Leech Life (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generation I=== | ===Generation I=== | ||
Leech Life | Leech Life inflicts damage, and up to 50% of the damage dealt to the target is restored to the user as {{stat|HP}}. If this attack deals 1 HP of damage, 1 HP will be restored to the user. | ||
If Leech Life breaks a {{m|Substitute}}, no HP will be restored to the user. If HP is restored to the user when its current HP is greater than its maximum HP, its current HP will be set equal to its maximum HP. | If Leech Life breaks a {{m|Substitute}}, no HP will be restored to the user. If HP is restored to the user when its current HP is greater than its maximum HP, its current HP will be set equal to its maximum HP. | ||
Line 41: | Line 41: | ||
In Stadium, Leech Life will always miss if the target has a Substitute. | In Stadium, Leech Life will always miss if the target has a Substitute. | ||
===Generation III=== | ===Generation III onwards=== | ||
If the target has {{a|Liquid Ooze}}, the user takes damage instead of restoring HP. | If the target has the [[ability]] {{a|Liquid Ooze}}, the user takes damage instead of restoring HP. | ||
==Learnset== | ==Learnset== |
Revision as of 14:17, 30 December 2008
Leech Life きゅうけつ Suck Blood | ||||||||||||
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Leech Life (Japanese: きゅうけつ Suck Blood) is a damage-dealing Template:Type2 move introduced in Generation I.
Effect
Generation I
Leech Life inflicts damage, and up to 50% of the damage dealt to the target is restored to the user as HP. If this attack deals 1 HP of damage, 1 HP will be restored to the user.
If Leech Life breaks a Substitute, no HP will be restored to the user. If HP is restored to the user when its current HP is greater than its maximum HP, its current HP will be set equal to its maximum HP.
In Stadium, Leech Life will always miss if the target has a Substitute.
Generation III onwards
If the target has the ability Liquid Ooze, the user takes damage instead of restoring HP.
Learnset
Generation I
By leveling up
|
Generation II
By leveling up
|
By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0069
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Bellsprout
| colspan="1" style="background:#3FA129; text-align: center;" | Grass || style="background:#9141CB" align="center" colspan="1" rowspan="1" | Poison
| style="background: #FFF" | Paras, Parasect
|-
| style="background: #FFF; font-family:monospace,monospace" | 0193
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Yanma
| colspan="1" style="background:#91A119; text-align: center;" | Bug || style="background:#81B9EF" align="center" colspan="1" rowspan="1" | Flying
| style="background: #FFF" | Paras, Parasect, Venonat, Venomoth,
Spinarak, Ariados
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
Generation III
By leveling up
|
By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0069
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Bellsprout
| colspan="1" style="background:#3FA129; text-align: center;" | Grass || style="background:#9141CB" align="center" colspan="1" rowspan="1" | Poison
| style="background: #FFF" | Paras, Parasect
|-
| style="background: #FFF; font-family:monospace,monospace" | 0193
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Yanma
| colspan="1" style="background:#91A119; text-align: center;" | Bug || style="background:#81B9EF" align="center" colspan="1" rowspan="1" | Flying
| style="background: #FFF" | Paras, Parasect, Venonat, Venomoth,
Spinarak, Ariados, Nincada, Ninjask
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
Generation IV
By leveling up
|
By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0069
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Bellsprout
| colspan="1" style="background:#3FA129; text-align: center;" | Grass || style="background:#9141CB" align="center" colspan="1" rowspan="1" | Poison
| style="background: #FFF" | Paras, Parasect
|-
| style="background: #FFF; font-family:monospace,monospace" | 0193
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Yanma
| colspan="1" style="background:#91A119; text-align: center;" | Bug || style="background:#81B9EF" align="center" colspan="1" rowspan="1" | Flying
| style="background: #FFF" | Paras, Parasect, Venonat, Venomoth,
Spinarak, Ariados, Nincada, Ninjask,
Kricketune
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
In other languages
- German: Blutsauger
- French: Vampirisme
- Spanish: Chupavidas
- Italian: Sanguisuga