Methods of evolution: Difference between revisions

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*{{cat|Pokémon that evolve through trading|Being traded}}
*{{cat|Pokémon that evolve through trading|Being traded}}


Prior to [[Generation VIII]], the above were the only triggers to evolve Pokémon. However, {{g|Sword and Shield}} introduced four new triggers, each only used by a single Pokémon species:
Prior to [[Generation VIII]], the above were the only triggers to evolve Pokémon. However, {{g|Sword and Shield}} introduced four new triggers, each only used by a very select few Pokémon species:
*Spinning and striking a pose with the Pokémon in the party
*Spinning and striking a pose with the Pokémon in the party
*The Pokémon performing a specific action in battle
*The Pokémon performing a specific action in battle
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Starting in [[Generation VIII]], if a [[Rare Candy]] is used on a level 100 Pokémon that evolves by leveling up and currently meets its evolution requirements, it will evolve (without gaining a level).
Starting in [[Generation VIII]], if a [[Rare Candy]] is used on a level 100 Pokémon that evolves by leveling up and currently meets its evolution requirements, it will evolve (without gaining a level).
In [[Pokémon Legends: Arceus]], evolution can be performed at any time, so long as the conditions are met, instead of requiring a level up.


====At or above a certain level====
====At or above a certain level====
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|-
|-
| style="{{roundy}} background: #{{ground color light}}" | [[File:221Piloswine.png|96px]]<br>{{pcolor|Piloswine|{{ground color dark}}}}
| style="{{roundy}} background: #{{ground color light}}" | [[File:221Piloswine.png|96px]]<br>{{pcolor|Piloswine|{{ground color dark}}}}
| {{bag|Rare Candy}} + {{bag|TM Rock}}<br>→<br>Level up<br><small>knowing {{mcolor|Ancient Power|000}}</small>
| {{bag|Rare Candy}} + [[File:Bag TM Rock VI Sprite.png|link=Ancient Power (move)]]<br>→<br>Level up<br><small>knowing {{mcolor|Ancient Power|000}}</small>
| style="{{roundy}} background: #{{ground color light}}" | [[File:473Mamoswine.png|96px]]<br>{{pcolor|Mamoswine|{{ground color dark}}}}
| style="{{roundy}} background: #{{ground color light}}" | [[File:473Mamoswine.png|96px]]<br>{{pcolor|Mamoswine|{{ground color dark}}}}
|}{{-}}
|}{{-}}
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There are four different types of location that can trigger location-based evolutions: [[Moss Rock]], [[Ice Rock]], [[special magnetic field]], and [[Mount Lanakila]]. Mount Lanakila, which is only required for {{p|Crabrawler}}'s evolution, is the only one which is a specific location rather than a type of location, due to Crabrawler so far having only appeared in a single region.
There are four different types of location that can trigger location-based evolutions: [[Moss Rock]], [[Ice Rock]], [[special magnetic field]], and [[Mount Lanakila]]. Mount Lanakila, which is only required for {{p|Crabrawler}}'s evolution, is the only one which is a specific location rather than a type of location, due to Crabrawler so far having only appeared in a single region.


With the exception of {{game|HeartGold and SoulSilver|s}}, in every core series game from their debut in [[Generation IV]] to [[Generation VII]], there is a location for every location-specific evolution. While no such locations exist in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], none of the Pokémon that could be evolved into by a location-specific evolution exist. This method was eliminated in Generation VIII, with the Pokémon that previously did instead evolving by [[Evolution stone]]s.
In every core series game with the exception of {{game|HeartGold and SoulSilver|s}}, all Pokémon existing in the game that can be evolved into by a location-specific evolution are provided with either the necessary location, or an alternative method for the evolution. [[Pokémon Sword and Shield]] added alternative methods for {{p|Magneton}}, {{p|Eevee}}, and {{p|Charjabug}} to evolve using [[Evolution stone]]s, while [[Pokémon Legends: Arceus]] adds an alternative method for {{p|Nosepass}}.


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The evolution of {{p|Rockruff}} and {{p|Cosmoem}} is dependent on the game they are leveled up in. This evolutionary requirement was introduced in [[Generation VII]].
The evolution of {{p|Rockruff}} and {{p|Cosmoem}} is dependent on the game they are leveled up in. This evolutionary requirement was introduced in [[Generation VII]].


Cosmoem will evolve into either {{p|Solgaleo}} or {{p|Lunala}} depending on the game it is leveled up in. {{p|Rockruff}} will always evolve into {{p|Lycanroc}}, but, prior to [[Generation VIII]], Lycanroc's form depends on the game Rockruff was evolved in, and Rockruff's evolution can only occur at certain times of day (Midday Form requires it be daytime while Midnight Form requires it be nighttime); furthermore, special Rockruff that have {{a|Own Tempo}} can only evolve into Dusk Form Lycanroc, which is not dependent on the game. Starting in [[Generation VIII]], the form Lycanroc becomes is no longer game-exclusive.
Cosmoem will evolve into either {{p|Solgaleo}} or {{p|Lunala}} depending on the game it is leveled up in. {{p|Rockruff}} will always evolve into {{p|Lycanroc}}, but, prior to [[Generation VIII]], Lycanroc's form depends on the game Rockruff was evolved in, and Rockruff's evolution can only occur at certain times of day (Midday Form requires it be daytime while Midnight Form requires it be nighttime); furthermore, special Rockruff that have {{a|Own Tempo}} can only evolve into Dusk Form Lycanroc, which is not dependent on the game. Starting in [[Generation VIII]], the form Lycanroc becomes is no longer version-exclusive.


{| style="margin:auto; text-align:center; {{roundy}} border: 2px solid #{{psychic color}}; background: #{{psychic color}};"
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* In [[Pokémon XD: Gale of Darkness]] only, {{p|Eevee}} evolves into {{p|Espeon}} or {{p|Umbreon}} when it levels up if the [[Sun Shard]] or [[Moon Shard]], respectively, is in the [[Bag]]. Only one of the two shards can be obtained.
* In [[Pokémon XD: Gale of Darkness]] only, {{p|Eevee}} evolves into {{p|Espeon}} or {{p|Umbreon}} when it levels up if the [[Sun Shard]] or [[Moon Shard]], respectively, is in the [[Bag]]. Only one of the two shards can be obtained.
* Eevee evolves into {{p|Sylveon}} when it levels up if it knows a {{type|Fairy}} move and has at least two levels of [[Affection]].
* Eevee evolves into {{p|Sylveon}} when it levels up if it knows a {{type|Fairy}} move and has at least two levels of [[Affection]] (or with high friendship starting in [[Generation VIII]]).
* {{p|Mantyke}} evolves into {{p|Mantine}} when it levels up if there is a {{p|Remoraid}} in the player's party.
* {{p|Mantyke}} evolves into {{p|Mantine}} when it levels up if there is a {{p|Remoraid}} in the player's party.
* {{p|Feebas}} evolves into {{p|Milotic}} when it levels up if its {{OBP|Beautiful|condition|Beauty}} [[Contest condition|condition]] is 170 or above. From [[Generation V]] onward, it can also evolve into Milotic when [[trade]]d while holding a [[Prism Scale]].
* {{p|Feebas}} evolves into {{p|Milotic}} when it levels up if its {{OBP|Beautiful|condition|Beauty}} [[Contest condition|condition]] is 170 or above. From [[Generation V]] onward, it can also evolve into Milotic when [[trade]]d while holding a [[Prism Scale]].
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===Using an item===
===Using an item===
Some Pokémon evolve when they are exposed to a specific item. The player can use one of these items on a compatible Pokémon at any time outside of battle, which consumes the item. From Generation IV onwards, evolution by exposure to an item cannot be prevented by holding an [[Everstone]]. Due to being able to evolve at any time, these Pokémon usually learn fewer or no moves by level up after evolving; however, in Generation VIII, even if they do not learn any additional moves by level-up, they normally can still be taught any move their pre-evolved form could learn by level up by the [[Move Reminder]].
Some Pokémon evolve when they are exposed to a specific item. The player can use one of these items on a compatible Pokémon at any time outside of battle, which consumes the item. From Generation IV onwards, evolution by exposure to an item cannot be prevented by holding an [[Everstone]]. Due to being able to evolve at any time, these Pokémon usually learn fewer or no moves by level up after evolving; however, in Generation VIII, even if they do not learn any additional moves by level-up, they normally can still be taught any move their pre-evolved form could learn by level up by the [[Move Reminder]].
In [[Pokémon Legends: Arceus]] only, Pokémon that would normally evolve while holding a particular item (including by leveling up while holding a specific item) instead evolve when exposed to that item.


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*{{rf|Galarian}} {{p|Slowpoke}} evolves into {{rf|Galarian}} {{p|Slowbro}} when exposed to [[Galarica Cuff]]
*{{rf|Galarian}} {{p|Slowpoke}} evolves into {{rf|Galarian}} {{p|Slowbro}} when exposed to [[Galarica Cuff]]
*{{rf|Galarian}} {{p|Slowpoke}} evolves into {{rf|Galarian}} {{p|Slowking}} when exposed to [[Galarica Wreath]]
*{{rf|Galarian}} {{p|Slowpoke}} evolves into {{rf|Galarian}} {{p|Slowking}} when exposed to [[Galarica Wreath]]
*{{p|Scyther}} evolves into {{p|Kleavor}} when exposed to [[Black Augurite]]
*{{p|Ursaring}} evolves into {{p|Ursaluna}} when exposed to [[Peat Block]] during a full moon


===Trading===
===Trading===
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:''See also: [[:Category:Pokémon that evolve by trading with a held item]]''
:''See also: [[:Category:Pokémon that evolve by trading with a held item]]''
Some Pokémon evolve when traded while holding a specific [[Evolution item]]. If a Pokémon evolves this way, the item disappears upon completion of the evolution. This method of evolution was introduced in [[Generation II]] (the same generation that introduced held items in general).
Some Pokémon evolve when traded while holding a specific [[Evolution item]]. If a Pokémon evolves this way, the item disappears upon completion of the evolution. This method of evolution was introduced in [[Generation II]] (the same generation that introduced held items in general).
In [[Pokémon Legends: Arceus]], Pokémon that evolve when traded while holding a specific item can be evolved without trading by using their evolution item from the player's satchel.


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** Kubfu evolves into Urshifu Single Strike Style when trained in the [[Tower of Darkness]].
** Kubfu evolves into Urshifu Single Strike Style when trained in the [[Tower of Darkness]].
** Kubfu evolves into Urshifu Rapid Strike Style when trained in the [[Tower of Waters]].
** Kubfu evolves into Urshifu Rapid Strike Style when trained in the [[Tower of Waters]].
* {{p|Stantler}} evolves into {{p|Wyrdeer}} after using the [[Agile Style]] of {{m|Psyshield Bash}} at least 20 times.
* {{DL|List of Pokémon with form differences|Basculin|White-Striped}} {{p|Basculin}} evolves into {{p|Basculegion}} after losing at least 294 {{Stat#HP|HP}} from [[Recoil|recoil damage]], not counting damage that results in it fainting.
* {{rf|Hisuian}} {{p|Qwilfish}} evolves into {{p|Overqwil}} after using the [[Strong Style]] of {{m|Barb Barrage}} at least 20 times.


===Can only evolve in other games===
===Can only evolve in other games===
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Some evolutions require an item in addition to the Candy cost. All evolutions that require an [[Evolution item]] other than an [[Evolution stone]] (except {{p|Feebas}} and {{p|Clamperl}}) or [[Sun Stone]] to evolve in the core series require an item to be spent in Pokémon GO. For evolutions introduced in Generation II, the item required is the same as in the core series. All [[cross-generational evolutions]] introduced in [[Generation IV]], except location-based evolutions, require a [[Sinnoh Stone]] to evolve. All evolutions introduced in Generation V that require an Evolution stone in the core series (except a Sun Stone) require a [[Unova Stone]] in Pokémon GO; Generation V evolutions that require a Sun Stone in the core series also require it in Pokémon GO.
Some evolutions require an item in addition to the Candy cost. All evolutions that require an [[Evolution item]] other than an [[Evolution stone]] (except {{p|Feebas}} and {{p|Clamperl}}) or [[Sun Stone]] to evolve in the core series require an item to be spent in Pokémon GO. For evolutions introduced in Generation II, the item required is the same as in the core series. All [[cross-generational evolutions]] introduced in [[Generation IV]], except location-based evolutions, require a [[Sinnoh Stone]] to evolve. All evolutions introduced in Generation V that require an Evolution stone in the core series (except a Sun Stone) require a [[Unova Stone]] in Pokémon GO; Generation V evolutions that require a Sun Stone in the core series also require it in Pokémon GO.


From January 10, 2020 onward, certain Pokémon do not cost any Candy to evolve if they are traded. These Pokémon are {{p|Kadabra}}, {{p|Machoke}}, {{p|Graveler}}, {{p|Haunter}}, {{p|Boldore}}, {{p|Gurdurr}}, {{p|Karrablast}} and {{p|Shelmet}}.
From January 10, 2020 onward, certain Pokémon do not cost any Candy to evolve if they are traded. These Pokémon are {{p|Kadabra}}, {{p|Machoke}}, {{p|Graveler}}, {{p|Haunter}}, {{p|Boldore}}, {{p|Gurdurr}}, {{p|Karrablast}}, {{p|Shelmet}}, {{p|Pumpkaboo}}, and {{p|Phantump}}.


{{p|Feebas}}, {{p|Bonsly}}, {{p|Happiny}} and {{p|Woobat}} cannot be evolved until the player has walked with them as [[Buddy Pokémon]] for a sufficient distance (the specific distance varies between species). This requirement is noted under the "Evolve" button.
{{p|Feebas}}, {{p|Bonsly}}, {{p|Mime Jr.}}, {{p|Happiny}} and {{p|Woobat}} cannot be evolved until the player has walked with them as [[Buddy Pokémon]] for a sufficient distance (the specific distance varies between species). This requirement is noted under the "Evolve" button.


For some species of Pokémon with branched evolutions, there are multiple "Evolve" buttons, allowing the player to choose which Pokémon to evolve into. The different buttons may have different requirements, such as one button requiring an item while another does not.
For some species of Pokémon with branched evolutions, there are multiple "Evolve" buttons, allowing the player to choose which Pokémon to evolve into. The different buttons may have different requirements, such as one button requiring an item while another does not.
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**Once per nickname, if an Eevee has one of several special [[nickname]]s when evolved, it will evolve into a specific Pokémon. If the Eevee is nicknamed "{{DL|Eevee brothers|Rainer}}", "{{DL|Eevee brothers|Sparky}}", "{{DL|Eevee Brothers|Pyro}}", "[[Sakura]]", "{{DL|Kimono Girl|In the anime|Tamao}}", "{{DL|Eevee users|Leafeon User Linnea|Linnea}}", "{{DL|Eevee users|Glaceon User Rea|Rea}}", or "{{DL|Eevee users|Sylveon User Kira|Kira}}" it will evolve into Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, or Sylveon, respectively. Once the player has evolved an Eevee using one of these nicknames, that nickname will no longer have any impact on Eevee's evolution.
**Once per nickname, if an Eevee has one of several special [[nickname]]s when evolved, it will evolve into a specific Pokémon. If the Eevee is nicknamed "{{DL|Eevee brothers|Rainer}}", "{{DL|Eevee brothers|Sparky}}", "{{DL|Eevee Brothers|Pyro}}", "[[Sakura]]", "{{DL|Kimono Girl|In the anime|Tamao}}", "{{DL|Eevee users|Leafeon User Linnea|Linnea}}", "{{DL|Eevee users|Glaceon User Rea|Rea}}", or "{{DL|Eevee users|Sylveon User Kira|Kira}}" it will evolve into Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, or Sylveon, respectively. Once the player has evolved an Eevee using one of these nicknames, that nickname will no longer have any impact on Eevee's evolution.
**If Eevee is currently the [[Buddy Pokémon]] and has obtained at least 2 Candy for the player, it will evolve into {{p|Espeon}} during Day Mode or {{p|Umbreon}} during Night Mode.
**If Eevee is currently the [[Buddy Pokémon]] and has obtained at least 2 Candy for the player, it will evolve into {{p|Espeon}} during Day Mode or {{p|Umbreon}} during Night Mode.
*The Pokémon {{p|Tyrogue}} evolves into depends on its highest {{IV}}. It will evolve into {{p|Hitmonlee}} if it is Attack, {{p|Hitmonchan}} if it is Defense, or {{p|Hitmontop}} if it is HP. Unless there is a tie, the Evolution button will indicate which Pokémon it will evolve into.If there is a tie, the tie is broken randomly.
*The Pokémon {{p|Tyrogue}} evolves into depends on its highest {{IV}}. It will evolve into {{p|Hitmonlee}} if it is Attack, {{p|Hitmonchan}} if it is Defense, or {{p|Hitmontop}} if it is HP. Unless there is a tie, the Evolution button will indicate which Pokémon it will evolve into. If there is a tie, the tie is broken randomly.
*{{p|Wurmple}} evolves into either {{p|Silcoon}} or {{p|Cascoon}} at random.
*{{p|Wurmple}} evolves into either {{p|Silcoon}} or {{p|Cascoon}} at random.
*{{p|Clamperl}} evolves into either {{p|Huntail}} or {{p|Gorebyss}} at random.
*{{p|Clamperl}} evolves into either {{p|Huntail}} or {{p|Gorebyss}} at random.

Revision as of 09:11, 10 May 2022

There are numerous methods of evolution which define how and when Pokémon evolve. Most Pokémon will evolve by leveling up while others evolve through specific means, such as being traded, achieving a certain amount of friendship or leveling at certain times, among others.

In the core series

In the core series games, Pokémon normally only evolve after one of three events:

Prior to Generation VIII, the above were the only triggers to evolve Pokémon. However, Pokémon Sword and Shield introduced four new triggers, each only used by a very select few Pokémon species:

  • Spinning and striking a pose with the Pokémon in the party
  • The Pokémon performing a specific action in battle
  • Traveling through a specific location with the Pokémon in the party
  • Observing a specific object in a specific location with the Pokémon in the party

When the appropriate trigger occurs, if the Pokémon meets the requirements to evolve, it will do so. However, if a Pokémon meets the trigger in battle, it will only evolve after the battle ends.

The Everstone prevents a Pokémon's evolution:

  • In Generation II, a Pokémon holding an Everstone (including Kadabra) cannot evolve by any method.
  • In Generation III, trade evolutions are affected by the held item loss glitch: If Kadabra, Machoke, Graveler, or Haunter is traded while holding any item (including an Everstone), that Pokémon will evolve and its held item will be permanently lost.
  • From Generation IV onwards, the Everstone does not prevent a Pokémon evolving via Evolution stone. It also fails to prevent Kadabra from evolving.
  • If either Karrablast or Shelmet holds an Everstone when traded for the other, neither can evolve.

Leveling up

Leveling up is the most common trigger for evolution. Evolution by level up can be triggered by gaining experience in battle or by using a Rare Candy; leveling up in Pokémon Day Care or Isle Evelup will not trigger evolution, although Pokémon leveled up in these ways can still evolve if leveled up by battle or a Rare Candy afterwards. All Pokémon that evolve by leveling up have at least one requirement that must be met when leveled up in order to evolve, the most common being that the Pokémon must be at least a specific level after leveling up. Other requirements include knowing a specific move, being in a specific location, or holding a specific item. A Pokémon that meets its level-up evolution requirements will always attempt to evolve when it is leveled up in battle or by using a Rare Candy, regardless of whether it had previously been prevented from evolving.

If a Pokémon levels up in battle, it will not evolve until the battle is over. A Pokémon can only evolve once after a battle or consuming a Rare Candy, even if it gained multiple levels. Even if a Pokémon is fainted at the end of the battle, if it leveled up when it met its evolution requirements during the battle, it will still evolve, but will not be revived from fainting. However, prior to Generation VI, the player's Pokémon would not evolve if player lost the battle, even if its evolution requirements were met.

Starting in Generation VIII, if a Rare Candy is used on a level 100 Pokémon that evolves by leveling up and currently meets its evolution requirements, it will evolve (without gaining a level).

In Pokémon Legends: Arceus, evolution can be performed at any time, so long as the conditions are met, instead of requiring a level up.

At or above a certain level

Main article: List of Pokémon that evolve at or above a certain level

Most Pokémon evolve when they reach or surpass a certain level. Once such a Pokémon has reached the required level, unless there are other requirements for its evolution, it will attempt to evolve after every battle in which it levels up and every time it gains a level from a Rare Candy.

Leveling up
152Chikorita.png
Chikorita
Rare Candy

Level 16+
153Bayleef.png
Bayleef


When friendship is high

See also: Category:Pokémon that evolve by friendship

Some Pokémon evolve when they are leveled up with a friendship of at least 220. Like friendship itself, this evolutionary requirement was introduced in Generation II. As long as the Pokémon has the required amount of friendship, unless there are other requirements for its evolution, it will attempt to evolve whenever it levels up by battle or Rare Candy.

Baby Pokémon often have this evolution requirement, but it is also an evolution requirement for other Pokémon, and not all baby Pokémon have this as an evolution requirement.

Friendship
175Togepi.png
Togepi
Rare Candy + Soothe Bell

Level up
while friendship is high
176Togetic.png
Togetic


When the Pokémon knows a certain move

See also: Category:Pokémon that evolve with certain moves

Some Pokémon evolve when they are leveled up and know a certain move or certain type of move. This evolutionary requirement was introduced in Generation IV.

If the Pokémon learns the required move by leveling up, that same level up can trigger the evolution. However, if a Pokémon learns a move by level up and overwrites the required move, such that it no longer knows the required move at the end of the battle (or after completing the level up in the case of a Rare Candy), it cannot evolve.

These moves are commonly available by leveling up, although some are only learned at level 1, so they normally must be taught by the Move Reminder.

Knowing a move
221Piloswine.png
Piloswine
Rare Candy + Bag TM Rock VI Sprite.png

Level up
knowing Ancient Power
473Mamoswine.png
Mamoswine


In certain locations

See also: Category:Pokémon that evolve by training in a certain location

Some Pokémon evolve when they are leveled up in certain locations. This evolutionary requirement was introduced in Generation IV.

There are four different types of location that can trigger location-based evolutions: Moss Rock, Ice Rock, special magnetic field, and Mount Lanakila. Mount Lanakila, which is only required for Crabrawler's evolution, is the only one which is a specific location rather than a type of location, due to Crabrawler so far having only appeared in a single region.

In every core series game with the exception of Pokémon HeartGold and SoulSilver, all Pokémon existing in the game that can be evolved into by a location-specific evolution are provided with either the necessary location, or an alternative method for the evolution. Pokémon Sword and Shield added alternative methods for Magneton, Eevee, and Charjabug to evolve using Evolution stones, while Pokémon Legends: Arceus adds an alternative method for Nosepass.

In a certain location
299Nosepass.png
Nosepass
Rare Candy + Town Map

Level up
in a special magnetic field
476Probopass.png
Probopass


In a certain region

See also: Category:Pokémon that evolve based on region

Some Pokémon evolve when they are leveled up in a specific region. This evolutionary requirement was introduced in Generation VII.

Pokémon that evolve this way may also need other conditions, such as requiring it to be a specific time of day. Some Pokémon evolve into different forms depending on what region they are in.

In a certain region
109Koffing.png
Koffing
Rare Candy

Level 35+
110Weezing.png
Weezing
Rare Candy + Dynamax Band

Level 35+
in Galar
110Weezing-Galar.png
Galarian
Weezing


At certain times

See also: Category:Pokémon that evolve based on time

Some Pokémon evolve when they are leveled up at a certain time of day. Like the time mechanic itself, this evolutionary requirement was introduced in Generation II.

The time of day is only ever one of several requirements, never the only one. Other requirements it is combined with include having high friendship or holding a specific held item.

Due to the lack of a time system in Pokémon FireRed and LeafGreen, Pokémon Colosseum, or XD, Pokémon whose evolution depends on the time cannot be evolved that way in these games. In Pokémon XD, evolutions that depend on the time of day in the core series games instead depend on the Sun Shard and Moon Shard.

In Pokémon Sword and Shield, time is pre-set outside the Wild Area before becoming Champion. This also influences evolution.

At certain times
696Tyrunt.png
Tyrunt
Rare Candy + Day Icon.png

Level 39+
(day)
697Tyrantrum.png
Tyrantrum


The specific times in each game that count as day and night for evolutions are detailed in the table below.

Games Day Night
 G  S  C  4:00 a.m. - 5:59 p.m. 6:00 p.m. - 3:59 a.m.
 R  S  E  12:00 p.m. - 11:59 p.m. 12:00 a.m. - 11:59 a.m.
 D  P  Pt 
 HG  SS 
 X  Y 
 OR  AS 
4:00 a.m. - 7:59 p.m. 8:00 p.m. - 3:59 a.m.
 B  W 
 B2  W2 
Spring 5:00 a.m. - 7:59 p.m. 8:00 p.m. - 4:59 a.m.
Summer 4:00 a.m. - 8:59 p.m. 9:00 p.m. - 3:59 a.m.
Autumn 6:00 a.m. - 7:59 p.m. 8:00 p.m. - 5:59 a.m.
Winter 7:00 a.m. - 6:59 p.m. 7:00 p.m. - 6:59 a.m.
 S  US 
 M  UM *
6:00 a.m. - 5:59 p.m. 6:00 p.m. - 5:59 a.m.
6:00 p.m. - 5:59 a.m. 6:00 a.m. - 5:59 p.m.
 Sw  Sh  6:00 a.m. - 7:59 p.m. 8:00 p.m. - 5:59 a.m.

While holding an item

See also: Category:Pokémon that evolve by leveling up with a held item

Some Pokémon evolve when they are leveled up while holding a specific Evolution item. If a Pokémon evolves this way, the item disappears upon completion of the evolution; the item is not consumed if the evolution is cancelled. This evolutionary requirement was introduced in Generation IV.

All Pokémon that evolve this way also require that they be leveled up at a specific time of day to be evolved.

Holding an item
215Sneasel.png
Sneasel
Rare Candy + Razor Claw + Night Icon.png

Level up
holding Razor Claw
(night)
461Weavile.png
Weavile


If the Pokémon is a certain gender

See also: Category:Pokémon that evolve based on gender

The evolution of some Pokémon that evolve when they are leveled up is dependent on the Pokémon's gender. This evolutionary requirement was introduced in Generation IV.

Combee and Salandit can evolve only if they are female (males cannot evolve). Burmy evolves into either Mothim or Wormadam, depending on whether it is male or female, respectively.

Gender
415Combee.png
Combee
Rare Candy + ♀

Level 21+
if female
416Vespiquen.png
Vespiquen


In a certain game

See also: Category:Pokémon that evolve based on game

The evolution of Rockruff and Cosmoem is dependent on the game they are leveled up in. This evolutionary requirement was introduced in Generation VII.

Cosmoem will evolve into either Solgaleo or Lunala depending on the game it is leveled up in. Rockruff will always evolve into Lycanroc, but, prior to Generation VIII, Lycanroc's form depends on the game Rockruff was evolved in, and Rockruff's evolution can only occur at certain times of day (Midday Form requires it be daytime while Midnight Form requires it be nighttime); furthermore, special Rockruff that have Own Tempo can only evolve into Dusk Form Lycanroc, which is not dependent on the game. Starting in Generation VIII, the form Lycanroc becomes is no longer version-exclusive.

In a certain game
790Cosmoem.png
Cosmoem
Rare Candy + SUSSw

Level 53+
in Sun, Ultra Sun, or Sword
791Solgaleo.png
Solgaleo
Rare Candy + MUMSh

Level 53+
in Moon, Ultra Moon, or Shield
792Lunala.png
Lunala


Unique conditions

See also: Category:Pokémon that evolve through a unique method

The following Pokémon evolve through a method that is isolated to their evolution line only.

Additional factors

Some Pokémon with branched evolutions can evolve into one of multiple different Pokémon or different forms of the same Pokémon depending on other factors, but still have the same evolution requirements for all of these possibilities.

  • Burmy evolves starting at level 20, but its evolved form is determined by its gender and, if female, its cloak. As Burmy, its cloak changes according to the place where it last battled but has no effect on Burmy itself; once it evolves into Wormadam, its cloak no longer changes, and its types and the moves it can learn are dependent on its cloak.
    • Male Burmy → Mothim
    • Female Burmy → Wormadam
      • Female Plant Cloak Burmy → Plant Cloak Wormadam (Bug/Grass)
      • Female Sandy Cloak Burmy → Sandy Cloak Wormadam (Bug/Ground)
      • Female Trash Cloak Burmy → Trash Cloak Wormadam (Bug/Steel)
  • Wurmple evolves into Silcoon or Cascoon starting at level 7, depending on its personality value. It is a hidden value determined when the Pokémon is caught and cannot be affected by the player.

Using an item

Some Pokémon evolve when they are exposed to a specific item. The player can use one of these items on a compatible Pokémon at any time outside of battle, which consumes the item. From Generation IV onwards, evolution by exposure to an item cannot be prevented by holding an Everstone. Due to being able to evolve at any time, these Pokémon usually learn fewer or no moves by level up after evolving; however, in Generation VIII, even if they do not learn any additional moves by level-up, they normally can still be taught any move their pre-evolved form could learn by level up by the Move Reminder.

In Pokémon Legends: Arceus only, Pokémon that would normally evolve while holding a particular item (including by leveling up while holding a specific item) instead evolve when exposed to that item.

Using an item
840Applin.png
Applin
Tart Apple

Tart Apple
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Flapple
Sweet Apple

Sweet Apple
842Appletun.png
Appletun


Evolution stone

Main article: Evolution stone
See also: Category:Pokémon that evolve by Evolution stone

The most common type of item that can trigger this kind of evolution is an Evolution stone (and was the only type that could, prior to Generation VIII). Despite its name, the Oval Stone is not an Evolution stone, because it triggers evolution as a held item rather than by being used directly.

Using a stone
058Growlithe.png
Growlithe
Fire Stone

Fire Stone
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Arcanine


If the Pokémon is a certain gender
See also: Category:Pokémon that evolve based on gender

While most Pokémon that evolve by Evolution stone have no additional requirements, some Pokémon that evolve this way can only evolve if they are a specific gender. This evolutionary requirement was introduced in Generation IV.

The only two evolutions with this requirement are Kirlia's evolution into Gallade (which requires that it be male) and Snorunt's evolution into Froslass (which requires that it be female). These two evolutions are the only evolutions to use the Dawn Stone.

281Kirlia.png
Kirlia
(male)
Dawn Stone

Dawn Stone
475Gallade.png
Gallade
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Snorunt
(female)
Dawn Stone

Dawn Stone
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Froslass


In a certain region
See also: Category:Pokémon that evolve based on region

While most Pokémon that evolve by Evolution stone have no additional requirements, some Pokémon can evolve into a different form when they use an Evolution stone in a specific region. This evolutionary requirement was introduced in Generation VII.

In Alola
102Exeggcute.png
Exeggcute
Leaf Stone

Leaf Stone
103Exeggutor.png
Exeggutor
Leaf Stone + Z-Ring

Leaf Stone
in Alola
103Exeggutor-Alola.png
Alolan
Exeggutor

Special Items

The following items were introduced in Generation VIII

Trading

See also: Category:Pokémon that evolve through trading

Some Pokémon evolve when they are traded. The evolution starts immediately after the trade is completed, regardless of the method of trading used. However, sometimes there are additional conditions.

In the anime, Pokémon that evolve by trade sometimes evolve after being temporarily in a different person's possession, like Misty's Politoed being with Nurse Joy at the Pokémon Center and Brock's Steelix when he lent Onix to his brother Forrest.

Trade
093Haunter.png
Haunter
Link Trade icon SwSh.png

Trade
094Gengar.png
Gengar

Holding a certain item

See also: Category:Pokémon that evolve by trading with a held item

Some Pokémon evolve when traded while holding a specific Evolution item. If a Pokémon evolves this way, the item disappears upon completion of the evolution. This method of evolution was introduced in Generation II (the same generation that introduced held items in general).

In Pokémon Legends: Arceus, Pokémon that evolve when traded while holding a specific item can be evolved without trading by using their evolution item from the player's satchel.

Trade while holding an item
125Electabuzz.png
Electabuzz
Link Trade icon SwSh.png + Electirizer

Trade
Holding an Electirizer
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Electivire

Trading for a certain Pokémon

Some Pokémon evolve when traded with a specific Pokémon. Only two Pokémon do this so far and evolve each other through this method. This method of evolution was introduced in Generation V. If either Pokémon holds an Everstone, neither can evolve.

Trade for certain Pokémon
616Shelmet.png
Shelmet
Link Trade icon SwSh.png for588

Trade
For a Karrablast
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Accelgor
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Karrablast
Link Trade icon SwSh.png for616

Trade
For a Shelmet
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Escavalier

Unique triggers

Generation VIII introduced several unique triggers for newly introduced Pokémon and regional forms. These triggers are all exclusive to a single Pokémon.

  • Galarian Farfetch'd evolves into Sirfetch'd after it lands three critical hits in a single battle.
  • Galarian Yamask evolves into Runerigus when the player travels through the stone gate in the Dusty Bowl after it has lost 49 HP or more from a single attack and did not faint in the same battle or since.
  • Milcery evolves into Alcremie when the player spins and strikes a pose while Milcery holds a Sweet. Unless Milcery is Shiny, Alcremie's color depends on the time of day, the length of the spin, and the direction of the spin; if Milcery is Shiny, Alcremie takes on its sole Shiny coloration. Alcremie's Sweet corresponds to the Sweet Milcery held.
    • Vanilla Cream: Spin clockwise quickly in the day
    • Ruby Cream: Spin anti-clockwise quickly in the day
    • Matcha Cream: Spin clockwise quickly at night
    • Salted Cream: Spin anti-clockwise quickly at night
    • Lemon Cream: Spin clockwise for over 5 seconds at night
    • Ruby Swirl: Spin anti-clockwise for over 5 seconds in the day
    • Caramel Swirl: Spin clockwise for over 5 seconds in the day
    • Mint Cream: Spin anti-clockwise for over 5 seconds at night
    • Rainbow Swirl: Spin anti-clockwise for over 10 seconds at dusk
  • Kubfu evolves into Urshifu when shown the scroll in one of the Towers of Two Fists. The form it evolves into depends on the tower it is trained in.
    • Kubfu evolves into Urshifu Single Strike Style when trained in the Tower of Darkness.
    • Kubfu evolves into Urshifu Rapid Strike Style when trained in the Tower of Waters.
  • Stantler evolves into Wyrdeer after using the Agile Style of Psyshield Bash at least 20 times.
  • White-Striped Basculin evolves into Basculegion after losing at least 294 HP from recoil damage, not counting damage that results in it fainting.
  • Hisuian Qwilfish evolves into Overqwil after using the Strong Style of Barb Barrage at least 20 times.

Can only evolve in other games

Meltan, which first appeared in the core series games in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, cannot be evolved in the core series games. Instead, it can only be evolved in Pokémon GO, where it can be evolved by pressing the "Evolve" button on Meltan's profile screen and spending 400 Meltan Candy.

Candy in Pokémon GO
808Meltan.png
Meltan
Meltan Candy400
Meltan Candy
in Pokémon GO
809Melmetal.png
Melmetal

In spin-off games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Mystery Dungeon

Pokémon GO

Main article: List of Pokémon by evolution family (GO)

In Pokémon GO, the only way to evolve Pokémon is to press the "Evolve" button on that Pokémon's profile page. All Pokémon require the player spend a specific amount of their own Candy to evolve them, but some have additional requirements.

Some evolutions require an item in addition to the Candy cost. All evolutions that require an Evolution item other than an Evolution stone (except Feebas and Clamperl) or Sun Stone to evolve in the core series require an item to be spent in Pokémon GO. For evolutions introduced in Generation II, the item required is the same as in the core series. All cross-generational evolutions introduced in Generation IV, except location-based evolutions, require a Sinnoh Stone to evolve. All evolutions introduced in Generation V that require an Evolution stone in the core series (except a Sun Stone) require a Unova Stone in Pokémon GO; Generation V evolutions that require a Sun Stone in the core series also require it in Pokémon GO.

From January 10, 2020 onward, certain Pokémon do not cost any Candy to evolve if they are traded. These Pokémon are Kadabra, Machoke, Graveler, Haunter, Boldore, Gurdurr, Karrablast, Shelmet, Pumpkaboo, and Phantump.

Feebas, Bonsly, Mime Jr., Happiny and Woobat cannot be evolved until the player has walked with them as Buddy Pokémon for a sufficient distance (the specific distance varies between species). This requirement is noted under the "Evolve" button.

For some species of Pokémon with branched evolutions, there are multiple "Evolve" buttons, allowing the player to choose which Pokémon to evolve into. The different buttons may have different requirements, such as one button requiring an item while another does not.

Despite having branched evolutions, Eevee, Tyrogue, Wurmple, and Clamperl only have a single button. Some of them have no indication of which Pokémon it will evolve into in most cases.

  • Normally, if the player evolves Eevee, it will randomly evolve into one of Vaporeon, Jolteon, and Flareon. However, if the player meets a special requirement, the player can influence its evolution.
    • If the player is in range of a Mossy Lure Module or Glacial Lure Module, Eevee will evolve into Glaceon or Leafeon, respectively. In this case, the Evolution button will indicate which Pokémon Eevee will evolve into.
    • Once per nickname, if an Eevee has one of several special nicknames when evolved, it will evolve into a specific Pokémon. If the Eevee is nicknamed "Rainer", "Sparky", "Pyro", "Sakura", "Tamao", "Linnea", "Rea", or "Kira" it will evolve into Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, or Sylveon, respectively. Once the player has evolved an Eevee using one of these nicknames, that nickname will no longer have any impact on Eevee's evolution.
    • If Eevee is currently the Buddy Pokémon and has obtained at least 2 Candy for the player, it will evolve into Espeon during Day Mode or Umbreon during Night Mode.
  • The Pokémon Tyrogue evolves into depends on its highest IV. It will evolve into Hitmonlee if it is Attack, Hitmonchan if it is Defense, or Hitmontop if it is HP. Unless there is a tie, the Evolution button will indicate which Pokémon it will evolve into. If there is a tie, the tie is broken randomly.
  • Wurmple evolves into either Silcoon or Cascoon at random.
  • Clamperl evolves into either Huntail or Gorebyss at random.

Pokémon Pinball series

Main article: Evolution Item (Pinball)

In Pokémon Pinball and Pokémon Pinball: Ruby & Sapphire, once the Evolution Mode or Evo Mode starts and the player chooses a Pokémon to evolve, then three instances of the same Evolution Item appear somewhere on the table, one at a time. The player is required to get the three repeated Evolution Items before the time runs up in order to evolve the chosen Pokémon. For instance, if the player attempts to evolve a Vulpix into Ninetales, they will be required to find three Fire Stones on the table. Most available Pokémon evolve by experience, which requires getting three "Ex" Evolution Items. If the Pokémon evolves by trade in the core series, then the player needs to get three Link Cable Evolution Items.

In the TCG

Main article: Evolution#In the TCG

In the Trading Card Game, there are no different methods needed to evolve a Pokémon, but instead, all Pokémon evolve simply by placing the next stage on top of a Pokémon in play that it evolves into. For instance, if the player has a Vulpix card in play, they may evolve it by placing a Ninetales card on top of it. Some cards reference methods of evolution found in the core series, such as the Moon Stone and the Dusk Stone.

The evolution procedure from the real-life card game is used in Pokémon Trading Card Game, Pokémon Card GB2: Here Comes Team GR!, Pokémon Play It!, and Pokémon Play It! Version 2.