Hypnosis (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
mNo edit summary
(79 intermediate revisions by 41 users not shown)
Line 1: Line 1:
{{MoveInfobox|
{{MoveInfobox
n=95 |
|n=95
name=Hypnosis |
|name=Hypnosis
jname=さいみんじゅつ |
|jname=さいみんじゅつ
jtranslit=Saimin Jutsu |
|jtranslit=Saimin Jutsu
jtrans=Hypnosis |
|jtrans=Hypnosis
gameimage=Hypnosis.png |
|gameimage=Hypnosis VII.png
gameimage2=Hypnosis 2.png |
|gameimage2=Hypnosis VII 2.png
gameimagewidth=300px |
|gameimagewidth=300px
type=Psychic |
|type=Psychic
damagecategory=Status |
|damagecategory=Status
basepp=20 |
|basepp=20
maxpp=32 |
|maxpp=32
power=— |
|power=—
accuracy={{tt|60|70% in Diamond and Pearl}} |
|accuracy={{tt|60|70% in Diamond and Pearl}}
gen=I |
|gen=I
mtxd=yes |
|mtxd=yes
na=no |
|na=no
category=Smart |
|category=Smart
appeal=1 |
|appeal=1
jam=3 |
|jam=3
cdesc=Badly startles those that have made appeals. |
|cdesc=Badly startles those that have made appeals.
appealsc=2 |
|appealsc=2
scdesc=Prevents the Voltage from going down in the same turn. |
|scdesc=Prevents the Voltage from going down in the same turn.
category6=Clever|
|category6=Clever
appeal6=1|
|appeal6=1
jam6=3|
|jam6=3
cdesc6=Badly startles all of the Pokémon to act before the user.|
|cdesc6=Badly startles all of the Pokémon to act before the user.
pokefordex=hypnosis |
|touches=no
touches=no |
|protect=yes
protect=yes |
|magiccoat=yes
magiccoat=yes |
|snatch=no
snatch=no |
|mirrormove=yes
brightpowder=yes |
|kingsrock=no
kingsrock=no |
|sound=no
flag7=no |
|target=anyadjacent
flag8=no |
}}
sound=no |
 
target=anyadjacent |
footnotes= }}
'''Hypnosis''' (Japanese: '''さいみんじゅつ''' ''Hypnosis'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].
'''Hypnosis''' (Japanese: '''さいみんじゅつ''' ''Hypnosis'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].


Line 45: Line 43:
Hypnosis puts the target to {{status|sleep}}.
Hypnosis puts the target to {{status|sleep}}.


Hypnosis cannot affect a target that already has a major status ailment.
In the Generation I handheld games only, Hypnosis can affect a target behind a {{m|substitute}}.
 
Hypnosis has an accuracy of 60%.
 
Hypnosis can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dream Eater}} to give an extra three appeal points if used in the next turn.


In Stadium, Hypnosis cannot affect a target that has a {{m|substitute}}.
===Generations IV onward===
In {{2v2|Diamond|Pearl}} and [[Pokémon Battle Revolution]], Hypnosis's accuracy was changed to 70%. In {{v2|Platinum}}, it was changed back to 60%. In link battles between {{2v2|Diamond|Pearl}} and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%.


Hypnosis has an accuracy of 60%.
Hypnosis can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.


===Generation IV===
If powered up by a [[Psychium Z]] into Z-Hypnosis, the user's {{stat|Speed}} stat is raised by one stage.
In {{2v2|Diamond|Pearl}}, Hypnosis's accuracy was changed to 70%. In {{v2|Platinum}}, it was changed back to 60%. In link battles between {{2v2|Diamond|Pearl}} and other versions, the accuracy is set to 60%.


==Description==
==Description==
Line 60: Line 62:
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hypnotizing move that may induce sleep.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hypnotizing move that may induce sleep.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Hypnotic suggestion is used to make the foe fall into a deep sleep.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Hypnotic suggestion is used to make the foe fall into a deep sleep.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 66: Line 68:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Psychic|1}}
{{Movehead/Level|Psychic|1}}
{{Moveentry/Level1|060|Poliwag|1|Water|Water|16|7|7|8|8|8}}
{{Moveentry/7|038|Ninetales|type=Fire|1|Field|Field|||||||1{{sup/7|PE}}}}
{{Moveentry/Level1|061|Poliwhirl|1|Water|Water|1, 16|1, 7|1, 7|1, 8|1, 8|1, 8}}
{{Moveentry/7|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|||||||1{{sup/7|PE}}|form=Alola Form}}
{{Moveentry/Level1|062|Poliwrath|2|Water|Fighting|1, 16|1, 7|1, 7|1, 8|1|1}}
{{Moveentry/7|053|Persian|type=Normal|1|Field|Field|||||||1{{sup/7|PE}}}}
{{Moveentry/Level1|092|Gastly|2|Ghost|Poison|27|1|1|1|1|1}}
{{Moveentry/7|053A|Persian|type=Dark|1|Field|Field|||||||1{{sup/7|PE}}|form=Alola Form}}
{{Moveentry/Level1|093|Haunter|2|Ghost|Poison|29|1|1|1|1|1}}
{{Moveentry/7|060|Poliwag|type=Water|1|Water 1|Water 1|16|7|7|8|8|8|8}}
{{Moveentry/Level1|094|Gengar|2|Ghost|Poison|29|1|1|1|1|1}}
{{Moveentry/7|061|Poliwhirl|type=Water|1|Water 1|Water 1|1, 16|1, 7|1, 7|1, 8|1, 8|1, 8|1, 8}}
{{Moveentry/Level1|096|Drowzee|1|Psychic|Psychic|1|1|1|1|1|1}}
{{Moveentry/7|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|1, 16|1|1|1|1|1|1}}
{{Moveentry/Level1|097|Hypno|1|Psychic|Psychic|1|1|1|1|1|1}}
{{Moveentry/7|078|Rapidash|type=Fire|1|Field|Field|||||||1{{sup/7|PE}}}}
{{Moveentry/Level1|102|Exeggcute|2|Grass|Psychic|1|1|1|1|1|1}}
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|27|1|1|1|1|1|1}}
{{Moveentry/Level1|103|Exeggutor|2|Grass|Psychic|1|1|1|1|1|1}}
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1}}
{{Moveentry/Level1|163|Hoothoot|2|Normal|Flying|no|16|16|5|PtHGSS=9|5|5}}
{{Moveentry/7|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1}}
{{Moveentry/Level1|164|Noctowl|2|Normal|Flying|no|16|16|1, 5|PtHGSS=1, 9|1, 5|1, 5}}
{{Moveentry/7|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}}
{{Moveentry/Level1|186|Politoed|1|Water|Water|no|1|1|1|1|1}}
{{Moveentry/7|097|Hypno|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}}
{{Moveentry/Level1|193|Yanma|2|Bug|Flying|no|no|no|FRLG=23|38|38|38}}
{{Moveentry/7|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1{{sup/7|SM}}{{sup/7|USUM}}<br>7{{sup/7|PE}}}}
{{Moveentry/Level1|234|Stantler|1|Normal|Water|no|15|19|FRLG=17|10|10|10}}
{{Moveentry/7|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}}
{{Moveentry/Level1|280|Ralts|2|Psychic|Fairy|no|no|41|43|45|{{tt|45|XY}}<br>{{tt|37|ORAS}}}}
{{Moveentry/7|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|||||||1|form=Alola Form}}
{{Moveentry/Level1|281|Kirlia|2|Psychic|Fairy|no|no|47|50|53|{{tt|53|XY}}<br>{{tt|44|ORAS}}}}
{{Moveentry/7|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying||16|16|9{{sup/4|DP}}<br>5{{sup/4|PtHGSS}}|5|5|4}}
{{Moveentry/Level1|282|Gardevoir|2|Psychic|Fairy|no|no|51|60|65|{{tt|65|XY}}<br>{{tt|49|ORAS}}}}
{{Moveentry/7|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying||16|16|1, 9{{sup/4|DP}}<br>1, 5{{sup/4|PtHGSS}}|1, 5|1, 5|1, 4}}
{{Moveentry/Level1|327|Spinda|1|Normal|Normal|no|no|23|23|23|{{tt|23|XY}}<br>{{tt|19|ORAS}}}}
{{Moveentry/7|186|Politoed|type=Water|1|Water 1|Water 1||1|1|1|1|1|1}}
{{Moveentry/Level1|337|Lunatone|2|Rock|Psychic|no|no|19|12|12|B2W2=9|{{tt|9|XY}}<br>{{tt|5|ORAS}}}}
{{Moveentry/7|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||23{{sup/3|FRLG}}|38|38|38|38}}
{{Moveentry/Level1|431|Glameow|1|Normal|Normal|no|no|no|13|13|13}}
{{Moveentry/7|234|Stantler|type=Normal|1|Field|Field||15|19{{sup/3|RSE}}<br>17{{sup/3|FRLG}}|10|10|10|10}}
{{Moveentry/Level1|432|Purugly|1|Normal|Normal|no|no|no|13|13|13}}
{{Moveentry/7|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|||41|43|45|45{{sup/6|XY}}<br>37{{sup/6|ORAS}}|37}}
{{Moveentry/Level1|436|Bronzor|2|Steel|Psychic|no|no|no|7|7|B2W2=5|5}}
{{Moveentry/7|281|Kirlia|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|||47|50|53|53{{sup/6|XY}}<br>44{{sup/6|ORAS}}|44}}
{{Moveentry/Level1|437|Bronzong|2|Steel|Psychic|no|no|no|1, 7|1, 7|B2W2=1, 5|1, 5}}
{{Moveentry/7|282|Gardevoir|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|||51|60|65|65{{sup/6|XY}}<br>49{{sup/6|ORAS}}|49}}
{{Moveentry/Level1|442|Spiritomb|2|Ghost|Dark|no|no|no|13|13|13}}
{{Moveentry/7|327|Spinda|type=Normal|2|Field|Human-Like|||23|23|23|23{{sup/6|XY}}<br>19{{sup/6|ORAS}}|19}}
{{Moveentry/Level1|491|Darkrai|1|Dark|Dark|no|no|no|20|20|20}}
{{Moveentry/7|337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|||19|12|12{{sup/5|BW}}<br>9{{sup/5|B2W2}}|9{{sup/6|XY}}<br>5{{sup/6|ORAS}}|5}}
{{Moveentry/Level1|504|Patrat|1|Normal|Normal|no|no|no|no|18|18}}
{{Moveentry/7|431|Glameow|type=Normal|1|Field|Field||||13|13|13|13}}
{{Moveentry/Level1|505|Watchog|1|Normal|Normal|no|no|no|no|18|18}}
{{Moveentry/7|432|Purugly|type=Normal|1|Field|Field||||13|13|13|13}}
{{Moveentry/Level1|517|Munna|1|Psychic|Normal|no|no|no|no|19|19}}
{{Moveentry/7|436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral||||7|7{{sup/5|BW}}<br>5{{sup/5|B2W2}}|5|5}}
{{Moveentry/Level1|518|Musharna|1|Psychic|Psychic|no|no|no|no|1|1}}
{{Moveentry/7|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral||||1, 7|1, 7{{sup/5|BW}}<br>1, 5{{sup/5|B2W2}}|1, 5|1, 5}}
{{Moveentry/Level1|561|Sigilyph|2|Psychic|Flying|no|no|no|no|4|4}}
{{Moveentry/7|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||||13|13|13|13}}
{{Moveentry/Level1|686|Inkay|2|Dark|Psychic|no|no|no|no|no|18}}
{{Moveentry/7|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered||||20|20|20|20}}
{{Moveentry/Level1|687|Malamar|2|Dark|Psychic|no|no|no|no|no|18}}
{{Moveentry/7|504|Patrat|type=Normal|1|Field|Field|||||18|18|18}}
{{Movefooter|Psychic|1}}
{{Moveentry/7|505|Watchog|type=Normal|1|Field|Field|||||18|18|18}}
{{Moveentry/7|517|Munna|type=Psychic|1|Field|Field|||||19|19|19}}
{{Moveentry/7|518|Musharna|type=Psychic|1|Field|Field|||||1|1|1}}
{{Moveentry/7|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|||||4|4|4}}
{{Moveentry/7|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||||18|18}}
{{Moveentry/7|687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2||||||18|18}}
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|Amorphous|Amorphous|||||||27}}
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|Amorphous|Amorphous|||||||27}}
{{Moveentry/7|792|Lunala|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|||||||1}}
{{Moveentry/7|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered|||||||43}}
{{Movefoot|Psychic|7}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Psychic|2}}
{{Movehead/Breed|Psychic|2}}
{{Moveentry/Breed2|037|Vulpix|1|Fire|Fire|{{MSP|234|Stantler}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}}}
{{Moveentry/6|037|Vulpix|type=Fire|1|Field|Field||||||}}
{{Moveentry/Breed2|041|Zubat|2|Poison|Flying|no|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|561|Sigilyph}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|561|Sigilyph}}}}
{{Moveentry/6|037A|Vulpix|type=Ice|1|Field|Field|||||||form=Alola Form}}
{{Moveentry/Breed2|052|Meowth|1|Normal|Normal|{{MSP|234|Stantler}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}}}
{{Moveentry/6|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying||||||}}
{{Moveentry/Breed2|054|Psyduck|1|Water|Water|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|234|Stantler}}|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|234|Stantler}}{{MSP|327|Spinda}}|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}{{MSP|686|Inkay}}{{MSP|687|Malamar}}}}
{{Moveentry/6|052|Meowth|type=Normal|1|Field|Field||||||}}
{{Moveentry/Breed2|077|Ponyta|1|Fire|Fire|{{MSP|234|Stantler}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}}}
{{Moveentry/6|052A|Meowth|type=Dark|1|Field|Field|||||||form=Alola Form}}
{{Moveentry/Breed2|122|Mr. Mime|2|Psychic|Fairy|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}}}
{{Moveentry/6|054|Psyduck|type=Water|2|Water 1|Field||||||}}
{{Moveentry/Breed2|349|Feebas|1|Water|Water|no|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|686|Inkay}}{{MSP|687|Malamar}}}}
{{Moveentry/6|077|Ponyta|type=Fire|1|Field|Field||||||}}
{{Moveentry/Breed2|358|Chimecho|1|Psychic|Psychic|no|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|442|Spiritomb}}|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|442|Spiritomb}}|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|442|Spiritomb}}}}
{{Moveentry/6|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|425|Drifloon|2|Ghost|Flying|no|no|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|442|Spiritomb}}|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|442|Spiritomb}}|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|442|Spiritomb}}}}
{{Moveentry/6|349|Feebas|type=Water|2|Water 1|Dragon||||||}}
{{Moveentry/Breed2|433|Chingling|1|Psychic|Psychic|no|no|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|442|Spiritomb}}|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|442|Spiritomb}}|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|442|Spiritomb}}}}
{{Moveentry/6|358|Chimecho|type=Psychic|1|Amorphous|Amorphous||||||}}
{{Moveentry/Breed2|439|Mime Jr.|2|Psychic|Fairy|no|no|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}}}
{{Moveentry/6|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||||}}
{{Moveentry/Breed2|519|Pidove|2|Normal|Flying|no|no|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|561|Sigilyph}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|561|Sigilyph}}}}
{{Moveentry/6|433|Chingling|type=Psychic|1|Amorphous|Amorphous||||||}}
{{Moveentry/Breed2|653|Fennekin|1|Fire|Fire|no|no|no|no|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}}}
{{Moveentry/6|439|Mime Jr.|type=Psychic|type2=Fairy|1|Human-Like|Human-Like||||||}}
{{Movefooter|Psychic|2}}
{{Moveentry/6|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||||||}}
{{Moveentry/6|653|Fennekin|type=Fire|1|Field|Field||||||}}
{{Movefoot|Psychic|6}}


===By [[Move Tutor]]===
===By [[Move Tutor]]===
{{Moveheader/tutor|Psychic|1}}
{{Movehead/Tutor|Psychic|1}}
{{Moveheader/tutor/3|no|no|yes}}
{{Movehead/Tutor/3|no|no|yes}}
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|yes|X|X|X|X|X}}
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|}}
{{Movefooter/tutor|Psychic|1}}
{{Movefoot|Psychic|1}}


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentryspecial|151|Mew|1|Psychic||[[Hayley's trades#Mew|My Pokémon Ranch]]|}}
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[My Pokémon Ranch]] - [[Hayley's trades#Mew|Hayley's Mew]]}}
{{Learnlist/footer}}
{{Movefoot|Psychic|1}}


====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentryspecial|041|Zubat|2|Poison|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentryspecial|052|Meowth|1|Normal|Normal|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|052|Meowth|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentryspecial|358|Chimecho|1|Psychic|Psychic|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentryspecial|425|Drifloon|2|Ghost|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentryspecial|519|Pidove|2|Normal|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentryspecial|561|Sigilyph|2|Psychic|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Learnlist/footer}}
{{Movefoot|Psychic|1}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentryspecial|200|Misdreavus|1|Ghost|Ghost|[[List of Gotta Catch 'Em All event Pokémon#Hypnosis Misdreavus|New York City Pokémon Center]]}}
{{Moveentry/1|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|[[List of Gotta Catch 'Em All event Pokémon#Hypnosis Misdreavus|New York City Pokémon Center]]}}
{{Learnlist/footer}}
{{Movefoot|Psychic|1}}


====[[Generation VI]]====
====[[Generation VI]]====
{{Learnlistspecial|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentryspecial|686|Inkay|2|Dark|Psychic|{{DL|List of local event Pokémon distributions in Generation VI|Pokémon Center Tokyo Bay Inkay}}||||10}}
{{Moveentry/1|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|{{DL|List of local event Pokémon distributions in Generation VI|Pokémon Center Tokyo Bay Inkay}}|note=Lv.&nbsp;10}}
{{Learnlist/footer}}
{{Movefoot|Psychic|1}}


==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
Hypnosis puts the target to sleep.
In {{g|Super Mystery Dungeon}}, if the enemy is already sleeping, Hypnosis will cause the enemy to become [[Status conditions in the Mystery Dungeon series|terrified]]. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its puppet. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off.
===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
{{Conquestmove
{{Conquestmove
Line 163: Line 182:


===Description===
===Description===
{{movedesc|ZZZZZ}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|RB}}|Makes the target go to sleep, causing it to be incapable of action.}}
{{movedescentry|{{gameabbrevmd|RB}}|Makes the target go to sleep, causing it to be incapable of action.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを すいみんじょうたいにかえる すいみんじょうたいの ポケモンは こうどうできない|Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrevss|Conq}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Sleep status condition to an enemy. With the Sleep status, the enemy can't do anything.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It makes an enemy go to sleep. It makes the enemy terrified if the enemy's sleeping. But if you're attacked by this move while you're sleeping, you'll become the enemy's puppet.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=psychic|exp=yes|gen=The user releases hypnotic waves which cause the foe to fall asleep or put in a trance.|image3=Cassidy Drowzee Hypnosis.png|image3p=Drowzee|image1=Malamar Hypnosis.png|image1p=Malamar|image2=Fantina Drifloon Hypnosis.png|image2p=Drifloon|image4=Sigilyph Hypnosis.png|image4p=Sigilyph}}
{{moveanime|type=psychic|exp=yes|gen=The user releases hypnotic waves which cause the foe to fall asleep or put in a trance.|image3=Faba Hypno Hypnosis.png|image3p=Hypno|image1=Malamar Hypnosis.png|image1p=Malamar|image2=Fantina Drifloon Hypnosis.png|image2p=Drifloon|image4=Sigilyph Hypnosis.png|image4p=Sigilyph}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent.}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent.}}
{{movemid|type=psychic|user=Gengar (Pokémon)|user1=Unknown Trainer's Gengar|startcode=EP001|startname=Pokémon - I Choose You!|notes=Debut}}
{{movemid|type=psychic|user=Pokémon Trainer|user1=A Trainer's Gengar|startcode=EP001|startname=Pokémon - I Choose You!|notes=Debut}}
{{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Gengar|startcode=EP111|startname=Hello, Pummelo!}}
{{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Gengar|startcode=EP111|startname=Hello, Pummelo!}}
{{movemid|type=psychic|user=Agatha's Gengar|startcode=AG132|startname=The Scheme Team}}
{{movemid|type=psychic|user=Agatha's Gengar|startcode=AG132|startname=The Scheme Team}}
{{movemid|type=psychic|user=Fantina|user1=Fantina's Gengar|startcode=DP102|startname=Shield With a Twist!}}
{{movemid|type=psychic|user=Fantina|user1=Fantina's Gengar|startcode=DP102|startname=Shield With a Twist!}}
{{movemid|type=psychic|user=Alva|user1=Alva's Gengar|startcode=M19|startname=Volcanion and the Mechanical Marvel}}
{{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno swings its pendulum in front of its target's face until it falls asleep. On occasion, the pendulum glows.}}
{{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno swings its pendulum in front of its target's face until it falls asleep. On occasion, the pendulum glows.}}
{{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Hypno|startcode=EP027|startname=Hypno's Naptime}}
{{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Hypno|startcode=EP027|startname=Hypno's Naptime}}
{{movemid|type=psychic|user=Mickey|user1=Mickey's Hypno|startcode=EP176|startname=Ariados, Amigos}}
{{movemid|type=psychic|user=Mickey|user1=Mickey's Hypno|startcode=EP176|startname=Ariados, Amigos}}
{{movemid|type=psychic|user=Harrison (Johto)|user1=Harrison's Hypno|startcode=EP271|startname=Playing with Fire!}}
{{movemid|type=psychic|user=Harrison (Johto)|user1=Harrison's Hypno|startcode=EP271|startname=Playing with Fire!}}
{{movemid|type=psychic|user=Faba (anime)|user1=Faba's Hypno|startcode=SM049|startname=Mission: Total Recall!}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis, or Drowzee makes signs with its arms and hands and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind.}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis, or Drowzee makes signs with its arms and hands and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind.}}
{{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Drowzee|startcode=EP027|startname=Hypno's Naptime}}
{{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Drowzee|startcode=EP027|startname=Hypno's Naptime}}
{{movemid|type=psychic|user=Drowzee (Pokémon)|user1=Butch & Cassidy's Drowzee|startcode=EP086|startname=Pikachu Re-Volts}}
{{movemid|type=psychic|user=Drowzee (Pokémon)|user1=Butch and Cassidy's Drowzee|startcode=EP086|startname=Pikachu Re-Volts}}
{{movep|type=psychic|ms=102|pkmn=Exeggcute|method=Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do.}}
{{movep|type=psychic|ms=102|pkmn=Exeggcute|method=Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do.}}
{{movemid|type=psychic|user=Melvin|user1=Melvin's Exeggcute|startcode=EP043|startname=The March of the Exeggutor Squad}}
{{movemid|type=psychic|user=Melvin|user1=Melvin's Exeggcute|startcode=EP043|startname=The March of the Exeggutor Squad}}
Line 193: Line 218:
{{movemid|type=psychic|user=Stantler (Pokémon)|user1=A wild Stantler|startcode=EP125|startname=The Little Big Horn}}
{{movemid|type=psychic|user=Stantler (Pokémon)|user1=A wild Stantler|startcode=EP125|startname=The Little Big Horn}}
{{movemid|type=psychic|user=Stantler (Pokémon)|user1=Multiple wild Stantler|startcode=DP006|startname=Different Strokes for Different Blokes!}}
{{movemid|type=psychic|user=Stantler (Pokémon)|user1=Multiple wild Stantler|startcode=DP006|startname=Different Strokes for Different Blokes!}}
{{movep|type=psychic|ms=164s|pkmn=Noctowl|method=Noctowl's eyes glow red and it releases red circles that expand as they move towards the opponent, confusing them if the circles hit them.}}
{{movep|type=psychic|ms=164|pkmn=Noctowl|method=Noctowl's eyes glow red and it releases red circles that expand as they move towards the opponent, confusing them if the circles hit them.}}
{{movemid|type=psychic|user=Ash's Noctowl|startcode=EP154|startname=Fowl Play!}}
{{movemid|type=psychic|user=Ash's Noctowl|startcode=EP154|startname=Fowl Play!}}
{{movep|type=psychic|ms=092|pkmn=Gastly|method=Gastly's eyes glow red and it confuses the opponent.}}
{{movep|type=psychic|ms=092|pkmn=Gastly|method=Gastly's eyes glow red and it confuses the opponent.}}
Line 223: Line 248:
{{movemid|type=psychic|user=Sigilyph (Pokémon)|user1=A wild Sigilyph|startcode=BW064|startname=Explorers of the Hero's Ruin!}}
{{movemid|type=psychic|user=Sigilyph (Pokémon)|user1=A wild Sigilyph|startcode=BW064|startname=Explorers of the Hero's Ruin!}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=The yellow part on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do.}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=The yellow part on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do.}}
{{movebtm|type=psychic|user=Recurring wild Pokémon in the anime#Malamar|user1=A wild Malamar|startcode=XY019|startname=A Conspiracy to Conquer!}}
{{movebtm|type=psychic|user=Malamar (anime)|startcode=XY019|startname=A Conspiracy to Conquer!}}


* In ''[[EP075|Round One - Begin!]]'', [[Mandi]] ordered his {{p|Exeggutor}} to use Hypnosis, but it was unable to execute the order due to being in pain by [[Ash's Krabby]]'s {{m|Vice Grip}}.
* In ''[[EP075|Round One - Begin!]]'', [[Mandi]] ordered his {{p|Exeggutor}} to use Hypnosis, but it was unable to execute the order due to being in pain by [[Ash's Krabby]]'s {{m|Vice Grip}}.
Line 239: Line 264:


===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=psychic|exp=yes|gen=The user lulls the foe into a deep sleep.|image1=Agatha Gengar Hypnosis Adventures.png|image1p=Gengar|image2=Polibo Hypnosis.png|image2p=Politoed|image3=Musha Munna Hypnosis.png|image3p=Munna|image4=Sabrina Kadabra Hypnosis Adventures.png|image4p=Kadabra}}
{{movemanga|type=psychic|exp=yes|gen=The user lulls the foe into a deep sleep.|image1=Xerosic Malamar Hypnosis Adventures.png|image1p=Malamar|image2=Polibo Hypnosis.png|image2p=Politoed|image3=Musha Munna Hypnosis.png|image3p=Munna|image4=Sabrina Kadabra Hypnosis Adventures.png|image4p=Kadabra}}
{{movep|type=psychic|ms=064|pkmn=Kadabra|method=Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it.}}
{{movep|type=psychic|ms=064|pkmn=Kadabra|method=Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it.}}
{{movemid|type=psychic|user=Sabrina's Kadabra|startcode=PS027|startname=Kalling Kadabra|notes=Debut<br>Kadabra {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Hypnosis}}
{{movemid|type=psychic|user=Sabrina's Kadabra|startcode=PS027|startname=Kalling Kadabra|notes=Debut<br>Kadabra {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Hypnosis}}
Line 245: Line 270:
{{movemid|type=psychic|user=Agatha's Gengar|startcode=PS051|startname=Electro Magneton}}
{{movemid|type=psychic|user=Agatha's Gengar|startcode=PS051|startname=Electro Magneton}}
{{movep|type=psychic|ms=093|pkmn=Haunter|method=Haunter glares at the opponent, causing it to fall asleep.}}
{{movep|type=psychic|ms=093|pkmn=Haunter|method=Haunter glares at the opponent, causing it to fall asleep.}}
{{movemid|type=psychic|user=Camper (Trainer class)|user1=Evan's Haunter|startcode=PS153|startname=Oh, It's Ho-Oh!}}
{{movemid|type=psychic|user=Evan|user1=Evan's Haunter|startcode=PS153|startname=Oh, It's Ho-Oh!}}
{{movep|type=psychic|ms=186|pkmn=Politoed|method=Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy.}}
{{movep|type=psychic|ms=186|pkmn=Politoed|method=Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy.}}
{{movemid|type=psychic|user=Polibo|user1=Gold's Polibo|startcode=PS164|startname=Slick Slowking}}
{{movemid|type=psychic|user=Polibo|user1=Gold's Polibo|startcode=PS164|startname=Slick Slowking}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia extends its hand and releases a powerful blast of wind from its body at the opponent. When the opponent gets hit with the wind, it gets blown back and falls asleep, or Kirlia stares at the opponent, causing it to get drowsy and go to sleep.}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia extends its hand and releases a powerful blast of wind from its body at the opponent. When the opponent gets hit with the wind, it gets blown back and falls asleep, or Kirlia stares at the opponent, causing it to get drowsy and go to sleep.}}
{{movemid|type=psychic|user=Kirlia (Pokémon)|user1=The Battle Pike's Kirlia|startcode=PS309|startname=Moving Past Milotic}}
{{movemid|type=psychic|user=Kirlia (Pokémon)|user1=The Battle Pike's Kirlia|startcode=PS309|startname=Moving Past Milotic}}
{{movemid|type=psychic|user=Ruby (Adventures)|user1=Ruby's Rara|startcode=PS321|startname=Cunning Kirlia}}
{{movemid|type=psychic|user=Rara|user1=Ruby's Rara|startcode=PS321|startname=Cunning Kirlia}}
{{movep|type=psychic|ms=491|pkmn=Darkrai|method=Darkrai releases a spiraling ring of dark energy from its eye at the opponent, putting it to sleep.}}
{{movep|type=psychic|ms=491|pkmn=Darkrai|method=Darkrai releases a spiraling ring of dark energy from its eye at the opponent, putting it to sleep.}}
{{movemid|type=psychic|user=Charon|user1=Charon's Darkrai|startcode=PS438|startname=The Final Dimensional Duel VIII}}
{{movemid|type=psychic|user=Sird|user1=Sird's Darkrai|startcode=PS438|startname=The Final Dimensional Duel VIII}}
{{movep|type=psychic|ms=517|pkmn=Munna|method=Munna releases a spiraling psychic energy from the front of its body at the opponent, or Munna releases two black beams of energy from its eyes at the opponent. As the beams of energy fire at the opponent, they combine into one large beam.}}
{{movep|type=psychic|ms=517|pkmn=Munna|method=Munna releases a spiraling psychic energy from the front of its body at the opponent, or Munna releases two black beams of energy from its eyes at the opponent. As the beams of energy fire at the opponent, they combine into one large beam.}}
{{movebtmManga|type=psychic|user=Musha|user1=Black's Musha|startcode=PS473|startname=Battle at the Museum}}
{{movemid|type=psychic|user=Musha|user1=Black's Musha|startcode=PS473|startname=Battle at the Museum}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=Malamar releases a sound wave the puts the target to sleep.}}
{{movebtmManga|type=psychic|user=Xerosic|user1=Xerosic's Malamar|startcode=PAXY32|startname=Malamar Traps}}
 
* In ''[[PS480|At Liberty on Liberty Garden]]'', a {{tc|Team Plasma Grunt}}'s {{p|Gothitelle}} was revealed to know Hypnosis, but the move was executed off-panel. In addition, Gothitelle [[Manga move errors|cannot legally learn Hypnosis]] in the games.


===In the Pokémon Diamond and Pearl Adventure! manga===
===In the Pokémon Diamond and Pearl Adventure! manga===
Line 261: Line 290:
{{movemid|type=psychic|user=Mars's Purugly|startcode=DPA03|startname=The Mystery Boy, Jun!!|notes=Debut}}
{{movemid|type=psychic|user=Mars's Purugly|startcode=DPA03|startname=The Mystery Boy, Jun!!|notes=Debut}}
{{movep|type=psychic|ms=436|pkmn=Bronzor|method=Bronzor glows and the opponent is put to sleep.}}
{{movep|type=psychic|ms=436|pkmn=Bronzor|method=Bronzor glows and the opponent is put to sleep.}}
{{movemid|type=psychic|user=Byron|user1=Byron's Bronzor|startcode=DPA09|startname=Challenge! The Fortress If Steel!!}}
{{movemid|type=psychic|user=Byron|user1=Byron's Bronzor|startcode=DPA09|startname=Challenge! The Fortress Of Steel!!}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia holds out its hands and an orb is formed. The orb then makes the opponent fall asleep.}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia holds out its hands and an orb is formed. The orb then makes the opponent fall asleep.}}
{{movebtmManga|type=psychic|user=Battle Girl (Trainer class)|user1=A Battle Girl's Kirlia|startcode=DPA25|startname=Clash! Hareta vs. Koya}}
{{movebtmManga|type=psychic|user=Battle Girl (Trainer class)|user1=A Battle Girl's Kirlia|startcode=DPA25|startname=Clash! Hareta vs. Koya}}
Line 303: Line 332:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Psychic|
{{Movegen
genI=Hypnosis I|
|type=Psychic
genII=Hypnosis II|
|genI=Hypnosis I
genIII=Hypnosis III|
|genII=Hypnosis II
genIV=Hypnosis IV|
|genIII=Hypnosis III
|genIV=Hypnosis IV
}}
}}
{{Movegen|
{{Movegen|
type=Psychic|
type=Psychic|
genV=Hypnosis V|
genV=Hypnosis V|
PMDRB=Hypnosis PMD RB|
genVI=Hypnosis VI|
genVI2=Hypnosis VI 2|
}}
 
===Side series games===
{{Movegen
|type=psychic
|Stad=Hypnosis Stad
|Stad2=Hypnosis Stad2
|Colo=Hypnosis Colo
|XD=Hypnosis XD
}}
}}
{{Movegen|
{{Movegen
type=psychic|
|type=Psychic
Stad=Hypnosis Stad|
|PBR=Hypnosis PBR
Stad2=Hypnosis Stad2|
}}
Colo=Hypnosis Colo|
 
===Spin-off series games===
{{Movegen
|type=Psychic
|PMDRB=Hypnosis PMD RB
}}
}}


Line 327: Line 371:
==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}
|zh_cmn=催眠術 ''{{tt|Cuīmiánshù|Hypnosis}}''
|zh_yue=催眠術 ''{{tt|Chēuimìhnseuht|Hypnosis}}''
|zh_cmn=催眠術 / 催眠术 ''{{tt|Cuīmiánshù|Hypnosis}}''
|cs=Hypnóza
|da=Hypnose<!--source: Danish version of The Official Pokémon Handbook-->
|da=Hypnose<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Hypnose
|nl=Hypnose
Line 336: Line 382:
|id=Hipnotis
|id=Hipnotis
|it=Ipnosi
|it=Ipnosi
|ko=최면술 ''Choemyeon Sul''
|ko=최면술 ''{{tt|Choemyeonsul|Hypnosis}}''
|pl=Hipnoza
|pl=Hipnoza
|pt_br=Hipnose
|pt_br=Hipnose (anime, TCG, manga, The Official Pokémon Handbook)<br>Ataque Hipnótico (Pokémon Club)
|pt_eu=Hipnose
|ro=Hipnoză
|ru=Гипноз ''Gipnoz''
|sr=Hipnoza
|sr=Hipnoza
|es=Hipnosis
|es=Hipnosis
|ro=Hipnoză
|ru=Гипноз ''Gipnoz''
|sv=Hypnos
|sv=Hypnos
|vi=Thuật Thôi Miên
}}
}}
{{-}}
{{-}}
Line 351: Line 399:
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]


[[de:Hypnose]]
[[de:Hypnose]]
[[es:Hipnosis]]
[[fr:Hypnose]]
[[fr:Hypnose]]
[[it:Ipnosi (mossa)]]
[[it:Ipnosi]]
[[ja:さいみんじゅつ]]
[[ja:さいみんじゅつ]]
[[pl:Hypnosis]]
[[zh:催眠术(招式)]]
[[zh:催眠术(技能)]]

Revision as of 03:01, 16 September 2019

Hypnosis
さいみんじゅつ Hypnosis
Hypnosis VII.png
Hypnosis VII 2.png
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  60%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  1
Jamming  3 ♥♥♥
Badly startles all of the Pokémon to act before the user.

Hypnosis (Japanese: さいみんじゅつ Hypnosis) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generations I to III

Hypnosis puts the target to sleep.

In the Generation I handheld games only, Hypnosis can affect a target behind a substitute.

Hypnosis has an accuracy of 60%.

Hypnosis can also be used as part of a Pokémon Contest combination, causing Dream Eater to give an extra three appeal points if used in the next turn.

Generations IV onward

In Diamond and Pearl and Pokémon Battle Revolution, Hypnosis's accuracy was changed to 70%. In Platinum, it was changed back to 60%. In link battles between Diamond and Pearl and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%.

Hypnosis can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

If powered up by a Psychium Z into Z-Hypnosis, the user's Speed stat is raised by one stage.

Description

Games Description
StadStad2 A special Psychic-type move. The target is hypnotized into a deep sleep.
GSC May put the foe to sleep.
RSEColoXD A hypnotizing move that may induce sleep.
FRLG Hypnotic suggestion is used to make the foe fall into a deep sleep.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUM
The user employs hypnotic suggestion to make the target fall into a deep sleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0038 Ninetales FireIC Big.png Field Field 1PE
038A Ninetales
Ninetales
Alola Form
IceIC Big.png
FairyIC Big.png
Field Field 1PE
0053 Persian NormalIC Big.png Field Field 1PE
053A Persian
Persian
Alola Form
DarkIC Big.png Field Field 1PE
0060 Poliwag WaterIC Big.png Water 1 Water 1 16 7 7 8 8 8 8
0061 Poliwhirl WaterIC Big.png Water 1 Water 1 1, 16 1, 7 1, 7 1, 8 1, 8 1, 8 1, 8
0062 Poliwrath WaterIC Big.png
FightingIC Big.png
Water 1 Water 1 1, 16 1 1 1 1 1 1
0078 Rapidash FireIC Big.png Field Field 1PE
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 27 1 1 1 1 1 1
0093 Haunter GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 29 1 1 1 1 1 1
0094 Gengar GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 29 1 1 1 1 1 1
0096 Drowzee PsychicIC Big.png Human-Like Human-Like 1 1 1 1 1 1 1
0097 Hypno PsychicIC Big.png Human-Like Human-Like 1 1 1 1 1 1 1
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass 1 1 1 1 1 1 1SMUSUM
7PE
0103 Exeggutor GrassIC Big.png
PsychicIC Big.png
Grass Grass 1 1 1 1 1 1 1
103A Exeggutor
Exeggutor
Alola Form
GrassIC Big.png
DragonIC Big.png
Grass Grass 1
0163 Hoothoot NormalIC Big.png
FlyingIC Big.png
Flying Flying 16 16 9DP
5PtHGSS
5 5 4
0164 Noctowl NormalIC Big.png
FlyingIC Big.png
Flying Flying 16 16 1, 9DP
1, 5PtHGSS
1, 5 1, 5 1, 4
0186 Politoed WaterIC Big.png Water 1 Water 1 1 1 1 1 1 1
0193 Yanma BugIC Big.png
FlyingIC Big.png
Bug Bug 23FRLG 38 38 38 38
0234 Stantler NormalIC Big.png Field Field 15 19RSE
17FRLG
10 10 10 10
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Amorphous Amorphous 41 43 45 45XY
37ORAS
37
0281 Kirlia PsychicIC Big.png
FairyIC Big.png
Amorphous Amorphous 47 50 53 53XY
44ORAS
44
0282 Gardevoir PsychicIC Big.png
FairyIC Big.png
Amorphous Amorphous 51 60 65 65XY
49ORAS
49
0327 Spinda NormalIC Big.png Field Human-Like 23 23 23 23XY
19ORAS
19
0337 Lunatone RockIC Big.png
PsychicIC Big.png
Mineral Mineral 19 12 12BW
9B2W2
9XY
5ORAS
5
0431 Glameow NormalIC Big.png Field Field 13 13 13 13
0432 Purugly NormalIC Big.png Field Field 13 13 13 13
0436 Bronzor SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 7 7BW
5B2W2
5 5
0437 Bronzong SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 1, 7 1, 7BW
1, 5B2W2
1, 5 1, 5
0442 Spiritomb GhostIC Big.png
DarkIC Big.png
Amorphous Amorphous 13 13 13 13
0491 Darkrai DarkIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 20 20 20 20
0504 Patrat NormalIC Big.png Field Field 18 18 18
0505 Watchog NormalIC Big.png Field Field 18 18 18
0517 Munna PsychicIC Big.png Field Field 19 19 19
0518 Musharna PsychicIC Big.png Field Field 1 1 1
0561 Sigilyph PsychicIC Big.png
FlyingIC Big.png
Flying Flying 4 4 4
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 18 18
0687 Malamar DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 18 18
0769 Sandygast GhostIC Big.png
GroundIC Big.png
Amorphous Amorphous 27
0770 Palossand GhostIC Big.png
GroundIC Big.png
Amorphous Amorphous 27
0792 Lunala PsychicIC Big.png
GhostIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1
0796 Xurkitree ElectricIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 43
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0037 Vulpix FireIC Big.png Field Field
037A Vulpix
Vulpix
Alola Form
IceIC Big.png Field Field
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying
0052 Meowth NormalIC Big.png Field Field
052A Meowth
Meowth
Alola Form
DarkIC Big.png Field Field
0054 Psyduck WaterIC Big.png Water 1 Field
0077 Ponyta FireIC Big.png Field Field
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0349 Feebas WaterIC Big.png Water 1 Dragon
0358 Chimecho PsychicIC Big.png Amorphous Amorphous
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous
0433 Chingling PsychicIC Big.png Amorphous Amorphous
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying
0653 Fennekin FireIC Big.png Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
FRLG E XD
0151 Mew PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0151 Mew PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered My Pokémon Ranch - Hayley's Mew
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
0052 Meowth NormalIC Big.png Field Field Dream World - Spooky Manor
0358 Chimecho PsychicIC Big.png Amorphous Amorphous Dream World - Spooky Manor
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous Dream World - Windswept Sky
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
0561 Sigilyph PsychicIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0200 Misdreavus GhostIC Big.png Amorphous Amorphous New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0686 Inkay
InkayLv. 10
DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 Pokémon Center Tokyo Bay Inkay
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Hypnosis puts the target to sleep.

In Pokémon Super Mystery Dungeon, if the enemy is already sleeping, Hypnosis will cause the enemy to become terrified. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its puppet. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off.

Pokémon Conquest

 
>
 
Stars: 
Power: 0
Accuracy: 60%
Effect: Puts each target to sleep.
Users: Munna
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Description

Games Description
MDRB Makes the target go to sleep, causing it to be incapable of action.
MDTDS Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.
BSL てきポケモンを すいみんじょうたいにかえる すいみんじょうたいの ポケモンは こうどうできない
Conq. The user employs hypnotic suggestion to make the target fall into a deep sleep.
MDGtI It causes the Sleep status condition to an enemy. With the Sleep status, the enemy can't do anything.
SMD It makes an enemy go to sleep. It makes the enemy terrified if the enemy's sleeping. But if you're attacked by this move while you're sleeping, you'll become the enemy's puppet.


In the anime


In the manga

In the Be the Best! Pokémon B+W manga


In the How I Became a Pokémon Card manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Gold and Silver: The Golden Boys manga


In the Pokémon Gotta Catch 'Em All manga


In the Pocket Monsters Platinum: Aim to Be Battle King!! manga


In the Pokémon Pocket Monsters manga


In the Pokémon Try Adventure manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Hypnosis is the only move whose accuracy changed between games of the same generation.

In other languages

Language Title
Chinese Cantonese 催眠術 Chēuimìhnseuht
Mandarin 催眠術 / 催眠术 Cuīmiánshù
The Czech Republic Flag.png Czech Hypnóza
Denmark Flag.png Danish Hypnose
The Netherlands Flag.png Dutch Hypnose
Finland Flag.png Finnish Hypnoosi
France Flag.png French Hypnose
Germany Flag.png German Hypnose
Greece Flag.png Greek Ύπνωση Ýpnosi
Indonesia Flag.png Indonesian Hipnotis
Italy Flag.png Italian Ipnosi
South Korea Flag.png Korean 최면술 Choemyeonsul
Poland Flag.png Polish Hipnoza
Portuguese Brazil Flag.png Brazil Hipnose (anime, TCG, manga, The Official Pokémon Handbook)
Ataque Hipnótico (Pokémon Club)
Portugal Flag.png Portugal Hipnose
Romania Flag.png Romanian Hipnoză
Russia Flag.png Russian Гипноз Gipnoz
Serbia Flag.png Serbian Hipnoza
Spain Flag.png Spanish Hipnosis
Sweden Flag.png Swedish Hypnos
Vietnam Flag.png Vietnamese Thuật Thôi Miên


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.