High Jump Kick (move): Difference between revisions

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{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=136 |
{{MoveInfobox
name=High Jump Kick |
|n=136
jname=とびひざげり |
|name=High Jump Kick
jtrans=Jumping Knee Kick |
|jname=とびひざげり
jtranslit=Tobihizageri |
|jtrans=Jumping Knee Kick
gameimage=High Jump Kick.png|
|jtranslit=Tobihizageri
gameimage2=High Jump Kick 2.png|
|gameimage=High Jump Kick.png
gameimagewidth=300|
|gameimage2=High Jump Kick 2.png
type=Fighting |
|gameimagewidth=300
damagecategory=Physical |
|type=Fighting
basepp={{tt|10|20 in Generations I-IV}} |
|damagecategory=Physical
maxpp={{tt|16|32 in Generations I-IV}} |
|basepp={{tt|10|20 in Generations I-IV}}
power={{tt|130|85 in Generations I-III; 100 in Generation IV}} |
|maxpp={{tt|16|32 in Generations I-IV}}
accuracy=90 |
|power={{tt|130|85 in Generations I-III; 100 in Generation IV}}
bdesc=??? |
|accuracy=90
gen=I |
|gen=I
category=Cool |
|category=Cool
appeal=6 |
|appeal=6
jam=0 |
|jam=0
cdesc=After this move the user is more easily startled. |
|cdesc=After this move the user is more easily startled.
appealsc=3 |
|appealsc=3
scdesc=A basic performance using a move known by the Pokémon. |
|scdesc=A basic performance using a move known by the Pokémon.
altnameII=Hi Jump Kick|
|appeal6=6
altnameIII=Hi Jump Kick|
|jam6=0
altnameIV=Hi Jump Kick|
|cdesc6=A very appealing move, but after using this move, the user is more easily startled.
altnameV=Hi Jump Kick|
|touches=yes
touches=yes |
|protect=yes
protect=yes |
|magiccoat=no
magiccoat=no |
|snatch=no
snatch=no |
|mirrormove=yes
brightpowder=yes |
|kingsrock=yes
kingsrock=yes |
|sound=no
flag7=no |
|target=anyadjacent
flag8=no |
}}
sound=no |
target=anyadjacent |
footnotes= }}
'''High Jump Kick''' (Japanese: '''とびひざげり''' ''Jumping Knee Kick''), spelled '''Hi Jump Kick''' prior to [[Pokémon X and Y]], is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation I]]. Prior to [[Generation III]], it was one of the [[signature move]]s of {{p|Hitmonlee}}.
'''High Jump Kick''' (Japanese: '''とびひざげり''' ''Jumping Knee Kick''), spelled '''Hi Jump Kick''' prior to [[Pokémon X and Y]], is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation I]]. Prior to [[Generation III]], it was one of the [[signature move]]s of {{p|Hitmonlee}}.


==Effect==
==Effect==
===Generation I===
===Generation I===
Hi Jump Kick does damage with a base power of 85. If it misses, the user will take crash damage of 1 HP. If used against a {{type|Ghost}}, it will always count as a miss.
Hi Jump Kick does damage with a power of 85. If it misses, the user will take [[crash damage]] of 1 HP. If used against a {{type|Ghost}}, it will always count as a miss.


In this generation only, if the user of Hi Jump Kick attacks first and faints itself due to crash damage, the target will not attack or be subjected to recurrent damage during that round.
In this generation only, if the user of Hi Jump Kick attacks first and faints itself due to crash damage, the target will not attack or be subjected to recurrent damage during that round.


In Stadium, the crash damage is corrected to 1/8 of the potential damage.
In Stadium, the crash damage is corrected to 1/8 of the damage it would have dealt.
 
===Generation II===
The crash damage is now 1/8 of the damage it would have dealt. The user will take crash damage if Hi Jump Kick is protected against by a move such as {{m|Protect}}, but not due to type immunity (only the type immunity message is displayed).


===Generations II and III===
===Generation III===
The crash damage is increased from 1 HP to half of the damage it would've dealt if it had hit. The user will receive crash damage if Hi Jump Kick is prevented by {{m|Protect}} or {{m|Detect}}.
The crash damage is now 1/2 of the damage it would have dealt.


In Stadium 2, the crash damage is adjusted to 1/8 of the potential damage.
Hi Jump Kick can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra six appeal points if move {{m|Mind Reader}} was used in the prior turn.


===Generation IV===
===Generation IV===
Hi Jump Kick's base power is [[List of modified moves|increased]] from from 85 to 100. It cannot be used if {{m|Gravity}} is in effect.
Hi Jump Kick's base power is [[List of modified moves|increased]] from from 85 to 100. It cannot be used if {{m|Gravity}} is in effect.


===Generation V===
The user can now crash due to type immunity, and will take crash damage equal to half of the target's max HP in that case.
Hi Jump Kick's base power is increased from 100 to 130, and its PP is reduced from 20 to 10. The crash damage is now equal to half of the user's max HP, rounded down.


===Generation VI===
===Generation V onward===
If High Jump Kick is blocked by {{m|Mat Block}}, the user will receive the standard crash damage.
High Jump Kick's base power is [[List of modified moves|increased]] from 100 to 130, and its PP is reduced from 20 to 10. The crash damage is now (always) equal to half of the user's max HP, rounded down.


==Description==
==Description==
{{movedesc|Fighting}}
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrev3|Stad}}|Stronger than a <sc>{{m|Jump Kick}}</sc>. If it misses, the attacker sustains 1/8 damage it should have caused.}}
{{movedescentry|{{gameabbrevss|Stad}}|Stronger than a <sc>{{m|Jump Kick}}</sc>. If it misses, the attacker sustains 1/8 damage it should have caused.}}
{{movedescentry|{{gameabbrev3|Stad2}}|Stronger than <sc>{{m|Jump Kick}}</sc>. If it misses, the attacker takes 1/8 damage it would've caused.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Stronger than <sc>{{m|Jump Kick}}</sc>. If it misses, the attacker takes 1/8 damage it would've caused.}}
{{movedescentry|{{gameabbrev3|GSC}}|May miss and hurt the user.}}
{{movedescentry|{{gameabbrev2|GSC}}|May miss and hurt the user.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A jumping knee kick. If it misses, the user is hurt.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A jumping knee kick. If it misses, the user is hurt.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A strong jumping knee kick. If it misses, the user is hurt.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A strong jumping knee kick. If it misses, the user is hurt.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}{{color2|000|Pokémon Conquest|Conq}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 75: Line 74:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|1}}
{{Movehead/Level|Fighting|1}}
{{Moveentry/Level1|106|Hitmonlee|1|Fighting|Fighting|48|26|26|29|29|29|STAB='''}}
{{Moveentry/7|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|48|26|26|29|29|29|29|STAB='''}}
{{Moveentry/Level1|257|Blaziken|2|Fire|Fighting|no|no|no|no|--|--|STAB='''}}
{{Moveentry/7|257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|||||1|1|1|STAB='''}}
{{Moveentry/Level1|307|Meditite|2|Fighting|Psychic|no|no|32|FRLG=33|32|32|{{tt|32|XY}}<br>{{tt|28|ORAS}}|STAB='''}}
{{Moveentry/7|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|||32{{sup/3|RSE}}<br>33{{sup/3|FRLG}}|32|32|32{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|STAB='''}}
{{Moveentry/Level1|308|Medicham|2|Fighting|Psychic|no|no|32|FRLG=33|32|32|{{tt|32|XY}}<br>{{tt|28|ORAS}}|STAB='''}}
{{Moveentry/7|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|||32{{sup/3|RSE}}<br>33{{sup/3|FRLG}}|32|32|32{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|STAB='''}}
{{Moveentry/Level1|428|Lopunny|1|Normal|Normal|no|no|no|no|no|{{tt|66|ORAS}}|STAB=''}}
{{Moveentry/7|428|Lopunny|type=Normal|2|Field|Human-Like||||||66{{sup/6|ORAS}}|66|STAB=''}}
{{Moveentry/Level1|559|Scraggy|2|Dark|Fighting|no|no|no|no|31|31|STAB='''}}
{{Moveentry/7|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||||31|31|31|STAB='''}}
{{Moveentry/Level1|560|Scrafty|2|Dark|Fighting|no|no|no|no|31|31|STAB='''}}
{{Moveentry/7|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||||31|31|31|STAB='''}}
{{Moveentry/Level1|619|Mienfoo|1|Fighting|Fighting|no|no|no|no|53|50|STAB='''}}
{{Moveentry/7|619|Mienfoo|type=Fighting|2|Field|Human-Like|||||53|50|50|STAB='''}}
{{Moveentry/Level1|620|Mienshao|1|Fighting|Fighting|no|no|no|no|56|56|STAB='''}}
{{Moveentry/7|620|Mienshao|type=Fighting|2|Field|Human-Like|||||56|56|56|STAB='''}}
{{Moveentry/Level1|701|Hawlucha|2|Fighting|Flying|no|no|no|no|no|44|STAB='''}}
{{Moveentry/7|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like||||||44|44|STAB='''}}
{{Movefooter|Fighting|1}}
{{Moveentry/7|763|Tsareena|type=Grass|1|Grass|Grass|||||||49}}
{{Moveentry/7|795|Pheromosa|type=Bug|type2=Fighting|1|Undiscovered|Undiscovered|||||||67|STAB='''}}
{{Movefoot|Fighting|7}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fighting|2}}
{{Movehead/Breed|Fighting|2}}
{{Moveentry/Breed2|236|Tyrogue|1|Fighting|Fighting|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|STAB='''}}
{{Moveentry/6|236|Tyrogue|type=Fighting|1|Human-Like|Human-Like|||||||STAB='''}}
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|106|Hitmonlee}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|106|Hitmonlee}}{{MSP|257|Blaziken}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|106|Hitmonlee}}{{MSP|257|Blaziken}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}|STAB='''}}
{{Moveentry/6|447|Riolu|type=Fighting|2|Field|Human-Like|||||||STAB='''}}
{{Movefooter|Fighting|2}}
{{Movefoot|Fighting|6}}


==In other games==
==In other games==
===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
Hi Jump Kick is the only move of {{p|Scrafty}}.
{{Conquestmove
|type=fighting
|grid={{Conquestmove/Grid/columns|dist=1|shift=1}}
|stars=5
|pow=65
|acc=90%
|eff=If this move misses, the user takes some damage.
|users={{CSP|560|Scrafty}}
}}
 
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, but hurts the user if it misses.}}
{{movedescentry|{{gameabbrevss|Conq}}|The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
Line 102: Line 118:
{{moveanime|type=fighting|exp=yes|gen=The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.|image1=Ash Hawlucha High Jump Kick.png|image1p=Hawlucha|image2=Grace Medicham Hi Jump Kick.png|image2p=Medicham|image3=Barry Hitmonlee Hi Jump Kick.png|image3p=Hitmonlee|image4=Scrafty Hi Jump Kick.png|image4p=Scrafty}}
{{moveanime|type=fighting|exp=yes|gen=The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.|image1=Ash Hawlucha High Jump Kick.png|image1p=Hawlucha|image2=Grace Medicham Hi Jump Kick.png|image2p=Medicham|image3=Barry Hitmonlee Hi Jump Kick.png|image3p=Hitmonlee|image4=Scrafty Hi Jump Kick.png|image4p=Scrafty}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee leaps into the air and strikes the opponent with its knee. It gets hurt if the attack misses, or Hitmonlee jumps into the air, front flips and kicks the opponent down, or Hitmonlee jumps into the air and lands in front of the opponent. It then jumps up and knees the opponent with one of its knees.}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee leaps into the air and strikes the opponent with its knee. It gets hurt if the attack misses, or Hitmonlee jumps into the air, front flips and kicks the opponent down, or Hitmonlee jumps into the air and lands in front of the opponent. It then jumps up and knees the opponent with one of its knees.}}
{{movemid|type=fighting|user=Giant|user1=Giant's Hitmonlee|startcode=EP029|startname=The Punchy Pokémon|notes=Debut<br>Japanese version only}}
{{movemid|type=fighting|user=Giant (EP029)|user1=Giant's Hitmonlee|startcode=EP029|startname=The Punchy Pokémon|notes=Debut<br>Japanese version only}}
{{movemid|type=fighting|user=Shiro|user1=Shiro's Hitmonlee|startcode=EP166|startname=Two Hits and a Miss|notes=Dub debut}}
{{movemid|type=fighting|user=Shiro|user1=Shiro's Hitmonlee|startcode=EP166|startname=Two Hits and a Miss|notes=Dub debut}}
{{movemid|type=fighting|user=Wobbuffet Festival crashers|user1=Wobbuffet Festival crasher's Hitmonlee|startcode=EP173|startname=Wobbu-Palooza!}}
{{movemid|type=fighting|user=Wobbuffet Festival crashers|user1=Wobbuffet Festival crasher's Hitmonlee|startcode=EP173|startname=Wobbu-Palooza!}}
{{movemid|type=fighting|user=Gilbert (Hoenn)|user1=Gilbert's Hitmonlee|startcode=AG126|startname=Saved by the Beldum}}
{{movemid|type=fighting|user=Gilbert (AG126)|user1=Gilbert's Hitmonlee|startcode=AG126|startname=Saved by the Beldum}}
{{movemid|type=fighting|user=Master Hamm|user1=Master Hamm's Hitmonlee|startcode=AG145|startname=Pasta La Vista!}}
{{movemid|type=fighting|user=Master Hamm|user1=Master Hamm's Hitmonlee|startcode=AG145|startname=Pasta La Vista!}}
{{movemid|type=fighting|user=Barry (anime)|user1=Barry's Hitmonlee|startcode=DP184|startname=Casting a Paul on Barry!}}
{{movemid|type=fighting|user=Barry (anime)|user1=Barry's Hitmonlee|startcode=DP184|startname=Casting a Paul on Barry!}}
Line 113: Line 129:
{{movemid|type=fighting|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG050|startname=Pros and Con Artists}}
{{movemid|type=fighting|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG050|startname=Pros and Con Artists}}
{{movemid|type=fighting|user=Arena Tycoon Greta|user1=Greta's Medicham|startcode=AG149|startname=Wheel of Frontier}}
{{movemid|type=fighting|user=Arena Tycoon Greta|user1=Greta's Medicham|startcode=AG149|startname=Wheel of Frontier}}
{{movemid|type=fighting|useer=Medicham (Pokémon)|user1=A wild Medicham|startcode=M19|startname=Volcanion and the Mechanical Marvel}}
{{movep|type=fighting|ms=560|pkmn=Scrafty|method=Scrafty jumps into the air and one of its knees starts to glow red-orange. Scrafty then strikes the opponent with its knee. If the attack misses, when Scrafty lands, the knee that was glowing becomes surrounded briefly in yellow static, damaging it.}}
{{movep|type=fighting|ms=560|pkmn=Scrafty|method=Scrafty jumps into the air and one of its knees starts to glow red-orange. Scrafty then strikes the opponent with its knee. If the attack misses, when Scrafty lands, the knee that was glowing becomes surrounded briefly in yellow static, damaging it.}}
{{movemid|type=fighting|user=Scrafty (Pokémon)|user1=A wild Scrafty|startcode=BW043|startname=Meowth's Scrafty Tactics!}}
{{movemid|type=fighting|user=Scrafty (Pokémon)|user1=A wild Scrafty|startcode=BW043|startname=Meowth's Scrafty Tactics!}}
Line 128: Line 145:
{{moveanime|type=fighting|exp=yes|gen=The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.|image1=Red Hitmonlee Hi Jump Kick PO.png|image1p=Hitmonlee}}
{{moveanime|type=fighting|exp=yes|gen=The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.|image1=Red Hitmonlee Hi Jump Kick PO.png|image1p=Hitmonlee}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee leaps into the air and strikes the opponent with its knee.}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee leaps into the air and strikes the opponent with its knee.}}
{{movebtm|type=fighting|user=Red (Origins)|user1=Red's Hitmonlee|startcode=PO03|startname=File 3 - Giovanni|notes=Debut}}
{{movebtm|type=fighting|user=Red (Origins)|user1=Red's Hitmonlee|startcode=PO03|startname=File 3: Giovanni|notes=Debut}}


==In the manga==
==In the manga==
===In the Ash and Pikachu manga===
===In the Ash & Pikachu manga===
{{movemanga|type=fighting|exp=yes|gen=The user jumps high and kicks with one of its legs.|image1=Greta Medicham Hi Jump Kick AP.png|image1p=Medicham}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps high and kicks with one of its legs.|image1=Greta Medicham Hi Jump Kick AP.png|image1p=Medicham}}
{{movep|type=fighting|ms=308|pkmn=Medicham|method=Medicham jumps high and kicks the opponent with one of its legs.}}
{{movep|type=fighting|ms=308|pkmn=Medicham|method=Medicham jumps high and kicks the opponent with one of its legs.}}
Line 144: Line 161:
{{movemanga|type=fighting|exp=yes|gen=The user jumps high and kicks with one of its legs.|image1=Gold Hitmonlee Golden Boys.png|image1p=Hitmonlee}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps high and kicks with one of its legs.|image1=Gold Hitmonlee Golden Boys.png|image1p=Hitmonlee}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee jumps high and kicks the opponent with one of its long legs.}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee jumps high and kicks the opponent with one of its long legs.}}
{{movebtmManga|type=fighting|user=Hitmonlee (Pokémon)|user1=Hitmonlee|startcode=GB09|startname=Let's Use Fighting Type Pokémon!!}}
{{movebtmManga|type=fighting|user=Gold (Golden Boys)|user1=A Hitmonlee Gold briefly used|startcode=GB09|startname=Let's Use Fighting Type Pokémon!!}}


===In the Pokémon Pocket Monsters manga===
===In the Pokémon Pocket Monsters manga===
Line 152: Line 169:


==In other generations==
==In other generations==
{{movegen|
===Core series games===
type=Fighting|
{{movegen
genI=Hi Jump Kick I|
|type=Fighting
genII=Hi Jump Kick II|
|genI=Hi Jump Kick I
genIII=Hi Jump Kick III|
|genII=Hi Jump Kick II
|genIII=Hi Jump Kick III
}}
{{movegen
|type=Fighting
|genIV=Hi Jump Kick IV
|genV=Hi Jump Kick V
}}
}}
{{movegen|
===Spin-off series games===
type=Fighting|
{{movegen
genIV=Hi Jump Kick IV|
|type=Fighting
genV=Hi Jump Kick V|
|Stad=Hi Jump Kick Stad
|Stad2=Hi Jump Kick Stad2
|Colo=Hi Jump Kick Colo
|XD=Hi Jump Kick XD
}}
}}


{{Movegen|
{{Movegen
type=Fighting|
|type=Fighting
PMDRB=Hi Jump Kick PMD RB|
|PBR=Hi Jump Kick PBR
}}
}}


{{movegen|
{{Movegen
type=Fighting|
|type=Fighting
Stad=Hi Jump Kick Stad|
|PMDRB=Hi Jump Kick PMD RB
Stad2=Hi Jump Kick Stad2|
}}
}}


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=飛膝撞 ''{{tt|Fēi​xī​zhuàng​|Flying Knee Strike}}''
|zh_yue=飛膝踢 ''{{tt|Fēisāttek|Flying Knee Kick}}'' {{tt|*|Games}}<br>飛膝撞 ''{{tt|Fēisātjohng|Flying Knee Strike}}'' {{tt|*|Early anime}}<br>高飛腿 ''{{tt|Gōufēitéui|High Flying Kick}}'' {{tt|*|Early anime}}
|zh_cmn=飛膝踢 / 飞膝踢 ''{{tt|Fēixītī|Flying Knee Kick}}'' {{tt|*|Games}}<br>飛膝撞 ''{{tt|Fēi​xī​zhuàng​|Flying Knee Strike}}'' {{tt|*|Pre-Gen VII Media}}
|da=Højt Hopspark<!--source: Danish version of The Official Pokémon Handbook-->
|da=Højt Hopspark<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Hoge sprong schop
|nl=Hoge sprongschop
|fi=Hyppypotku{{tt|*|Also used for Jump Kick}}<br>Ylähyppypotku{{tt|*|Whenever Jump Kick was used in the same episode}}
|fi=Hyppypotku{{tt|*|Also used for Jump Kick}}<br>Ylähyppypotku{{tt|*|Whenever Jump Kick was used in the same episode}}
|fr=Pied Voltige
|fr=Pied Voltige
Line 187: Line 213:
|it=Calcinvolo
|it=Calcinvolo
|ko=무릎차기 Mureupchagi
|ko=무릎차기 Mureupchagi
|pl=Salto Cios
|pl=Saltocios
|pt_br=Super Voadora
|pt_br=Super Voadora<br>Chute de Pulo Alto ({{series|XY}}-present and TCG)<br>Pulo Alto ([[XY120]]{{tt|*|Second and third times}})<br>Chute Alto (The Official Pokémon Handbook)
|pt_eu=Chuto com salto Alto<br>Pontapé em Salto (Best Wishes)
|pt_eu=Chuto com salto Alto<br>Pontapé em Salto (''Best Wishes Series'')
|sr=Šut iz Visokog Skoka
|sr=Šut iz Visokog Skoka
|es_la= Patada de Salto Alto
|es_la= Patada de Salto Alto
|es_eu={{tt|Pat.|Patada}} Salto Alta{{tt|*|Generation VI onwards}}<br />Pat. S. Alta{{tt|*|Generations I-V}}
|es_eu={{tt|Pat.|Patada}} Salto Alta{{tt|*|Generation VI onwards}}<br />Pat. S. Alta{{tt|*|Generations I-V}}
|tr=Uçan Tekme
|vi=Nhảy Đá Lên Gối
}}
}}
{{-}}
{{-}}
Line 200: Line 228:


[[de:Turmkick]]
[[de:Turmkick]]
[[es:Patada S. Alta]]
[[fr:Pied Voltige]]
[[fr:Pied Voltige]]
[[it:Calcinvolo (mossa)]]
[[it:Calcinvolo (mossa)]]
[[ja:とびひざげり]]
[[ja:とびひざげり]]
[[pl:Hi Jump Kick]]
[[pl:Hi Jump Kick]]
[[pt:Hi Jump Kick]]
[[zh:飞膝踢(招式)]]
[[zh:飞膝撞(技能)]]

Revision as of 19:20, 27 April 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

High Jump Kick
とびひざげり Jumping Knee Kick
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  130
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jam  0  
After this move the user is more easily startled.
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jamming  0  
A very appealing move, but after using this move, the user is more easily startled.

High Jump Kick (Japanese: とびひざげり Jumping Knee Kick), spelled Hi Jump Kick prior to Pokémon X and Y, is a damage-dealing Fighting-type move introduced in Generation I. Prior to Generation III, it was one of the signature moves of Hitmonlee.

Effect

Generation I

Hi Jump Kick does damage with a power of 85. If it misses, the user will take crash damage of 1 HP. If used against a Ghost-type, it will always count as a miss.

In this generation only, if the user of Hi Jump Kick attacks first and faints itself due to crash damage, the target will not attack or be subjected to recurrent damage during that round.

In Stadium, the crash damage is corrected to 1/8 of the damage it would have dealt.

Generation II

The crash damage is now 1/8 of the damage it would have dealt. The user will take crash damage if Hi Jump Kick is protected against by a move such as Protect, but not due to type immunity (only the type immunity message is displayed).

Generation III

The crash damage is now 1/2 of the damage it would have dealt.

Hi Jump Kick can also be used as part of a Pokémon Contest combination, with the user gaining extra six appeal points if move Mind Reader was used in the prior turn.

Generation IV

Hi Jump Kick's base power is increased from from 85 to 100. It cannot be used if Gravity is in effect.

The user can now crash due to type immunity, and will take crash damage equal to half of the target's max HP in that case.

Generation V onward

High Jump Kick's base power is increased from 100 to 130, and its PP is reduced from 20 to 10. The crash damage is now (always) equal to half of the user's max HP, rounded down.

Description

Games Description
Stad Stronger than a Jump Kick. If it misses, the attacker sustains 1/8 damage it should have caused.
Stad2 Stronger than Jump Kick. If it misses, the attacker takes 1/8 damage it would've caused.
GSC May miss and hurt the user.
RSEColo.XD A jumping knee kick. If it misses, the user is hurt.
FRLG A strong jumping knee kick. If it misses, the user is hurt.
DPPtHGSSPBR The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
BWB2W2
XYORAS
SM
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0106 Hitmonlee FightingIC Big.png Human-Like Human-Like 48 26 26 29 29 29 29
0257 Blaziken FireIC Big.png
FightingIC Big.png
Field Field 1 1 1
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 32RSE
33FRLG
32 32 32XY
28ORAS
28
0308 Medicham FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 32RSE
33FRLG
32 32 32XY
28ORAS
28
0428 Lopunny NormalIC Big.png Field Human-Like 66ORAS 66
0559 Scraggy DarkIC Big.png
FightingIC Big.png
Field Dragon 31 31 31
0560 Scrafty DarkIC Big.png
FightingIC Big.png
Field Dragon 31 31 31
0619 Mienfoo FightingIC Big.png Field Human-Like 53 50 50
0620 Mienshao FightingIC Big.png Field Human-Like 56 56 56
0701 Hawlucha FightingIC Big.png
FlyingIC Big.png
Human-Like Human-Like 44 44
0763 Tsareena GrassIC Big.png Grass Grass 49
0795 Pheromosa BugIC Big.png
FightingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 67
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0236 Tyrogue FightingIC Big.png Human-Like Human-Like
0447 Riolu FightingIC Big.png Field Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Conquest

 
>
 
Stars: ★★★★★
Power: 65
Accuracy: 90%
Effect: If this move misses, the user takes some damage.
Users: Scrafty
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Description

Games Description
MDRB Inflicts damage on the target, but hurts the user if it misses.
Conq. The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.


In the anime

In the main series

Barry Hitmonlee Hi Jump Kick.png
Hitmonlee
Ash Hawlucha High Jump Kick.png
Hawlucha
Grace Medicham Hi Jump Kick.png
Medicham
Scrafty Hi Jump Kick.png
Scrafty
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Pokémon Method
User First Used In Notes
Hitmonlee Hitmonlee leaps into the air and strikes the opponent with its knee. It gets hurt if the attack misses, or Hitmonlee jumps into the air, front flips and kicks the opponent down, or Hitmonlee jumps into the air and lands in front of the opponent. It then jumps up and knees the opponent with one of its knees.
Giant's Hitmonlee The Punchy Pokémon Debut
Japanese version only
Shiro's Hitmonlee Two Hits and a Miss Dub debut
Wobbuffet Festival crasher's Hitmonlee Wobbu-Palooza! None
Gilbert's Hitmonlee Saved by the Beldum None
Master Hamm's Hitmonlee Pasta La Vista! None
Barry's Hitmonlee Casting a Paul on Barry! None
Meditite Meditite jumps into the air and strikes the opponent with its knee.
Shauna's Meditite A Meditite Fight! None
Medicham Medicham leaps into the air and strikes the opponent with its knee. If the attack misses, it hurts itself.
Grace's Medicham Pros and Con Artists None
Greta's Medicham Wheel of Frontier None
A wild Medicham Volcanion and the Mechanical Marvel None
Scrafty Scrafty jumps into the air and one of its knees starts to glow red-orange. Scrafty then strikes the opponent with its knee. If the attack misses, when Scrafty lands, the knee that was glowing becomes surrounded briefly in yellow static, damaging it.
A wild Scrafty Meowth's Scrafty Tactics! None
Scraggy Scraggy leaps at the opponent and it swings its knee around once while going towards the opponent. It then thrusts its knee forward and it begins to glow red-orange. It then strikes the opponent with its knee. When Scraggy misses, its knee rams into the ground with great force, causing it to hold its knee in pain.
Ash's Scraggy Meowth's Scrafty Tactics! None
Mienshao Mienshao jumps into the air and one of its knees starts to glow purple. Mienshao then strikes the opponent with its knee.
Delbert's Mienshao Search for the Clubultimate! None
A wild Mienshao Team Plasma's Pokémon Power Plot! None
Hawlucha One of Hawlucha's legs glow white and it hits the opponent with one of them. If the attack misses, it causes recoil damage.
Ash's Hawlucha The Forest Champion! None
Mienfoo Mienfoo jumps into the air and one of its knees starts to glow white. Mienfoo then strikes the opponent with its knee. If the attack misses, it causes recoil damage
Korrina's Mienfoo Showdown at the Shalour Gym! None


In Pokémon Origins

Red Hitmonlee Hi Jump Kick PO.png
Hitmonlee


The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Pokémon Method
User First Used In Notes
Hitmonlee Hitmonlee leaps into the air and strikes the opponent with its knee.
Red's Hitmonlee File 3: Giovanni Debut


In the manga

In the Ash & Pikachu manga


In the Pokémon Adventures manga


In the Pokémon Gold & Silver: The Golden Boys manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 飛膝踢 Fēisāttek *
飛膝撞 Fēisātjohng *
高飛腿 Gōufēitéui *
Mandarin 飛膝踢 / 飞膝踢 Fēixītī *
飛膝撞 Fēi​xī​zhuàng​ *
Denmark Flag.png Danish Højt Hopspark
The Netherlands Flag.png Dutch Hoge sprongschop
Finland Flag.png Finnish Hyppypotku*
Ylähyppypotku*
France Flag.png French Pied Voltige
Germany Flag.png German Turmkick
Greece Flag.png Greek Υψομετρικό Λάκτισμα
Indonesia Flag.png Indonesian Tendangan Salto
Italy Flag.png Italian Calcinvolo
South Korea Flag.png Korean 무릎차기 Mureupchagi
Poland Flag.png Polish Saltocios
Portuguese Brazil Flag.png Brazil Super Voadora
Chute de Pulo Alto (XY series-present and TCG)
Pulo Alto (XY120*)
Chute Alto (The Official Pokémon Handbook)
Portugal Flag.png Portugal Chuto com salto Alto
Pontapé em Salto (Best Wishes Series)
Serbia Flag.png Serbian Šut iz Visokog Skoka
Spanish CELAC Flag.png Latin America Patada de Salto Alto
Spain Flag.png Spain Pat. Salto Alta*
Pat. S. Alta*
Turkey Flag.png Turkish Uçan Tekme
Vietnam Flag.png Vietnamese Nhảy Đá Lên Gối


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.