Machop (Pokémon)

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Alakazam #065: Alakazam
Pokémon
#067: Machoke Machoke
Machop
ワンリキー Wanriky
#066
066Machop.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Fighting Unknown
Category
Superpower Pokémon
Abilities
Guts or No Guard Steadfast
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#066
Johto
#142
Hoenn
#073
Sinnoh
#040
Regional Browser numbers
Fiore
R-080
Almia
R-161
Height
2'07"
Imperial
0.8 m
Metric
Weight
43.0 lbs.
Imperial
19.5 kg
Metric
Dex color
Gray
Catch rate
180 (23.5%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F066.png   F487O.png
Blue-Striped
Gender ratio
75% male, 25% female
Breeding
Human-Like group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 75 Battle Exp.: Unknown

Machop (Japanese: ワンリキー Wanriky) is a Fighting-type Pokémon.

It evolves into Machoke starting at level 28, which evolves into Machamp when traded.

Biology

Physiology

Machop are bipedal, tailed creatures that have gray skin, and three brown ridges on top of its head. They have large red eyes, three thin rib-like stripes on the sides of its chest, and small tails. Its feet appear to have no toes.

Gender differences

None.

Special abilities

Machop, though small, has enough strength to hurl an adult human. Machop's special muscles will never tire or cramp no matter how long it trains.

Behavior

Machop spend their time and energy practicing all different forms of martial arts and trying to improve their abilities. Machop will lift boulders and Graveler as if they were dumbbells in order to strengthen their bodies.

Habitat

Machop live in mountains, in foreboding areas where they can hone their skills. Its range includes Kanto, Johto, Hoenn and Sinnoh.

Diet

Main article: Pokémon food

In the anime

Machop in the anime

Major appearances

Machop first appeared in The Punchy Pokémon. This Superpower Pokémon was the first opponent for Ash's Primeape in the P1 Grand Prix.

Dewford Gym Leader Brawly used a Machop to battle Ash in Brave the Wave and Just One of the Geysers.

Minor appearances

A Machop was seen in a Pokémon Lab in Riddle Me This.

Machop appeared in Pikachu's Rescue Adventure as one of the wild Pokémon who help the Trainers' Pokémon and Elekid save the Exeggcute nests and Togepi in a storm.

Machop also appeared in The Power of One.

A Machop appeared in Pokémon Double Trouble.

Two Hits and a Miss featured a Fighting-type dojo where one of the many Pokémon was a Machop.

A Machop appeared in A Better Pill to Swallow as a fantasized Pokémon.

A Machop was one of the Pokémon seen at Chuck's Gym in Machoke, Machoke Man!.

A Machop appeared with a Machoke in Pop Goes the Sneasel. These Pokémon were protecting the flame of Ho-Oh both with Sneasel.

Machop was in Sitting Psyduck. Emily had a Machop, Machoke and Machamp chase after her runaway Psyduck.

A Machop appeared in Spontaneous Combusken!.

A Machop also appeared in To Thine Own Pokémon Be True!.

Pokédex entries

Episode Pokémon Source Entry
EP029 Machop Ash's Pokédex Machop. Its body is pure muscle. Its special attack is the Seismic Toss.
Episode Pokémon Source Entry
AG020 Machop May's Pokédex Machop, the Superpower Pokémon. Machop have muscles that never tire no matter how much they exercise. Machop have enough strength to throw 100 average sized adults.

In the manga

One of Bruno's Machop, as seen in Pokémon Adventures

In the Pokémon Adventures manga

In Pokémon Adventures, Bruno owns several Machop. These Machop were sent to attack Kanto alongside several other Elite Four Pokémon.

Machop was also seen in Pokémon Adventures as one of Brawly's Pokémon, which he sent out against Sapphire's Combusken, but ended up overwhelmed by its speed. Much later, in Volume 20, Brawly is shown to own a Machoke, which seems to be this Pokémon's evolved form.

In the Pokémon Get da ze! manga

Yūki in the Pokémon Get da ze! manga owns a Machop.

In the Pokémon Pocket Monsters manga

Giovanni's Machop was used in the Gym battle against Red in Get The Last Badge!!.

In the TCG

Main article: Machop (TCG)

In the TFG

One Machop figure has been released.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Loves to build its muscles. It trains in all styles of martial arts to become even stronger.
Blue
Yellow Very powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.
Stadium Its whole body is covered with muscles, so it can raise bulges anywhere. It can throw a hundred adults.
Generation II
Gold Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
Silver It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
Crystal It trains by lifting rocks in the mountains. It can even pick up a Graveler with ease.
Stadium 2 Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
Generation III
Ruby Machop's muscles are special - they never get sore no matter how much they are used in exercise. This Pokémon has sufficient power to hurl a hundred adult humans.
Sapphire Machop exercises by hefting around a Graveler as if it were a barbell. There are some Machop that travel the world in a quest to master all kinds of martial arts.
Emerald It continually undertakes strenuous training to master all forms of martial arts. Its strength lets it easily hoist a sumo wrestler onto its shoulders.
FireRed Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.
LeafGreen Loves to build its muscles. It trains in all styles of martial arts to become even stronger.
Generation IV
Diamond It hefts a Graveler repeatedly to strengthen its entire body. It uses every type of martial arts.
Pearl Its muscles never cramp however much it trains. It lives in the mountains away from humans.
Platinum Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
HeartGold Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
SoulSilver It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
Generation V
Black Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White
Black 2 Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Uncommon Rock Tunnel, Victory Road
Blue (Japan)
Unknown Rock Tunnel, Victory Road
Yellow
Uncommon Route 10, Rock Tunnel
Generation II
Gold Silver
Common Rock Tunnel, Mt. Mortar
Crystal
Common Rock Tunnel, Mt. Mortar
Generation III
Ruby Sapphire
Common Route 112, Fiery Path, Jagged Pass
Emerald
Common Fiery Path, Jagged Pass
FireRed LeafGreen
Common Mt. Ember, Rock Tunnel, Victory Road
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Common Routes 207, 208 and 210, Mt. Coronet
Platinum
Common Routes 206, 207, 210 and 211, Mt. Coronet
HeartGold SoulSilver
Common Cliff Cave, Rock Tunnel, Mt. Mortar, Goldenrod Department Store trade for Drowzee
Pal Park
Mountain
Pokéwalker
Rugged Road, Dim Cave, and Scary Cave
Generation V
Black White
Common White Forest (White only)
Black 2 White 2
None Trade
Dream World
Rugged Mountain
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Channel Viridian Forest
Pokémon Pinball Rock Mountain
Indigo Plateau
Pokémon Pinball:
Ruby & Sapphire
Cave
Pokémon Trozei! Phobos Walker
Endless Level 27
Forever Level 27
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Starter Pokémon
Buried Relic (4F-8F)
Wish Cave (17F-25F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Shimmer Desert (1F)
Labyrinth Cave (B1-B9)
Final Maze (B1-B48)
Pokémon Ranger Krokka Tunnel
Pokémon Ranger:
Shadows of Almia
Peril Cliffs
Pokémon Rumble Rocky Cave
Pokémon Rumble Blast Canyon: Sunny Seashore

In events

Games Event Language Location Level Distribution period
List of Nintendo event Pokémon in 2002#Machop Gotta Catch 'Em All Station! United States 2002 5 Never
List of Generation II Nintendo event Pokémon in 2003#Machop Gotta Catch 'Em All Station! United States 2003 5 Never

Held items

Game Held Item(s)
Red* Blue* Brick Piece (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
80
76 - 145 148 - 284
50
49 - 112 94 - 218
35
36 - 95 67 - 185
35
36 - 95 67 - 185
35
36 - 95 67 - 185
Total:
305
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 35.

Pokéathlon stats

Speed
3/4 ★★★
Power
3/4 ★★★
Skill
1/3 ☆☆
Stamina
2/3 ★★
Jump
2/2 ★★
Total
11/16 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Low Kick Fighting Physical 0000 100100% 20
00Start Leer Normal Status 0000 100100% 30
077 Focus Energy Normal Status 0000 —% 30
1010 Karate Chop Fighting Physical 05050 100100% 25
1313 Low Sweep Fighting Physical 06060 100100% 20
1919 Foresight Normal Status 0000 —% 40
2222 Seismic Toss Fighting Physical 0000 100100% 20
2525 Revenge Fighting Physical 06060 100100% 10
3131 Vital Throw Fighting Physical 07070 —% 10
3434 Submission Fighting Physical 08080 08080% 25
3737 Wake-Up Slap Fighting Physical 06060 100100% 10
4343 Cross Chop Fighting Physical 100100 08080% 5
4646 Scary Face Normal Status 0000 100100% 10
4949 DynamicPunch Fighting Physical 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 —}}—% 30
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Hitmonchan
Bullet Punch Steel Physical 40 100% 30
HitmonleeHitmonchanHitmontopMakuhitaHariyamaMonferno
InfernapeLucarioSawk
Close Combat Fighting Physical 120 100% 5
HitmonchanHitmontopLucarioSawk
Counter Fighting Physical 100% 20
Mr. Mime
Encore Normal Status 100% 5
HitmonchanElectivireMagmarMagmortarMedicham
Fire Punch Fire Physical 75 100% 15
MakuhitaHariyama
Heavy Slam Steel Status 100% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MakuhitaHariyamaSableye
Knock Off Dark Physical 20 100% 20
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
MedititeMedicham
Power Trick Psychic Status —% 10
HitmonleeHitmontop
Rolling Kick Fighting Physical 60 85% 15
MakuhitaHariyama
SmellingSalt Normal Physical 60 100% 10
HitmonchanElectabuzzElectivireMagmortarMedicham
ThunderPunch Electric Physical 75 100% 15
Mr. MimeGothitaGothoritaGothitelle
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machop in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machop in that game.
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Dual Chop Dragon Physical 40 90% 15
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Machop can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Machop cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Rugged Mountain Bullet Punch Steel Physical 40 100% 30
Rugged Mountain Helping Hand Normal Status —% 20
  • A superscript level indicates that Machop can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see event moves from other generations

TCG-only moves

Move Card
Mach Punch Machop (EX Legend Maker 57)

Side game data

Pokémon Pinball
 Pin066.png Pinani066.png 
Acquisition: Catch
Pokémon Pinball RS
 PinRS066.png PinRSani066.png 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani066.png 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP RT 066.png Body size: 1
Recruit rate: 10.5%
Friend Area: Mt. Discipline
Phrases
51%-100% HP I'd fight even against a hundred foes!
26%-50% HP Groan... Half my HP's gone.
1%-25% HP Sorry... I can't even flex a muscle anywhere...
Level up Oh, yeah! Leveled up! Makes me happy!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Oh, yeah! Leveled up! Makes me happy!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 066.png Body size: 1
Recruit rate: 8.2%
IQ group: D
Pokémon Ranger
Group:  Fighting  Poké Assist: Fighting PA.png
( Fighting )
Field move: Crush fm.png
(Crush ×1)
Loops: 6 Min. exp.: 25 Max. exp.: 35
Browser entry  
Machop packs a lot of power in its small body. It can easily shatter small Rocks.
Pokémon Ranger: Shadows of Almia
Group:  Fighting  Poké Assist: Fighting PA.png
( Fighting )
Field move: None
Browser entry  
It attacks by punching and launching orbs of aura power.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
Attack ●●
Defense
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●
Defense
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PCP066.png HP: ★★★ Move: Karate Chop
Attack: ★★ Ability 1: Guts
Defense: Ability 2: Thrust
Speed: Ability 3: Bodyguard
Evolves into Machoke when Attack reaches 86
Range: 3 Perfect Links: Tadatsune, Masatoshi, Isa

Evolution

Machop
Unevolved
Machop
 Fighting 
Rare Candy
Level 28


Machoke
First evolution
Machoke
 Fighting 
Pal Pad
Trade


Machamp
Second evolution
Machamp
 Fighting 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 066.png Spr 1y 066.png Spr 1g 066.png Spr b g1 066.png
II Gold Silver Crystal   Back
Spr 2g 066.png Spr 2s 066.png Spr 2c 066.png Spr b 2g 066.png
Spr 2g 066 s.png Spr 2s 066 s.png Spr 2c 066 s.png Spr b 2g 066 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 066.png Spr 3e 066.png Spr 3f 066.png Spr b 3r 066.png
Spr 3r 066 s.png Spr 3e 066 s.png Spr 3f 066 s.png Spr b 3r 066 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 066.png Spr 4p 066.png Spr 4h 066.png Spr b 4d 066.png
Spr 4d 066 s.png Spr 4p 066 s.png Spr 4h 066 s.png Spr b 4d 066 s.png
V Black White Black 2 White 2 Back
Spr 5b 066.png Spr 5b2 066.png Spr b 5b 066.png
Spr 5b 066 s.png Spr 5b2 066 s.png Spr b 5b 066 s.png
Machop For other sprites and images, please see Machop images on Bulbagarden Archives.

Trivia

Origin

Machop appears to be based on a bodybuilder.

Name origin

Machop may be a combination of macho (Spanish for overly male or chauvinist) and chop. Macho has come to mean tough or masculine in English. Akin to Mr. Mime, the masculine attribute has no reflection on gender assignment, as both species can be male and female; however, Machop's evolutionary line does have a 3:1 male:female ratio, making the species predominantly—but not entirely—male.

Wanriky is a combination of the on'yomi readings of 腕 wan (arm) and 力 riki (strength).

In other languages

Language Title Meaning
Japan Flag.png Japanese ワンリキー Wanriky A combination of the on'yomi readings of 腕 wan (arm) and 力 riki (strength)
France Flag.png French Machoc From Macho and choc
Spain Flag.png Spanish Machop Same as English name
Germany Flag.png German Machollo From Macho and Proll
Italy Flag.png Italian Machop Same as English name
South Korea Flag.png Korean 알통몬 Altongmon From altong and possibly a shortening of monster
China and Taiwan Flags.png Mandarin Chinese 腕力 Wànlì Literally "Wrist strength"
Hong Kong Flag.png Cantonese Chinese 鐵腕 Titwún Literally and figuratively means "Iron fist"


External links

Notes

Alakazam #065: Alakazam
Pokémon
#067: Machoke Machoke


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.