Metang (Pokémon): Difference between revisions

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=In the anime=
=In the anime=
[[Morrison]]'s Beldum evolved into Metang during the [[Hoenn]] League in [[AG126]].
[[Morrison]]'s Beldum evolved into [[Morrison's Metang|Metang]] during the [[Hoenn]] League in [[AG126]].


=Pokédex entries=
=Pokédex entries=

Revision as of 03:02, 18 March 2007

000 #{{{prevnum}}}: Beldum
Pokémon
#{{{nextnum}}}: Metagross 000
Metang
メタング Metang
#375
375Metang.png
Artwork from R/S/E
Type
Steel Psychic
Category
Iron Claw Pokémon
Ability
Clear Body
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Johto
#-
Hoenn
#191
Sinnoh
Expression error: Unexpected > operator.
Regional Browser numbers
Height
0'0"
Imperial
0.0 m
Metric
Weight
0.0 lbs.
Imperial
0.0 kg
Metric
Dex color
Blue
Catch rate
3 (0.4%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F375.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Mineral group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 153 Battle Exp.: 1531*

Metang (Japanese: メタング Metang) is a Steel/Psychic-type Pokémon.

Biology

Physiology

Metang is robotic lifeform that has a disc-shaped body with a pair of appendages the resemble Beldum. It has two red eyes and a pointy nose. Even though Metang and its evolved forms are mechanical creatures, they still have emotions, the need to eat and a way of reproducing. Beldum has been said to be related to Magneton due to the fact that both of them are partially Steel-type that create electromagnetic waves to float in the air.

Gender differences

This Pokémon is genderless.

Special abilities

Metang's body is magnetized, and it uses magnetism to move, communicate, and control its attacks. It is said to be related to Magneton, but Metang's magnetism focuses on psychic moves instead of electric moves.

Behavior

Habitat

Diet

Main article: Pokémon food

In the anime

Morrison's Beldum evolved into Metang during the Hoenn League in AG126.

Pokédex entries

Pokémon Ruby
When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
Pokémon Sapphire
When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
Pokémon Emerald
The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.
Pokémon FireRed and LeafGreen
It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won't leave a scratch.


Game locations

In side games

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
75
72 - 139 139 - 273
100
94 - 167 184 - 328
55
54 - 117 103 - 229
80
76 - 145 148 - 284
50
49 - 112 94 - 218
Total:
420
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
None

Learnset

Template:Evolved learnset intro

By leveling up

Game Generation III Generation IV
Start Take Down Electrolevitate
Take Down
Confusion
Metal Claw
20 Confusion
Metal Claw
Confusion
Metal Claw
24 Scary Face
26 Scary Face
28 Pursuit
32 Pursuit Palette Punch
36 Psychic
38 Psychic
40 Iron Defense
44 Iron Defense Agility
48 Meteor Mash
50 Meteor Mash
52 Reminiscent Headbutt
56 Agility Hyper Beam
62 Hyper Beam

By TM/HM

Game Generation III Generation IV
TM06 Toxic Toxic
TM10 Hidden Power Hidden Power
TM11 Sunny Day Sunny Day
TM15 Hyper Beam Hyper Beam
TM16 Light Screen Light Screen
TM17 Protect Protect
TM18 Rain Dance Rain Dance
TM21 Frustration Frustration
TM26 Earthquake Earthquake
TM27 Return Return
TM29 Psychic Psychic
TM30 Shadow Ball Shadow Ball
TM31 Brick Break Brick Break
TM32 Double Team Double Team
TM33 Reflect Reflect
TM36 Sludge Bomb Sludge Bomb
TM37 Sandstorm Sandstorm
TM39 Rock Tomb Rock Tomb
TM40 Aerial Ace Aerial Ace
TM42 Facade Facade
TM43 Secret Power Secret Power
TM44 Rest Rest
TM58 Endure
TM64 Explosion
TM69 Rock Cart
TM70 Flash
TM74 Gyro Ball
TM76 Stealth Rock
TM77 Psych Up
TM80 Rock Slide
TM82 Sleep Talk
TM83 Nature Blessing
TM86 Grass Rope
TM90 Substitute
TM91 Luster Cannon
HM01 Cut Cut
HM04 Strength Strength
HM05 Flash
HM06 Rock Smash Rock Smash

Evolution

Template:EvoChart Box

Template:EvoChart Box

Template:EvoChart Box

Trivia

Origin

Metang has the features of two Beldum merged together, along with a flying saucer-like rim with spikes jutting out. It is also similar to a crab.

Name origin

Metang's name is a combination of metal and angstrom. It is also an anagram of magnet. A tang is also the part of a sword, knife, et al. the joins the base or handle and is an onomatopoeic sound of metal.

In other languages

Related articles

External links


000 #{{{prevnum}}}: Beldum
Pokémon
#{{{nextnum}}}: Metagross 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.