List of moves that poison: Difference between revisions

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| 100%
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| class="l" | Ailment inflicted varies by terrain
| class="l" | Causes poisoning in tall grass ([[Generation III]] only)
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| class="l" | {{m|Sludge}}
| class="l" | {{m|Sludge}}

Revision as of 20:10, 2 March 2009

This is a list of moves which poison the target. There are two kinds of poisoning.

Poisoned

Poison is a non-volatile status ailment which reduces the afflicted Pokémon's HP by 12.5% after each of its turns, and by 1 for every 4 steps outside of battle. The following moves may poison their targets.

Name Type Category Probability Power Accuracy Notes
Cross Poison Poison Physical 10% 70 100%
Gunk Shot Poison Physical 30% 120 70%
Poison Gas Poison Status 100% 55%
Poison Jab Poison Physical 30% 80 100%
PoisonPowder Poison Status 100% 75%
Poison Sting Poison Physical 30% 15 100%
Poison Tail Poison Physical 10% 50 100%
Secret Power Normal Physical 30% 70 100% Causes poisoning in tall grass (Generation III only)
Sludge Poison Special 30% 65 100%
Sludge Bomb Poison Special 30% 90 100%
Smog Poison Special 40% 20 70%
Toxic Spikes Poison Status 100% Upon switching in, if the move was used once.
Twineedle Bug Physical 20% 25 100%

Badly poisoned

Badly poisoned is a variation of poison in which the amount of damage increases every round. It starts at 6.25% of the Pokémon's HP and doubles until the Pokémon faints, switches or battle ends. The out-of-battle effects are the same. The following moves may badly poison their targets.

Name Type Category Probability Power Accuracy Notes
Poison Fang Poison Physical 30% 50 100%
Toxic Poison Status 100% 85%
Toxic Spikes Poison Status 100% Upon switching in, if the move was used twice.


Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps