Moves not in the Pokémon games/In the TCG/XY Series: Difference between revisions

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| Look at the top 3 cards of your deck and put them back on top of your deck in any order.
| Look at the top 3 cards of your deck and put them back on top of your deck in any order.
|- style="background: #fff"
| Blaze Ball
| rowspan="1" | {{TCG ID|XY|Delphox|26}}
| {{e|Colorless}}{{e|Colorless}}{{e|Colorless}}
| '''50+'''
| This attack does 20 more damage for each {{e|Fire}} Energy attached to this Pokémon.
|- style="background: #fff"
| Devastating Wind
| rowspan="1" | {{TCG ID|XY|Talonflame|28}}
| {{e|Colorless}}
| '''50+'''
| This attack does 20 more damage for each {{e|Fire}} Energy attached to this Pokémon.
|- style="background: #fff"
| Splash Bomb
| rowspan="1" | {{TCG ID|XY|Blastoise-EX|29}}
| {{e|Water}}{{e|Water}}{{e|Water}}
| '''120'''
| Flip a coin. If tails, this Pokémon does 30 damage to itself.
|- style="background: #fff"
| Hydro Bombard
| rowspan="1" | {{TCG ID|XY|M Blastoise-EX|30}}
| {{e|Water}}{{e|Water}}{{e|Water}}
| '''120'''
| This attack does 30 damage to 2 of your opponent's Benched Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Hydro Bombard
| rowspan="1" | {{TCG ID|XY|Cloyster|32}}
| {{e|Water}}{{e|Colorless}}
| '''30'''
| Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed and discard an Energy attached to that Pokémon.
|- style="background: #fff"
| Core Splash
| rowspan="1" | {{TCG ID|XY|Starmie|34}}
| {{e|Water}}{{e|Colorless}}{{e|Colorless}}
| '''60+'''
| If this Pokémon has any {{e|Psychic}} Energy attached to it, this attack does 30 more damage.
|- style="background: #fff"
| Spiny Rush
| rowspan="1" | {{TCG ID|XY|Corsola|36}}
| {{e|Water}}{{e|Colorless}}
| '''20+'''
| Flip a coin until you get tails. This attack does 20 more damage for each heads.
|- style="background: #fff"
| Mist Slash
| rowspan="1" | {{TCG ID|XY|Greninja|41}}
| {{e|Water}}
| '''50'''
| This attack's damage isn't affected by Weakness, Resistance, or any other effects on your opponent's Active Pokémon.
|- style="background: #fff"
| Circle Circuit
| rowspan="1" | {{TCG ID|XY|Raichu|43}}
| {{e|Colorless}}{{e|Colorless}}
| '''20x'''
| This attack does 20 damage times the number of Pokémon on your Bench.
|- style="background: #fff"
| Energy Glide
| rowspan="1" | {{TCG ID|XY|Emolga-EX|46}}
| {{e|Colorless}}
|
| Search your deck for a {{e|Lightning}} Energy and attach it to this Pokémon. Shuffle your deck afterward. If you attached Energy in this way, switch this Pokémon with 1 of your Benched Pokémon.
|}
|}
{| class="expandable roundy" style="margin:auto; width: 90%; text-align:center; background: #DDDDDD; border: 1px solid gray"
{| class="expandable roundy" style="margin:auto; width: 90%; text-align:center; background: #DDDDDD; border: 1px solid gray"

Revision as of 16:27, 29 November 2015

Main article: Moves not in the Pokémon games