Inferno (move)

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Inferno
れんごく Purgatory
Inferno B2W2.png
[[File:|center]]
Type  Fire
Category  Special
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Inferno (Japanese: れんごく Purgatory) is a damage-dealing Fire-type move introduced in Generation V.

Effect

Inferno deals damage and will always burn the target if it hits. Inferno will burn a target with Color Change before it changes its type to Fire.

Description

Games Description
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
004 Charmander Charmander Fire Fire 46 46
005 Charmeleon Charmeleon Fire Fire 54 54
006 Charizard Charizard Fire Flying 62 62
037 Vulpix Vulpix Fire Fire 44 50 50
077 Ponyta Ponyta Fire Fire 33 33
078 Rapidash Rapidash Fire Fire 33 33
155 Cyndaquil Cyndaquil Fire Fire 46 '
156 Quilava Quilava Fire Fire 53 '
157 Typhlosion Typhlosion Fire Fire 56 '
228 Houndour Houndour Dark Fire 56 56
229 Houndoom Houndoom Dark Fire 65 --, 65
324 Torkoal Torkoal Fire Fire 60 --, 60
494 Victini Victini Psychic Fire 57 '
607 Litwick Litwick Ghost Fire 38 38
608 Lampent Lampent Ghost Fire 38 38
631 Heatmor Heatmor Fire Fire 61 --, 61
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
218 Slugma Slugma Fire Fire LitwickLampent
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

#   Pokémon Type Obtained with
0200 200 Misdreavus Ghost Dream World - Spooky Manor
0218 218 Slugma Fire Dream World - Rugged Mountain
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By events

Generation VI

#   Pokémon Type Obtained with
0006 006 CharizardLv.36 Fire Flying CoroCoro Charizard
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Chandelure Inferno.png
Chandelure
Lampent Inferno.png
Lampent
Litwick Inferno.png
Litwick
The user attacks by engulfing the target in an intense fire.
Pokémon Method
User First Used In Notes
Lampent Lampent puts its arms together and a light blue and blue flame appear in between its hands. It then pulls its arms next to it, dragging the fire with it. It then leans on its back and throws the fire to the top of its head. When the fire reaches its head, Lampent starts to spin rapidly with the top of its head facing the opponent. A light blue stream of fire with dark blue rings of fire around it then fires from the top of its head at the opponent.
A wild Lampent Scare at the Litwick Mansion! Debut
A wild Lampent Climbing the Tower of Success! None
Litwick The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent.
Four wild Litwick Scare at the Litwick Mansion! None
Chandelure Chandelure tips its head down and fires a stream of purple fire with rings from the hole on the top of its head at the opponent.
A wild Chandelure Climbing the Tower of Success! None


In other generations

Trivia

  • Inferno is the only non-status move that has a 100% chance of burning the target under normal conditions. The only other move with the same possibility is Fling, but in its case, burn is only achieved if the user is holding a Flame Orb.

In other languages

Language Title
Mandarin Chinese 煉獄 Liànyù
The Netherlands Flag.png Dutch Inferno
France Flag.png French Feu d'Enfer
Germany Flag.png German Inferno
Italy Flag.png Italian Marchiatura
South Korea Flag.png Korean 연옥 Yeon Ok
Poland Flag.png Polish Inferno
Brazil Flag.png Brazilian Portuguese Inferno
Spanish CELAC Flag.png Latin America Infierno
Spain Flag.png Spain Infierno


Variations of the move Dynamic Punch
PhysicalIC HOME.png Dynamic Punch
SpecialIC HOME.png Inferno
Formerly a variation
SpecialIC HOME.png Zap Cannon


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.