Hypnosis (move): Difference between revisions
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{{MoveInfobox | {{MoveInfobox | ||
|n=95 | |n=95 | ||
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|jtranslit=Saimin Jutsu | |jtranslit=Saimin Jutsu | ||
|jtrans=Hypnosis | |jtrans=Hypnosis | ||
|gameimage=Hypnosis.png | |gameimage=Hypnosis VII.png | ||
|gameimage2=Hypnosis 2.png | |gameimage2=Hypnosis VII 2.png | ||
|gameimagewidth=300px | |gameimagewidth=300px | ||
|type=Psychic | |type=Psychic | ||
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|target=anyadjacent | |target=anyadjacent | ||
}} | }} | ||
'''Hypnosis''' (Japanese: '''さいみんじゅつ''' ''Hypnosis'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. | '''Hypnosis''' (Japanese: '''さいみんじゅつ''' ''Hypnosis'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. | ||
==Effect== | ==Effect== | ||
===Generations I to III=== | ===Generations I to III=== | ||
Hypnosis puts the target to {{status|sleep}} | Hypnosis puts the target to {{status|sleep}}. | ||
In | In the Generation I handheld games only, Hypnosis can affect a target behind a {{m|substitute}}. | ||
Hypnosis has an accuracy of 60%. | Hypnosis has an accuracy of 60%. | ||
Hypnosis can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dream Eater}} to give an extra three appeal | Hypnosis can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dream Eater}} to give an extra three appeal points if used in the next turn. | ||
===Generations IV | ===Generations IV onward=== | ||
In {{2v2|Diamond|Pearl}} and [[Pokémon Battle Revolution]], Hypnosis's accuracy was changed to 70%. In {{v2|Platinum}}, it was changed back to 60%. In link battles between {{2v2|Diamond|Pearl}} and | In {{2v2|Diamond|Pearl}} and [[Pokémon Battle Revolution]], Hypnosis's accuracy was changed to 70%. In {{v2|Platinum}}, it was changed back to 60%. In link battles between {{2v2|Diamond|Pearl}} and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%. | ||
Hypnosis can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn. | |||
If powered up by a [[Psychium Z]] into Z-Hypnosis, the user's {{stat|Speed}} stat is raised by one stage. | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hypnotizing move that may induce sleep.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hypnotizing move that may induce sleep.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|Hypnotic suggestion is used to make the foe fall into a deep sleep.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Hypnotic suggestion is used to make the foe fall into a deep sleep.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Psychic|1}} | {{Movehead/Level|Psychic|1}} | ||
{{Moveentry/7|038|Ninetales|type=Fire|1|Field|Field|||||||1{{sup/7|PE}}}} | |||
{{Moveentry/7|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|||||||1{{sup/7|PE}}|form=Alola Form}} | |||
{{Moveentry/7|053|Persian|type=Normal|1|Field|Field|||||||1{{sup/7|PE}}}} | |||
{{Moveentry/7|053A|Persian|type=Dark|1|Field|Field|||||||1{{sup/7|PE}}|form=Alola Form}} | |||
{{Moveentry/7|060|Poliwag|type=Water|1|Water 1|Water 1|16|7|7|8|8|8|8}} | {{Moveentry/7|060|Poliwag|type=Water|1|Water 1|Water 1|16|7|7|8|8|8|8}} | ||
{{Moveentry/7|061|Poliwhirl|type=Water|1|Water 1|Water 1|1, 16|1, 7|1, 7|1, 8|1, 8|1, 8|1, 8}} | {{Moveentry/7|061|Poliwhirl|type=Water|1|Water 1|Water 1|1, 16|1, 7|1, 7|1, 8|1, 8|1, 8|1, 8}} | ||
{{Moveentry/7|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|1, 16|1 | {{Moveentry/7|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|1, 16|1|1|1|1|1|1}} | ||
{{Moveentry/7|078|Rapidash|type=Fire|1|Field|Field|||||||1{{sup/7|PE}}}} | |||
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|27|1|1|1|1|1|1}} | {{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|27|1|1|1|1|1|1}} | ||
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1}} | {{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1}} | ||
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{{Moveentry/7|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}} | {{Moveentry/7|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}} | ||
{{Moveentry/7|097|Hypno|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}} | {{Moveentry/7|097|Hypno|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}} | ||
{{Moveentry/7|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}} | {{Moveentry/7|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1{{sup/7|SM}}{{sup/7|USUM}}<br>7{{sup/7|PE}}}} | ||
{{Moveentry/7|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}} | {{Moveentry/7|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}} | ||
{{Moveentry/7|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|||||||1|form=Alola Form}} | {{Moveentry/7|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|||||||1|form=Alola Form}} | ||
{{Moveentry/7|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying||16|16| | {{Moveentry/7|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying||16|16|9{{sup/4|DP}}<br>5{{sup/4|PtHGSS}}|5|5|4}} | ||
{{Moveentry/7|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying||16|16|1, | {{Moveentry/7|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying||16|16|1, 9{{sup/4|DP}}<br>1, 5{{sup/4|PtHGSS}}|1, 5|1, 5|1, 4}} | ||
{{Moveentry/7|186|Politoed|type=Water|1|Water 1|Water 1||1|1|1|1|1|1}} | {{Moveentry/7|186|Politoed|type=Water|1|Water 1|Water 1||1|1|1|1|1|1}} | ||
{{Moveentry/7|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||23{{sup/3|FRLG}}|38|38|38|38}} | {{Moveentry/7|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||23{{sup/3|FRLG}}|38|38|38|38}} | ||
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====[[Generation IV]]==== | ====[[Generation IV]]==== | ||
{{Movehead/Special|Psychic}} | {{Movehead/Special|Psychic}} | ||
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[Hayley's trades#Mew| | {{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[My Pokémon Ranch]] - [[Hayley's trades#Mew|Hayley's Mew]]}} | ||
{{Movefoot|Psychic|1}} | {{Movefoot|Psychic|1}} | ||
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{{Moveentry/1|052|Meowth|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}} | {{Moveentry/1|052|Meowth|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}} | ||
{{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}} | {{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}} | ||
{{Moveentry/1|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Windswept Sky | {{Moveentry/1|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}} | ||
{{Moveentry/1|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}} | {{Moveentry/1|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}} | ||
{{Moveentry/1|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}} | {{Moveentry/1|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}} | ||
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==In other games== | ==In other games== | ||
==={{g|Mystery Dungeon series}}=== | |||
Hypnosis puts the target to sleep. | |||
In {{g|Super Mystery Dungeon}}, if the enemy is already sleeping, Hypnosis will cause the enemy to become [[Status conditions in the Mystery Dungeon series|terrified]]. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its puppet. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off. | |||
===[[Pokémon Conquest]]=== | ===[[Pokémon Conquest]]=== | ||
{{Conquestmove | {{Conquestmove | ||
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{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
{{movedescentry|{{gameabbrevmd|RB}}|Makes the target go to sleep, causing it to be incapable of action.}} | {{movedescentry|{{gameabbrevmd|RB}}|Makes the target go to sleep, causing it to be incapable of action.}} | ||
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを すいみんじょうたいにかえる すいみんじょうたいの ポケモンは こうどうできない|Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action}}}} | |||
{{movedescentry|{{gameabbrevss|Conq}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}} | {{movedescentry|{{gameabbrevss|Conq}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}} | ||
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Sleep status condition to an enemy. With the Sleep status, the enemy can't do anything.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It makes an enemy go to sleep. It makes the enemy terrified if the enemy's sleeping. But if you're attacked by this move while you're sleeping, you'll become the enemy's puppet.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
==In the anime== | ==In the anime== | ||
{{moveanime|type=psychic|exp=yes|gen=The user releases hypnotic waves which cause the foe to fall asleep or put in a trance.|image3= | {{moveanime|type=psychic|exp=yes|gen=The user releases hypnotic waves which cause the foe to fall asleep or put in a trance.|image3=Faba Hypno Hypnosis.png|image3p=Hypno|image1=Malamar Hypnosis.png|image1p=Malamar|image2=Fantina Drifloon Hypnosis.png|image2p=Drifloon|image4=Sigilyph Hypnosis.png|image4p=Sigilyph}} | ||
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent.}} | {{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent.}} | ||
{{movemid|type=psychic|user= | {{movemid|type=psychic|user=Pokémon Trainer|user1=A Trainer's Gengar|startcode=EP001|startname=Pokémon - I Choose You!|notes=Debut}} | ||
{{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Gengar|startcode=EP111|startname=Hello, Pummelo!}} | {{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Gengar|startcode=EP111|startname=Hello, Pummelo!}} | ||
{{movemid|type=psychic|user=Agatha's Gengar|startcode=AG132|startname=The Scheme Team}} | {{movemid|type=psychic|user=Agatha's Gengar|startcode=AG132|startname=The Scheme Team}} | ||
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{{movemid|type=psychic|user=Mickey|user1=Mickey's Hypno|startcode=EP176|startname=Ariados, Amigos}} | {{movemid|type=psychic|user=Mickey|user1=Mickey's Hypno|startcode=EP176|startname=Ariados, Amigos}} | ||
{{movemid|type=psychic|user=Harrison (Johto)|user1=Harrison's Hypno|startcode=EP271|startname=Playing with Fire!}} | {{movemid|type=psychic|user=Harrison (Johto)|user1=Harrison's Hypno|startcode=EP271|startname=Playing with Fire!}} | ||
{{movemid|type=psychic|user=Faba (anime)|user1=Faba's Hypno|startcode=SM049|startname=Mission: Total Recall!}} | |||
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis, or Drowzee makes signs with its arms and hands and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind.}} | {{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis, or Drowzee makes signs with its arms and hands and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind.}} | ||
{{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Drowzee|startcode=EP027|startname=Hypno's Naptime}} | {{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Drowzee|startcode=EP027|startname=Hypno's Naptime}} | ||
{{movemid|type=psychic|user=Drowzee (Pokémon)|user1=Butch | {{movemid|type=psychic|user=Drowzee (Pokémon)|user1=Butch and Cassidy's Drowzee|startcode=EP086|startname=Pikachu Re-Volts}} | ||
{{movep|type=psychic|ms=102|pkmn=Exeggcute|method=Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do.}} | {{movep|type=psychic|ms=102|pkmn=Exeggcute|method=Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do.}} | ||
{{movemid|type=psychic|user=Melvin|user1=Melvin's Exeggcute|startcode=EP043|startname=The March of the Exeggutor Squad}} | {{movemid|type=psychic|user=Melvin|user1=Melvin's Exeggcute|startcode=EP043|startname=The March of the Exeggutor Squad}} | ||
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{{movemid|type=psychic|user=Sigilyph (Pokémon)|user1=A wild Sigilyph|startcode=BW064|startname=Explorers of the Hero's Ruin!}} | {{movemid|type=psychic|user=Sigilyph (Pokémon)|user1=A wild Sigilyph|startcode=BW064|startname=Explorers of the Hero's Ruin!}} | ||
{{movep|type=psychic|ms=687|pkmn=Malamar|method=The yellow part on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do.}} | {{movep|type=psychic|ms=687|pkmn=Malamar|method=The yellow part on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do.}} | ||
{{movebtm|type=psychic|user= | {{movebtm|type=psychic|user=Malamar (anime)|startcode=XY019|startname=A Conspiracy to Conquer!}} | ||
* In ''[[EP075|Round One - Begin!]]'', [[Mandi]] ordered his {{p|Exeggutor}} to use Hypnosis, but it was unable to execute the order due to being in pain by [[Ash's Krabby]]'s {{m|Vice Grip}}. | * In ''[[EP075|Round One - Begin!]]'', [[Mandi]] ordered his {{p|Exeggutor}} to use Hypnosis, but it was unable to execute the order due to being in pain by [[Ash's Krabby]]'s {{m|Vice Grip}}. | ||
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===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=psychic|exp=yes|gen=The user lulls the foe into a deep sleep.|image1= | {{movemanga|type=psychic|exp=yes|gen=The user lulls the foe into a deep sleep.|image1=Xerosic Malamar Hypnosis Adventures.png|image1p=Malamar|image2=Polibo Hypnosis.png|image2p=Politoed|image3=Musha Munna Hypnosis.png|image3p=Munna|image4=Sabrina Kadabra Hypnosis Adventures.png|image4p=Kadabra}} | ||
{{movep|type=psychic|ms=064|pkmn=Kadabra|method=Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it.}} | {{movep|type=psychic|ms=064|pkmn=Kadabra|method=Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it.}} | ||
{{movemid|type=psychic|user=Sabrina's Kadabra|startcode=PS027|startname=Kalling Kadabra|notes=Debut<br>Kadabra {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Hypnosis}} | {{movemid|type=psychic|user=Sabrina's Kadabra|startcode=PS027|startname=Kalling Kadabra|notes=Debut<br>Kadabra {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Hypnosis}} | ||
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{{movemid|type=psychic|user=Agatha's Gengar|startcode=PS051|startname=Electro Magneton}} | {{movemid|type=psychic|user=Agatha's Gengar|startcode=PS051|startname=Electro Magneton}} | ||
{{movep|type=psychic|ms=093|pkmn=Haunter|method=Haunter glares at the opponent, causing it to fall asleep.}} | {{movep|type=psychic|ms=093|pkmn=Haunter|method=Haunter glares at the opponent, causing it to fall asleep.}} | ||
{{movemid|type=psychic|user= | {{movemid|type=psychic|user=Evan|user1=Evan's Haunter|startcode=PS153|startname=Oh, It's Ho-Oh!}} | ||
{{movep|type=psychic|ms=186|pkmn=Politoed|method=Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy.}} | {{movep|type=psychic|ms=186|pkmn=Politoed|method=Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy.}} | ||
{{movemid|type=psychic|user=Polibo|user1=Gold's Polibo|startcode=PS164|startname=Slick Slowking}} | {{movemid|type=psychic|user=Polibo|user1=Gold's Polibo|startcode=PS164|startname=Slick Slowking}} | ||
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{{movemid|type=psychic|user=Musha|user1=Black's Musha|startcode=PS473|startname=Battle at the Museum}} | {{movemid|type=psychic|user=Musha|user1=Black's Musha|startcode=PS473|startname=Battle at the Museum}} | ||
{{movep|type=psychic|ms=687|pkmn=Malamar|method=Malamar releases a sound wave the puts the target to sleep.}} | {{movep|type=psychic|ms=687|pkmn=Malamar|method=Malamar releases a sound wave the puts the target to sleep.}} | ||
{{movebtmManga|type=psychic|user=Xerosic|user1=Xerosic's Malamar|startcode=PAXY32|startname= | {{movebtmManga|type=psychic|user=Xerosic|user1=Xerosic's Malamar|startcode=PAXY32|startname=Malamar Traps}} | ||
* | * In ''[[PS480|At Liberty on Liberty Garden]]'', a {{tc|Team Plasma Grunt}}'s {{p|Gothitelle}} was revealed to know Hypnosis, but the move was executed off-panel. In addition, Gothitelle [[Manga move errors|cannot legally learn Hypnosis]] in the games. | ||
===In the Pokémon Diamond and Pearl Adventure! manga=== | ===In the Pokémon Diamond and Pearl Adventure! manga=== | ||
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{{movemid|type=psychic|user=Mars's Purugly|startcode=DPA03|startname=The Mystery Boy, Jun!!|notes=Debut}} | {{movemid|type=psychic|user=Mars's Purugly|startcode=DPA03|startname=The Mystery Boy, Jun!!|notes=Debut}} | ||
{{movep|type=psychic|ms=436|pkmn=Bronzor|method=Bronzor glows and the opponent is put to sleep.}} | {{movep|type=psychic|ms=436|pkmn=Bronzor|method=Bronzor glows and the opponent is put to sleep.}} | ||
{{movemid|type=psychic|user=Byron|user1=Byron's Bronzor|startcode=DPA09|startname=Challenge! The Fortress | {{movemid|type=psychic|user=Byron|user1=Byron's Bronzor|startcode=DPA09|startname=Challenge! The Fortress Of Steel!!}} | ||
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia holds out its hands and an orb is formed. The orb then makes the opponent fall asleep.}} | {{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia holds out its hands and an orb is formed. The orb then makes the opponent fall asleep.}} | ||
{{movebtmManga|type=psychic|user=Battle Girl (Trainer class)|user1=A Battle Girl's Kirlia|startcode=DPA25|startname=Clash! Hareta vs. Koya}} | {{movebtmManga|type=psychic|user=Battle Girl (Trainer class)|user1=A Battle Girl's Kirlia|startcode=DPA25|startname=Clash! Hareta vs. Koya}} | ||
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|genIV=Hypnosis IV | |genIV=Hypnosis IV | ||
}} | }} | ||
{{Movegen | {{Movegen| | ||
type=Psychic| | |||
genV=Hypnosis V| | |||
genVI=Hypnosis VI| | |||
genVI2=Hypnosis VI 2| | |||
}} | }} | ||
=== | |||
===Side series games=== | |||
{{Movegen | {{Movegen | ||
|type=psychic | |type=psychic | ||
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|PBR=Hypnosis PBR | |PBR=Hypnosis PBR | ||
}} | }} | ||
===Spin-off series games=== | |||
{{Movegen | {{Movegen | ||
|type=Psychic | |type=Psychic | ||
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|zh_yue=催眠術 ''{{tt|Chēuimìhnseuht|Hypnosis}}'' | |zh_yue=催眠術 ''{{tt|Chēuimìhnseuht|Hypnosis}}'' | ||
|zh_cmn=催眠術 / 催眠术 ''{{tt|Cuīmiánshù|Hypnosis}}'' | |zh_cmn=催眠術 / 催眠术 ''{{tt|Cuīmiánshù|Hypnosis}}'' | ||
|cs=Hypnóza | |||
|da=Hypnose<!--source: Danish version of The Official Pokémon Handbook--> | |da=Hypnose<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Hypnose | |nl=Hypnose | ||
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|id=Hipnotis | |id=Hipnotis | ||
|it=Ipnosi | |it=Ipnosi | ||
|ko=최면술 '' | |ko=최면술 ''{{tt|Choemyeonsul|Hypnosis}}'' | ||
|pl=Hipnoza | |pl=Hipnoza | ||
|pt_br=Hipnose | |pt_br=Hipnose (anime, TCG, manga, The Official Pokémon Handbook)<br>Ataque Hipnótico (Pokémon Club) | ||
|pt_eu=Hipnose | |pt_eu=Hipnose | ||
|ro=Hipnoză | |ro=Hipnoză | ||
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[[Category:Moves that can inflict sleep]] | [[Category:Moves that can inflict sleep]] | ||
[[Category:Moves that can jam]] | [[Category:Moves that can jam]] | ||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[de:Hypnose]] | [[de:Hypnose]] | ||
[[es:Hipnosis]] | |||
[[fr:Hypnose]] | [[fr:Hypnose]] | ||
[[it:Ipnosi | [[it:Ipnosi]] | ||
[[ja:さいみんじゅつ]] | [[ja:さいみんじゅつ]] | ||
[[zh:催眠术(招式)]] | [[zh:催眠术(招式)]] |
Revision as of 13:33, 10 July 2019
Hypnosis さいみんじゅつ Hypnosis | ||||||||||||
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Target
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Availability
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Hypnosis (Japanese: さいみんじゅつ Hypnosis) is a non-damaging Psychic-type move introduced in Generation I.
Effect
Generations I to III
Hypnosis puts the target to sleep.
In the Generation I handheld games only, Hypnosis can affect a target behind a substitute.
Hypnosis has an accuracy of 60%.
Hypnosis can also be used as part of a Pokémon Contest combination, causing Dream Eater to give an extra three appeal points if used in the next turn.
Generations IV onward
In Diamond and Pearl and Pokémon Battle Revolution, Hypnosis's accuracy was changed to 70%. In Platinum, it was changed back to 60%. In link battles between Diamond and Pearl and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%.
Hypnosis can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.
If powered up by a Psychium Z into Z-Hypnosis, the user's Speed stat is raised by one stage.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0038 | Field | 1PE | ||||||||||||
038A | Ninetales
Alola Form |
|
Field | 1PE | ||||||||||
0053 | Field | 1PE | ||||||||||||
053A | Persian
Alola Form |
Field | 1PE | |||||||||||
0060 | Water 1 | 16 | 7 | 7 | 8 | 8 | 8 | 8 | ||||||
0061 | Water 1 | 1, 16 | 1, 7 | 1, 7 | 1, 8 | 1, 8 | 1, 8 | 1, 8 | ||||||
0062 | |
Water 1 | 1, 16 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0078 | Field | 1PE | ||||||||||||
0092 | |
Amorphous | 27 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0093 | |
Amorphous | 29 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0094 | |
Amorphous | 29 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0096 | Human-Like | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
0097 | Human-Like | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
0102 | |
Grass | 1 | 1 | 1 | 1 | 1 | 1 | 1SMUSUM 7PE | |||||
0103 | |
Grass | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
103A | Exeggutor
Alola Form |
|
Grass | 1 | ||||||||||
0163 | |
Flying | 16 | 16 | 9DP 5PtHGSS |
5 | 5 | 4 | ||||||
0164 | |
Flying | 16 | 16 | 1, 9DP 1, 5PtHGSS |
1, 5 | 1, 5 | 1, 4 | ||||||
0186 | Water 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
0193 | |
Bug | 23FRLG | 38 | 38 | 38 | 38 | |||||||
0234 | Field | 15 | 19RSE 17FRLG |
10 | 10 | 10 | 10 | |||||||
0280 | |
Amorphous | 41 | 43 | 45 | 45XY 37ORAS |
37 | |||||||
0281 | |
Amorphous | 47 | 50 | 53 | 53XY 44ORAS |
44 | |||||||
0282 | |
Amorphous | 51 | 60 | 65 | 65XY 49ORAS |
49 | |||||||
0327 | Field | Human-Like | 23 | 23 | 23 | 23XY 19ORAS |
19 | |||||||
0337 | |
Mineral | 19 | 12 | 12BW 9B2W2 |
9XY 5ORAS |
5 | |||||||
0431 | Field | 13 | 13 | 13 | 13 | |||||||||
0432 | Field | 13 | 13 | 13 | 13 | |||||||||
0436 | |
Mineral | 7 | 7BW 5B2W2 |
5 | 5 | ||||||||
0437 | |
Mineral | 1, 7 | 1, 7BW 1, 5B2W2 |
1, 5 | 1, 5 | ||||||||
0442 | |
Amorphous | 13 | 13 | 13 | 13 | ||||||||
0491 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 20 | 20 | 20 | 20 | ||||||||
0504 | Field | 18 | 18 | 18 | ||||||||||
0505 | Field | 18 | 18 | 18 | ||||||||||
0517 | Field | 19 | 19 | 19 | ||||||||||
0518 | Field | 1 | 1 | 1 | ||||||||||
0561 | |
Flying | 4 | 4 | 4 | |||||||||
0686 | |
Water 1 | Water 2 | 18 | 18 | |||||||||
0687 | |
Water 1 | Water 2 | 18 | 18 | |||||||||
0769 | |
Amorphous | 27 | |||||||||||
0770 | |
Amorphous | 27 | |||||||||||
0792 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | ||||||||||
0796 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 43 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0037 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
037A | Vulpix
Alola Form |
Field | ✔ | ||||||||||
0041 | |
Flying | ✔ | ✔ | ✔ | ✔ | |||||||
0052 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
052A | Meowth
Alola Form |
Field | ✔ | ||||||||||
0054 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0077 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0122 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0349 | Water 1 | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0358 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0425 | |
Amorphous | ✔ | ✔ | ✔ | ✔ | |||||||
0433 | Amorphous | ✔ | ✔ | ✔ | ✔ | ||||||||
0439 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||
0519 | |
Flying | ✔ | ✔ | ✔ | ||||||||
0653 | Field | ✔ | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
# | Pokémon | Types | Egg Groups | Game | ||
---|---|---|---|---|---|---|
XD | ||||||
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | My Pokémon Ranch - Hayley's Mew | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0041 | |
Flying | Dream World - Windswept Sky | |||
0052 | Field | Dream World - Spooky Manor | ||||
0358 | Amorphous | Dream World - Spooky Manor | ||||
0425 | |
Amorphous | Dream World - Windswept Sky | |||
0519 | |
Flying | Dream World - Windswept Sky | |||
0561 | |
Flying | Dream World - Windswept Sky | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0200 | Amorphous | New York City Pokémon Center | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0686 | InkayLv. 10
|
|
Water 1 | Water 2 | Pokémon Center Tokyo Bay Inkay | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Hypnosis puts the target to sleep.
In Pokémon Super Mystery Dungeon, if the enemy is already sleeping, Hypnosis will cause the enemy to become terrified. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its puppet. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off.
Pokémon Conquest
> | ||||
Stars:
Power: 0
Accuracy: 60%
|
Effect: Puts each target to sleep. |
Users: |
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Description
|
In the anime
The user releases hypnotic waves which cause the foe to fall asleep or put in a trance. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent. | |||
A Trainer's Gengar | Pokémon - I Choose You! | Debut | |
Drake's Gengar | Hello, Pummelo! | None | |
Agatha's Gengar | The Scheme Team | None | |
Fantina's Gengar | Shield With a Twist! | None | |
Alva's Gengar | Volcanion and the Mechanical Marvel | None | |
Hypno swings its pendulum in front of its target's face until it falls asleep. On occasion, the pendulum glows. | |||
Pokémon Lover's Club's Hypno | Hypno's Naptime | None | |
Mickey's Hypno | Ariados, Amigos | None | |
Harrison's Hypno | Playing with Fire! | None | |
Faba's Hypno | Mission: Total Recall! | None | |
Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis, or Drowzee makes signs with its arms and hands and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind. | |||
Pokémon Lover's Club's Drowzee | Hypno's Naptime | None | |
Butch and Cassidy's Drowzee | Pikachu Re-Volts | None | |
Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do. | |||
Melvin's Exeggcute | The March of the Exeggutor Squad | None | |
Exeggutor's eyes glow yellow or blue and hypnosis waves are shot out of them, putting the opponent in a trance. | |||
Melvin's multiple Exeggutor | The March of the Exeggutor Squad | None | |
Multiple wild Exeggutor | Got Miltank? | None | |
Poliwrath's eyes glow light blue and the opponent falls asleep. | |||
Tad's Poliwrath | Charizard Chills | None | |
Stantler's antlers release a pinkish purple smog that can't be seen by humans and it causes them to see an illusion, or Stantler's antlers glow bright pink and they release purple waves, making the opponent see illusions. | |||
A wild Stantler | The Little Big Horn | None | |
Multiple wild Stantler | Different Strokes for Different Blokes! | None | |
Noctowl | Noctowl's eyes glow red and it releases red circles that expand as they move towards the opponent, confusing them if the circles hit them. | ||
Ash's Noctowl | Fowl Play! | None | |
Gastly's eyes glow red and it confuses the opponent. | |||
Multiple wild Gastly | From Ghost to Ghost | None | |
Haunter's eyes glow red and it waves its hands back and forth. As the opponent becomes confused, the hands grow bigger. | |||
Morty's Haunter | From Ghost to Ghost | None | |
Kirlia's irises glow red. Then, the opponent's eyes glow red and they fall asleep. | |||
Butler's Kirlia | Jirachi: Wish Maker | None | |
Spinda's eyes glow blue and it releases multiple transparent rings of energy from its face at the opponent, causing it to fall asleep. | |||
Claire and Kain's Spinda | Going for a Spinda | None | |
Lunatone's eyes glow red and the opponent's eyes becomes a shade of red, hypnotizing it. | |||
A wild Lunatone | Crazy as a Lunatone | None | |
Ralts looks at the opponent and light blue silhouettes of its eyes shoot and hit the opponent, making them fall asleep. | |||
Max's Ralts | Do I Hear a Ralts? | Boss fantasy only | |
Psyduck says its name over and over again, and when the opponent hears it, its eyes glow light blue, then become faded, putting it in a trance. | |||
A wild Psyduck | Not on MY Watch Ya Don't! | None | |
Hoothoot's eyes glow bright red. The opponent's eyes glow red as well and Hoothoot can control the opponent. | |||
A wild Hoothoot | A Staravia is Born! | None | |
Drifloon's body becomes outlined in light blue and its eyes glow yellow. It then fires a yellow 'X' from the 'X' on its face at the opponent. When the opponent gets hit, it falls asleep. | |||
Fantina's Drifloon | Playing the Leveling Field! | None | |
Drifblim grabs the opponent's face and its body becomes outlined in light blue. It then fires a yellow 'X' from the 'X' on its face at the opponent. When the opponent gets hit, it falls asleep. | |||
Fantina's Drifblim | Playing the Leveling Field! | None | |
Bronzor's body becomes surrounded by a red aura and the opponent falls asleep. | |||
Saturn's Bronzor | Losing its Lustrous! | None | |
Mars's Bronzor | Double Team Turnover! | None | |
Bronzong's eyes glow multicolored and multicolored circles are released off its body at the opponent. When hit, the opponent's eyes glow multicolored and it gets put in a trance. | |||
Marcus's Bronzong | Arceus and the Jewel of Life | None | |
Sigilyph's three eyes light up blue and each of them releases a blue sphere of light in the pattern of a triangle. The opponent falls asleep once the three spheres make contact with it. | |||
A wild Sigilyph | Explorers of the Hero's Ruin! | None | |
The yellow part on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do. | |||
Malamar (anime) | A Conspiracy to Conquer! | None |
- In Round One - Begin!, Mandi ordered his Exeggutor to use Hypnosis, but it was unable to execute the order due to being in pain by Ash's Krabby's Vice Grip.
In the manga
In the Be the Best! Pokémon B+W manga
The foe is put to sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Watchog releases waves from its body and places the opponent to sleep. | |||
Monta's Watchog | Let's Master Pokémon Capturing! | Debut |
In the How I Became a Pokémon Card manga
The user uses its mind to put the opponent to sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Drowzee closes its eyes and uses its mind to put the opponent to sleep. | |||
A wild Drowzee | PW22 | Debut |
In the Pokémon Adventures manga
The user lulls the foe into a deep sleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it. | |||
Sabrina's Kadabra | Kalling Kadabra | Debut Kadabra cannot legally learn Hypnosis | |
Gengar releases a trail of smoke from one of its hands. The smoke wraps around the opponent and lifts them into the air, putting them in a deep trance or sleep. | |||
Agatha's Gengar | Electro Magneton | None | |
Haunter glares at the opponent, causing it to fall asleep. | |||
Evan's Haunter | Oh, It's Ho-Oh! | None | |
Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy. | |||
Gold's Polibo | Slick Slowking | None | |
Kirlia extends its hand and releases a powerful blast of wind from its body at the opponent. When the opponent gets hit with the wind, it gets blown back and falls asleep, or Kirlia stares at the opponent, causing it to get drowsy and go to sleep. | |||
The Battle Pike's Kirlia | Moving Past Milotic | None | |
Ruby's Rara | Cunning Kirlia | None | |
Darkrai releases a spiraling ring of dark energy from its eye at the opponent, putting it to sleep. | |||
Sird's Darkrai | The Final Dimensional Duel VIII | None | |
Munna releases a spiraling psychic energy from the front of its body at the opponent, or Munna releases two black beams of energy from its eyes at the opponent. As the beams of energy fire at the opponent, they combine into one large beam. | |||
Black's Musha | Battle at the Museum | None | |
Malamar releases a sound wave the puts the target to sleep. | |||
Xerosic's Malamar | Malamar Traps | None |
- In At Liberty on Liberty Garden, a Team Plasma Grunt's Gothitelle was revealed to know Hypnosis, but the move was executed off-panel. In addition, Gothitelle cannot legally learn Hypnosis in the games.
In the Pokémon Diamond and Pearl Adventure! manga
The user makes the opponent fall asleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Purugly sends out waves from its mouth and the opponent hit by the waves ends up falling asleep. | |||
Mars's Purugly | The Mystery Boy, Jun!! | Debut | |
Bronzor glows and the opponent is put to sleep. | |||
Byron's Bronzor | Challenge! The Fortress Of Steel!! | None | |
Kirlia holds out its hands and an orb is formed. The orb then makes the opponent fall asleep. | |||
A Battle Girl's Kirlia | Clash! Hareta vs. Koya | None |
In the Pokémon Gold and Silver: The Golden Boys manga
The user hypnotizes the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hypno swings its pendulum and the opponent watching it falls asleep. | |||
Eusine's Hypno | Farewell To Pikachu?! | Debut |
In the Pokémon Gotta Catch 'Em All manga
The user hypnotizes the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hoothoot's eyes swirl and sends a swirly wave at the opponent, which results in the opponent getting into a daze. | |||
Shu's Hoothoot | Real? Fake? The Scroll of Ho-Oh | Debut |
In the Pocket Monsters Platinum: Aim to Be Battle King!! manga
The opponent falls asleep when the user sends out waves from its body. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Noctowl flaps its wings and waves are sent out. | |||
A wild Noctowl | Walkthrough! Battle Tower!! | Debut |
In the Pokémon Pocket Monsters manga
The user makes the opponent fall asleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Gastly shoots out gas from its pupil which makes the opponent go into a daze. | |||
A wild Gastly | Get Rid Of The Ghost Pokémon!! | Debut | |
Haunter twists its eyes and causes the opponent to see illusions. | |||
Blue's Haunter | Get Rid Of The Ghost Pokémon!! | Debut | |
Hypno swings its pendulum back and forth. The opponent seeing this falls asleep. | |||
Sabrina's Hypno | Aim to be the No. 1 Pokémon! | None | |
A wild Hypno | Clefairy, the Wizard | None | |
A wild Hypno | The Mystery Of A Midsummer's Night | None | |
Drowzee holds out its hands and releases soundwaves from its body, putting anybody to sleep who comes in contact with them. | |||
A wild Drowzee | Clefairy's Pikachu Robot | None | |
Waves form out of Gengar's body. The opponent seeing them falls in a trance and sees illusions. | |||
Morty's Gengar | The Legendary Ho-oh!! | None | |
Clefairy holds out a pendulum and swings it side-to-side. Anyone focusing at the swinging falls asleep. | |||
Red's Clefairy | Great Discovery of the Fossil of the Era!! | Clefairy cannot legally learn Hypnosis |
In the Pokémon Try Adventure manga
The user hypnotizes the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Bronzong hypnotizes the opponent. | |||
Soro's Bronzong | Guardian of the Volcano | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Hypnosis is the only move whose accuracy changed between games of the same generation.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |