Hoothoot (Pokémon)/Generation II learnset: Difference between revisions

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(→‎By {{pkmn|breeding}}: Alphabetized the egg move list)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Hoothoot|normal|flying|2|2}}
{{learnlist/levelh|Hoothoot|normal|flying|2|2}}
{{learnlist/level2|Start|Tackle|Normal|35|95|35||'''}}
{{learnlist/level2|1|Tackle|Normal|35|95|35||'''}}
{{learnlist/level2|Start|Growl|Normal|—|100|40}}
{{learnlist/level2|1|Growl|Normal|—|100|40}}
{{learnlist/level2|6|Foresight|Normal|—|100|40}}
{{learnlist/level2|6|Foresight|Normal|—|100|40}}
{{learnlist/level2|11|Peck|Flying|35|100|35||'''}}
{{learnlist/level2|11|Peck|Flying|35|100|35||'''}}
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{{learnlist/eventf|Hoothoot|normal|flying|2|2}}
{{learnlist/eventf|Hoothoot|normal|flying|2|2}}


[[zh:咕咕/第二世代技能表]]
[[it:Hoothoot/Mosse apprese nella seconda generazione]]
[[zh:咕咕/第二世代招式表]]

Revision as of 22:12, 14 October 2018

← Hoothoot Hoothoot

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Growl Normal 0000 100}}100% 40
066 Foresight Normal 0000 100}}100% 40
1111 Peck Flying 03535 100}}100% 35
1616 Hypnosis Psychic 0000 060}}60% 20
2222 Reflect Psychic 0000 —}}—% 20
2828 Take Down Normal 09090 085}}85% 20
3434 Confusion Psychic 05050 100}}100% 25
4848 Dream Eater Psychic 100100 100}}100% 15
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM42 Dream Eater Psychic 100 100% 15
Bag TM Fighting Sprite.png TM43 Detect Fighting —% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10
Bag TM Steel Sprite.png TM47 Steel Wing Steel 70 90% 25
Bag TM Ghost Sprite.png TM50 Nightmare Ghost 100% 15
Bag HM Flying Sprite.png HM02 Fly Flying 70 95% 15
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Murkrow
Faint Attack Dark 60 —% 20
PidgeyPidgeottoPidgeotSpearowFearow
Mirror Move Flying —% 20
PidgeyPidgeottoPidgeotSpearowFearowDoduo
DodrioAerodactyl
Sky AttackC Flying 140 90% 5
ZubatGolbatCrobatAerodactyl
Supersonic Normal 55% 20
PidgeyPidgeottoPidgeot
Whirlwind Normal 100% 20
PidgeyPidgeottoPidgeotZubatGolbatCrobat
Aerodactyl
Wing Attack Flying 60 100% 35
  • Moves marked with an asterisk (*) must be chain bred onto Hoothoot in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hoothoot in that game.
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Hoothoot can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hoothoot cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
Pokémon Center Mystery Egg
New York City Pokémon Center
Night Shade Ghost 100% 15
  • A superscript level indicates that Hoothoot can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see event moves from other generations