Limber (Ability): Difference between revisions
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|text4=The Pokémon is protected from paralysis. | |text4=The Pokémon is protected from paralysis. | ||
|text5=The Pokémon is protected from paralysis. | |text5=The Pokémon is protected from paralysis. | ||
|text6=Protects the Pokémon from paralysis. | |||
|text7=Its limber body protects the Pokémon from paralysis. | |||
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'''Limber''' (Japanese: '''じゅうなん''' ''Flexible'') is an [[Ability]] introduced in [[Generation III]] | '''Limber''' (Japanese: '''じゅうなん''' ''Flexible'') is an [[Ability]] introduced in [[Generation III]]. | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Limber prevents {{status|paralysis}}. | Limber prevents the Pokémon from being afflicted by {{status|paralysis}}. | ||
A Pokémon with this Ability will be cured of paralysis if it is paralyzed while in battle (such as if it gains the Ability outside of battle or by an effect like {{m|Skill Swap}}, or is paralyzed by a Pokémon with an Ability like {{a|Mold Breaker}}). | |||
====Generation III==== | |||
If a paralyzed Pokémon with Limber is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Limber due to {{a|Trace}}, it will not be cured of paralysis until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of paralysis if it is switched in to replace a switched out Pokémon. | |||
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out. | |||
If the Pokémon with this Ability is paralyzed and is holding a {{b|Cheri}} or [[Lum Berry]], Limber will cure the Pokémon of paralysis before the Berry has a chance to be consumed. | |||
====Generation IV==== | |||
When a paralyzed Pokémon with Limber enters battle, it will be cured of paralysis. | |||
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, if it is one of the active Pokémon at the end of the battle or switched out, it will be cured of paralysis (with no message). | |||
====Generation V onward==== | |||
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out. | |||
If the Pokémon with this Ability is paralyzed and is holding a {{b|Cheri}} or [[Lum Berry]], the Berry will be eaten and cure the Pokémon of paralysis before Limber has a chance to activate. | |||
===Outside of battle=== | ===Outside of battle=== | ||
Limber | If a paralyzed Pokémon gains Limber by [[evolution]] or the [[Ability Capsule]], it will not be cured of paralysis until sent into battle. Pokémon with Limber will not be paralyzed by the {{tc|Gentleman}}'s {{p|Kirlia}} in the [[Battle Pike]] nor the [[Battle Arcade]]'s game board. | ||
==Pokémon with Limber== | ==Pokémon with Limber== | ||
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{{Ability/entry|510|Liepard|Dark|Dark|Limber|Unburden|Prankster}} | {{Ability/entry|510|Liepard|Dark|Dark|Limber|Unburden|Prankster}} | ||
{{Ability/entry|618|Stunfisk|Ground|Electric|Static|Limber|Sand Veil}} | {{Ability/entry|618|Stunfisk|Ground|Electric|Static|Limber|Sand Veil}} | ||
{{ability/entry|701|Hawlucha|Fighting|Flying|Unburden|Limber|Mold Breaker}} | |||
{{Ability/entry|747|Mareanie|Poison|Water|Merciless|Limber|Regenerator}} | |||
{{Ability/entry|748|Toxapex|Poison|Water|Merciless|Limber|Regenerator}} | |||
{{Ability/foot|Electric}} | {{Ability/foot|Electric}} | ||
==In the manga== | |||
===In the Pokémon Adventures manga=== | |||
* In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}'s [[Ditty]] was revealed to have Limber as its Ability. | |||
==Trivia== | |||
* Because {{type|Electric}} Pokémon are immune to paralysis from [[Generation VI]] onwards, {{p|Stunfisk}}'s Limber Ability is redundant unless its type is changed via a type altering move like {{m|Camouflage}}, {{m|Reflect Type}}, or {{m|Soak}}. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}} | {{Langtable|color={{electric color}}|bordercolor={{electric color dark}} | ||
|zh_cmn=柔軟 ''Róuruǎn'' | |zh_yue=柔軟 ''{{tt|Yàuhyúhn|Soft}}'' | ||
|zh_cmn=柔軟 / 柔软 ''{{tt|Róuruǎn|Soft}}'' | |||
|fr=Échauffement | |fr=Échauffement | ||
|de=Flexibilität | |de=Flexibilität | ||
|it=Scioltezza | |it=Scioltezza | ||
|ko=유연 ''Yuyeon'' | |||
|pt=Elasticidade | |||
|ru=Гибкость ''Gibkost''' | |||
|es=Flexibilidad | |es=Flexibilidad | ||
| | |vi=Dẻo dai | ||
}} | }} | ||
{{-}} | {{-}} | ||
{{AbilityVariations| | {{AbilityVariations|Limber|Oblivious|Insomnia|Immunity|Own Tempo|Inner Focus|Magma Armor|Water Veil|Vital Spirit|color=Electric|1color={{electric color dark}}|2color={{psychic color dark}}|3color={{status color dark}}|4color={{poison color dark}}|5color={{psychic color dark}}|6color={{fighting color dark}}|7color={{fire color dark}}|8color={{water color dark}}|9color={{status color dark}}}} | ||
{{-}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Abilities that prevent non-volatile status | [[Category:Abilities that prevent non-volatile status conditions]] | ||
[[Category:Abilities that can heal non-volatile status conditions]] | |||
[[de:Flexibilität]] | [[de:Flexibilität]] | ||
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[[it:Scioltezza (abilità)]] | [[it:Scioltezza (abilità)]] | ||
[[ja:じゅうなん]] | [[ja:じゅうなん]] | ||
[[zh:柔软(特性)]] |
Revision as of 12:25, 24 January 2017
Limber | じゅうなん | ||||||||||||||||||||||||||||||||||||||||
Flexible | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Limber (Japanese: じゅうなん Flexible) is an Ability introduced in Generation III.
Effect
In battle
Limber prevents the Pokémon from being afflicted by paralysis.
A Pokémon with this Ability will be cured of paralysis if it is paralyzed while in battle (such as if it gains the Ability outside of battle or by an effect like Skill Swap, or is paralyzed by a Pokémon with an Ability like Mold Breaker).
Generation III
If a paralyzed Pokémon with Limber is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Limber due to Trace, it will not be cured of paralysis until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of paralysis if it is switched in to replace a switched out Pokémon.
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.
If the Pokémon with this Ability is paralyzed and is holding a Cheri or Lum Berry, Limber will cure the Pokémon of paralysis before the Berry has a chance to be consumed.
Generation IV
When a paralyzed Pokémon with Limber enters battle, it will be cured of paralysis.
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, if it is one of the active Pokémon at the end of the battle or switched out, it will be cured of paralysis (with no message).
Generation V onward
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.
If the Pokémon with this Ability is paralyzed and is holding a Cheri or Lum Berry, the Berry will be eaten and cure the Pokémon of paralysis before Limber has a chance to activate.
Outside of battle
If a paralyzed Pokémon gains Limber by evolution or the Ability Capsule, it will not be cured of paralysis until sent into battle. Pokémon with Limber will not be paralyzed by the Gentleman's Kirlia in the Battle Pike nor the Battle Arcade's game board.
Pokémon with Limber
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0053 | Persian |
Normal | Limber | Technician | Unnerve | ||
0106 | Hitmonlee |
Fighting | Limber | Reckless | Unburden | ||
0132 | Ditto |
Normal | Limber | None | Imposter | ||
0427 | Buneary |
Normal | Run Away | Klutz | Limber | ||
0428 | Lopunny |
Normal | Cute Charm | Klutz | Limber | ||
0431 | Glameow |
Normal | Limber | Own Tempo | Keen Eye | ||
0509 | Purrloin |
Dark | Limber | Unburden | Prankster | ||
0510 | Liepard |
Dark | Limber | Unburden | Prankster | ||
0618 | Stunfisk |
Ground | Electric | Static | Limber | Sand Veil | |
0701 | Hawlucha |
Fighting | Flying | Unburden | Limber | Mold Breaker | |
0747 | Mareanie |
Poison | Water | Merciless | Limber | Regenerator | |
0748 | Toxapex |
Poison | Water | Merciless | Limber | Regenerator | |
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In the manga
In the Pokémon Adventures manga
Trivia
- Because Electric-type Pokémon are immune to paralysis from Generation VI onwards, Stunfisk's Limber Ability is redundant unless its type is changed via a type altering move like Camouflage, Reflect Type, or Soak.
In other languages
|
Variations of the Ability Limber | |
---|---|
Limber • Oblivious • Insomnia • Immunity • Own Tempo • Inner Focus • Magma Armor • Water Veil • Vital Spirit |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |