Luxray (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 16:33, 27 December 2008 by Aura-Knight (talk | contribs)
Jump to navigationJump to search
000 #{{{prevnum}}}: Luxio
Pokémon
#{{{nextnum}}}: Budew 000
Luxray
レントラー Rentorar
#405
File:405-Luxray.png
Artwork from D/P
Type
Electric '
Category
Gleam Eyes Pokémon
Abilities
Rivalry or Intimidate
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Sinnoh
#019
Regional Browser numbers
Height
4′07″
Imperial
1.4 m
Metric
Weight
92.6 lbs.
Imperial
42.0 kg
Metric
Dex color
Blue
Catch rate
45 (5.9%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F405.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 194 Battle Exp.: 1941*

Luxray (Japanese: レントラー Rentorar) is an Template:Type2 Pokémon.

It evolves from Luxio starting at level 30. It is the final form of Shinx.

Biology

Physiology

Its appearance is based on that of a fully-grown lion. It has three rings on the backs of its legs, similar to Luxio (which has two) and Shinx (which has one) and has red eyes.

Gender differences

The female has a shorter mane than the male.

Special abilities

Luxray has special eyes designed for x-ray vision.

Behavior

Habitat

Diet

Main article: Pokémon food

In the wild, Shinx, Luxio, and Luxray generally hunt for food. Evidence of this is plainly given in Luxray's Pokédex entry: "It has eyes that can see through anything... it can spot prey hidden behind solid objects."

In the anime

A Luxray made an appearance in The Rise of Darkrai.

Marble owns a Luxray, appearing in Luxray Vision!.

In the manga

In Pokémon Special, Mars used her Luxray to steal energy from Valley Windworks.

Later, when the trio are traveling through Mt. Coronet, a Luxray evolved from a Luxio they had helped earlier in their journey saved Pearl and Platina after they were trapped by a rock slide. This same Luxray later appeared to Pearl as he was traveling to Lake Valor.

In the TCG

Main article: Luxray (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond It has eyes which can see through anything. It spots and captures prey hiding behind objects.
Pearl When its eyes gleam gold, it can spot hiding prey--even those taking shelter behind a wall.
Platinum JP With its power to see through walls, it can track down escaped prey as well as search for its stray cubs.
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Luxio
Platinum
None Evolve Luxio
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Mystery Dungeon
(Time and Darkness)
Far Amp Plains (5F-9F)
Pokémon Ranger: Shadows of Almia Oil Field Hideout

Base stats

Stat Range
At Lv. 50 At Lv. 100
80
140 - 187 270 - 364
120
112 - 189 220 - 372
79
75 - 144 146 - 282
95
90 - 161 175 - 317
79
75 - 144 146 - 282
70
67 - 134 130 - 262
Total:
523
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Template:DP type effectiveness

Learnset

Template:Learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | electric | style="background:#FAC000" |  electric 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 4 | style=" background:#FFF" | Luxray | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a


|- style="background:#FCD659" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Side game data

Template:Side game

Evolution

Template:Evobox/2

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 405 m.png Spr 4p 405 m.png Spr 4h 405 m.png Spr b 4d 405 m.png
Spr 4d 405 f.png Spr 4p 405 f.png Spr 4h 405 f.png Spr b 4d 405 f.png
Spr 4d 405 m s.png Spr 4p 405 m s.png Spr 4h 405 m s.png Spr b 4d 405 m s.png
Spr 4d 405 f s.png Spr 4p 405 f s.png Spr 4h 405 f s.png Spr b 4d 405 f s.png
V Black White Black 2 White 2 Back
Spr 5b 405 m.png Spr 5b2 405 m.png Spr b 5b 405 m.png
Spr 5b 405 f.png Spr 5b2 405 f.png Spr b 5b 405 f.png
Spr 5b 405 m s.png Spr 5b2 405 m s.png Spr b 5b 405 m s.png
Spr 5b 405 f s.png Spr 5b2 405 f s.png Spr b 5b 405 f s.png
Luxray For other sprites and images, please see Luxray images on Bulbagarden Archives.

Trivia

  • Luxray is one of only two second stage Template:Type2 Pokémon that was released in the same generation as its evolutionary relatives, the other being Ampharos.
  • Unlike most Electric-types, Luxray has Speed as its lowest stat. It shares this trait with Ampharos and Magnezone.

Origin

Luxray is based on an adult male lion.

Name origin

Luxray is derived from lux, a measure of brightness, and x-ray, referring to its x-ray eyes. Its Japanese name is a combination of Roentgen, the physicist who discovered X-rays, and 虎 tora, tiger.

In other languages

External links

000 #{{{prevnum}}}: Luxio
Pokémon
#{{{nextnum}}}: Budew 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.