Light Screen (move): Difference between revisions

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name=Light Screen |
name=Light Screen |
jname=ひかりのかべ |
jname=ひかりのかべ |
jtrans=??? |
jtrans=Light Wall |
desc=Creates a wall of light that lowers Sp. Attack damage. |
desc=Creates a wall of light that lowers Sp. Attack damage. |
type=Psychic |
type=Psychic |

Revision as of 07:47, 11 February 2007

Light Screen
ひかりのかべ Light Wall
[[File:|center]]
Type  Psychic
Category  uncategorized
PP  30 (max. 48)
Power  –
Accuracy  –%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Beauty
Appeal  1
Jam  0  
???
Condition  Beauty
Appeal  0  
Condition  Beauty
Appeal  0  
Jamming  0  

Light Screen is a non-damaging Psychic-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

In other languages

Portuguese: Tela Luminosa

Effect

Generation I

Light Screen doubles the user's special when the opponent damages the user with a special attack that has a power.

Light Screen will fail if the user is already under its effect. The effect of Light Screen is ignored by critical hits. If Light Screen causes the user's special to reach 1024 or higher at any time during battle calculations, it will be reduced mod 1024.

Generation II and III

Light Screen will be in effect for 5 turns and will halve damage taken from Special Attacks. In Generation II, it will also increase the user's SP Defense. Light Screen will dissapear after 5 turns or when the opponent uses Brick Break.

Learnset

Generation III

By leveling up

By TM

In Generation III, Light Screen is TM16.

By breeding

Template:Project MoveDex notice