Ledge: Difference between revisions

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[[File:LedgePt.png|thumb|A ledge on {{rt|203|Sinnoh}}]]
[[File:LedgePt.png|thumb|A ledge on {{rt|203|Sinnoh}}]]
[[File:LedgeFRLG.png|thumb|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]]
[[File:LedgeFRLG.png|thumb|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]]
[[File:LedgeE.png|thumb|{{ga|Brendan}} using an [[Bicycle#Acro Bike|Acro Bike]] to bunny-hop up a ledge in {{game|Emerald}}]]
[[File:XY Prerelease riding Skiddo.png|thumb|{{ga|Calem}} riding a {{p|Skiddo}} jumping over a ledge in {{pkmn|X and Y}}]]


'''Ledges''' are a common feature of the geography of the Pokémon world. They can be found on most [[route]]s, and have been featured in every [[main series]] [[Pokémon games|Pokémon game]].
'''Ledges''' (Japanese: '''{{tt|段差|だんさ}}''' ''ledges'') are a common feature of the geography of the Pokémon world. They can be found on most [[route]]s, and have been featured in every [[core series]] [[Pokémon games|Pokémon game]].


Ledges are not just for decorative purposes; they also serve as one-way obstacles. Players are able to jump over ledges and land on the other side, but may not climb back up. A ledge may be strategically placed on a route for one of two reasons.
Ledges are not just for decorative purposes; they also serve as one-way obstacles. Players are able to jump over ledges and land on the other side, but may not climb back up. A ledge may be strategically placed on a route for a couple of different reasons.


The ledge provides a quick return from a new area once it has been reached. Often this removes the need to walk through [[tall grass]] (in one direction only). Ledges may also be used in this manner to provide a quick return back to the start of a [[cave]].
One purpose the ledge serves is to provide a quick return from a new area once it has been reached. Often this removes the need to walk through [[tall grass]] (in one direction only). Ledges may also be used in this manner to provide a quick return back to the start of a [[cave]].


The other main use of a ledge is to prevent a player from entering a new area too early. For example, it is possible to enter the southern end of {{rt|46|Johto}} near the beginning of the game, but the northern end cannot be reached until reaching [[Blackthorn City]] due to the ledges blocking the path. This area is full of high level Pokémon, and being able to travel there at the start of the game would disrupt the storyline of {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}.
The other main use of a ledge is to prevent a player from entering a new area too early. For example, it is possible to enter the southern end of {{rt|46|Johto}} near the beginning of the game, but the northern end cannot be reached until reaching [[Blackthorn City]] due to the ledges blocking the path. This area is full of high level Pokémon, and being able to travel there at the start of the game would disrupt the storyline of {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}.


When there is an adjacent path of stones, it is possible to use an {{DL|Bicycle|Acro Bike}} to jump over ledges. These are only present on [[Jagged Pass]] and in the [[Hoenn Safari Zone]].
==In Generation III==
In the [[Hoenn Safari Zone]] and the [[Jagged Pass]], when there is a stepping stone running across a ledge, it is possible to use an {{DL|Bicycle|Acro Bike}} to hop "up" the ledge across the stones. This can be achieved by holding down the "B" button to bunny-hop, and then hopping up onto the stepping stone onto the higher ledge.
 
==In Generation VI==
Ledges in {{rt|12|Kalos}} can be jumped over either way by riding a {{p|Skiddo}} from [[Baa de Mer Ranch]]. It is not possible to ride a Skiddo anywhere else, however, even if one is in the player's party.
   
   
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{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}


[[it:Gradino]]
[[de:Stufen (Overworld)]]
[[it:Mattonelle#Gradini]]
[[zh:落差]]

Revision as of 08:19, 5 October 2016

A ledge on Route 203
Red jumping over a ledge in Pokémon FireRed and LeafGreen
Brendan using an Acro Bike to bunny-hop up a ledge in Pokémon Emerald
Calem riding a Skiddo jumping over a ledge in X and Y

Ledges (Japanese: 段差 ledges) are a common feature of the geography of the Pokémon world. They can be found on most routes, and have been featured in every core series Pokémon game.

Ledges are not just for decorative purposes; they also serve as one-way obstacles. Players are able to jump over ledges and land on the other side, but may not climb back up. A ledge may be strategically placed on a route for a couple of different reasons.

One purpose the ledge serves is to provide a quick return from a new area once it has been reached. Often this removes the need to walk through tall grass (in one direction only). Ledges may also be used in this manner to provide a quick return back to the start of a cave.

The other main use of a ledge is to prevent a player from entering a new area too early. For example, it is possible to enter the southern end of Route 46 near the beginning of the game, but the northern end cannot be reached until reaching Blackthorn City due to the ledges blocking the path. This area is full of high level Pokémon, and being able to travel there at the start of the game would disrupt the storyline of Pokémon Gold, Silver, Crystal, HeartGold, and SoulSilver.

In Generation III

In the Hoenn Safari Zone and the Jagged Pass, when there is a stepping stone running across a ledge, it is possible to use an Acro Bike to hop "up" the ledge across the stones. This can be achieved by holding down the "B" button to bunny-hop, and then hopping up onto the stepping stone onto the higher ledge.

In Generation VI

Ledges in Route 12 can be jumped over either way by riding a Skiddo from Baa de Mer Ranch. It is not possible to ride a Skiddo anywhere else, however, even if one is in the player's party.


Special tiles in the Pokémon games
Cave tileHoleIce tileLedgeMarsh tilePuddleSand tileSnow tile
Spin tileSoft soilTall grassTrapWarp tileWater tile
Dungeon tile


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.