Hoppip (Pokémon)

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000 #{{{prevnum}}}: Politoed
Pokémon
#{{{nextnum}}}: Skiploom 000
Hoppip
ハネッコ Hanecco
#187
187Hoppip.png
Artwork from G/S/C
Type
Grass Flying
Category
Cottonweed Pokémon
Abilities
Chlorophyll or Leaf Guard
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Johto
#067
Hoenn
#332
Regional Browser numbers
Height
1′04″
Imperial
0.4 m
Metric
Weight
1.1 lbs.
Imperial
0.5 kg
Metric
Dex color
Pink
Catch rate
255 (33.3%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F187.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Fairy and
Plant groups
1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 74 Battle Exp.: 741*

Hoppip (Japanese: ハネッコ Hanecco) is a dual-type Grass/Flying Pokémon.

Biology

Physiology

Hoppip has a small round red body with long green sprouts coming out of its head. It is extremely light and can easily blow away in the wind.

Gender differences

None.

Special abilities

Behavior

Hoppip are by necessity social animals. Their light bodies make them extremely vulnerable to winds, so they cluster together and link sprouts with each other in order to anchor themselves in place.

Habitat

Diet

Main article: Pokémon food

In the anime

File:James hoppip.jpg
James discovering the Chimecho he bought was actually a Hoppip.

Hoppip made its anime debut in Foul Weather Friends, in which a trainer named Mariah used several of them to predict the weather.

James bought what he thought was a Chimecho from the Magikarp salesman, but it really turned out to be a Hoppip.

In the manga

Pokémon Special

Oca uses an octet of Hoppip to lift him up in a basket for flight transport.

In the TCG

Main article: Hoppip (TCG)

Other appearances

Super Smash Bros. Brawl

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Silver Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Crystal It can be carried away on even the gentlest breeze. It may even float all the way to the next town.
Stadium 2 To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Generation III
Ruby This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
Sapphire This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
Emerald This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, a Hoppip links leaves with others to prepare against being blown away.
FireRed Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
LeafGreen To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Generation IV
Diamond It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Pearl It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Uncommon Routes 13, 14, 15, 32, 33 (Day)
Crystal
Uncommon Routes 11, 13, 14, 15, 29, 30, 31, 32, 33 (Day)
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Common Five Island, Five Isle Meadow, Memorial Pillar, Resort Gorgeous, Water Labyrinth
Colosseum
None Trade
XD
Common Oasis Poké Spot
Generation IV
Diamond Pearl
Rare Diamond: Route 205 (North and South) (Poké Radar)
Pearl: Fuego Ironworks, Route 205 (South) (Poké Radar)
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Field
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Channel Back Yard
Pokémon Trozei! Endless Level 15
Endless Level 31
Forever Level 15
Mr. Who's Den
Pokémon Mystery Dungeon Pitfall Valley (4F-8F)
Remains Island (B5-B8)
Pokémon Ranger Lyra Forest

Base stats

Stat Range
At Lv. 50 At Lv. 100
35
95 - 142 180 - 274
35
36 - 95 67 - 185
40
40 - 101 76 - 196
35
36 - 95 67 - 185
55
54 - 117 103 - 229
50
49 - 112 94 - 218
Total:
250
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

Template:Learnset intro

By leveling up

Generation II (Gold/Silver)
Level Move Type
Start Splash Normal
Synthesis grass
5 Tail Whip Normal
10 Tackle Normal
13 PoisonPowder poison
15 Stun Spore grass
17 Sleep Powder grass
20 Leech Seed grass
25 Cotton Spore grass
30 Mega Drain grass
Generation II (Crystal)
Level Move Type
Start Splash Normal
5 Synthesis grass
Tail Whip Normal
10 Tackle Normal
13 PoisonPowder poison
15 Stun Spore grass
17 Sleep Powder grass
20 Leech Seed grass
25 Cotton Spore grass
30 Mega Drain grass
Generation III
Level Move Type
Start Splash Normal
5 Synthesis grass
Tail Whip Normal
10 Tackle Normal
13 PoisonPowder poison
15 Stun Spore grass
17 Sleep Powder grass
20 Leech Seed grass
25 Cotton Spore grass
30 Mega Drain grass
Generation IV
Level Move Type Cat.
Start Splash Normal status
4 Synthesis grass status
7 Tail Whip Normal status
10 Tackle Normal Physical
12 PoisonPowder poison status
14 Stun Spore grass status
16 Sleep Powder grass status
19 Bullet Seed grass Physical
22 Leech Seed grass status
25 Mega Drain grass Special
28 Cotton Spore grass status
31 U-turn bug Physical
34 Worry Seed grass status
37 Giga Drain grass Special
40 Bounce Flying Physical
43 Memento Dark status

By TM/HM

# Generation II Generation III Generation IV
TM02 Headbutt
TM03 Curse
TM06 Toxic Toxic Toxic
TM09 Bullet Seed Bullet Seed
TM10 Hidden Power Hidden Power Hidden Power
TM11 Sunny Day Sunny Day Sunny Day
TM12 Sweet Scent
TM13 Snore
TM17 Protect Protect Protect
TM19 Giga Drain Giga Drain Giga Drain
TM20 Endure
TM21 Frustration Frustration Frustration
TM22 SolarBeam SolarBeam SolarBeam
TM27 Return Return Return
TM32 Double Team Double Team Double Team
TM34 Swagger
TM35 Sleep Talk
TM40 Defense Curl Aerial Ace Aerial Ace
TM42 Facade Facade
TM43 Secret Power Secret Power
TM44 Rest Rest Rest
TM45 Attract Attract Attract
TM53 Energy Ball
TM58 Endure
TM62 Silver Wind
TM70 Flash
TM75 Swords Dance
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM86 Grass Knot
TM87 Swagger
TM89 U-turn
TM90 Substitute
HM05 Flash Flash

By breeding

By tutoring

Anime only

Move Pokémon
Fly Hoppip

Side game data

Template:Side game

Evolution

Template:Evobox/2

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Spr 2g 187.png Spr 2s 187.png Spr 2c 187.png Spr b 2g 187.png
Spr 2g 187 s.png Spr 2s 187 s.png Spr 2c 187 s.png Spr b 2g 187 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 187.png Spr 3e 187.png Spr 3f 187.png Spr b 3r 187.png
Spr 3r 187 s.png Spr 3e 187 s.png Spr 3f 187 s.png Spr b 3r 187 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 187.png Spr 4p 187.png Spr 4h 187.png Spr b 4d 187.png
Spr 4d 187 s.png Spr 4p 187 s.png Spr 4h 187 s.png Spr b 4d 187 s.png
V Black White Black 2 White 2 Back
Spr 5b 187.png Spr 5b2 187.png Spr b 5b 187.png
Spr 5b 187 s.png Spr 5b2 187 s.png Spr b 5b 187 s.png
Hoppip For other sprites and images, please see Hoppip images on Bulbagarden Archives.

Trivia

  • At 1.1 lbs, Hoppip is both the lightest Grass-type and Flying-type Pokémon.
  • Hoppip is one of the several Generation II's Pokémon whose first sprite's color differs from anime color.
  • Hoppip is one of nine non-Bug, Template:Type2 Pokémon that cannot learn Fly.

Origin

Hoppip appears to be based on a bulb or root.

Name origin

Hoppip's name is probably based on hop or hip-hop or hippity-hop, indicating that it jumps or flies through the air. It may also come from pip, a type of seed. Its Japanese name is a combination of 葉 ha, leaf, and 根っ子 nekko, root. 跳ねる haneru, to jump or hop, and 羽 hane, wing, may also be part of its name. Its German name, Hoppspross, comes from hopsen and Spross. Its French name, Granivol, comes from graine and vol.

In other languages

External links

000 #{{{prevnum}}}: Politoed
Pokémon
#{{{nextnum}}}: Skiploom 000
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