Memento (move): Difference between revisions
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Memento causes the user to faint and in return lowers the {{stat|Attack}} and {{stat|Special Attack}} stat of the target by two stages each. | Memento causes the user to faint and in return lowers the {{stat|Attack}} and {{stat|Special Attack}} stat of the target by two stages each. | ||
The user will not faint if Memento fails | The user will not faint if Memento fails (such as if it has no target or is blocked by {{m|substitute}}), if the target is immune (such as due to being {{type|Dark}} when Memento is boosted by {{a|Prankster}} in [[Generation VII]]), or if it is blocked by a {{cat|protection moves|protection move}}. However, the user will faint even if Memento is unable to affect the target's stats (such as due to {{a|Clear Body}} or if both stats are already at -6). | ||
Memento can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if any of the moves {{m|Block}}, {{m|Mean Look}} or {{m|Spider Web}} was used in the prior turn. | Memento can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if any of the moves {{m|Block}}, {{m|Mean Look}} or {{m|Spider Web}} was used in the prior turn. | ||
If powered up by a | If powered up by a [[Darkinium Z]] into Z-Memento, if a Pokémon is switched in to replace the user the same turn, that Pokémon has its HP fully restored (even if Z-Memento was not used successfully after gaining its Z-Power effect). Due to a [[List of glitches in Generation VII#Memento Z-Move misinformation glitch|glitch]], this effect is not applied in version 1.0 of Sun and Moon. | ||
==Description== | ==Description== | ||
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{{movedesc|Dark}} | {{movedesc|Dark}} | ||
{{movedescentry|{{gameabbrevmd|RB}}|Sharply reduces the Attack and Special Attack of all foes in the room. It also cuts the user's HP to one and warps the user to a different place on the floor.}} | {{movedescentry|{{gameabbrevmd|RB}}|Sharply reduces the Attack and Special Attack of all foes in the room. It also cuts the user's HP to one and warps the user to a different place on the floor.}} | ||
{{movedescentry|{{gameabbrevmd|SMD}}|It sharply lowers enemies' Attack and Sp. Atk. But it drops your HP to 1 and warps you.{{tt|*|Move Summary}}<br>It sharply lowers the Attack and Sp. Atk of enemies in the same room, but it drops your HP to 1 and warps you to somewhere else.{{tt|*|Move Description}}}} | |||
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|}{{left clear}} | |}{{left clear}} |
Revision as of 04:52, 20 October 2017
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Memento おきみやげ Memento | ||||||||||||
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Memento (Japanese: おきみやげ Memento) is a non-damaging Dark-type move introduced in Generation III.
Effect
Memento causes the user to faint and in return lowers the Attack and Special Attack stat of the target by two stages each.
The user will not faint if Memento fails (such as if it has no target or is blocked by substitute), if the target is immune (such as due to being Dark-type when Memento is boosted by Prankster in Generation VII), or if it is blocked by a protection move. However, the user will faint even if Memento is unable to affect the target's stats (such as due to Clear Body or if both stats are already at -6).
Memento can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if any of the moves Block, Mean Look or Spider Web was used in the prior turn.
If powered up by a Darkinium Z into Z-Memento, if a Pokémon is switched in to replace the user the same turn, that Pokémon has its HP fully restored (even if Z-Memento was not used successfully after gaining its Z-Power effect). Due to a glitch, this effect is not applied in version 1.0 of Sun and Moon.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0088 | Amorphous | 53 | 49 | 52BW 48B2W2 |
48 | 48 | ||||||
088A | Grimer
Alola Form |
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Amorphous | 48 | ||||||||
0089 | Amorphous | 61 | 65 | 64BW 57B2W2 |
57 | 57 | ||||||
089A | Muk
Alola Form |
|
Amorphous | 57 | ||||||||
0109 | Amorphous | 49 | 51 | 55BW 45B2W2 |
45 | 45 | ||||||
0110 | Amorphous | 58 | 63 | 65BW 54B2W2 |
54XY 57ORAS |
57 | ||||||
0187 | |
Fairy | Grass | 43 | 49 | 49 | 49 | |||||
0188 | |
Fairy | Grass | 52 | 60 | 60 | 60 | |||||
0189 | |
Fairy | Grass | 52 | 69 | 69 | 69 | |||||
0381 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 5 | 60 | 85 | 1, 85XY 1, 61ORAS |
1, 61 | ||||
0434 | |
Field | 37DP 38PtHGSS |
43 | 43 | 33 | ||||||
0435 | |
Field | 41DP 42PtHGSS |
51 | 51 | 33 | ||||||
0442 | |
Amorphous | 43 | 43 | 43 | 43 | ||||||
0480 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 76 | 76 | 1, 76 | 1, 76 | ||||||
0607 | |
Amorphous | 33 | 33 | 33 | |||||||
0608 | |
Amorphous | 33 | 33 | 33 | |||||||
0771 | Water 1 | 49 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0050 | Field | ✔ | ✔ | ✔ | ||||||||
050A | Diglett
Alola Form |
|
Field | ✔ | ||||||||
0200 | Amorphous | ✔ | ✔ | ✔ | ✔ | |||||||
0218 | Amorphous | ✔ | ✔ | ✔ | ✔ | |||||||
0280 | |
Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0355 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0422 | Water 1 | Amorphous | ✔ | ✔ | ✔ | ✔ | ||||||
0425 | |
Amorphous | ✔ | ✔ | ✔ | ✔ | ||||||
0546 | |
Grass | Fairy | ✔ | ✔ | ✔ | ||||||
0562 | Mineral | Amorphous | ✔ | ✔ | ✔ | |||||||
0570 | Field | ✔ | ✔ | ✔ | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
The user sharply lowers Attack and Special Attack for all opposing Pokémon in the room, then the user warps to a different location in the floor and is left with 1 HP instead of fainting.
Description
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In the manga
In the Pokémon Adventures manga
The user causes itself to faint, but lowers the opponent's Attack and Special Attack. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Weezing knocks itself out and an oval aura surrounds the battlefield, lowering the opponent's Attack and Special Attack. | |||
James's Weezing | Verily Vanquishing Vileplume I | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- Memento is the only stat lowering status move that is not reflected by Magic Bounce.
- This move's name (particularly its name in German language) is a reference to the Latin phrase memento mori, meaning "remember that you will die".
- A glitch in Generation VII's Battle Spot caused battles to crash when Memento was used as a Z-Move. The same problem occurred with Parting Shot. As a result, both moves were temporarily banned from Battle Spot battles starting in November 2016. The glitch was fixed in the version 1.1 update.
In other languages
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Variations of the move Destiny Bond | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |