Difference between revisions of "Metagross (Duel 11)"

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{{DuelPrevNext|type=Steel|type2=Psychic|prev=Seedot|previd=10|next=Sentret|nextid=12|prev2=Shiny Rayquaza|previd2=395|next2=Shiny Ho-Oh|nextid2=399}}
+
{{DuelPrevNext|type=steel|type2=psychic|prev=Seedot|previd=10|next=Sentret|nextid=12|prev2=Shiny Rayquaza|previd2=395|next2=Shiny Ho-Oh|nextid2=399}}
   
 
{{DuelInfobox
 
{{DuelInfobox
Line 22: Line 22:
 
==Abilities==
 
==Abilities==
 
===Regular figure===
 
===Regular figure===
====Version 3.0.3====
+
====Version 7.0.7====
{{DuelAbility|type=Steel|type2=Psychic|name=Rapid Calculation|jname=こうそくえんざん|jtrans=Rapid Calculation|effect=While this Pokémon is on the field, the effects of Abilities which allow one to re-spin or force re-spins in battle are nullified.}}
+
{{DuelAbility|type=steel|type2=psychic|name=Rapid Calculation|jname=こうそくえんざん|jtrans=Rapid Calculation|effect=While this Pokémon is on the field, the effects of Abilities which allow one to respin or force respins in battle are nullified. If this Pokémon has evolved, it gains +1 {{mp}}.}}
  +
  +
====Version 3.0.3-7.0.6====
  +
{{DuelAbility|type=steel|type2=psychic|name=Rapid Calculation|jname=こうそくえんざん|jtrans=Rapid Calculation|effect=While this Pokémon is on the field, the effects of Abilities which allow one to re-spin or force re-spins in battle are nullified.}}
   
 
====Version 3.0.0-3.0.2====
 
====Version 3.0.0-3.0.2====
{{DuelAbility|type=Steel|type2=Psychic|name=None}}
+
{{DuelAbility|type=steel|type2=psychic|name=None}}
   
 
===Shiny figure===
 
===Shiny figure===
{{DuelAbility|type=Steel|type2=Psychic|name=Parallel Arithmetic|jname=|jtrans=|effect=When this Pokémon is on the field, your Pokémon deal +1 damage for each Pokémon on the field. While this Pokémon is on the bench, it gains +1 {{mp}}.}}
+
{{DuelAbility|type=steel|type2=psychic|name=Parallel Arithmetic|jname=|jtrans=|effect=When this Pokémon is on the field, your Pokémon deal +1 damage for each Pokémon on the field. While this Pokémon is on the bench, it gains +1 {{mp}}.}}
   
 
==Attack wheel==
 
==Attack wheel==
===Version 7.0.0===
+
===Version 7.0.7===
{{DuelAttack/Header|Steel|Psychic}}
+
{{DuelAttack/Header|steel|psychic}}
{{DuelZMove|type=Psychic|movecol=white|name=Shattered Psyche|jname=マキシマムサイブレイカー|jtrans=Maximum Psy-Breaker|power=300|effect=If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle.}}
+
{{DuelZMove|type=psychic|movecol=white|name=Shattered Psyche|jname=マキシマムサイブレイカー|jtrans=Maximum Psy-Breaker|power=320|effect=If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle.}}
{{DuelZMove|type=Psychic|movecol=white|name=Corkscrew Crash|jname=ちょうぜつらせんれんげき|jtrans=Super Spiral Combo|power=300|effect=If the battle opponent is knocked out, then after the battle, this Pokémon moves to a point 2 steps away.}}
+
{{DuelZMove|type=psychic|movecol=white|name=Corkscrew Crash|jname=ちょうぜつらせんれんげき|jtrans=Super Spiral Combo|power=320|effect=If the battle opponent is knocked out, then after the battle, this Pokémon moves to a point 2 steps away.}}
{{DuelAttack|type=Psychic|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=4}}
+
{{DuelAttack|type=psychic|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=4}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=100}}
+
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=130}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Hyper Beam*|jname=はかいこうせん※|jtrans=Destruction Beam*|effect=*If the battle opponent is knocked out, the next turn will always be the other player's.|power=150|prob=24}}
+
{{DuelAttack|type=psychic|movecol=white|name=Hyper Beam*|jname=はかいこうせん※|jtrans=Destruction Beam*|effect=*If the battle opponent is knocked out, the next turn will always be the other player's.|power=160|prob=24}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=100}}
+
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=130}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=gold|name=Bullet Punch|jname=バレットパンチ|jtrans=Bullet Punch|prob=20|power=30}}
+
{{DuelAttack|type=psychic|movecol=gold|name=Bullet Punch|jname=バレットパンチ|jtrans=Bullet Punch|prob=20|power=50}}
{{DuelAttack/Footer|Steel|evo=yes}}
+
{{DuelAttack/Footer|steel|evo=yes}}
  +
  +
===Version 7.0.0-7.0.6===
  +
{{DuelAttack/Header|steel|psychic}}
  +
{{DuelZMove|type=psychic|movecol=white|name=Shattered Psyche|jname=マキシマムサイブレイカー|jtrans=Maximum Psy-Breaker|power=300|effect=If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle.}}
  +
{{DuelZMove|type=psychic|movecol=white|name=Corkscrew Crash|jname=ちょうぜつらせんれんげき|jtrans=Super Spiral Combo|power=300|effect=If the battle opponent is knocked out, then after the battle, this Pokémon moves to a point 2 steps away.}}
  +
{{DuelAttack|type=psychic|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=4}}
  +
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
  +
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=100}}
  +
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
  +
{{DuelAttack|type=psychic|movecol=white|name=Hyper Beam*|jname=はかいこうせん※|jtrans=Destruction Beam*|effect=*If the battle opponent is knocked out, the next turn will always be the other player's.|power=150|prob=24}}
  +
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
  +
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=100}}
  +
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
  +
{{DuelAttack|type=psychic|movecol=gold|name=Bullet Punch|jname=バレットパンチ|jtrans=Bullet Punch|prob=20|power=30}}
  +
{{DuelAttack/Footer|steel|evo=yes}}
   
 
===Version 4.0.4-6.2.11===
 
===Version 4.0.4-6.2.11===
{{DuelAttack/Header|Steel|Psychic}}
+
{{DuelAttack/Header|steel|psychic}}
{{DuelAttack|type=Psychic|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=4}}
+
{{DuelAttack|type=psychic|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=4}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=100}}
+
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=100}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Hyper Beam*|jname=はかいこうせん※|jtrans=Destruction Beam*|effect=*If the battle opponent is knocked out, the next turn will always be the other player's.|power=150|prob=24}}
+
{{DuelAttack|type=psychic|movecol=white|name=Hyper Beam*|jname=はかいこうせん※|jtrans=Destruction Beam*|effect=*If the battle opponent is knocked out, the next turn will always be the other player's.|power=150|prob=24}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=100}}
+
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=100}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=gold|name=Bullet Punch|jname=バレットパンチ|jtrans=Bullet Punch|prob=20|power=30}}
+
{{DuelAttack|type=psychic|movecol=gold|name=Bullet Punch|jname=バレットパンチ|jtrans=Bullet Punch|prob=20|power=30}}
{{DuelAttack/Footer|Steel|evo=yes}}
+
{{DuelAttack/Footer|steel|evo=yes}}
   
 
===Version 3.0.3-4.0.3===
 
===Version 3.0.3-4.0.3===
{{DuelAttack/Header|Steel|Psychic}}
+
{{DuelAttack/Header|steel|psychic}}
{{DuelAttack|type=Psychic|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=4}}
+
{{DuelAttack|type=psychic|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=4}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=90}}
+
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=90}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Hyper Beam*|jname=はかいこうせん※|jtrans=Destruction Beam*|effect=*If the battle opponent is knocked out, the next turn will always be the other player's.|power=150|prob=24}}
+
{{DuelAttack|type=psychic|movecol=white|name=Hyper Beam*|jname=はかいこうせん※|jtrans=Destruction Beam*|effect=*If the battle opponent is knocked out, the next turn will always be the other player's.|power=150|prob=24}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=90}}
+
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=90}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=gold|name=Bullet Punch|jname=バレットパンチ|jtrans=Bullet Punch|prob=20|power=30}}
+
{{DuelAttack|type=psychic|movecol=gold|name=Bullet Punch|jname=バレットパンチ|jtrans=Bullet Punch|prob=20|power=30}}
{{DuelAttack/Footer|Steel|evo=yes}}
+
{{DuelAttack/Footer|steel|evo=yes}}
   
 
===Version 3.0.0-3.0.2===
 
===Version 3.0.0-3.0.2===
{{DuelAttack/Header|Steel|Psychic}}
+
{{DuelAttack/Header|steel|psychic}}
{{DuelAttack|type=Psychic|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=4}}
+
{{DuelAttack|type=psychic|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=4}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=80}}
+
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=80}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Hyper Beam*|jname=はかいこうせん※|jtrans=Destruction Beam*|effect=*If the battle opponent is knocked out, the next turn will always be the other player's.|power=150|prob=24}}
+
{{DuelAttack|type=psychic|movecol=white|name=Hyper Beam*|jname=はかいこうせん※|jtrans=Destruction Beam*|effect=*If the battle opponent is knocked out, the next turn will always be the other player's.|power=150|prob=24}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=80}}
+
{{DuelAttack|type=psychic|movecol=white|name=Metal Claw|jname=メタルクロー|jtrans=Metal Claw|prob=16|power=80}}
{{DuelAttack|type=Psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
+
{{DuelAttack|type=psychic|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=4}}
{{DuelAttack|type=Psychic|movecol=gold|name=Bullet Punch|jname=バレットパンチ|jtrans=Bullet Punch|prob=20|power=30}}
+
{{DuelAttack|type=psychic|movecol=gold|name=Bullet Punch|jname=バレットパンチ|jtrans=Bullet Punch|prob=20|power=30}}
{{DuelAttack/Footer|Steel|evo=yes}}
+
{{DuelAttack/Footer|steel|evo=yes}}
   
 
==Trivia==
 
==Trivia==
 
===Origin===
 
===Origin===
 
{{m|Metal Claw}}, {{m|Hyper Beam}} and {{m|Bullet Punch}} are [[move]]s in the [[Pokémon games]] that {{p|Metagross}} can learn. {{m|Shattered Psyche}} and {{m|Corkscrew Crash}} are [[Z-Move]]s in the games that Metagross can use by equipping [[Psychium Z]] and [[Steelium Z]] respectively.
 
{{m|Metal Claw}}, {{m|Hyper Beam}} and {{m|Bullet Punch}} are [[move]]s in the [[Pokémon games]] that {{p|Metagross}} can learn. {{m|Shattered Psyche}} and {{m|Corkscrew Crash}} are [[Z-Move]]s in the games that Metagross can use by equipping [[Psychium Z]] and [[Steelium Z]] respectively.
 
   
 
{{DoubleProjectTag|Sidegames|TFG}}
 
{{DoubleProjectTag|Sidegames|TFG}}

Revision as of 04:23, 11 April 2019

Seedot (10)
Pokémon Duel
Sentret (12)
Shiny Rayquaza (395)
Shiny Ho-Oh (399)
Metagross
メタグロス Metagross
MetagrossDuel11.png
Evolution stage 3
Figure name Metagross
Move Points 1
Types
Steel Psychic
Version 3.0.0
Rarity EX
ID 11
Price 4000Material
Shiny variant
ShinyMetagrossDuel397.png
Figure name Shiny Metagross
Version 7.0.7
ID 397
Price N/A
For more information on the Pokémon this figure depicts, see Metagross.

Metagross (Japanese: メタグロス Metagross) is a figure in Pokémon Duel. It was made available in version 3.0.0. A Shiny version of this figure was made available in version 7.0.7.

Abilities

Regular figure

Version 7.0.7

Rapid Calculation こうそくえんざん
While this Pokémon is on the field, the effects of Abilities which allow one to respin or force respins in battle are nullified. If this Pokémon has evolved, it gains +1 MP.


Version 3.0.3-7.0.6

Rapid Calculation こうそくえんざん
While this Pokémon is on the field, the effects of Abilities which allow one to re-spin or force re-spins in battle are nullified.


Version 3.0.0-3.0.2

None


Shiny figure

Parallel Arithmetic
When this Pokémon is on the field, your Pokémon deal +1 damage for each Pokémon on the field. While this Pokémon is on the bench, it gains +1 MP.


Attack wheel

Version 7.0.7

Duel Z-Move.png Shattered Psyche マキシマムサイブレイカー 96 pt.
320
If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle.
Duel Z-Move.png Corkscrew Crash ちょうぜつらせんれんげき 96 pt.
320
If the battle opponent is knocked out, then after the battle, this Pokémon moves to a point 2 steps away.
Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
130
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Hyper Beam* はかいこうせん※ 24 pt.
160
*If the battle opponent is knocked out, the next turn will always be the other player's.
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
130
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Bullet Punch バレットパンチ 20 pt.
50
{{{effect}}}

Template:DuelAttack/Footer

Version 7.0.0-7.0.6

Duel Z-Move.png Shattered Psyche マキシマムサイブレイカー 96 pt.
300
If this Pokémon is on the field, this Pokémon moves to a point 3 steps away after battle.
Duel Z-Move.png Corkscrew Crash ちょうぜつらせんれんげき 96 pt.
300
If the battle opponent is knocked out, then after the battle, this Pokémon moves to a point 2 steps away.
Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
100
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Hyper Beam* はかいこうせん※ 24 pt.
150
*If the battle opponent is knocked out, the next turn will always be the other player's.
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
100
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Bullet Punch バレットパンチ 20 pt.
30
{{{effect}}}

Template:DuelAttack/Footer

Version 4.0.4-6.2.11

Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
100
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Hyper Beam* はかいこうせん※ 24 pt.
150
*If the battle opponent is knocked out, the next turn will always be the other player's.
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
100
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Bullet Punch バレットパンチ 20 pt.
30
{{{effect}}}

Template:DuelAttack/Footer

Version 3.0.3-4.0.3

Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
90
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Hyper Beam* はかいこうせん※ 24 pt.
150
*If the battle opponent is knocked out, the next turn will always be the other player's.
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
90
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Bullet Punch バレットパンチ 20 pt.
30
{{{effect}}}

Template:DuelAttack/Footer

Version 3.0.0-3.0.2

Miss ミス 4 pt.
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
80
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Hyper Beam* はかいこうせん※ 24 pt.
150
*If the battle opponent is knocked out, the next turn will always be the other player's.
Dodge かわす 4 pt.
{{{effect}}}
Metal Claw メタルクロー 16 pt.
80
{{{effect}}}
Dodge かわす 4 pt.
{{{effect}}}
Bullet Punch バレットパンチ 20 pt.
30
{{{effect}}}

Template:DuelAttack/Footer

Trivia

Origin

Metal Claw, Hyper Beam and Bullet Punch are moves in the Pokémon games that Metagross can learn. Shattered Psyche and Corkscrew Crash are Z-Moves in the games that Metagross can use by equipping Psychium Z and Steelium Z respectively.

Project Sidegames logo.png This article is part of both Project Sidegames and Project TFG, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Sidegames and TFG, respectively. Project TFG logo.png