Horsea (Pokémon)

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Kangaskhan #115: Kangaskhan
Pokémon
#117: Seadra Seadra
This article is about the species. For a specific instance of this species, see Horsea (disambiguation).
Horsea
タッツー Tattu
#116
116Horsea.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water Unknown
Category
Dragon Pokémon
Abilities
Swift Swim or Sniper Damp
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#116
Johto
#190
Hoenn
#184
Regional Browser numbers
Fiore
R-107
Almia
R-229
Oblivia
R-068
Height
1'04"
Imperial
0.4 m
Metric
Weight
17.6 lbs.
Imperial
8.0 kg
Metric
Dex color
Blue
Catch rate
225 (29.4%)
Body style
Body05.png BodyUnknown.png
Blue-Striped
Footprint
 F116.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Dragon groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 83 Battle Exp.: 831*

Horsea (Japanese: タッツー Tattu) is a Water-type Pokémon.

It evolves into Seadra starting at level 32, which evolves into Kingdra when traded holding a Dragon Scale.

Biology

Physiology

Horsea is a small, light blue seahorse with tiny scales. It has no arms or legs, only a single fin on its back and a tightly curled tail. Its belly and fin are cream colored, and it has red eyes. There are three spike-like projections on either side of its head. The single fin on its back is used for locomotion in the water.

Gender differences

None.

Special abilities

Horsea can spray ink from their mouth, and can swim in any direction while still facing forward.

Behavior

Horsea are always known by being sensitive to their surroundings. If they sense trouble, they spit ink towards the instigator and flee. Horsea also spit ink to shoot down flying bugs for food, using their tail to keep their balance. When they are a safe location, they can be seen playfully tangling their tails together. Horsea do like swimming around, making them adept at using their fin. If the ocean current turns fast, however, Horsea will anchor themselves by wrapping their tail around rocks or coral to prevent being washed away. Horsea are also known for creating many nests at different coral reefs in the sea.

Habitat

Horsea are a very common sight in the ocean and ocean caverns. They tend to make their nests in coral. Their home range includes Kanto, Johto, Hoenn, Sinnoh and Unova.

Diet

Main article: Pokémon food

Horsea are insectivores, but they also eat moss off rocks.

In the anime

Horsea in the anime

Major appearances

Misty's Horsea

Misty captured a Horsea in Tentacool and Tentacruel.

Minor appearances

Horsea also appeared in the banned episode EP035.

Multiple Horsea were among the Pokémon seen at Professor Oak's Laboratory in Showdown at the Po-ké Corral.

A Horsea appeared in Misty's fantasy in Bye Bye Psyduck.

Multiple Horsea also appeared in The Power of One.

A Horsea appeared in Mantine Overboard! living underwater.

A Horsea was seen at a Pokémon Center in The Legend of Thunder!.

A Horsea appeared in Up Close and Personable!.

Pokédex entries

Episode Pokémon Source Entry
EP019 Horsea Ash's Pokédex Horsea, a Dragon Pokémon. In this unique Pokémon species, thousands of Eggs hatch every spring, and then the male raises them himself.

In the manga

Green's Horsea

In the Pokémon Adventures manga

Green had a Horsea on her team that she received from Silver in exchange for her Snubbull following their escape from the Masked Man, using it in her crafty tricks such as cloaking areas with SmokeScreen or leaving ink trails. It was later transferred back to Silver, and eventually evolved into Kingdra.

Lance's Horsea was seen in a flashback of his and Clair's childhood.

In the Magical Pokémon Journey manga

Main article: Horsea (MPJ)

Horsea is a character from the Magical Pokémon Journey manga.

In the Pokémon Pocket Monsters manga

A Horsea is seen with Green during the curry cooking competition that went on in Curry Showdown! Which is the Most Delicious?.

Giovanni sent out a Horsea to catch the Slowpoke of the Slowpoke Well in PM078.

In the TCG

Main article: Horsea (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
Blue
Yellow If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
Stadium Uses its tail to keep its balance while spraying ink from its mouth. The ink appears to be for shooting down bugs.
Generation II
Gold If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin.
Silver Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
Crystal When they're in a safe location, they can be seen playfully tangling their tails together.
Stadium 2 If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin.
Generation III
Ruby Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
Sapphire If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fins on its back.
Emerald By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.
FireRed It maintains balance using its tail, which is wound up like a coil. It may spray ink from its mouth.
LeafGreen Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
Generation IV
Diamond It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Pearl
Platinum
HeartGold If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin.
SoulSilver Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
Generation V
Black It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
White
Black 2 It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Uncommon Routes 19, 20, and 21, Seafoam Islands, and Cinnabar Island with Super Rod
Blue (Japan)
Unknown Routes 19, 20, and 21, Seafoam Islands, and Cinnabar Island with Super Rod
Celadon Game Corner
Yellow
Common Vermilion City, Vermilion Harbor, and Routes 10, 11, 12, and 13 with Super Rod
Generation II
Gold Silver
Common Whirl Islands (Surfing, Good Rod and Super Rod)
Crystal
Common Whirl Islands (Surfing, Good Rod and Super Rod)
Generation III
Ruby Sapphire
Uncommon Routes 132, 133, and 134 (Super Rod)
Emerald
Uncommon Routes 132, 133, and 134 (Super Rod), Trade Bagon in Pacifidlog Town
FireRed LeafGreen
CommonFR
RareLG
Treasure Beach, Kindle Road, Bond Bridge, Resort Gorgeous, Water Labyrinth, Water Path, Green Path, Outcast Island, Tanoby Ruins Five Isle Meadow, Memorial Pillar, One Island, Five Island, Icefall Cave and Trainer Tower (Good Rod and Super Rod)FR
Routes 4, 10, 11, 12, 13, 19, 20, 21, 24, Cerulean City, Seafoam Islands (Super Rod)FR
Seafoam Islands (surfing)FR
Routes 4, 10, 11, 12, 13, 19, 20, 21, 24, Cerulean City, Seafoam Islands (Good Rod)FRLG
Vermilion City (Good Rod and Super Rod)FRLG
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Uncommon Route 226 (Good Rod)
Platinum
Uncommon Route 226 (Good Rod)
HeartGold SoulSilver
Common Whirl Islands, Seafoam Islands
Pal Park
Sea
Pokéwalker
Warm Beach, Beyond the Sea, and Winner's Path
Generation V
Black White
Uncommon Routes 17, 18 and P2 Laboratory (Super Rod)
Black 2 White 2
Unknown Routes 17, 18 and P2 Laboratory (Super Rod)
Dream World
Sparkling Sea
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Channel Secret Cove
Pokémon Pinball Seafoam Islands
Pokémon Trozei! Secret Storage 2
Secret Storage 18
Endless Level 6
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Silver Trench (10F-20F)
Grand Sea (10F-20F)
Fantasy Strait (B1-B10)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Surrounded Sea (B1-B20)
Miracle Sea (B1-B18)
Deep Miracle Sea (B1-B4)
Bottomless Sea (B1-B49)
Pokémon Ranger Safra Sea
Pokémon Ranger:
Shadows of Almia
Sea of Wailord
Pokémon Ranger:
Guardian Signs
Coral Sea
Pokémon Rumble Bright Beach
Pokémon Rumble Blast Beach: Seabreeze Trail, Challenger's Ground

In events

Games Event Language Location Level Distribution period
Gotta Catch 'Em All Station! Haze Horsea English United States 5 June 8 to 21, 2002
Year of the Dragon Egg Horsea Japanese Japan 1 January 6 to February 5, 2012
Year of the Dragon Horsea Korean Wi-Fi 1 August 23 to October 4, 2012

Held items

Game Held Item(s)
Red* Blue* TM Ice TM33 (Ice Punch) (100%)
Yellow*
Gold Silver Dragon Scale Dragon Scale (8%)
Crystal
Ruby Sapphire Dragon Scale Dragon Scale (5%)
Emerald
Diamond Pearl Dragon Scale Dragon Scale (5%)
Platinum
HeartGold SoulSilver Dragon Scale Dragon Scale (5%)
Black White Dragon Scale Dragon Scale (5%)
Black 2 White 2 Dragon Scale Dragon Scale (5%)
Pokéwalker Dragon Scale Dragon Scale (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
30
90 - 137 170 - 264
40
40 - 101 76 - 196
70
67 - 134 130 - 262
70
67 - 134 130 - 262
25
27 - 84 49 - 163
60
58 - 123 112 - 240
Total:
295
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 70.

Pokéathlon stats

Speed
3/4 ★★★
Power
1/3 ☆☆
Skill
3/3 ★★★
Stamina
2/3 ★★
Jump
3/3 ★★★
Total
12/16 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Bubble Water Special 02020 100100% 30
044 SmokeScreen Normal Status 0000 100100% 20
088 Leer Normal Status 0000 100100% 30
1111 Water Gun Water Special 04040 100100% 25
1414 Focus Energy Normal Status 0000 —% 30
1818 BubbleBeam Water Special 06565 100100% 20
2323 Agility Psychic Status 0000 —% 30
2626 Twister Dragon Special 04040 100100% 20
3030 Brine Water Special 06565 100100% 10
3535 Hydro Pump Water Special 120120 08080% 5
3838 Dragon Dance Dragon Status 0000 —% 20
4242 Dragon Pulse Dragon Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SeelDewgongRemoraidOctillerySphealSealeo
Walrein
Aurora Beam Ice Special 65 100% 20
ShellosShellosGastrodonGastrodon
Clear Smog* Poison Special 50 —% 15
PsyduckGolduckSlowpokeSlowbroSlowking
Disable Normal Status 100% 20
AltariaBagonShelgonSalamenceDeinoZweilous
Hydreigon
DragonBreath Dragon Special 60 100% 20
CharmanderCharmeleonCharizardGyaradosDratiniDragonair
DragoniteGibleGabiteGarchompAxewFraxure
HaxorusDruddigonDeinoZweilousHydreigon
Dragon Rage Dragon Special 100% 10
MagikarpGyaradosTotodileCroconawFeraligatrFeebas
MiloticTympolePalpitoadSeismitoadStunfisk
Flail Normal Physical 100% 15
WooperQuagsireMarshtompSwampertShellosShellos
GastrodonGastrodonTympolePalpitoadSeismitoadStunfisk
Muddy Water Water Special 95 85% 10
Octillery
Octazooka Water Special 65 85% 10
DratiniDragonairDragoniteAxewFraxureHaxorus
DruddigonDeinoZweilousHydreigon
Outrage Dragon Physical 120 100% 10
BuizelFloatzel
Razor Wind Normal Special 80 100% 10
DewgongRemoraidOctilleryMantine
Signal Beam Bug Special 75 100% 15
MagikarpGyaradosFeebasMilotic
Splash Normal Status —% 40
SquirtleWartortleBlastoisePsyduckGolduckSlowpoke
SlowbroSlowkingLaprasRemoraidOctilleryMantine
WingullPelipperMiloticHuntailGorebyssShellos
ShellosGastrodonGastrodonDucklettSwannaAlomomola
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Horsea in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Horsea in that game.
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Horsea can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Horsea cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Sparkling SeaLv.10 Brine Water Special 65 100% 10
Sparkling Sea Octazooka water Special 65 85% 10
  • A superscript level indicates that Horsea can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see event moves from other generations

TCG-only moves

Move Card
Tackle Misty's Horsea (Gym Heroes 86)
Horsea δ (EX Dragon Frontiers 31)

Side game data

Pokémon Pinball
 Pin116.png Pinani116.png 
Acquisition: Catch
Pokémon Pinball RS
 PinRS116.png PinRSani116.png 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani116.png 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 116.png Body size: 1
Recruit rate: 12.4%
Friend Area: Treasure Sea
Phrases
51%-100% HP My Water Gun hits a perfect hundred out of a hundred!
26%-50% HP My HP's gone to half.
1%-25% HP It's bad... My Water Gun's falling short...
Level up Yes! I leveled up! Makes me happy!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Yes! I leveled up! Makes me happy!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 116.png Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger
Group:  Water  Poké Assist: Water PA.png
( Water )
Field move: None
Loops: 3 Min. exp.: N/A Max. exp.: N/A
Browser entry  
Don't be fooled by its cute looks--Horsea attacks with blasts of water.
Pokémon Ranger: Shadows of Almia
Group:  Water  Poké Assist: Water PA.png
( Water )
Field move: Tackle 2 field move.png
(Tackle ×2)
Browser entry  
It blows bubbles from its mouth to attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Water  Water Assist.png
( Water )
Past
Electric Assist.png
( Normal )
Tackle 1 field move.png
(Tackle ×1)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It spits bubbles around itself that make Pokémon Slowed.
Attack ●●
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Horsea
Unevolved
Horsea
 Water 
Rare Candy
Level 32


Seadra
First evolution
Seadra
 Water 
Dragon Scale
Trade
holding Dragon Scale


Kingdra
Second evolution
Kingdra
 Water  Dragon 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 116.png Spr 1y 116.png Spr 1g 116.png Spr b g1 116.png
II Gold Silver Crystal   Back
Spr 2g 116.png Spr 2s 116.png Spr 2c 116.png Spr b 2g 116.png
Spr 2g 116 s.png Spr 2s 116 s.png Spr 2c 116 s.png Spr b 2g 116 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 116.png Spr 3e 116.png Spr 3f 116.png Spr b 3r 116.png
Spr 3r 116 s.png Spr 3e 116 s.png Spr 3f 116 s.png Spr b 3r 116 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 116.png Spr 4p 116.png Spr 4h 116.png Spr b 4d 116.png
Spr 4d 116 s.png Spr 4p 116 s.png Spr 4h 116 s.png Spr b 4d 116 s.png
V Black White Black 2 White 2 Back
Spr 5b 116.png Spr 5b2 116.png Spr b 5b 116.png
Spr 5b 116 s.png Spr 5b2 116 s.png Spr b 5b 116 s.png
Horsea For other sprites and images, please see Horsea images on Bulbagarden Archives.

Trivia

  • Horsea and its evolutions share the same species name with Dratini, its evolutions, and Salamence. They are all known as Dragon Pokémon.
  • In its original artwork, Horsea had a pair of fins instead of just one.

Origin

Horsea is based on a seahorse, though its ability to shoot ink resembles that of a squid. The fact that it's known as the Dragon Pokémon might be a reference to Leafy sea dragons.

Name origin

Horsea is derived from seahorse with reversed syllables, and a corruption of the diminutive horsie.

Tattu is a corruption of 竜 tatsu (dragon), which is part of the common name of a seahorse in Japanese: 竜の落し子 tatsu-no-otoshigo ("illegitimate child of a dragon").

In other languages

Language Title Meaning
Japan Flag.png Japanese タッツー Tattu From the Japanese term for seahorse, タツノオトシゴ/竜の落とし子
France Flag.png French Hypotrempe From hippocampe and trempé
Spain Flag.png Spanish Horsea Same as English name
Germany Flag.png German Seeper From Seepferd
Italy Flag.png Italian Horsea Same as English name
South Korea Flag.png Korean 쏘드라 Ssodeura
China and Taiwan Flags.png Mandarin Chinese 墨海馬 / 墨海马 Mòhǎimǎ Literally "Ink seahorse"
Hong Kong Flag.png Cantonese Chinese 噴墨海馬 Pānmahkhóimáh Means "Ink-squirting seahorse"


Related articles

External links

Notes


Kangaskhan #115: Kangaskhan
Pokémon
#117: Seadra Seadra


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.