Mr. Mime was seen again during the Gym Leader faceoff in the Indigo Plateau, using its miming powers to trap Bugsy within walls created from solidified air, and defeating his Heracross with a Psybeam.
Emerald has a Mr. Mime that first showed up in Lemme at 'Em, Lapras!, as a rental Pokémon. He later joined his team after being calmed.
Crystal was revealed to have added a Mr. Mime, nicknamed Mymee, to her team prior to The Final Battle III in order to imitate Sabrina's tactics.
In Out-Odding Oddish, a Mr. Mime appeared in the Pokéathlon.
Valerie owns a Mr. Mime in Quilladin Stands, where it was used to help stop the Ultimate weapon from activating. Bryony's familiarity with the tactic used by Valerie's Mr. Mime, by means of referring to pages from an encyclopedia, is a direct reference to the two occasions the tactic was previously used in Pokémon Adventures.
Pokédex entries
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In the TCG
- Main article: Mr. Mime (TCG)
Game data
NPC appearances
- Pokémon Stadium 2: Mr. Mime stars in its own minigame called "Barrier Ball." Poké Balls appear on the field and by using Mr. Mime's Barrier, send the Poké Balls to the other player's fields.
- Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky: During the post-game, after graduating, a few days later, Mr. Mime will appear in Treasure Town, saying that a famous Scizor has been trapped in a dungeon called Blizzard Island. After, Mr. Mime will remain in Treasure Town. In Explorers of Sky, it also appears before the post-game as a regular visitor of Spinda's Cafe.
Pokédex entries
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Game locations
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In side games
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In events
Games | Event | Language | Location | Level | Distribution period |
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GSC | Gotta Catch 'Em All Station! Mind Reader Mr. Mime | English | United States | 5 | November 29 to December 5, 2002 |
Held items
Game | Held Item(s) | ||
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Red* | Blue* | Bitter Berry (100%) | |
Yellow* | |||
Gold | Silver | MysteryBerry (8%) | |
Crystal | |||
Diamond | Pearl | Leppa Berry (5%) | |
Platinum | Leppa Berry (5%) | ||
HeartGold | SoulSilver | Leppa Berry (5%) |
Stats
Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 40
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100 - 147 | 190 - 284 | |
45
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45 - 106 | 85 - 207 | |
65
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63 - 128 | 121 - 251 | |
100
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94 - 167 | 184 - 328 | |
120
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112 - 189 | 220 - 372 | |
90
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85 - 156 | 166 - 306 | |
Total: 460
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Other Pokémon with this total | ||
Pokéathlon stats
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
By breeding
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By tutoring
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By a prior evolution
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Side game data
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Evolution
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Breed holding Odd Incense ← Level up knowing Mimic → |
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Sprites
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Trivia
- The Mr. Mime obtained through an in-game trade in Pokémon Red and Blue was nicknamed Marcel. This may have been a homage to the late Marcel Marceau. However, this was not kept in Pokémon Yellow or Pokémon FireRed and LeafGreen; the same Mr. Mime is nicknamed Miles in Yellow, and Mimien in FireRed and LeafGreen.
- In all official artwork and in-game sprites prior to the release of Pokémon FireRed and LeafGreen, Mr. Mime only had four fingers. However, Mr. Mime has always had five fingers in the anime.
Origin
Mr. Mime appears to be based on a combination of a clown, a mime, and the pantomime of pretending to be trapped in invisible boxes. Its feet also appear to be reminiscent of the various hook-toed shoes worn by jesters. Its jerky animations and jaw suggest that it may also be a tsukumogami of a jointed puppet, dummy, or doll.
Name origin
Mr. Mime is mime with an English male honorific. The assignment of a gendered title has no bearing of its equal male/female gender ratio, as it was named before the gender mechanic was introduced in the games.
Barrierd may be a combination of barrier (referring to the mime trait of 'being trapped' behind invisible walls) and weird or barricade.
In other languages
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |
- Pokémon
- Generation I Pokémon
- Psychic-type Pokémon
- Fairy-type Pokémon
- Dual-type Pokémon
- Pokémon with a gender ratio of one male to one female
- Pokémon in the Medium Fast experience group
- Pink-colored Pokémon
- Body style 12 Pokémon
- Human-Like group Pokémon
- Pokémon with wild held items
- Pokémon with a base stat total of 460
- Pokémon whose Special stat became their Special Attack
- Pokémon whose base Special Defense stat is greater than 100
- Pokémon with 18 max performance stars
- Body size 1 Pokémon
- Pokémon that are part of a two-stage evolutionary line
- Shadow Pokémon in Pokémon XD
- Single-type Pokémon
- Pokémon that run from battle
- Pokémon that have had their type changed