Mean Look (move)

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Mean Look
くろいまなざし Dark Look
[[File:|300px|center]]
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Beauty
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Mean Look (Japanese: くろいまなざし Dark Look) is a non-damaging Normal-type move introduced in Generation II.

Effect

Generations II to IV

Mean Look prevents the target from switching out or fleeing (including via Teleport). It bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. The effect only applies as long as the Pokémon that used it remains in battle.

The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected. Affected Pokémon can also switch out with U-turn. Conversely, the Pokémon that used Mean Look can switch out with Baton Pass and the effects of Mean Look will still apply. Also, if the affected Pokémon is Roared at or hit with a Whirlwind, they will still be switched out.

If a wild Pokémon uses Mean Look on the player's Pokémon, the player will be unable to escape, unless the player's Pokémon has Run Away or is holding a Smoke Ball.

Generation V

If a Pokémon traps a target with Mean Look and then switches with Baton Pass the target will no longer be trapped. Pokémon affected by Mean Look can switch out with Volt Switch. Also, Dragon Tail and Circle Throw will force the affected Pokémon to switch out.

Generation VI

Mean Look no longer affects Ghost-type Pokémon.

Description

Games Description
Stad2 A probing stare that prevents the target from escaping until the attacking Pokémon is gone.
GSC Prevents fleeing or switching.
RSE Fixes the foe with a mean look that prevents escape.
FRLG The foe is fixed with a mean look that prevents it from escaping.
Colo.XD Fixes the target with a look that prevents escape.
DPPtHGSS The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
BWB2W2
XYORAS
The user pins the target with a dark, arresting look. The target becomes unable to flee.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0041 Zubat GrassIC Big.png Flying Flying 36 36 29 29BW
34B2W2
34XY
29ORAS
0042 Golbat GrassIC Big.png Flying Flying 42 42 33 33BW
38B2W2
38XY
32ORAS
0092 Gastly GrassIC Big.png Amorphous Amorphous 13 13RSE
48FRLG
8 8 8
0093 Haunter GrassIC Big.png Amorphous Amorphous 13 13RSE
64FRLG
8 8 8
0094 Gengar GrassIC Big.png Amorphous Amorphous 13 13RSE
64FRLG
8 8 8
0124 Jynx GrassIC Big.png Human-Like Human-Like 35 35 21 25 25
0169 Crobat GrassIC Big.png Flying Flying 42 42 33 33BW
38B2W2
38XY
32ORAS
0197 Umbreon GrassIC Big.png Field Field 42 42 57 57BW
37B2W2
37
0198 Murkrow GrassIC Big.png Flying Flying 41 48 41 41 41
0200 Misdreavus GrassIC Big.png Amorphous Amorphous 19 23 19 19 19
0238 Smoochum GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 35 33 21 25 25
0302 Sableye GrassIC Big.png Human-Like Human-Like 45 57 60 1, 60XY
46ORAS
0355 Duskull GrassIC Big.png Amorphous Amorphous 45 38 41 41XY
46ORAS
0356 Dusclops GrassIC Big.png Amorphous Amorphous 51 43 49 49XY
52ORAS
0477 Dusknoir GrassIC Big.png Amorphous Amorphous 43 49 49XY
52ORAS
0504 Patrat GrassIC Big.png Field Field 31 31
0505 Watchog GrassIC Big.png Field Field 36 36
0562 Yamask GrassIC Big.png Mineral Amorphous 45 45
0563 Cofagrigus GrassIC Big.png Mineral Amorphous 51 51
0678 Meowstic GrassIC Big.png Field Field 1 ♂
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0088 Grimer GrassIC Big.png Amorphous Amorphous
0203 Girafarig GrassIC Big.png Field Field
0280 Ralts GrassIC Big.png Amorphous Amorphous
0302 Sableye GrassIC Big.png Human-Like Human-Like
0359 Absol GrassIC Big.png Field Field
0495 Snivy GrassIC Big.png Field Field
0551 Sandile GrassIC Big.png Field Field
0574 Gothita GrassIC Big.png Human-Like Human-Like
0624 Pawniard GrassIC Big.png Human-Like Human-Like
0629 Vullaby GrassIC Big.png Flying Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0553 Krookodile GrassIC Big.png Field Field Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0235 Smeargle GrassIC Big.png Field Field 2013 World Championships Smeargle
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts the Leg Hold status on the target, making it incapable of movement.


In the anime

Morty Haunter Mean Look.png
Haunter
Conway Dusknoir Mean Look.png
Dusknoir
Lenora Watchog Mean Look.png
Watchog
Lenora Watchog Mean Look effect.png
Oshawott failing to return due to Mean Look
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
Pokémon Method
User First Used In Notes
Haunter Haunter's eyes glow light purple, preventing the opponent from escaping.
Morty's Haunter From Ghost to Ghost Debut
Misdreavus Misdreavus opens its eyes wide and its body flashes black. The opponent can no longer run away from the battle.
Nelson's Misdreavus Entei at Your Own Risk None
Dusclops Dusclops's iris glows purple and it releases a black ring from its eye at the opponent. When the ring hits the opponent, the opponent becomes surrounded by a purple aura, causing the opponent to no longer be able to be recalled into its Poké Ball.
Brandon's Dusclops Gathering the Gang of Four! None
Dusknoir Dusknoir's iris glows purple and it releases a black ring from its eye at the opponent. When the ring hits the opponent, it flips around so it's above the opponent, and it falls down onto it. The ring then disappears and the opponent's body flashes black, preventing it from escaping.
Conway's Dusknoir Working on a Right Move! None
Watchog Watchog closes its eyes and its body becomes surrounded in a dark purple aura. It then opens its eyes and they start glowing bright red. The purple aura then rises into the air and forms together into an oval shape. The aura then solidifies and forms into a black oval. The top part of the oval then opens, forming itself into an eye with a pure black pupil. The eye itself and the pupil then becomes surrounded in a magenta aura and multiple smaller eyes, each with a magenta aura around it, form and appear around it and spread throughout the battlefield. The opponent's body then becomes surrounded in a magenta colored aura. Once it does, the eyes disappear. The opponent can then no longer go back into its Poké Ball. If the Trainer tries, a purple forcefield appears around the opponent.
Lenora's Watchog The Battle According to Lenora! None
Gengar Gengar's iris's and pupils turn purple, with a light purple glow around them. The opponent then glows purple, its eyes glow bright red, and a dark purple shadowy mist appears around the opponents body and then opponent turns towards the user.
Alva's Gengar Volcanion and the Mechanical Marvel None


In the manga

In the Be the Best! Pokémon B+W manga


In the Pokémon Adventures manga


In the Pokémon Gold and Silver: The Golden Boys manga


In the Pokémon Pocket Monsters manga


In other generations

In other languages

Language Title
Mandarin Chinese 黑色眼光 Hēi​sè​ Yǎn​guāng
Denmark Flag.png Danish Ondt Blik
The Netherlands Flag.png Dutch Boze Oog
Finland Flag.png Finnish Inhonaama
France Flag.png French Regard Noir
Germany Flag.png German Horrorblick
Greece Flag.png Greek Άγρια Ματιά
Indonesia Flag.png Indonesian Tatapan Gelap
Mata Hitam
Italy Flag.png Italian Malosguardo
South Korea Flag.png Korean 검은눈빛 Geom-eun Nunbit
Poland Flag.png Polish Ciemne Spojrzenie
Portuguese Brazil Flag.png Brazil Olhar Malvado
Portugal Flag.png Portugal Olhar Paralisante
Serbia Flag.png Serbian Zao pogled
Spanish CELAC Flag.png Latin America Mirada Maligna (EP182)
Cara Mala (EP259)
Mirada Mala (AG189, BW015-BW016)
Mal de Ojo (DP185)
Spain Flag.png Spain Mal de Ojo



Variations of the move Mean Look
StatusIC HOME.png BlockMean LookSpider Web


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.