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===Culture===
===Culture===
The human culture of the Pokémon world, much like the technology, is depicted as revolving around Pokémon. The care and research of Pokémon is shown to be of primary importance and [[Pokémon battle]]s are an almost universal pastime. Facilities such as [[Pokémon Center]]s, [[Gym]]s and even entire arenas and stadiums have been built to this end. So important are Pokémon to humans that they were revered or even outright worshiped in certain parts of the world, especially [[legendary Pokémon]], so named because of their prominent roles in myths and legends. However, this fascination with Pokémon is not always benevolent; various individuals and organizations with motives ranging from greed to grandiosity have repeatedly tried to exploit Pokémon to further their own agendas, often at the expense of the well being of Pokémon, other people or even the very world itself. This is not always the case as humans are equally capable of good as they are of evil, and are able to see the error of their ways; however, only time will tell if they are also able to learn from their mistakes.
The human culture of the Pokémon world, much like the technology, is depicted as revolving around Pokémon. The care and research of Pokémon is shown to be of primary importance, Pokémon feature in a many forms of entertainment and media, and [[Pokémon battle]]s are an almost universal pastime. Facilities such as [[Pokémon Center]]s, [[Gym]]s and even entire arenas and stadiums have been built to this end. So important are Pokémon to humans that they were revered or even outright worshiped in certain parts of the world, especially [[legendary Pokémon]], so named because of their prominent roles in myths and legends. However, this fascination with Pokémon is not always benevolent; various individuals and organizations with motives ranging from greed to grandiosity have repeatedly tried to exploit Pokémon to further their own agendas, often at the expense of the well being of Pokémon, other people or even the very world itself. This is not always the case as humans are equally capable of good as they are of evil, and are able to see the error of their ways; however, only time will tell if they are also able to learn from their mistakes.


Unlike the real world, humans in the Pokémon world live, for the most part, in an extremely environmentally friendly society. Automobiles are apparently used at a minimum, with walking or riding Pokémon being the preferred methods of transportation, as demonstrated by the many traveling Trainers who have not been shown to use public transport. However, [[bicycle]]s are common. Many vehicles are seen with virtually no visible emissions such as smoke, suggesting that technology has allowed for environmentally friendly transportation. Towns and cities are often deeply integrated with the surrounding environment, and often allow surrounding forests to encroach on the city borders.
Unlike the real world, humans in the Pokémon world live, for the most part, in an extremely environmentally friendly society. Automobiles are apparently used at a minimum, with walking or riding Pokémon being the preferred methods of transportation, as demonstrated by the many traveling Trainers who have not been shown to use public transport. However, [[bicycle]]s are common. Many vehicles are seen with virtually no visible emissions such as smoke, suggesting that technology has allowed for environmentally friendly transportation. Towns and cities are often deeply integrated with the surrounding environment, and often allow surrounding forests to encroach on the city borders.

Revision as of 23:02, 11 June 2015

Red, a human in the Pokémon world.

Humans are a species of the Pokémon world, most likely the dominant one. They usually live in harmony with Pokémon, in a world similar to that of the real world. Humans who own and use Pokémon for a number of different purposes are called Pokémon Trainers and are found throughout the regions of the Pokémon world. The very relationship between humans and Pokémon is what the series mainly revolves around, featuring them in the vast majority of games, anime, manga and other media. Throughout the Pokémon series, humans have befriended Pokémon and used their help in tasks like battling, Pokémon Contests, protecting nature, and other vital roles. However, some evil teams have used Pokémon harmfully for their own gain.

Overview

Characteristics

Humans in various age groups have been shown in all sources of Pokémon media, while infants have seldom been seen and very rarely appear in the anime. The biological relationship between humans and Pokémon is not explored within the series, but it is known that humans and Pokémon are two different "species", unlike the real-world relationship between humans and animals.[1] There are a few references in Sinnoh myths mentioning that humans and Pokémon once coexisted as a single species. A few individuals appear to possess abilities well beyond those that real-world humans are capable of attaining, such as having Psychic or Aura powers.

For comical purposes, characters in the Pokémon world are often pictured with a greatly exaggerated ability to withstand physical trauma, (e.g. being burned, poisoned, and falling great distances). The most common occurrence of humans being harmed without injury is the constant electrocution of Ash and his nemesis, the Team Rocket trio, consisting of Jessie, James and Meowth, who are blasted off over the horizon countless times in the early seasons of the anime series. However, Pokémon still present a threat to humans, hence why people need a license in order to train Pokémon.

Culture

The human culture of the Pokémon world, much like the technology, is depicted as revolving around Pokémon. The care and research of Pokémon is shown to be of primary importance, Pokémon feature in a many forms of entertainment and media, and Pokémon battles are an almost universal pastime. Facilities such as Pokémon Centers, Gyms and even entire arenas and stadiums have been built to this end. So important are Pokémon to humans that they were revered or even outright worshiped in certain parts of the world, especially legendary Pokémon, so named because of their prominent roles in myths and legends. However, this fascination with Pokémon is not always benevolent; various individuals and organizations with motives ranging from greed to grandiosity have repeatedly tried to exploit Pokémon to further their own agendas, often at the expense of the well being of Pokémon, other people or even the very world itself. This is not always the case as humans are equally capable of good as they are of evil, and are able to see the error of their ways; however, only time will tell if they are also able to learn from their mistakes.

Unlike the real world, humans in the Pokémon world live, for the most part, in an extremely environmentally friendly society. Automobiles are apparently used at a minimum, with walking or riding Pokémon being the preferred methods of transportation, as demonstrated by the many traveling Trainers who have not been shown to use public transport. However, bicycles are common. Many vehicles are seen with virtually no visible emissions such as smoke, suggesting that technology has allowed for environmentally friendly transportation. Towns and cities are often deeply integrated with the surrounding environment, and often allow surrounding forests to encroach on the city borders.

The population of humans appears to be much lower than that of the real world, as seen by the immense stretches of forest and fields, untouched by human development. There are also many examples of human developments, both ancient and modern, that have been abandoned for one reason or another that have since been reclaimed by nature and Pokémon.

Technology

File:Allballs2.png
A variety of different Poké Balls.

Humans have achieved a level of technology unparalleled by any other species on the planet. Much of human technology appears to be based around the concept of human-Pokémon relations; this technology includes the ubiquitous Poké Ball as well as teleportation and data transfer systems designed to store and move captured Pokémon at their Trainer's convenience. Humans have also created artificial Pokémon, such as Porygon; a product of artificial intelligence programming and light manipulation, and Mewtwo; a powerful clone of Mew, designed and created specifically for battling. Apparently, this knack for technology dates back to ancient times as there are many examples of lost civilizations that utilized similar technology. It would seem strange that humans remain dominant over Pokémon, as it is mentioned in many occasions that some Psychic-type Pokémon (e.g. Alakazam and Slowking) appear to be far more intelligent and powerful than humans, however, this has not been explored much aside from Pokédex descriptions.

Team Rocket is a primary example of villainous organizations throughout the Pokémon world.

Human organizations in the Pokémon world

Ancient Civilizations

Many references to ancient human civilizations have appeared in many forms of Pokémon related media. It is their existence and their interactions with Pokémon that eventually gave rise to many fables, myths and legends regarding different Pokémon, legendary or not. These ancient people didn't only leave behind stories, but ancient artifacts and even whole ruins which have since been reclaimed by nature and Pokémon. While many civilizations have been referenced, only a few have been explicitly named:

References

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