Machamp (Pokémon): Difference between revisions

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====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh/7|Machamp|Fighting|Fighting|2}}
{{learnlist/tutorh/7|Machamp|Fighting|Fighting|2}}
{{learnlist/tutor7null}}
{{learnlist/tutor7|Dual Chop|Dragon|Physical|40|90|15|||no|yes}}
{{learnlist/tutor7|Fire Punch|Fire|Physical|75|100|15|||no|yes}}
{{learnlist/tutor7|Focus Punch|Fighting|Physical|150|100|20||'''|no|yes}}
{{learnlist/tutor7|Helping Hand|Normal|Status|—|—|20|||no|yes}}
{{learnlist/tutor7|Ice Punch|Ice|Physical|75|100|15|||no|yes}}
{{learnlist/tutor7|Knock Off|Dark|Physical|65|100|20|||no|yes}}
{{learnlist/tutor7|Low Kick|Fighting|Physical|—|100|20||'''|no|yes}}
{{learnlist/tutor7|Role Play|Psychic|Status|—|—|10|||no|yes}}
{{learnlist/tutor7|Snore|Normal|Special|50|100|15|||no|yes}}
{{learnlist/tutor7|Stomping Tantrum|Ground|Physical|75|100|10|||no|yes}}
{{learnlist/tutor7|Superpower|Fighting|Physical|120|100|5||'''|no|yes}}
{{learnlist/tutor7|Throat Chop|Dark|Physical|80|100|15|||no|yes}}
{{learnlist/tutor7|Thunder Punch|Electric|Physical|75|100|15|||no|yes}}
{{learnlist/tutorf/7|Machamp|Fighting|Fighting|2}}
{{learnlist/tutorf/7|Machamp|Fighting|Fighting|2}}



Revision as of 04:53, 17 November 2017

For Pokémon GO information on this species, see the game's section.
067MS.png #067: Machoke
Pokémon
#069: Bellsprout 069MS.png
This article is about the species. For a specific instance of this species, see Machamp (disambiguation).
Machamp
Superpower Pokémon
カイリキー
Kairiky
#068
Machamp



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Guts or No Guard Cacophony
Cacophony
Steadfast
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
75% male, 25% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Human-Like
Hatch time
20 cycles
Height
5'03" 1.6 m
Machamp
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
286.6 lbs. 130.0 kg
Machamp
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
193
Gen. I-IV
Unknown
IV
227
V+
Leveling rate
Medium Slow
EV yield
Total: 3
Machamp
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F068.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Machamp (Japanese: カイリキー Kairiky) is a Fighting-type Pokémon introduced in Generation I.

It evolves from Machoke when traded. It is the final form of Machop.

Biology

Machamp is a large, humanoid Pokémon with four well-muscled arms. Its skin is bluish gray, and it has red eyes and pale yellow lips. On its head, there are three, brown ridges right above its eyes. It has two arms on each side of its body: a pair located in the normal position, and another pair directly above that attaches on the top of the shoulders. It has black markings that resemble briefs along with a golden power-save belt. Its legs have considerable muscle tone, and its feet have two toes.

Machamp punches extremely fast, throwing five hundred punches a second. With only one hand, it can move a mountain. Because of its four arms, it can hit from a multitude of angles and pin all of its foe's limbs at once. However, it has poor dexterity, and cannot handle delicate work without its arms becoming tangled. It is a rash Pokémon that rushes into action without forethought. Machamp can be found living in the mountains.

In the anime

In the main series

Major appearances

Giovanni, the leader of Team Rocket and the former Gym Leader of Viridian City, has a Machamp. He loaned it to Jessie, James and Meowth after he put them in charge of the Viridian Gym in The Battle of the Badge.

Morrison battled against a Machamp belonging to a very muscular Trainer named Gavin during the Hoenn League in From Brags to Riches. Morrison's Gligar managed to defeat Gavin's Machamp.

Emily had a Machop, Machoke, and Machamp chase after her runaway Psyduck in Sitting Psyduck.

Several Machoke and Machamp appeared in Bibarel Gnaws Best! as construction workers under the ownership of the Expert stonecutter.

A Machamp appeared in The Forest Champion!. It is the rival of Hawlucha and the previous champion of the forest where they lived. Machamp was tricked by a ruffian pair of Ursaring and Conkeldurr into having a rematch with Hawlucha, but when the two troublemakers interfered with their duel, Machamp took them out with a single move and called off the fight. Machamp was later seen watching Hawlucha agree to join Ash, promising to look after the forest in the Wrestling Pokémon's stead.

Minor appearances

Machamp first appeared in The Punchy Pokémon competing in the P1 Grand Prix.

A Machamp was used by Raymond to battle Ash and his Squirtle during the opening of Mewtwo Strikes Back.

A Trainer's Machamp appeared in The Mandrin Island Miss-Match.

Machamp also appeared in The Power of One and one was seen in a fantasy in The Rivalry Revival.

A Machamp appeared in Beauty and the Breeder where it participated in a Pokémon breeding competition.

A Machamp was one of the Pokémon competing in the Sumo Conference in Ring Masters. It went up against Ash's Snorlax in the semifinals and lost.

A Machamp was one of the Pokémon seen at Chuck's Gym in Machoke, Machoke Man!.

A Trainer's Machamp appeared in Like a Meowth to a Flame.

A Machamp was among the Pokémon seeing during the Ever Grande Conference in Saved by the Beldum.

A Machamp belonging to Noland made a cameo appearance in Numero Uno Articuno.

A Coordinator's Machamp appeared in Harley Rides Again participating in the Wisteria Town Pokémon Contest.

A Machamp was used by one of the participants of Pokémon Ping Pong Tournament in To Thine Own Pokémon Be True!.

A Machamp belonging to a Trainer competing in the Lily of the Valley Conference appeared in League Unleashed!; it was defeated by Tobias's Darkrai.

A Machamp appeared in a flashback in When Light and Dark Collide!.

A Machamp appeared in Battling With a Clean Slate!.

Two Trainers' Machamp appeared in Alola to New Adventure!.

A Trainer's Machamp appeared in First Catch in Alola, Ketchum-Style!

Four Police Machamp appeared in To Top a Totem! where they were helping to lift some logs.

Two Trainers' Machamp appeared in One Journey Ends, Another Begins....

A Trainer's Machamp appeared in SM050.

In Pokémon Generations

A Machamp appeared in The Chase, under the ownership of an International Police SWAT team.

Bruno used a Machamp against Blue's Pidgeot in The Challenger, but it lost.

In the manga

In the movie adaptations

A Machamp appeared in Get Fired Up, Marshadow!, under the ownership of Borosue.

In the Pokémon Adventures manga

Main article: Blue's Machamp

Machamp first appeared in Tauros the Tyrant, where a Team Rocket Grunt used it in an attempt to catch Green.

Blue has a Machamp that debuted as a Machoke in A Tale of Ninetales. He was accidentally traded with Red, along with Blue's other Pokémon, when Red and Blue's Poké Balls got mixed up. Under Red's ownership, Machoke evolved into Machamp before being returned to Blue.

Another Machamp appeared in Can You Diglett? as a silhouette when Agatha and Lorelei explained to Red about how Pokémon and people can't coexist with each other.

In Make Way for Magikarp, Bruno used a Machamp that, unlike all other Machoke who evolve from trade in this manga, had kept on its power-absorbing belt to be used later. With this power, it defeated Red's Poli before it was defeated by Vee as a Jolteon. It briefly returned in the HeartGold & SoulSilver arc to participate in a Pokéathlon match against Gold.

Machamp was one of the Pokémon used by Chuck against Blue's Rhydon in Entranced by Entei.

Multiple Machamp were used by Team Galactic Grunts in Tackling Tangrowth.

Three Machamp appeared in a flashback in Pinsir Glares.

In the Pokémon Battle Frontier manga

Enta battled a Machamp in Aim for the Top! in order to reach the top of the Battle Pyramid.

In the Pokémon Diamond and Pearl Adventure! manga

In Return to Hareta's Home Forest!, the reporter that Hareta encountered used a Machamp in battle.

In the Pokémon Gotta Catch 'Em All manga

In Challenge at Tamamushi University!, Shu battled a Machamp at Celadon University's campus hospital to prevent it from destroying the entire building.

In the Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon manga

An unnamed competitor owns a Machamp in Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon.

In the Pokémon Pocket Monsters manga

Red and Green each own a Machamp in the Pokémon Pocket Monsters manga.

Giovanni sent out a Machamp in order to get rid of Red, Clefairy and Pikachu when they went to the amusement park that he built in The Thrill of a Perfect Score, Big Rampage at the Amusement Park!.

Machamp is one of Bruno's Pokémon in the Pokémon League as seen in Clefairy's Under Training!!.

Machamp was owned by Rydel's rival in Serious Bicycle Match!.

In the Pokémon Zensho manga

Giovanni used a Machamp against Satoshi in Celadon City.

In the Magical Pokémon Journey manga

Main article: Machamp (MPJ)

Machamp is a Pokémon owned in the Magical Pokémon Journey series.

Machamp in Pokkén Tournament

In the TCG

Main article: Machamp (TCG)

Other appearances

Pokkén Tournament

Machamp is a Power-type playable character in Pokkén. Specializing in close range combat, Machamp deals incredible damage in exchange for a slow walk speed and lack of projectiles. Moves it can use include Wake-Up Slap, Karate Chop, Bulk Up, Cross Chop, Submission, and Close Combat. In Burst form, it can use the Burst Attack Dynamic Fury.

Game data

Pokédex entries

Generation I
Red(ENG) Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Blue
Yellow One arm alone can move mountains. Using all four arms, this Pokémon fires off awesome punches.
Stadium Among its fighting moves is a simultaneous volley of an uppercut, hook, straight and Karate Chop from its four arms.
Generation II
Gold It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Silver It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Crystal With four arms that react more quickly than it can think, it can execute many punches at once.
Stadium 2 It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Generation III
Ruby Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
Sapphire Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.
Emerald It is impossible to defend against punches and chops doled out by its four arms. Its fighting spirit flares up when it faces a tough opponent.
FireRed Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
LeafGreen Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Generation IV
Diamond It punches with its four arms at blinding speed. It can launch 1,000 punches in two seconds.
Pearl It can knock a train flying with a punch. However, it is terrible at delicate work using its fingers.
Platinum Its four muscled arms slam foes with powerful punches and chops at blinding speed.
HeartGold It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
SoulSilver It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Generation V
Black Its four muscled arms slam foes with powerful punches and chops at blinding speed.
White
Black 2 Its four muscled arms slam foes with powerful punches and chops at blinding speed.
White 2
Generation VI
X Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
Y It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Omega Ruby Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
Alpha Sapphire Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.
Generation VII
Sun It unleashes megaton-level punches that send opponents flying clear over the horizon.
Moon It can lift heavy loads with the greatest of ease. It can even heft dump trucks. But its clumsy fingers prevent it from doing any precision work.


Game locations

Generation I
Red Blue
Evolve Machoke
Blue (Japan)
Evolve Machoke
Yellow
Trade Cubone for Machoke on Route 5 (evolves immediately)
Generation II
Gold Silver
Evolve Machoke
Crystal
Evolve Machoke
Generation III
Ruby Sapphire
Evolve Machoke
Emerald
Evolve Machoke
FireRed LeafGreen
Evolve Machoke
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Evolve Machoke
Platinum
Evolve Machoke
HeartGold SoulSilver
Evolve Machoke
Pal Park
Mountain
Generation V
Black
Trade
White
Evolve Machoke
Black 2 White 2
Trade
Generation VI
X Y
Evolve Machoke
Omega Ruby Alpha Sapphire
Evolve Machoke
Generation VII
Sun Moon
Evolve Machoke


In side games

Generation I
Pinball
Evolve Machoke
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Pinball: R&S
Evolve Machoke
Trozei!
Phobos Walker, Trozei Battle, Mr. Who's Den
MD Red MD Blue
Evolve Machoke
Ranger
Krokka Tunnel
Generation IV
MD Time MD Darkness
Aegis Cave (Rock B2-B3, Steel B1-B3, Pit B1-B3)
MD Sky
Aegis Cave (Rock B2-B3, Steel B1-B3, Pit B1-B3)
Ranger: SoA
Oil Field Hideout
Rumble
Rocky Cave (Both Modes A & S, Advanced Mode B)
PokéPark Wii
Cavern Zone
Generation V
Rumble Blast
Canyon: Sunny Seashore
Conquest
Evolve Machoke
Rumble U
Wonder Area: Go Big or Go Home! (Reward), Melodious Woodland: A Lively Concert
Generation VI
Battle Trozei
Safari Jungle: Stage 2Mo
Shuffle
Event: Machamp Appears
Rumble World
Origin Hideaway: Super-Aura Test Lab (Center Boss, Back, Special)


In events

Games Event Region Location Level Distribution period
XYORAS Pokémon EXPO Gym Machamp Japanese region Online 39 November 19, 2015 to May 31, 2016
ORAS Mark McQuillan's Machamp All Europe and the United States 50Shiny May 14 to July 3, 2016
SM Saori Yoshida's Machamp Japanese region Nintendo Zone 34 February 8 to 28, 2017

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*
Events* Star Piece Star Piece (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
90
150 - 197 290 - 384
130
121 - 200 238 - 394
80
76 - 145 148 - 284
65
63 - 128 121 - 251
85
81 - 150 157 - 295
55
54 - 117 103 - 229
Total:
505
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 65.

Pokéathlon stats

Speed
1/2
Power
5/5 ★★★★★
Skill
4/4 ★★★★
Stamina
3/3 ★★★
Jump
2/2 ★★
Total
15/16 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Strength Normal Physical 08080 100100% 15
011 Wide Guard Rock Status 0000 —% 10
011 Low Kick Fighting Physical 0000 100100% 20
011 Leer Normal Status 0000 100100% 30
011 Focus Energy Normal Status 0000 —% 30
011 Karate Chop Fighting Physical 05050 100100% 25
Evo.Evo. Strength Normal Physical 08080 100100% 15
033 Focus Energy Normal Status 0000 —% 30
077 Karate Chop Fighting Physical 05050 100100% 25
099 Foresight Normal Status 0000 —% 40
1313 Low Sweep Fighting Physical 06565 100100% 20
1515 Seismic Toss Fighting Physical 0000 100100% 20
1919 Revenge Fighting Physical 06060 100100% 10
2121 Knock Off Dark Physical 06565 100100% 20
2525 Vital Throw Fighting Physical 07070 —% 10
2727 Wake-Up Slap Fighting Physical 07070 100100% 10
3333 Dual Chop Dragon Physical 04040 09090% 15
3737 Submission Fighting Physical 08080 08080% 20
4343 Bulk Up Fighting Status 0000 —% 20
4747 Cross Chop Fighting Physical 100100 08080% 5
5353 Scary Face Normal Status 0000 100100% 10
5757 Dynamic Punch Fighting Physical 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 —}}—% 30
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM47Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM84Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonchanPangoro
Bullet Punch Steel Physical 40 100% 30
HitmonleeHitmonchanHitmontopMakuhitaHariyamaMonferno
InfernapeLucarioSawk
Close Combat Fighting Physical 120 100% 5
HitmonchanHitmontopMedititeMedichamLucarioSawk
Counter Fighting Physical 100% 20
Mr. MimeHawlucha
Encore Normal Status 100% 5
HitmonchanMagmarMagmortarMedichamElectivire
Fire Punch Fire Physical 75 100% 15
MakuhitaHariyama
Heavy Slam Steel Physical 100% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampMakuhitaHariyamaSableye
Knock Off Dark Physical 65 100% 20
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
MedititeMedicham
Power Trick Psychic Status —% 10
HitmonchanHitmontopMr. MimeLucarioSawkMienfoo
Quick Guard Fighting Status —% 15
HitmonleeHitmontop
Rolling Kick Fighting Physical 60 85% 15
MakuhitaHariyama
Smelling Salts Normal Physical 70 100% 10
HitmonchanElectabuzzElectivireMedichamMagmortar
Thunder Punch Electric Physical 75 100% 15
GothitaGothoritaGothitelle
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machamp in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machamp in that game.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Helping Hand Normal Status —% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Role Play Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
  • A black or white abbreviation in a colored box indicates that Machamp can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Machamp cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see moves from other generations

By events

Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Saori Yoshida's Machamp Double-Edge Normal Physical 120 100% 15
Saori Yoshida's Machamp Quick Guard Fighting Status —% 15
  • A superscript level indicates that Machamp can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
Pin068.png
Acquisition: Evolve
Pokémon Pinball RS
PinRS068.png
Acquisition: Evolve
Pokémon Trozei!
Trozeiani068.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Mt. Discipline
Phrases
51%-100% HP Can you even see my flurry of punches?
26%-50% HP Blast it... Half my health is gone already...
1%-25% HP It's no good... I can't lift my arms anymore...
Level up Hm! Leveled! My punching speed went up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 068.png Body size: 1
Recruit rate: -10%
IQ group: D
Pokémon Ranger
Group:
Fighting
Poké Assist: Fighting PA.png
Fighting
Field move: Crush fm.pngCrush fm.pngCrush fm.png
(Crush ×3)
Loops: 10 Min. exp.: 110 Max. exp.: 140
Browser entry R-000
Machamp can pulverize even huge Boulders using the power of its incredible body.
Pokémon Ranger: Shadows of Almia
Group:
Fighting
Poké Assist: Fighting PA.png
Fighting
Field move: Crush 3 field move.png
(Crush ×3)
Browser entry R-000
It attacks with devastating punches and shock waves.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
PokéPark Wii: Pikachu's Adventure
PPW068.png PokéPark Pad entry:
This Pokémon came to the Cavern Zone to play! The Attraction he likes to play is Blaziken's Boulder Bash!
Pokémon Conquest
PCP068.png HP: ★★★★ Move: Cross Chop
Attack: ★★★★ Ability 1: Guts
Ability 2: Conqueror
Ability 3: Bodyguard
Defense: ★★★
Speed: ★★
Evolves from Machoke when it has a link of 60% or higher, after knocking out a Warrior's Pokémon in a manner that allows recruitment
Range: 3 Perfect Links: Isa, Masatoshi, and Tadatsune
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★★

BT068.png

Power of Six
Increases the damage dealt by matching six Pokémon.
Pokémon Shuffle
None Shuffle.png
Fighting
None Shuffle.png Attack Power: 70 - 125 Raise Max Level.png 10

#345
Shuffle068.png

Eject
Removes one non-Support Pokémon icon without fail.
Skill Swapper.png Swappable Skill(s): Risk-Taker


Pokémon GO
GO068.png Base HP: 180 Base Attack: 234 Base Defense: 162
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Bullet Punch, Karate Chop*, Counter*
Charged Attacks: Stone Edge*, Submission*, Cross Chop*, Heavy Slam*, Dynamic Punch*, Close Combat*

Evolution

066Machop.png
Unevolved
Machop
 Fighting 
Rare Candy
Level 28
067Machoke.png
First evolution
Machoke
 Fighting 
Pal Pad
Trade
068Machamp.png
Second evolution
Machamp
 Fighting 


Sprites

Generation I
Red Green Red Blue Yellow
Spr 1g 068.png Spr b g1 068.png Spr 1b 068.png Spr b g1 068.png Spr 1y 068.png Spr b g1 068.png
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
Spr 2g 068.png Spr b 2g 068.png Spr 2s 068.png Spr b 2s 068.png Spr 2c 068.png Spr b 2c 068.png
Spr 2g 068 s.png Spr b 2g 068 s.png Spr 2s 068 s.png Spr b 2s 068 s.png Spr 2c 068 s.png Spr b 2c 068 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 068.png Spr b 3r 068.png Spr 3e 068.png Spr b 3e 068.png Spr 3f 068.png Spr b 3f 068.png
Spr 3r 068 s.png Spr b 3r 068 s.png Spr 3e 068 s.png Spr b 3e 068 s.png Spr 3f 068 s.png Spr b 3f 068 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 068.png Spr b 4d 068.png Spr 4p 068.png Spr b 4p 068.png Spr 4h 068.png Spr b 4h 068.png
Spr 4d 068 s.png Spr b 4d 068 s.png Spr 4p 068 s.png Spr b 4p 068 s.png Spr 4h 068 s.png Spr b 4h 068 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 068.png Spr b 5b 068.png Spr 5b2 068.png Spr b 5b2 068.png
Spr 5b 068 s.png Spr b 5b 068 s.png Spr 5b2 068 s.png Spr b 5b2 068 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 068.png
Spr b 6x 068.png
Spr 6o 068.png
Spr b 6o 068.png
Spr 6x 068 s.png
Spr b 6x 068 s.png
Spr 6o 068 s.png
Spr b 6o 068 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 068.png
Spr b 7s 068.png
Spr 7s 068.png
Spr b 7s 068.png
Spr 7s 068 s.png
Spr b 7s 068 s.png
Spr 7s 068 s.png
Spr b 7s 068 s.png
Front Back Front Back
068MS.png For other sprites and images, please see Machamp images on the Bulbagarden Archives.


Trivia

  • In the Pokémon Red and Blue beta, Machamp was originally known as "Ju-Doh". This name is a corruption of judo, a fighting style.
  • Machamp could be seen as a counterpart to Alakazam. They are both the last stage of a three-part evolutionary family, both were introduced in Generation I, they reach their final stage by trading, and they both have a 75% male gender ratio. Also, Alakazam excels at the Special Attack stat, while Machamp excels at Attack. Moreover, a girl in Oreburgh City will trade her Abra in exchange for a Machop.
    • Machamp also can be seen as a counterpart to the Conkeldurr evolutionary line. Both of them are Fighting-type Pokémon whose Attack is their highest stat. They both have below average speed. They share the same base stat total. They both have same gender ratio, they both have three-evolutionary stages, and they both reach their respective final-evolutionary stage through trading.

Origin

Machamp appears to be based on a bodybuilder or wrestler. Seeing as it has more than two arms and blue skin, Machamp might also be based on a Hindu god, perhaps Shiva or Vishnu.

Name origin

Machamp may be a combination of macho (Spanish for overly masculine or chauvinist) and champion. Macho has come to mean tough or masculine in English. Akin to Mr. Mime, the masculine attribute has no reflection on gender assignment, as both species can be male and female; however, Machop's evolutionary line does have a 3:1 male:female ratio, making the species predominantly—but not entirely—male. The name may also incorporate the term Mach, referring to the high speeds at which Machamp can dole out its powerful punches.

Kairiky is a corruption of 怪力 kairiki (superhuman strength). It is worth noting that kairiki is the Japanese name of Strength.

In other languages

Language Title Meaning
Japan Flag.png Japanese カイリキー Kairiky Corruption of 怪力 kairiki
France Flag.png French Mackogneur From macho and cogneur.
Spain Flag.png Spanish Machamp Same as English name
Germany Flag.png German Machomei From machomai, or Macho and Meister
Italy Flag.png Italian Machamp Same as English name
South Korea Flag.png Korean 괴력몬 Goeryeokmon From 괴력 gweryeok and monster
China and Taiwan Flags.png Mandarin Chinese 怪力 Guàilì Means "Bewildering strength" or "Monster strength"
Hong Kong Flag.png Cantonese Chinese 怪力 Gwaailihk Means "Bewildering strength" or "Monster strength"


Related articles

External links

Notes


067MS.png #067: Machoke
Pokémon
#069: Bellsprout 069MS.png


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.