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| {{learnlist/breedh/8|Hitmontop|Fighting|Fighting|2}} | | {{learnlist/breedh/8|Hitmontop|Fighting|Fighting|2}} |
| {{learnlist/breed8|<!--{{MSP|107|Hitmonchan}}-->|Bullet Punch|Steel|Physical|40|100|30}} | | {{learnlist/breed8|{{MSP|107|Hitmonchan}}|Bullet Punch|Steel|Physical|40|100|30}} |
| {{learnlist/breed8|<!--{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}-->|Counter|Fighting|Physical|—|100|20}} | | {{learnlist/breed8|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}|Counter|Fighting|Physical|—|100|20}} |
| {{learnlist/breed8|<!--{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}-->|Feint|Normal|Physical|30|100|10}} | | {{learnlist/breed8|{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}|Feint|Normal|Physical|30|100|10}} |
| {{learnlist/breed8|<!--{{MSP|106|Hitmonlee}}-->|High Jump Kick|Fighting|Physical|130|90|10||'''}} | | {{learnlist/breed8|{{MSP|106|Hitmonlee}}|High Jump Kick|Fighting|Physical|130|90|10||'''}} |
| {{learnlist/breed8|<!--{{MSP|107|Hitmonchan}}-->|Mach Punch|Fighting|Physical|40|100|30||'''}} | | {{learnlist/breed8|{{MSP|107|Hitmonchan}}|Mach Punch|Fighting|Physical|40|100|30||'''}} |
| {{learnlist/breed8|<!--{{MSP|106|Hitmonlee}}-->|Mind Reader|Normal|Status|—|—|5}} | | {{learnlist/breed8|{{MSP|106|Hitmonlee}}|Mind Reader|Normal|Status|—|—|5}} |
| {{learnlist/breed8|<!--{{MSP|237|Hitmontop}}-->|Rapid Spin|Normal|Physical|20|100|40}} | | {{learnlist/breed8|{{MSP|237|Hitmontop}}|Rapid Spin|Normal|Physical|50|100|40}} |
| {{learnlist/breed8|<!--{{MSP|107|Hitmonchan}}-->|Vacuum Wave|Fighting|Special|40|100|30||'''}} | | {{learnlist/breed8|{{MSP|107|Hitmonchan}}|Vacuum Wave|Fighting|Special|40|100|30||'''}} |
| {{learnlist/breedf/8|Hitmontop|Fighting|Fighting|2}} | | {{learnlist/breedf/8|Hitmontop|Fighting|Fighting|2}} |
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Hitmontop (Japanese: カポエラー Kapoerer) is a Fighting-type Pokémon introduced in Generation II.
It evolves from Tyrogue starting at level 20 when Tyrogue's Attack and Defense are equal. It is one of Tyrogue's final forms, the others being Hitmonlee and Hitmonchan.
Biology
Hitmontop is a vaguely humanoid Pokémon capable of spinning on its head. Its main body is spherical and mostly blue with a brown triangular patch on its chest. It has short legs with white bands near the hands and feet. The feet are large, blue and have a circular brown pad on the underside. It has a skinny brown tail that ends with a blue sphere with a spike on it. Its head is round and brown with flat, curved extensions on either side and a single spike on top. It has a beady, black eyes and spherical hands with no digits. Hitmontop is a male-only species with no female counterpart.
Hitmontop moves more quickly by spinning on the spike on its head than it does by walking normally. Capable of spinning at high speeds, it may bore into the ground similar to a drill. While spinning, Hitmontop delivers smooth, graceful kicks such as its former signature move, Triple Kick. As an urban species, it is often found in towns and cities.
In the anime
Major appearances
Hitmontop debuted in Pikachu & Pichu as a resident of Big Town.
Hitmontop made his main series debut in Two Hits and a Miss, under the ownership of Chigusa. He assisted her in teaching students about making their Fighting-type attacks more graceful, among other tasks.
A Hitmontop debuted in The Mystery is History, under the ownership of Butch. He made further appearances in A Parent Trapped!, A Promise is a Promise, Showdown at the Oak Corral, and Putting the Air Back in Aerodactyl!.
A Hitmontop appeared in Gotta Catch Ya Later!, under the ownership of one of the Invincible Pokémon Brothers. He assisted another brother's Hitmonchan in his battle against Misty, but he was defeated due to the intervention of Ash's Pikachu, who used Thunderbolt.
A Hitmontop appeared in Pasta La Vista!, under the ownership of Terri. He was used to battle Team Rocket during an effort to rescue Master Hamm's Hitmonlee and Kyle's Hitmonchan.
A Hitmontop appeared in Good Friends, Great Training!, under the ownership of Tierno. He appeared when Tierno revealed his team to Ash, Serena, and Bonnie.
Minor appearances
A Hitmontop appeared in Doin' What Comes Natu-rally as one of the Pokémon participating in a street festival.
A Hitmontop appeared in Machoke, Machoke Man! as one of the Pokémon seen at the Cianwood Gym.
A Hitmontop appeared in Outrageous Fortunes, under the ownership of Mason. He went up against Delaney's Poliwrath and lost.
A Trainer's Hitmontop appeared in You're a Star, Larvitar!.
A Hitmontop appeared in Gary's demonstration in Johto Photo Finish, where he evolved from a Tyrogue.
A Hitmontop appeared in Gonna Rule The School!, under the ownership of the Pokémon Trainers' School. It was temporarily loaned to one of the school's underage students for use.
A Coordinator's Hitmontop appeared in Deceit and Assist.
A Trainer's Hitmontop appeared in The Ole' Berate and Switch!.
A Hitmontop appeared in Borrowing on Bad Faith!.
A Hitmontop appeared in To Thine Own Pokémon Be True!, under the ownership of one of the participants of Pokémon Ping Pong Tournament.
A Coordinator's Hitmontop appeared in Dressed for Jess Success!.
A Hitmontop appeared in Yes in Dee Dee, It's Dawn!, under the ownership of a Pokémon Coordinator. He was used alongside a Corsola for the Double Performance required during the Daybreak Contest.
A Hitmontop appeared in The Power of Us, where he was among the Pokémon that could be caught during the Pokémon Catch Race.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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EP166
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Hitmontop
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Ash's Pokédex
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Hitmontop, the Handstand Pokémon. Hitmontop's smooth graceful kicks are deceptively powerful. Opponents may be surprised by their force, so beware.
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In the manga
In the Ash & Pikachu manga
A Hitmontop appeared in Let's Save The Lugia!, under the ownership of a Team Rocket Scientist.
In the Pokémon Adventures manga
Hitmontop first appeared in Querulous Qwilfish, aiding the construction of the Battle Tower.
Chuck used a Hitmontop to fight Blue in Heckled by Hitmontop, but lost to his Rhydon.
Pokédex entries
Manga
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Chapter
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Entry
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Pokémon Adventures
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PS162
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It can spin and kick the opponent simultaneously. It can also drill into the ground spinning at a high speed.*
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In the Pokémon Gold & Silver: The Golden Boys manga
Gold borrowed a Hitmontop to use in a tournament in Let's Use Fighting Type Pokémon!!.
A Hitmontop appeared in a flashback in Let's Fight For The Future!!.
In the Pokémon Gotta Catch 'Em All manga
Shu has a Hitmontop that evolved from his Tyrogue in GDZ51.
A Hitmontop appeared in GDZ61.
In the Pokémon Pocket Monsters manga
A Hitmontop is one of Bruno's Pokémon in the Pokémon League, as seen in A Challenge to the Elite Four!.
A Hitmontop appeared in Master the Strongest Move!!.
A Hitmontop appeared in Legend Of The Strongest Pokémon!!.
A Hitmontop appeared in PMDP11.
A Hitmontop appeared in PMDP15, where it pretended to have evolved from Red's Tyrogue.
A Hitmontop appeared in PMDP16.
In the TCG
- Main article: Hitmontop (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II.
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Generation II
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Johto #146
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Gold
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If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
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Silver
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It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
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Crystal
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After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.
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Stadium 2
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If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
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Generation III
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Hoenn #—
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Kanto #—
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Ruby
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Hitmontop spins on its head at high speeds, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
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Sapphire
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Emerald
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Its technique of kicking while spinning is a remarkable mix of both offense and defense. Hitmontop travel faster spinning than they do walking.
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FireRed
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It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
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LeafGreen
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If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
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Generation IV
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Sinnoh #—
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Johto #148
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Diamond
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It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
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Pearl
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Platinum
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HeartGold
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If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
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SoulSilver
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It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
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Generation V
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Unova #—
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Black
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It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
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White
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Black 2
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It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
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White 2
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Generation VI
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Kalos #—
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Hoenn #—
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X
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It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
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Y
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If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you'd like.
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Omega Ruby
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Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
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Alpha Sapphire
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Generation VIII
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Galar #110
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Sword
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It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
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Shield
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After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.
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Game locations
This Pokémon was unavailable prior to Generation II.
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In side games
This Pokémon was unavailable prior to Generation II.
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Generation II
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This Pokémon is unavailable in Generation II side games.
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In events
Held items
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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50
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110 - 157
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210 - 304
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95
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90 - 161
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175 - 317
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95
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90 - 161
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175 - 317
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35
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36 - 95
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67 - 185
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110
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103 - 178
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202 - 350
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70
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67 - 134
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130 - 262
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Total: 455
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Hitmontop in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Hitmontop in that game.
- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see Egg moves from other generations
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- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Hitmontop
- Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
- Click on the generation numbers at the top to see moves from other generations
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TCG-only moves
Side game data
Evolution
Sprites
This Pokémon was unavailable prior to Generation II.
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Trivia
- Unlike Hitmonlee and Hitmonchan, none of Hitmontop's names in any language derive from famous people.
- Hitmontop can learn more priority moves than any other Pokémon, with 14 increased priority moves and two decreased priority moves.
- Though Hitmontop shares the Ability Steadfast with Tyrogue, a Steadfast Tyrogue cannot evolve into a Hitmontop with the same Ability, as Steadfast is Tyrogue's second Ability and Hitmontop's Hidden Ability.
Origin
Hitmontop is based on a top and a practitioner of capoeira. The fact that Tyrogue's Attack and Defense must be equal in order for it to evolve into Hitmontop is akin to how a top must be in equilibrium to remain upright.
Name origin
Hitmontop is a combination of hit, monster, and top (a reference to spinning tops and how it fights, by spinning on its head). The name is also related to Hitmonlee and Hitmonchan, both of which have been parallel evolutions to it since Generation II.
Kapoerer is derived from capoeira, a Brazilian martial art that often involves spinning one's legs in the air.
In other languages
Language
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Title
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Meaning
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Japanese
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カポエラー Kapoerer
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From capoeira
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French
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Kapoera
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From capoeira
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Spanish
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Hitmontop
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Same as its English name
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German
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Kapoera
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From Capoeira
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Italian
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Hitmontop
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Same as its English name
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Korean
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카포에라 Kapoera
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Transliteration of its Japanese name
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Mandarin Chinese
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柯波朗 Kēbōlǎng
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Partial transliteration of its Japanese name. 朗 may be from 郎 Láng, a character referring to young males
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Cantonese Chinese
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More languages
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Hindi
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हिटमनटप Hitmontop
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Transcription of English name
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Russian
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Хитмонтоп Khitmontop
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Transcription of English name
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Related articles
External links