Marshtomp (Pokémon)

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Mudkip #258: Mudkip
Pokémon
#260: Swampert Swampert
This article is about the species. For a specific instance of this species, see Marshtomp (disambiguation).
Marshtomp
ヌマクロー Numacraw
#259
259Marshtomp.png
Art by Ken Sugimori from Ruby and Sapphire
Type
Water Ground
Category
Mud Fish Pokémon
Abilities
Torrent Damp
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Hoenn
#008
Regional Browser numbers
Fiore
R-012
Oblivia
R-096 N-136
Height
2'04"
Imperial
0.7 m
Metric
Weight
61.7 lbs.
Imperial
28.0 kg
Metric
Dex color
Blue
Catch rate
45 (5.9%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F259.png   F487O.png
Blue-Striped
Gender ratio
87.5% male, 12.5% female
Breeding
Monster and
Water 1 groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 143 Battle Exp.: 1431*

Marshtomp (Japanese: ヌマクロー Numacraw) is a dual-type Water/Ground Pokémon.

It evolves from Mudkip starting at level 16, and evolves into Swampert starting at level 36.

Biology

Physiology

Marshtomp is a bipedal amphibious creature, mostly light-blue in color with orange and black accentuation. Marshtomp has an angular black fin on his head and orange, pointed gills on the ends of both cheeks, similar to those on Mudkip. Marshtomp has fairly long arms with three-fingered hands. Marshtomp’s underside is a lighter shade of blue, the coloration extending to above the circular patch of orange coloration on its belly. Marshtomp has legs with three small toes upon its feet, and two black fins as its tails.

Gender differences

None.

Special abilities

Several of Marshtomp’s attacks and notable abilities revolve around mud, which it can move through faster through than it can through water. Mud Shot is one of Marshtomp's special moves because they learn it when they first evolve, and is commonly used by both captive and wild Marshtomp alike. Due to a thin, sticky film enveloping its body, Marshtomp is able to live on land. However, Marshtomp becomes weakened if its skin dries out, so it replenishes fluids by playing in mud. Due to its sturdy legs, it has sure footing even in mud, enabling it to quickly overwhelm struggling foes. Marshtomp can utilize its fins like a radar. It is also sensitive to movements on the ground, even underground.

Behavior

Marshtomp can be mild mannered, but are very protective of their kind, and are known to hurl mud at foes, the trait growing fierce upon evolution. Due to its sure footing in mud, it is able to quickly overwhelm struggling foes. Marshtomp plays in mud on beaches when the ocean tide is low, and burrows into dirt to sleep.

Habitat

Marshtomp and members of its evolution family live in swamps and wetlands deep in isolated islands. They tend to dislike freshwater ponds, lakes, and riverbeds. Oddly, they travel great distances to freshwater beaches to make their nests.

Diet

Main article: Pokémon food

In the anime

Marshtomp made its debut appearance in Zig Zag Zangoose where it was revealed that Nicholai's Mudkip evolved.

Brock's Mudkip evolved into a Marshtomp in A Chip Off the Old Brock. The Mud Fish Pokémon accidentally injured a Flaaffy. After the Flaaffy was healed, Marshtomp became infatuated with the pink electrical sheep, though it ultimately rejected him. Marshtomp remained on Brock's team until it was left in Pewter City he departed for Sinnoh.

Pokédex entries

Episode Pokémon Source Entry
AG032 Marshtomp Ash's Pokédex Marshtomp, the Mud Fish Pokémon. Marshtomp is the evolved form of Mudkip. It is able to move and swim more quickly through mud than through water.
AG048 Marshtomp May's Pokédex Marshtomp, the Mud Fish Pokémon, is the evolved form of Mudkip. Its body is enclosed in a membrane allowing it to live on land. Its lower body is well developed, so it's capable of walking on two legs.
Advanced Generation series entries continue below.
Episode Pokémon Source Entry
AG148 Marshtomp May's Pokédex Marshtomp, the Mud Pokémon. Is the evolved form of Mudkip. It can move faster through mud than it can through water.

In the manga

Ruby's Mudkip, Zuzu, evolved upon the his arrival at Slateport City, which Ruby was happy to record a video of. Afterwards, it was used in battle with Magma Admin Mack as Ruby escaped the villain using his knowledge of Pokéblocks and natures that determine preference. After again being forced to battle with yet another Magma Admin, this time in the form of Courtney, it became a Swampert, though this time Ruby was too depressed after his fight with Sapphire to commemorate this occasion.

In the TCG

Main article: Marshtomp (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby The surface of Marshtomp's body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.
Sapphire Marshtomp is much faster at traveling through mud than it is at swimming. This Pokémon's hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.
Emerald Its toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.
FireRed It is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.
LeafGreen
Generation IV
Diamond Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
Pearl
Platinum
HeartGold Living on muddy ground that provides poor footing has made its legs sturdy.
SoulSilver
Generation V
Black ぬかるんだ あしばでも しっかり あるける じょうぶな あしこし。どろに からだを うめて ねむる。
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Evolve from Mudkip
Emerald
None Evolve from Mudkip
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Pal Park
Platinum
None Pal Park
HeartGold SoulSilver
None Evolve Mudkip
Pal Park
Pond
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Evolve from Mudkip
Pokémon Trozei! Endless Level 66
Endless Level 81
Forever Level 16
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Mt. Faraway (10F-19F)
Waterfall Pond (13F-18F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Lake Afar (B1-B24)
Pokémon Ranger Lyra Forest
Pokémon Ranger:
Guardian Signs
Faldera Island
Ice Temple

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
85
81 - 150 157 - 295
70
67 - 134 130 - 262
60
58 - 123 112 - 240
70
67 - 134 130 - 262
50
49 - 112 94 - 218
Total:
405
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/3 ★★
Power
4/4 ★★★★
Skill
3/4 ★★★
Stamina
4/5 ★★★★
Jump
3/3 ★★★
Total
16/19 ★★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Tackle Normal Physical 05050 100100% 35
00Start Growl Normal Status 0000 100100% 40
00Start Mud-Slap Ground Special 02020 100100% 10
00Start Water Gun Water Special 04040 100100% 25
066 Mud-Slap Ground Special 02020 100100% 10
1010 Water Gun Water Special 04040 100100% 25
1515 Bide Normal Physical 0000 —% 10
1616 Mud Shot Ground Special 05555 09595% 15
2020 Foresight Normal Status 0000 —% 40
2525 Mud Bomb Ground Special 06565 08585% 10
3131 Take Down Normal Physical 09090 08585% 20
3737 Muddy Water Water Special 09595 08585% 10
4242 Protect Normal Status 0000 —% 10
4646 Earthquake Ground Physical 100100 100100% 10
5353 Endeavor Normal Physical 0000 100100% 5
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Poison Sprite.png TM34 Slime Wave Poison Special 09595 100}}100% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Canon Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echo Voice Normal Special 04040 100}}100% 15
Bag TM Water Sprite.png TM55 Boiling Water Water Special 08080 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Ground Sprite.png TM78 Smooth Over Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
OmanyteOmastarKabutoKabutopsCorsolaRelicanth
CranidosRampardosShieldonBastiodonPurotogaAbagoura
AncientPower Rock Special 60 100% 5
LaprasSnoverAbomasnow
Avalanche* Ice Physical 60 100% 10
SquirtleWartortleBlastoiseOmanyteOmastarTotodile
CroconawFeraligatrLarvitarPupitarTyranitarLoudred
ExploudHuntailTurtwigGrotleTorterraPurotoga
AbagouraCrimgan
Bite Dark Physical 60 100% 25
Nidoran♂NidorinoNidokingRhyhornRhydonRhyperior
ChikoritaBayleefMeganiumWooperQuagsireShellos
ShellosGastrodonGastrodonKibagoOnondoOnonokus
Counter* Fighting Physical 100% 20
SlowpokeSlowbroSlowkingTurtwigGrotleTorterra
BidoofBibarelPurotogaAbagoura
Curse Ghost Status —% 10
BulbasaurIvysaurVenusaurCuboneMarowakMarill
AzumarillAronLaironAggronRelicanth
Double-Edge Normal Physical 120 100% 15
MasquerainTropius
Gust Flying Special 40 100% 35
SphealSealeoWalrein
Ice Ball Ice Physical 30 90% 20
Corsola
Mirror Coat Psychic Special 100% 20
MarshtompSwampertPoliwagPoliwhirlPoliwrathPolitoed
WooperQuagsireShellosShellosGastrodonGastrodon
Maggyo
Mud Bomb Ground Special 65 85% 10
ShellosShellosGastrodonGastrodon
Sludge* Poison Special 65 100% 20
LickitungLickilickyCorsolaMilotic
Refresh Normal Status —% 20
LickitungLickilickyRhyhornRhydonRhyperiorWhismur
LoudredExploudTropius
Stomp Normal Physical 65 100% 20
PurotogaAbagouraMamanbou
Wide Guard Rock Status —% 10
MudkipMarshtompSwampertClamperlHuntailGorebyss
PiplupPrinplupEmpoleonBuizelFloatzel
Whirlpool Water Special 15 70% 15
SlowpokeSlowbroSlowkingWooperQuagsireKingdra
RelicanthBidoofBibarel
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Marshtomp in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Marshtomp in that game.
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Water Oath Water Special 50 100% 10
  • A black abbreviation in a colored box indicates that Marshtomp can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Marshtomp cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 PinRS259.png 
Acquisition: Evolve
Pokémon Trozei!
 Trozeiani259.png 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 259.png Body size: 1
Recruit rate: -19%
Friend Area: Peanut Swamp
Phrases
51%-100% HP I like the ground to be muddy if I can have it my way.
26%-50% HP Umm... My health has gone down by half already...
1%-25% HP I'm sorry...It's a struggle to even move...
Level up My level went up! I'll try harder!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up My level went up! I'll try harder!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 259.png Body size: 1
Recruit rate: -10%
IQ group: F
Pokémon Ranger
Group:  Ground  Poké Assist: Water PA.png
( Water )
Field move: Soak fm.pngSoak fm.png
(Soak ×2)
Loops: 7 Min. exp.: 36 Max. exp.: 50
Browser entry  
When Marshtomp rears way back, it is readying itself to spit a lump of mud.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Water  Water Assist.png
( Water )
Past
Electric Assist.png
( Normal )
Soak 2 field move.png
(Soak ×2)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It attacks by spitting bubbles that make Pokémon Slowed.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Mudkip
Unevolved
Mudkip
 Water 
Rare Candy
Level 16


Marshtomp
First evolution
Marshtomp
 Water  Ground 
Rare Candy
Level 36


Swampert
Second evolution
Swampert
 Water  Ground 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 259.png Spr 3e 259.png Spr 3f 259.png Spr b 3r 259.png
Spr 3r 259 s.png Spr 3e 259 s.png Spr 3f 259 s.png Spr b 3r 259 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 259.png Spr 4p 259.png Spr 4h 259.png Spr b 4d 259.png
Spr 4d 259 s.png Spr 4p 259 s.png Spr 4h 259 s.png Spr b 4d 259 s.png
V Black White Black 2 White 2 Back
Spr 5b 259.png Spr 5b2 259.png Spr b 5b 259.png
Spr 5b 259 s.png Spr 5b2 259 s.png Spr b 5b 259 s.png
Marshtomp For other sprites and images, please see Marshtomp images on Bulbagarden Archives.

Trivia

  • Marshtomp is the only middle evolution Template:Type2 starter with two types.
  • Marshtomp has the highest base Attack of all middle-evolution Water-type starter Pokémon. It has the second highest Attack tied with Combusken of all middle evolution starters, only suprassed by Grotle by only four points.

Origin

Mashtomp is based on the mudpuppy or mudskipper. However, the single fin on Marshtomp's head is reminiscent of the Murmillo Helmet worn by murmillo-class Roman gladiators or the Corinthian Helmet (with a horsehair crest) which is worn by Greek Hoplites. "Murmillo" is also a Greek word for a type of saltwater fish.

Name origin

Marshtomp draws its name from a combination of marsh and stomp.

The numa in Numacraw is probably 沼, swamp, and craw is the same as claw, since Japanese uses the same characters for both "l" and "r". Oddly enough, Marshtomp has no claws. Conversely, it could also be from crawdad, another name for the crayfish, a freshwater crustacean.

In other languages

  • German: Moorabbel
  • French: Flobio
  • Korean: 늪짱이 Neupjjang-i - Combination of 늪 (swamp) and 장이 (specialist) changed slightly.
  • Chinese (Taiwan): 沼躍魚 Zhǎo Yuè Yú - Literally "Pond/pool jumping fish". 沼 can also be from 沼澤 Zhǎo​zé (marsh/swamp/bog).

Related articles

External links

Mudkip #258: Mudkip
Pokémon
#260: Swampert Swampert
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.