Link: Difference between revisions

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(Undo revision 1936717 by Kingsisle (talk) Battles are already mentioned; the medals are not actual medals, just visual icons representing the possible Link.)
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A '''link''' (Japanese: '''リンク''' ''link'') refers to the emotional bond between a [[Warrior]] and a Pokémon, featured in [[Pokémon Conquest]]. Affecting the strength of a Pokémon, and being measured in percentages with an upper limit of 100%, it is an analogue to the main series concept of [[level]]s.
A '''link''' (Japanese: '''リンク''' ''link'') refers to the emotional bond between a [[Warrior]] and a Pokémon, featured in [[Pokémon Conquest]]. Affecting the strength of a Pokémon, and being measured in percentages with an upper limit of 100%, it is an analogue to the main series concept of [[level]]s.


The strength of a link, i.e. its percentage value, can be increased by fighting battles or visiting [[kingdom location]]s and battling the wild pokémon and/or the free wariors. The number of Pokémon with which a Warrior can share links at any time is dictated by his or her Capacity stat. Regardless of the number of Pokémon with which a Warrior has linked, only one can be used per battle. Each linked pokémon gets a medal once you link with it. The medals are bronze silver and gold. bronze is the medal you get if the pokémon is not that caracter's perfect link and that the player has linked with a 25%-50% accuracy. Silver is almost the exact same thing as bronze just instead of 25%-50% its 51%-75% accuracy. Gold is when that pokémon is that caracter's perfect link and has been linked with 76%-100% accuracy.
The strength of a link, i.e. its percentage value, can be increased by fighting battles or visiting [[kingdom location]]s. The number of Pokémon with which a Warrior can share links at any time is dictated by his or her Capacity stat. Regardless of the number of Pokémon with which a Warrior has linked, only one can be used per battle.


==Perfect Link==
==Perfect Link==

Revision as of 01:53, 17 July 2013

This article is about the game mechanic in Pokémon Conquest. For the game known as Pokémon Link! in non-English European releases, see Pokémon Trozei!.
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Please feel free to edit this article to add missing information and complete it.

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Please discuss whether or not to move it on its talk page.

A link (Japanese: リンク link) refers to the emotional bond between a Warrior and a Pokémon, featured in Pokémon Conquest. Affecting the strength of a Pokémon, and being measured in percentages with an upper limit of 100%, it is an analogue to the main series concept of levels.

The strength of a link, i.e. its percentage value, can be increased by fighting battles or visiting kingdom locations. The number of Pokémon with which a Warrior can share links at any time is dictated by his or her Capacity stat. Regardless of the number of Pokémon with which a Warrior has linked, only one can be used per battle.

Perfect Link

Depending on how well-matched a pair of Warrior and Pokémon is, the maximum value of the link between the two varies. Maximum link values are signified by bronze, silver, and gold symbols; the latter signifying a maximum link percentage of 90% or higher. A Perfect Link (Japanese: ベストリンク Best Link) is a maximum link value of 100%. Each Warrior has specific Pokémon with which they share a Perfect Link. When a Pokémon is paired with a Warlord with whom it shares a Perfect Link, it will have several sprites showing different emotions, as opposed to a single, universal sprite.

Move rank

The move rank of a Pokémon's single move will strengthen as the link increases, signified by +1 (20% link), +2 (40% link), +3 (60% link), +4 (80% link), or +S (100% link), being added to the move's name. Once reaching move rank +S, some moves take on completely new effects; e.g. Leaf Storm or Outrage.

Evolution and transformation

Because levels, experience, and friendship do not exist in Pokémon Conquest, evolution of Pokémon that depend on these is determined—directly in some cases and indirectly in others—by the link they share with their Warrior. Pokémon that normally evolve via high friendship in the main series games, such as Golbat, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve at a set level instead evolve when a certain stat reaches a specific value—for example, Spheal evolves when its HP has reached a value of 138—which in itself is determined by link percentage—though generally not a set number.

A Warlord transforming to another rank is also determined by the link they share with their Perfect Link Pokémon, with the only exceptions being the Hero/Heroine's transformation to Rank II, which happens automatically in The Legend of Ransei. In some cases, the transformation can only happen in a specific story, such as Masamune only being able to transform in his own episode, The Dragon's Dream, with a 60% link with either Rufflet or Braviary.

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