List of locations by index number (Generation I)
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Each location in the Generation I games has its own identification number used internally by the game. They are enumerated here, in order.
Trivia
- Extra data in Pokémon Yellow is stored in the byte handling map locations, apart from the legitimate maps such as ones where the player can adopt a starter Pokémon, all of these 'maps' share the same header. These can be accessed as 'glitch maps' if the game uses identifiers of either 237, 238, 241, 242, 243, or 244. [1]
Template:Location index number
This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |