Difference between revisions of "Mauville Game Corner"

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(4 coins is really 2 coins counted twice, on two different lines. It's not a separate 4-coin payout.)
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{{Infobox location
 
{{Infobox location
|image=Mauville Game Corner.png
+
|image=Mauville Game Corner E.png
  +
|image_size=153
 
|type=building
 
|type=building
 
|location_name=Mauville Game Corner
 
|location_name=Mauville Game Corner
Line 10: Line 10:
 
|map=Hoenn Mauville City Map.png
 
|map=Hoenn Mauville City Map.png
 
}}
 
}}
The '''Mauville Game Corner''' (Japanese: '''キンセツゲームコーナー''' ''Kinsetsu Game Corner'') is a Game Corner located in [[Mauville City]] in the [[Hoenn]] region.
+
[[File:Mauville City Game Corner RS.png|thumb|right|Mauville Game Corner as depicted in {{2v2|Ruby|Sapphire}}]]
   
This game corner houses two [[roulette]] wheels and sixteen [[slot machine]]s. The player needs a [[Coin Case]] to play games.
+
The '''Mauville Game Corner''' (Japanese: '''キンセツゲームコーナー''' ''Kinsetsu Game Corner'') is a Game Corner located in [[Mauville City]] in the [[Hoenn]] [[region]] in {{game2|Ruby|Sapphire|Emerald}}.
  +
  +
In {{g|Omega Ruby and Alpha Sapphire}}, the Game Corner is closed permanently. Three [[Pokémon doll]]s can be obtained from the owner.
   
Occasionally, the Game Corner will have a Service Day to "improve your luck". When it does, there will be an announcement on [[Hoenn TV|television]].
 
 
{{sign|E|header}}
 
{{sign|E|header}}
 
{{sign|E|"The play spot for all!"}}
 
{{sign|E|"The play spot for all!"}}
Line 20: Line 19:
 
{{sign|E|footer}}
 
{{sign|E|footer}}
   
==Service Counter==
+
==Games==
The leftmost woman sells coins at the following rates:
+
[[File:Mauville Game Corner interior RSE.png|thumb|right|200px|The interior of the Game Corner]]
{{shop|[[Coin]]s}}
+
Occasionally, the Game Corner will have a Service Day to "improve your luck". When it does, there will be an announcement on [[Hoenn TV]].
{{shoprow|{{shopitem|50 Coins|1000|Dollars||Coin Case}}|{{shopitem|500 Coins|10000|Dollars||Coin Case}}}}
 
{{shopfooter}}
 
   
==Prize Exchange==
+
===Slot machines===
[[File:Mauville City Game Corner RS.png|thumb|right|Mauville Game Corner as depicted in {{2v2|Ruby|Sapphire}}]]
 
The two women on the right side behind the counter exchange coins for prizes.
 
{{shop|Left woman}}
 
{{shoprow|{{shopitem|TM32|1500|C||TM Normal|Double Team}}|{{shopitem|TM29|3500|C||TM Psychic|Psychic}}}}
 
{{shoprow|{{shopitem|TM35|4000|C||TM Fire|Flamethrower}}|{{shopitem|TM24|4000|C||TM Electric|Thunderbolt}}}}
 
{{shoprow|{{shopitem|TM13|4000|C||TM Ice|Ice Beam}}}}
 
{{shopfooter|multiple=yes}}
 
{{shop|Right woman}}
 
{{shoprow|{{shopdec|Treecko Doll|Doll Treecko III|1000|Coins}}|{{shopdec|Torchic Doll|Doll Torchic III|1000|Coins}}}}
 
{{shoprow|{{shopdec|Mudkip Doll|Doll Mudkip III|1000|Coins}}}}
 
{{shopfooter}}
 
 
==Games==
 
[[File:Mauville Game Corner Interior.png|thumb|right|200px|The interior of the Game Corner]]
 
===Slot Machines===
 
 
There are sixteen [[slot machine]]s in the Game Corner, with four of them having people already seated at them.
 
There are sixteen [[slot machine]]s in the Game Corner, with four of them having people already seated at them.
   
One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the player presses the A button.
+
One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the {{player}} presses the A button.
   
 
====Payouts====
 
====Payouts====
 
Note that order matters.
 
Note that order matters.
+
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
{| border="1" cellpadding="2" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
+
|-
|- style="background: #ccf;"
+
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Series of icons
! Left
+
! style="{{roundytr|5px}}; background:#{{gold color light}}" | Payout
! Mid.
+
|- style="background:#FFF"
! Right
+
| [[File:Mauville Corner Red 7.png]][[File:Mauville Corner Red 7.png]][[File:Mauville Corner Red 7.png]] || 300
! Payout
+
|- style="background:#FFF"
  +
| [[File:Mauville Corner Blue 7.png]][[File:Mauville Corner Blue 7.png]][[File:Mauville Corner Blue 7.png]] || 300
  +
|- style="background:#FFF"
  +
| [[File:Mauville Corner Red 7.png]][[File:Mauville Corner Red 7.png]][[File:Mauville Corner Blue 7.png]] || 90
  +
|- style="background:#FFF"
  +
| [[File:Mauville Corner Blue 7.png]][[File:Mauville Corner Blue 7.png]][[File:Mauville Corner Red 7.png]] || 90
  +
|- style="background:#FFF"
  +
| [[File:Mauville Corner Azurill.png|link=Azurill (Pokémon)]][[File:Mauville Corner Azurill.png|link=Azurill (Pokémon)]][[File:Mauville Corner Azurill.png|link=Azurill (Pokémon)]] || 12
  +
|- style="background:#FFF"
  +
| [[File:Mauville Corner Lotad.png|link=Lotad (Pokémon)]][[File:Mauville Corner Lotad.png|link=Lotad (Pokémon)]][[File:Mauville Corner Lotad.png|link=Lotad (Pokémon)]] || 6
  +
|- style="background:#FFF"
  +
| [[File:Mauville Corner Cherry.png]][[File:Mauville Corner Cherry.png]] || 4
  +
|- style="background:#FFF"
  +
| [[File:Mauville Corner Cherry.png]] || 2
  +
|- style="background:#FFF"
  +
| [[File:Mauville Corner Replay.png]][[File:Mauville Corner Replay.png]][[File:Mauville Corner Replay.png]] || Replay
 
|-
 
|-
| [[File:Mauville Corner Red 7.png]]
+
| style="background:#FFF; {{roundybl|5px}}" | [[File:Mauville Corner Lightning Bolt.png]][[File:Mauville Corner Lightning Bolt.png]][[File:Mauville Corner Lightning Bolt.png]] || style="background:#FFF; {{roundybr|5px}}" | 3 coins, power
| [[File:Mauville Corner Red 7.png]]
+
|}{{-}}
| [[File:Mauville Corner Red 7.png]]
 
| {{tt|300 coins|Big Bonus}}
 
|-
 
| [[File:Mauville Corner Blue 7.png]]
 
| [[File:Mauville Corner Blue 7.png]]
 
| [[File:Mauville Corner Blue 7.png]]
 
| {{tt|300 coins|Big Bonus}}
 
|-
 
| [[File:Mauville Corner Red 7.png]]
 
| [[File:Mauville Corner Red 7.png]]
 
| [[File:Mauville Corner Blue 7.png]]
 
| {{tt|90 coins|Regular Bonus}}
 
|-
 
| [[File:Mauville Corner Blue 7.png]]
 
| [[File:Mauville Corner Blue 7.png]]
 
| [[File:Mauville Corner Red 7.png]]
 
| {{tt|90 coins|Regular Bonus}}
 
|-
 
| [[File:Mauville Corner Azurill.png|link=Azurill (Pokémon)]]
 
| [[File:Mauville Corner Azurill.png|link=Azurill (Pokémon)]]
 
| [[File:Mauville Corner Azurill.png|link=Azurill (Pokémon)]]
 
| 12 coins
 
|-
 
| [[File:Mauville Corner Lotad.png|link=Lotad (Pokémon)]]
 
| [[File:Mauville Corner Lotad.png|link=Lotad (Pokémon)]]
 
| [[File:Mauville Corner Lotad.png|link=Lotad (Pokémon)]]
 
| 6 coins
 
|-
 
| [[File:Mauville Corner Cherry.png]]
 
| align="center" | Any
 
| align="center" | Any
 
| 2 coins
 
|-
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| Replay
 
|-
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| 3 coins, power
 
|}
 
   
 
====Reel Time====
 
====Reel Time====
Line 51: Line 50:
   
 
As a patron at the Game Corner notes, the maximum the player can manage to earn (through five Reel Time spins) is four regular bonuses then a big bonus, totaling 660 coins. However, since the reels speed up after a win, it may be more useful to attempt two regular bonuses and a big bonus (i.e. regular bonus, loss, regular bonus, loss, big bonus), for 480 coins.
 
As a patron at the Game Corner notes, the maximum the player can manage to earn (through five Reel Time spins) is four regular bonuses then a big bonus, totaling 660 coins. However, since the reels speed up after a win, it may be more useful to attempt two regular bonuses and a big bonus (i.e. regular bonus, loss, regular bonus, loss, big bonus), for 480 coins.
  +
  +
=====Video=====
  +
{{youtubevid|gjLgBALMoNg|Blueapple128|hoenn}}
   
 
====Reels====
 
====Reels====
 
In all versions, the reels have the following symbols. (The reels slide downward, so symbols at the bottom show up first.)
 
In all versions, the reels have the following symbols. (The reels slide downward, so symbols at the bottom show up first.)
   
{| border="1" cellpadding="2" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
+
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
|- style="background: #ccf;"
+
|-
! Left
+
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Left
! Mid.
+
! style="background:#{{gold color light}}" | Mid.
! Right
+
! style="background:#{{gold color light}}; {{roundytr|5px}} " | Right
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Red 7.png]]
 
| [[File:Mauville Corner Red 7.png]]
 
| [[File:Mauville Corner Blue 7.png]]
 
| [[File:Mauville Corner Blue 7.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Cherry.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Red 7.png]]
 
| [[File:Mauville Corner Red 7.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Blue 7.png]]
 
| [[File:Mauville Corner Blue 7.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Blue 7.png]]
 
| [[File:Mauville Corner Blue 7.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Azurill.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Azurill.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Red 7.png]]
 
| [[File:Mauville Corner Red 7.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Red 7.png]]
 
| [[File:Mauville Corner Red 7.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Azurill.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
 
| [[File:Mauville Corner Lightning Bolt.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Replay.png]]
 
| [[File:Mauville Corner Replay.png]]
|-
+
|- style="background:#FFF"
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Azurill.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Cherry.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
| [[File:Mauville Corner Lotad.png]]
 
|-
 
|-
| [[File:Mauville Corner Blue 7.png]]
+
| style="background:#FFF; {{roundybl|5px}}" | [[File:Mauville Corner Blue 7.png]]
| [[File:Mauville Corner Replay.png]]
+
| style="background:#FFF" | [[File:Mauville Corner Replay.png]]
| [[File:Mauville Corner Azurill.png]]
+
| style="background:#FFF; {{roundybr|5px}}" | [[File:Mauville Corner Azurill.png]]
 
|}{{-}}
 
|}{{-}}
   
Line 149: Line 151:
 
{{main|Roulette}}
 
{{main|Roulette}}
 
[[File:Game Corner Roulette wheel.png|right|thumb|The roulette wheel]]
 
[[File:Game Corner Roulette wheel.png|right|thumb|The roulette wheel]]
The roulette wheel has twelve spaces. Each space has one of three colors and one of four Pokémon: yellow, green, and purple; {{p|Makuhita}}, {{p|Azurill}}, {{p|Skitty}}, and {{p|Wynaut}}). By betting where a ball will land, players can win [[Coin]]s.
+
The roulette wheels have twelve slots. Each slot has a different combination of one of three colors (yellow, green, and purple) and one of four Pokémon ({{p|Makuhita}}, {{p|Azurill}}, {{p|Skitty}}, and {{p|Wynaut}}). By betting which slot a ball will land in, the player can win [[Coin]]s.
   
Bets can be placed in three different ways: by single space, by color, or by Pokémon. Winning a bet by space returns twelve times as much as was originally bet, by Pokémon yields four times the amount bet, and winning by color gives three times as much. Each ball remains on the wheel until the wheel is reset, once six balls have been put into play. This changes the odds for future bets, as only one ball can fit into each space.
+
Bets can be placed in three different ways: on a specific slot, on a color, or on a Pokémon. Once a bet is placed, a ball will be spun around the wheel until it lands in one of the twelve slots. Winning a bet on a specific slot returns twelve times as much as was originally bet, winning by Pokémon yields four times the amount bet, and winning by color gives three times as much. Each ball remains on the wheel after being placed. Once six balls have been played, the wheel is reset.
   
A bet on a Pokémon or color increases its payout when some of the possibilities are taken off the board. The multiplier of the payout is always equal to 12 divided by the number of empty spaces in the bet type. For example, if a bet has already landed on a Wynaut, that row will have a ×6 multiplier instead of the usual ×4 multiplier.
+
As only one ball can fit into each slot, bets on a Pokémon or color can change their odds and increase their payouts when some of the possibilities are taken off the board. The multiplier of a payout is always equal to 12 divided by the number of empty slots of the bet type; for example, if a ball has already landed on a Wynaut, that row will have a ×6 multiplier (12/2) instead of the usual ×4 multiplier (12/3), as now there are only two Wynaut slots left on the wheel instead of three.
   
There are two roulette wheels, with one having a wager of 1 coin, and the other having a wager of 3 coins. On the Game Corner's Service Day, the 3-coin table has a special rate of a 6 coin wager instead.
+
There are two roulette wheels in the Game Corner, with one having a wager of 1 coin and the other having a wager of 3 coins. On the Game Corner's Service Day, the 3-coin table has a special rate of a 6-coin wager instead.
   
 
Sometimes the ball may get stuck between two balls which have already settled. When this happens, either a {{p|Shroomish}} will drop down, causing the ball to fly up into the air and land in another spot, or a {{p|Taillow}} will pick it up and, after hovering with it for a bit, drop it into another spot.
 
Sometimes the ball may get stuck between two balls which have already settled. When this happens, either a {{p|Shroomish}} will drop down, causing the ball to fly up into the air and land in another spot, or a {{p|Taillow}} will pick it up and, after hovering with it for a bit, drop it into another spot.
   
 
====Payout====
 
====Payout====
{| border="1" cellpadding="2" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
+
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
|- style="background: #ccf;"
+
|-
! Spots
+
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Slots
! Payout
+
! style="background:#{{gold color light}}; {{roundytr|5px}} " | Payout
|-
+
|- style="background:#FFF"
 
| 4
 
| 4
 
| ×3
 
| ×3
|-
+
|- style="background:#FFF"
 
| 3
 
| 3
 
| ×4
 
| ×4
|-
+
|- style="background:#FFF"
 
| 2
 
| 2
 
| ×6
 
| ×6
 
|-
 
|-
| 1
+
| style="background:#FFF; {{roundybl|5px}}" | 1
| ×12
+
| style="background:#FFF; {{roundybr|5px}}" | ×12
 
|}
 
|}
   
====Spaces appearance====
+
====Slots appearance====
{| border="1" cellpadding="2" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
+
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
|- style="background: #ccf;"
 
 
|-
 
|-
| [[File:Game Corner Roulette Wynaut.png|link=Wynaut (Pokémon)]]
+
| style="background:#FFF; {{roundytl|5px}}" | [[File:Game Corner Roulette Wynaut.png|link=Wynaut (Pokémon)]]
| [[File:Game Corner Roulette Azurill.png|link=Azurill (Pokémon)]]
+
| style="background:#FFF" | [[File:Game Corner Roulette Azurill.png|link=Azurill (Pokémon)]]
| [[File:Game Corner Roulette Skitty.png|link=Skitty (Pokémon)]]
+
| style="background:#FFF" | [[File:Game Corner Roulette Skitty.png|link=Skitty (Pokémon)]]
| [[File:Game Corner Roulette Makuhita.png|link=Makuhita (Pokémon)]]
+
| style="background:#FFF" | [[File:Game Corner Roulette Makuhita.png|link=Makuhita (Pokémon)]]
| rowspan=2|[[File:Game Corner Roulette Ball.png]]
+
| style="background:#FFF; {{roundyright|5px}}" rowspan="2" | [[File:Game Corner Roulette Ball.png]]
 
|-
 
|-
| [[File:Game Corner Roulette Wynaut head.png]]
+
| style="background:#FFF; {{roundybl|5px}}" | [[File:Game Corner Roulette Wynaut head.png]]
| [[File:Game Corner Roulette Azurill head.png]]
+
| style="background:#FFF" | [[File:Game Corner Roulette Azurill head.png]]
| [[File:Game Corner Roulette Skitty head.png]]
+
| style="background:#FFF" | [[File:Game Corner Roulette Skitty head.png]]
| [[File:Game Corner Roulette Makuhita head.png]]
+
| style="background:#FFF" | [[File:Game Corner Roulette Makuhita head.png]]
 
|}
 
|}
====Strategy and probabilities====
+
Because the payouts are calculated based on an empty board, the odds favor the player as the more balls fill the roulette wheel. For example, on an empty board, the payout of a single space (×12) matches its probability (1/12). After five spins, the payout remains the same, but the probability of a win increases to 1/7, giving the player a 71% edge on the final spin. This advantage (30.64% on average) in odds favors the player in the long run, but the small bet amounts inhibit winning fortunes quickly.
+
==Items==
  +
{{itlisth|building}}
  +
{{Itemlist|Coin Case|From a man to the right of the service counter|Ru=yes|Sa=yes|E=yes|display=20 [[Coin]]s}}
  +
{{Itemlist|None|sprite=Doll Treecko III|From a girl left of the service counter, if the player [[Starter Pokémon|started]] with {{p|Treecko}}|Ru=yes|Sa=yes|E=yes|display=[[Pokémon doll|Treecko Doll]]}}
  +
{{Itemlist|None|sprite=Doll Torchic III|From a girl left of the service counter, if the player [[Starter Pokémon|started]] with {{p|Torchic}}|Ru=yes|Sa=yes|E=yes|display=[[Pokémon doll|Torchic Doll]]}}
  +
{{Itemlist|None|sprite=Doll Mudkip III|From a girl left of the service counter, if the player [[Starter Pokémon|started]] with {{p|Mudkip}}|Ru=yes|Sa=yes|E=yes|display=[[Pokémon doll|Mudkip Doll]]}}
  +
{{itlistfoot|building}}
  +
  +
==Service counter==
  +
The leftmost woman sells coins at the following rates:
  +
{{shop|[[Coin]]s}}
  +
{{shoprow|{{shopitem|Coin|1000|Dollars||Coin Case|display=50 Coins}}|{{shopitem|Coin|10000|Dollars||Coin Case|display=500 Coins}}}}
  +
{{shopfooter}}
  +
  +
==Prize exchange==
  +
The two women on the right side behind the counter exchange coins for prizes.
  +
  +
{{shop|Left woman}}
  +
{{shoprow|{{shopitem|TM32|1500|C||TM Normal|Double Team}}|{{shopitem|TM29|3500|C||TM Psychic|Psychic}}}}
  +
{{shoprow|{{shopitem|TM35|4000|C||TM Fire|Flamethrower}}|{{shopitem|TM24|4000|C||TM Electric|Thunderbolt}}}}
  +
{{shoprow|{{shopitem|TM13|4000|C||TM Ice|Ice Beam}}}}
  +
{{shopfooter|multiple=yes}}
  +
{{shop|Right woman}}
  +
{{shoprow|{{shopdec|Treecko Doll|Doll Treecko III|1000|Coins|6=Pokémon doll#Generation III}}|{{shopdec|Torchic Doll|Doll Torchic III|1000|Coins|6=Pokémon doll#Generation III}}}}
  +
{{shoprow|{{shopdec|Mudkip Doll|Doll Mudkip III|1000|Coins|6=Pokémon doll#Generation III}}}}
  +
{{shopfooter}}
  +
  +
==Trivia==
  +
*The closure of the Game Corner in {{g|Omega Ruby and Alpha Sapphire}} is likely due to {{wp|Pan European Game Information|PEGI}}'s current classification standards, for which simulated depictions of gambling must have at least a "12" rating.
  +
  +
==In other languages==
  +
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}
  +
|zh_cmn=紫菫遊戲中心 ''{{tt|Zǐjǐn Yóuxì Zhōngxīn|Mauville Game Corner}}''
  +
|fr=Casino de Lavandia
  +
|de=Malvenfroh City Spielhalle
  +
|it=Casinò di Ciclamipoli
  +
|ko=보라시티 게임코너 ''Bora City Game Corner''
  +
|es=Casino de Malvalona
  +
}}
   
 
{{gamecorner}}
 
{{gamecorner}}
{{Hoenn}}
+
{{Hoenn}}<br/>
 
{{Project Locations notice}}
 
{{Project Locations notice}}
   
Line 202: Line 204:
 
[[Category:Ruby and Sapphire locations]]
 
[[Category:Ruby and Sapphire locations]]
 
[[Category:Emerald locations]]
 
[[Category:Emerald locations]]
[[Category:Buildings]]
+
[[Category:Game Corners]]
   
 
[[de:Malvenfroh City Spielhalle]]
 
[[de:Malvenfroh City Spielhalle]]
  +
[[es:Casino de Ciudad Malvalona]]
  +
[[fr:Casino de Lavandia]]
  +
[[it:Casinò di Ciclamipoli]]
 
[[ja:キンセツゲームコーナー]]
 
[[ja:キンセツゲームコーナー]]
  +
[[zh:紫堇游戏城]]

Latest revision as of 20:23, 17 July 2019

Mauville Game Corner キンセツゲームコーナー
Kinsetsu Game Corner
"Wild Missingno. appeared!"
Mauville Game Corner E.png
Map description: {{{mapdesc}}}
Location: Mauville City
Region: Hoenn
Generations: III
Hoenn Mauville City Map.png
Location of Mauville Game Corner in Hoenn.
Pokémon world locations
Mauville Game Corner as depicted in Ruby and Sapphire

The Mauville Game Corner (Japanese: キンセツゲームコーナー Kinsetsu Game Corner) is a Game Corner located in Mauville City in the Hoenn region in Pokémon Ruby, Sapphire, and Emerald.

In Pokémon Omega Ruby and Alpha Sapphire, the Game Corner is closed permanently. Three Pokémon dolls can be obtained from the owner.

"The play spot for all!"
MAUVILLE GAME CORNER

Games

The interior of the Game Corner

Occasionally, the Game Corner will have a Service Day to "improve your luck". When it does, there will be an announcement on Hoenn TV.

Slot machines

There are sixteen slot machines in the Game Corner, with four of them having people already seated at them.

One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the player presses the A button.

Payouts

Note that order matters.

Series of icons Payout
Mauville Corner Red 7.pngMauville Corner Red 7.pngMauville Corner Red 7.png 300
Mauville Corner Blue 7.pngMauville Corner Blue 7.pngMauville Corner Blue 7.png 300
Mauville Corner Red 7.pngMauville Corner Red 7.pngMauville Corner Blue 7.png 90
Mauville Corner Blue 7.pngMauville Corner Blue 7.pngMauville Corner Red 7.png 90
Mauville Corner Azurill.pngMauville Corner Azurill.pngMauville Corner Azurill.png 12
Mauville Corner Lotad.pngMauville Corner Lotad.pngMauville Corner Lotad.png 6
Mauville Corner Cherry.pngMauville Corner Cherry.png 4
Mauville Corner Cherry.png 2
Mauville Corner Replay.pngMauville Corner Replay.pngMauville Corner Replay.png Replay
Mauville Corner Lightning Bolt.pngMauville Corner Lightning Bolt.pngMauville Corner Lightning Bolt.png 3 coins, power

Reel Time

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

As the player gets more triple lightning bolts, they are tallied up in the power meter at the top of the screen. At a Reel Time opportunity, an animation of a Pikachu charging up a spinner appears. When Reel Time fails (usually when there are very few lightning bolts), the spinner explodes and nothing happens. Otherwise, the spinner will stop on a number up to 5, and the player will earn that many Reel Time spins. The power meter also resets to zero.

As Reel time is so short, what happens during it is not yet precisely documented.

During Reel Time, all the reels will stop exactly where the player directs them to; unlike normal spins, the reels will not "slip" to give or take away prizes. If the player has just lost the previous spin before a Reel Time spin, the reels will also spin quite slowly (very slowly in Emerald) to allow the player to stop them precisely. If the player wins any prize, the reels speed up to normal for the next spin, which does consume one of the Reel Time spins. If the player loses, the reels slow down again. If the player creates a big bonus (three red or blue 7's, for 300 coins), Reel Time immediately ends no matter how many spins were left.

As a patron at the Game Corner notes, the maximum the player can manage to earn (through five Reel Time spins) is four regular bonuses then a big bonus, totaling 660 coins. However, since the reels speed up after a win, it may be more useful to attempt two regular bonuses and a big bonus (i.e. regular bonus, loss, regular bonus, loss, big bonus), for 480 coins.

Video
By Blueapple128
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Reels

In all versions, the reels have the following symbols. (The reels slide downward, so symbols at the bottom show up first.)

Left Mid. Right
Mauville Corner Lightning Bolt.png Mauville Corner Lightning Bolt.png Mauville Corner Lightning Bolt.png
Mauville Corner Lotad.png Mauville Corner Lightning Bolt.png Mauville Corner Replay.png
Mauville Corner Replay.png Mauville Corner Lotad.png Mauville Corner Lotad.png
Mauville Corner Red 7.png Mauville Corner Blue 7.png Mauville Corner Cherry.png
Mauville Corner Cherry.png Mauville Corner Lotad.png Mauville Corner Red 7.png
Mauville Corner Azurill.png Mauville Corner Replay.png Mauville Corner Lightning Bolt.png
Mauville Corner Replay.png Mauville Corner Cherry.png Mauville Corner Blue 7.png
Mauville Corner Lightning Bolt.png Mauville Corner Azurill.png Mauville Corner Replay.png
Mauville Corner Lotad.png Mauville Corner Lotad.png Mauville Corner Lotad.png
Mauville Corner Blue 7.png Mauville Corner Replay.png Mauville Corner Azurill.png
Mauville Corner Lotad.png Mauville Corner Cherry.png Mauville Corner Replay.png
Mauville Corner Cherry.png Mauville Corner Lotad.png Mauville Corner Lotad.png
Mauville Corner Lightning Bolt.png Mauville Corner Replay.png Mauville Corner Lightning Bolt.png
Mauville Corner Replay.png Mauville Corner Cherry.png Mauville Corner Azurill.png
Mauville Corner Azurill.png Mauville Corner Red 7.png Mauville Corner Replay.png
Mauville Corner Red 7.png Mauville Corner Cherry.png Mauville Corner Lotad.png
Mauville Corner Lightning Bolt.png Mauville Corner Replay.png Mauville Corner Azurill.png
Mauville Corner Lotad.png Mauville Corner Lotad.png Mauville Corner Lightning Bolt.png
Mauville Corner Replay.png Mauville Corner Azurill.png Mauville Corner Replay.png
Mauville Corner Azurill.png Mauville Corner Cherry.png Mauville Corner Lotad.png
Mauville Corner Blue 7.png Mauville Corner Replay.png Mauville Corner Azurill.png

Roulette wheels

Main article: Roulette
The roulette wheel

The roulette wheels have twelve slots. Each slot has a different combination of one of three colors (yellow, green, and purple) and one of four Pokémon (Makuhita, Azurill, Skitty, and Wynaut). By betting which slot a ball will land in, the player can win Coins.

Bets can be placed in three different ways: on a specific slot, on a color, or on a Pokémon. Once a bet is placed, a ball will be spun around the wheel until it lands in one of the twelve slots. Winning a bet on a specific slot returns twelve times as much as was originally bet, winning by Pokémon yields four times the amount bet, and winning by color gives three times as much. Each ball remains on the wheel after being placed. Once six balls have been played, the wheel is reset.

As only one ball can fit into each slot, bets on a Pokémon or color can change their odds and increase their payouts when some of the possibilities are taken off the board. The multiplier of a payout is always equal to 12 divided by the number of empty slots of the bet type; for example, if a ball has already landed on a Wynaut, that row will have a ×6 multiplier (12/2) instead of the usual ×4 multiplier (12/3), as now there are only two Wynaut slots left on the wheel instead of three.

There are two roulette wheels in the Game Corner, with one having a wager of 1 coin and the other having a wager of 3 coins. On the Game Corner's Service Day, the 3-coin table has a special rate of a 6-coin wager instead.

Sometimes the ball may get stuck between two balls which have already settled. When this happens, either a Shroomish will drop down, causing the ball to fly up into the air and land in another spot, or a Taillow will pick it up and, after hovering with it for a bit, drop it into another spot.

Payout

Slots Payout
4 ×3
3 ×4
2 ×6
1 ×12

Slots appearance

Game Corner Roulette Wynaut.png Game Corner Roulette Azurill.png Game Corner Roulette Skitty.png Game Corner Roulette Makuhita.png Game Corner Roulette Ball.png
Game Corner Roulette Wynaut head.png Game Corner Roulette Azurill head.png Game Corner Roulette Skitty head.png Game Corner Roulette Makuhita head.png

Items

Item Location Games
Coin Case 20 Coins From a man to the right of the service counter  R  S  E 
None Treecko Doll From a girl left of the service counter, if the player started with Treecko  R  S  E 
None Torchic Doll From a girl left of the service counter, if the player started with Torchic  R  S  E 
None Mudkip Doll From a girl left of the service counter, if the player started with Mudkip  R  S  E 

Service counter

The leftmost woman sells coins at the following rates:

Coins
Coin Case 50 Coins
Pokémon Dollar1000
Coin Case 500 Coins
Pokémon Dollar10000

Prize exchange

The two women on the right side behind the counter exchange coins for prizes.

Left woman
TM Normal TM32 (Double Team)
1500C
TM Psychic TM29 (Psychic)
3500C
TM Fire TM35 (Flamethrower)
4000C
TM Electric TM24 (Thunderbolt)
4000C
TM Ice TM13 (Ice Beam)
4000C
Right woman
Treecko Doll Treecko Doll
1000C
Torchic Doll Torchic Doll
1000C
Mudkip Doll Mudkip Doll
1000C

Trivia

In other languages

Language Title
Mandarin Chinese 紫菫遊戲中心 Zǐjǐn Yóuxì Zhōngxīn
France Flag.png French Casino de Lavandia
Germany Flag.png German Malvenfroh City Spielhalle
Italy Flag.png Italian Casinò di Ciclamipoli
South Korea Flag.png Korean 보라시티 게임코너 Bora City Game Corner
Spain Flag.png Spanish Casino de Malvalona



Hoenn
Stone Badge.png Knuckle Badge.png Dynamo Badge.png Heat Badge.png Balance Badge.png Feather Badge.png Mind Badge.png Rain Badge.png
Settlements
Littleroot TownOldale TownPetalburg CityRustboro CityDewford TownSlateport CityMauville CityVerdanturf Town
Fallarbor TownLavaridge TownFortree CityLilycove CityMossdeep CitySootopolis CityPacifidlog TownEver Grande City
Battle FrontierBattle Resort
Routes
101102103104105106107108109110111112113114115116117118
119120121122123124125126127128129130131132133134Underwater
Landmarks
Petalburg WoodsRusturf TunnelIsland CaveGranite CaveAbandoned ShipSea MauvilleOceanic Museum
Seaside Cycling RoadTrick HouseMauville Game CornerNew MauvilleTrainer HillDesert RuinsMirage TowerFiery Path
Jagged PassMt. ChimneyDesert UnderpassMeteor FallsWeather InstituteScorched SlabAncient TombSafari ZoneMt. Pyre
Lilycove MuseumShoal CaveTeam Aqua Hideout • Team Magma Hideout (LilycoveJagged Pass) • Mossdeep Space CenterSeafloor Cavern
Cave of OriginMirage IslandSky PillarVictory RoadSealed ChamberArtisan CaveAltering CaveSouthern IslandMarine CaveTerra Cave
Contest HallBattle MaisonBattle TowerBattle TentSecret IsletSecret MeadowSecret Shore
Mirage spots

Mirage CavesMirage ForestsMirage IslandsMirage Mountains
Crescent IsleFabled CaveGnarled DenNameless CavernPathless PlainTrackless Forest

Access to
Birth IslandFaraway IslandNavel RockSky

Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.