Metang (Pokémon)/Generation III learnset

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

← Metang Metang

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Take Down Normal 09090 085}}85% 20 Tough 6 ♥♥♥♥♥♥ 0  
2020 Confusion Psychic 05050 100}}100% 25 Smart 2 ♥♥ 3 ♥♥♥
2020 Metal Claw Steel 05050 095}}95% 35 Cool 4 ♥♥♥♥ 0  
2626 Scary Face Normal 0000 090}}90% 10 Tough 2 ♥♥ 1
3232 Pursuit Dark 04040 100}}100% 20 Smart 2 ♥♥ 1
3838 Psychic Psychic 09090 100}}100% 10 Smart 1 3 ♥♥♥
4444 Iron Defense Steel 0000 —}}—% 15 Tough 1 0  
5050 Meteor Mash Steel 100100 085}}85% 10 Cool 2 ♥♥ 0  
5656 Agility Psychic 0000 —}}—% 30 Cool 3 ♥♥♥ 0  
6262 Hyper Beam Normal 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Psychic Sprite.png TM16 Light Screen Psychic —% 30 Beauty 1 0  
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10 Tough 1 3 ♥♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fighting Sprite.png TM31 Brick Break Fighting 75 100% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20 Smart 1 0  
Bag TM Poison Sprite.png TM36 Sludge Bomb Poison 90 100% 10 Tough 2 ♥♥ 1
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10 Tough 3 ♥♥♥ 0  
Bag TM Rock Sprite.png TM39 Rock Tomb Rock 50 80% 10 Smart 3 ♥♥♥ 0  
Bag TM Flying Sprite.png TM40 Aerial Ace Flying 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30 Cool 2 ♥♥ 1
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0  
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting 20 100% 15 Tough 1 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Metang in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Metang in that game.
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Defense Curl Normal —% 40 Cute 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD DynamicPunch Fighting 100 50% 5 Cool 2 ♥♥ 1
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Explosion Normal 250 100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
FR LG E XD Fury Cutter Bug 10 95% 20 Cool 3 ♥♥♥ 0  
FR LG E XD Ice Punch Ice 75 100% 15 Beauty 4 ♥♥♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Psych Up Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Rock Slide Rock 75 90% 10 Tough 1 3 ♥♥♥
FR LG E XD Rollout Rock 30 90% 20 Tough 3 ♥♥♥ 0  
FR LG E XD Selfdestruct Normal 200 100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
FR LG E XD ThunderPunch Electric 75 100% 15 Cool 4 ♥♥♥♥ 0  
  • A black abbreviation in a colored box indicates that Metang can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Metang cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see moves from other generations

By events

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Event   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Festa and Rocks Events Refresh Normal —% 20 Cute 1 0  
  • A superscript level indicates that Metang can learn this move normally in Generation III at that level
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see event moves from other generations