Hidden Power (move)

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Hidden Power
めざめるパワー Awakening Power
[[File:|center]]
Type  Normal
Category  Special
PP  15 (max. 24)
Power  Varies between 30 to 70
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Condition  Smart
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Smart
Appeal  0  
Jamming  0  

Hidden Power is a variable-type move introduced in Generation II that deals a varying amount of damage. For calculation on Hidden Power, see Hidden Power calculation.

Effect

Hidden Power can receive same-type attack bonus. A Template:Type2 Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power. Although Hidden Power is Normal-type in the game's data, a Normal-type Hidden Power is not obtainable. Because of this, a Normal-type Pokémon will never receive same-type attack bonus when using Hidden Power.

In Mystery Dungeon, the type and base power of Hidden Power is randomly calculated whenever a Pokémon enters the dungeon. It does not change between floors.

In the anime

Pokémon

Umbreon. Umbreon's eyes glow white, and it unleashes radiating waves of energy.

Larvitar. White circles appear and circle Larvitar in an X formation. The circles then shoot the foe.

Beautifly. White circles appear and circle Beautifly in an X formation. The circles then shoot the foe.

Slakoth. White circles appear and circle Slakoth. The circles then shoot the foe.

Lunatone. White circles appear and form an X while circling Lunatone. The circles then shoot the foe.

Geodude. White circles appear and circle Geodude. The circles then shoot the foe.

Heracross. White circles appear in an X-shape around its horn and then is fired off as a beam.

Alakazam. Alakazam glows yellow then points its spoons outwards and white circles appear and circle it. The circles then shoot the foe.

Burmy. White circles appear and circle Burmy. The circles then shoot the foe.

Shellos. White circles appear and circle Shellos. The circles then shoot the foe.

Wailmer. White circles appear and circle Wailmer. The circles then shoot the foe.

Learnset

Generation II

By leveling up

#   Pokémon Type Level
0201 Unown Unown
Psychic --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By TM10

All Pokémon that can learn TMs in Generation II can learn Hidden Power.

Generation III

By leveling up

#   Pokémon Type Level
0201 Unown Unown
Psychic --
0307 Meditite Meditite
Fighting Psychic 18
0307 Meditite Meditite
Fighting Psychic 17
0308 Medicham Medicham
Fighting Psychic 18
0308 Medicham Medicham
Fighting Psychic 17
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By TM10

All Pokémon that can learn TMs in Generation III can learn Hidden Power.

Generation IV

By leveling up

#   Pokémon Type Level
0199 Slowking Slowking
Water Psychic --
0201 Unown Unown
Psychic --
0307 Meditite Meditite
Fighting Psychic 15
0308 Medicham Medicham
Fighting Psychic 15
0413 Wormadam Wormadam
Bug Grass 20
0413 Wormadam Wormadam
Bug Ground 20
0413 Wormadam Wormadam
Bug Steel 20
0414 Mothim Mothim
Bug Flying 20
0422 Shellos Shellos
Water 16
0422 Shellos Shellos
Water 16
0423 Gastrodon Gastrodon
Water Ground 16
0423 Gastrodon Gastrodon
Water Ground 16
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By TM10

All Pokémon that can learn TMs in Generation IV can learn Hidden Power.

"Testing" Hidden Power

Players are able to test what the type of their Hidden Power is, most often by utilizing a Kecleon. It does not have to be their own, though this makes it more convenient. Entering any double battle with the Pokémon with Hidden Power and Kecleon at the front of the list, then using Hidden Power on the Kecleon will cause it to change types to the type that Hidden Power is, or, if the Hidden Power is a Template:Type2 move, cause nothing to happen due to Kecleon's immunity.

Trivia

  • Prior to Generation IV, Hidden Power was the only move which could be either Physical or Special.
  • Hidden power is Unown's only move.

In other languages

  • Spanish: Poder Oculto
  • French: Puis. Cachée
  • Italian: Introforza
  • German: Kraftreserve
  • Korean: 잠재파워 jambjepawo
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708

Template:Project MoveDex notice