Machamp (Pokémon)/Generation I learnset: Difference between revisions

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m (r2.7.3) (Robot: Adding zh:怪力/第一世代技能表)
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
 
(8 intermediate revisions by 4 users not shown)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Machamp|fighting|fighting|1|1}}
{{learnlist/levelh|Machamp|fighting|fighting|1|1}}
{{learnlist/level1|Start|Karate Chop|Normal|50|100|25}}
{{learnlist/level1|1|Karate Chop|Normal|50|100|25}}
{{learnlist/level1|Start|Low Kick|Fighting|50|90|20||'''}}
{{learnlist/level1|1|Low Kick|Fighting|50|90|20||'''}}
{{learnlist/level1|Start|Leer|Normal|—|100|30}}
{{learnlist/level1|1|Leer|Normal||100|30}}
{{learnlist/level1|20|Low Kick|Fighting|50|90|20||'''}}
{{learnlist/level1|20|Low Kick|Fighting|50|90|20||'''}}
{{learnlist/level1|25|Leer|Normal|—|100|30}}
{{learnlist/level1|25|Leer|Normal||100|30}}
{{learnlist/level1|36|Focus Energy|Normal|—|—|30}}
{{learnlist/level1|36|Focus Energy|Normal|||30}}
{{learnlist/level1|44|Seismic Toss|Fighting|—|100|20}}
{{learnlist/level1|44|Seismic Toss|Fighting||100|20}}
{{learnlist/level1|52|Submission|Fighting|80|80|25||'''}}
{{learnlist/level1|52|Submission|Fighting|80|80|25||'''}}
{{learnlist/levelf|Machamp|fighting|fighting|1|1}}
{{learnlist/levelf|Machamp|fighting|fighting|1|1}}
Line 17: Line 17:
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20}}
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm1|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison||85|10}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
Line 23: Line 23:
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25||'''}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25||'''}}
{{learnlist/tm1|TM18|Counter|Fighting|—|100|20}}
{{learnlist/tm1|TM18|Counter|Fighting||100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|—|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting||100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}
{{learnlist/tm1|TM27|Fissure|Ground|—|—|5}}
{{learnlist/tm1|TM27|Fissure|Ground||30|5}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM31|Mimic|Normal||100|10}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM32|Double Team|Normal|||15}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM34|Bide|Normal|||10}}
{{learnlist/tm1|TM35|Metronome|Normal|—|—|10}}
{{learnlist/tm1|TM35|Metronome|Normal|||10}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM44|Rest|Psychic|||10}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|||10}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{learnlist/tmf|Machamp|fighting|fighting|1|1}}
{{learnlist/tmf|Machamp|fighting|fighting|1|1}}
Line 46: Line 46:
{{Learnlist/prevof|Machamp|Fighting|Fighting|1|1}}
{{Learnlist/prevof|Machamp|Fighting|Fighting|1|1}}


[[zh:怪力/第一世代技能表]]
====By [[transfer]] from another generation====
{{learnlist/prevgenh/1|Machamp|fighting|fighting|1}}
{{learnlist/prevgen1|Machamp|1|Fire Punch|Fire|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Machamp|1|Flamethrower|Fire|95|100|15|II=yes<!--tutor-->}}
{{learnlist/prevgen1|Machamp|1|Headbutt|Normal|70|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Machamp|1|Ice Punch|Ice|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Machamp|1|Light Screen|Psychic|—|—|30|II=yes<!--breed-->}}
{{learnlist/prevgen1|Machamp|1|Meditate|Psychic|—|—|40|II=yes<!--breed-->}}
{{learnlist/prevgen1|Machamp|1|Rolling Kick|Fighting|60|85|15||'''|II=yes<!--breed-->}}
{{learnlist/prevgen1|Machamp|1|Thrash|Normal|90|100|20|II=event<!--prevo-->}}
{{learnlist/prevgen1|Machamp|1|ThunderPunch|Electric|75|100|15|II=yes<!--TM-->}}
{{learnlist/prevgenf/1|Machamp|fighting|fighting|1}}
 
[[it:Machamp/Mosse apprese in prima generazione]]
[[zh:怪力/第一世代招式表]]

Latest revision as of 19:39, 30 October 2020

← Machamp Machamp

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Karate Chop Normal 05050 100}}100% 25
011 Low Kick Fighting 05050 090}}90% 20
011 Leer Normal 0000 100}}100% 30
2020 Low Kick Fighting 05050 090}}90% 20
2525 Leer Normal 0000 100}}100% 30
3636 Focus Energy Normal 0000 00—}}—% 30
4444 Seismic Toss Fighting 0000 100}}100% 20
5252 Submission Fighting 08080 080}}80% 25
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM01 Mega Punch Normal 80 85% 20
Bag TM Normal Sprite.png TM05 Mega Kick Normal 120 75% 5
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Fighting Sprite.png TM17 Submission Fighting 80 80% 25
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Ground Sprite.png TM28 Dig Ground 100 100% 10
Bag TM Normal Sprite.png TM31 Mimic Normal 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM35 Metronome Normal —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Rock Sprite.png TM48 Rock Slide Rock 75 90% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see TM moves from other generations

By a prior evolution

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Fire Punch Fire 07575 100}}100% 15
II Flamethrower Fire 09595 100}}100% 15
II Headbutt Normal 07070 100}}100% 15
II Ice Punch Ice 07575 100}}100% 15
II Light Screen Psychic 0000 00—}}—% 30
II Meditate Psychic 0000 00—}}—% 40
II Rolling Kick Fighting 06060 085}}85% 15
II Thrash Normal 09090 100}}100% 20
II ThunderPunch Electric 07575 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see transfer-only moves for other generations