Magnemite (Pokémon)/Generation II learnset: Difference between revisions

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{{pokelinkback|081|Magnemite}}
{{pokelinkback|081|Magnemite|2}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|Electric|Steel|2|1|Magnemite}}
{{learnlist/levelh|Magnemite|Electric|Steel|2|1}}
{{mlentry2|Start|Tackle|Normal|35|95|35}}
{{learnlist/level2|1|Tackle|Normal|35|95|35}}
{{mlentry2|6|ThunderShock|Electric|40|100|30||'''}}
{{learnlist/level2|6|ThunderShock|Electric|40|100|30||'''}}
{{mlentry2|11|Supersonic|Normal|—|55|20}}
{{learnlist/level2|11|Supersonic|Normal|—|55|20}}
{{mlentry2|16|SonicBoom|Normal|—|90|20}}
{{learnlist/level2|16|SonicBoom|Normal|—|90|20}}
{{mlentry2|21|Thunder Wave|Electric|—|100|20}}
{{learnlist/level2|21|Thunder Wave|Electric|—|100|20}}
{{mlentry2|27|Lock-On|Normal|—|—|5}}
{{learnlist/level2|27|Lock-On|Normal|—|—|5}}
{{mlentry2|33|Swift|Normal|60|—|20}}
{{learnlist/level2|33|Swift|Normal|60|—|20}}
{{mlentry2|39|Screech|Normal|—|85|40}}
{{learnlist/level2|39|Screech|Normal|—|85|40}}
{{mlentry2|45|Zap Cannon|Electric|100|50|5||'''}}
{{learnlist/level2|45|Zap Cannon|Electric|100|50|5||'''}}
{{movelist/note|2|Electric|Steel}}
{{learnlist/levelf|Magnemite|Electric|Steel|2|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|Electric|Steel|2|1|Magnemite}}
{{learnlist/tmh|Magnemite|Electric|Steel|2|1}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{mlentry2|[[TM04]]|Rollout|Rock|30|90|20}}
{{learnlist/tm2|TM04|Rollout|Rock|30|90|20}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{mlentry2|[[TM07]]|Zap Cannon|Electric|100|50|5||'''}}
{{learnlist/tm2|TM07|Zap Cannon|Electric|100|50|5||'''}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{mlentry2|[[TM18]]|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{mlentry2|[[TM25]]|Thunder|Electric|120|70|10||'''}}
{{learnlist/tm2|TM25|Thunder|Electric|120|70|10||'''}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{mlentry2|[[TM39]]|Swift|Normal|60|—|20}}
{{learnlist/tm2|TM39|Swift|Normal|60|—|20}}
{{mlentry2|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{mlentry2|[[HM05]]|Flash|Normal|—|70|20}}
{{learnlist/tm2|HM05|Flash|Normal|—|70|20}}
{{movelist/note|2|Electric|Steel}}
{{learnlist/tmf|Magnemite|Electric|Steel|2|1}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
None.
{{learnlist/breedh|Magnemite|Electric|Steel|2|1}}
{{learnlist/breed2null}}
{{learnlist/breedf|Magnemite|Electric|Steel|2|1}}


====By [[move tutor|tutoring]]====
====By [[move tutor|tutoring]]====
{{tutor|Electric|steel|2|1|Magnemite}}
{{learnlist/tutorh|Magnemite|Electric|Steel|2|1}}
{{mtentry2|yes|Thunderbolt|Electric|95|100|15||'''}}
{{learnlist/tutor2|Thunderbolt|Electric|95|100|15||'''}}
{{tutor/note|2|Electric|Steel}}
{{learnlist/tutorf|Magnemite|Electric|Steel|2|1}}


====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====
{{movelistspecial|electric|steel|2|1|Magnemite}}
{{learnlist/eventh|Magnemite|electric|steel|2|1}}
{{mlentry2|New York City Pokémon Center|Agility|Psychic|—|—|30||}}
{{learnlist/event2|New York City Pokémon Center|Agility|Psychic|—|—|30||}}
{{movelist/note|2|electric}}
{{learnlist/eventf|Magnemite|electric|steel|2|1}}
 
[[zh:小磁怪/第二世代技能表]]

Revision as of 18:57, 29 September 2017

← Magnemite Magnemite

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
066 ThunderShock Electric 04040 100}}100% 30
1111 Supersonic Normal 0000 055}}55% 20
1616 SonicBoom Normal 0000 090}}90% 20
2121 Thunder Wave Electric 0000 100}}100% 20
2727 Lock-On Normal 0000 —}}—% 5
3333 Swift Normal 06060 —}}—% 20
3939 Screech Normal 0000 085}}85% 40
4545 Zap Cannon Electric 100100 050}}50% 5
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an evolution of Magnemite
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Rock Sprite.png TM04 Rollout Rock 30 90% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Electric Sprite.png TM07 Zap Cannon Electric 100 50% 5
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an evolution of Magnemite
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Magnemite in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Magnemite in that game.
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an evolution of Magnemite
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Thunderbolt Electric 95 100% 15
  • A black abbreviation in a colored box indicates that Magnemite can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Magnemite cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an evolution of Magnemite
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Agility Psychic —% 30
  • A superscript level indicates that Magnemite can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an evolution of Magnemite
  • Click on the generation numbers at the top to see event moves from other generations