Hidden Power (move): Difference between revisions

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{{movemid|type=normal|user=Katharine|user1=Katharine's Gothita|startcode=BW055|startname=Scraggy and the Demanding Gothita!}}
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{{movep|type=normal|ms=641|pkmn=Tornadus|method=Tornadus's body becomes outlined in light green energy, and the structures on its tail start to glow yellow. Tornadus then swings its tail and fires six light green orbs of energy from its tail, one for each glowing yellow structure on its tail, at the opponent.}}
{{movebtm|type=normal|user=Tornadus (Pokémon)|user1=A wild Tornadus|startcode=BW059|startname=Stopping the Rage of Legends! Part 1}}
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{{movebtm|type=normal|user=Geargia|user1=Geargia's Beartic|startcode=BW090|startname=BW090}}-->


==In the manga==
==In the manga==

Revision as of 13:26, 27 July 2012

Hidden Power
めざめるパワー Awakening Power
Hidden Power.png
[[File:|center]]
Type  Normal
Category  Special
PP  15 (max. 24)
Power  Varies between 30 to 70
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Condition  Smart
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Smart
Appeal  0  
Jamming  0  

Hidden Power (Japanese: めざめるパワー Awakening Power) is a damage-dealing Normal-type move introduced in Generation II. Although it appears as a Normal-type move, Hidden Power's actual type and base power vary. For calculation on Hidden Power, see Hidden Power calculation. It has been TM10 since Generation II.

Effect

Hidden Power inflicts damage using a type and base power determined by the user's IVs.

Hidden Power can receive same-type attack bonus. For instance, a Bug-type Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power. Although Hidden Power is Normal-type in the game's data, a Normal-type Hidden Power is not obtainable. Because of this, a pure Normal-type Pokémon will never receive same-type attack bonus when using Hidden Power unless it also has Normalize as its Ability.

Mystery Dungeon

The type and base power of Hidden Power is randomly calculated whenever a Pokémon enters a dungeon, and does not change between floors. The type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including the ???-type, choosing again if the ???-type is chosen; if this is done 100 times consecutively, Hidden Power will be of the Fire-type). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17.

Rumble/Rumble Blast

Hidden Power is randomly assigned any of the 17 types whenever Pokémon toy has it as one of its moves. The typing does not change for as long as the Pokémon keeps the move.

Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo and XD description
Games Description
Stad2 A peculiar move that changes type and power depending on the Pokémon using it.
GSC The power varies with the Pokémon.
RSE The effectiveness varies with the user.*
The attack power varies among different Pokémon.*
FRLG An attack that varies in type and intensity depending on the user.
DPPtHGSSBW A unique attack that varies in type and intensity depending on the Pokémon using it.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
199 Slowking Slowking Water Psychic     -- -- '
201 Unown Unown Psychic Psychic -- -- -- -- '
307 Meditite Meditite Fighting Psychic   18 17 15 15 '
308 Medicham Medicham Fighting Psychic   18 17 15 15 '
412 Burmy Burmy Bug Bug     20 20 '
413 Wormadam Wormadam Bug Grass     20 20 '
414 Mothim Mothim Bug Flying     20 20 '
422 Shellos Shellos Water Water     16 16 '
423 Gastrodon Gastrodon Water Ground     16 16 '
577 Solosis Solosis Psychic Psychic       14 '
578 Duosion Duosion Psychic Psychic       14 '
579 Reuniclus Reuniclus Psychic Psychic       14 '
605 Elgyem Elgyem Psychic Psychic       22 '
606 Beheeyem Beheeyem Psychic Psychic       22 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
--
II
TM10
III
TM10
IV
TM10
V
TM10
VI
TM08
All Pokémon who can learn TMs can learn Hidden Power.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


"Testing" Hidden Power

Players are able to test what the type of their Hidden Power is most often by utilizing a Kecleon. It does not have to be their own, though this makes it more convenient. Entering any Double Battle with the Pokémon with Hidden Power and Kecleon at the front of the list, then using Hidden Power on the Kecleon will cause it to change types to the type that Hidden Power is, or, if the Hidden Power is a Ghost-type move, cause nothing to happen due to Kecleon's immunity.

However, in Platinum, there is a man in the Veilstone Game Corner Prize Exchange house that will tell the player the type of their Pokémon's Hidden Power, and, even if the Pokémon doesn't know Hidden Power, the type that it would have. In HeartGold and SoulSilver, he is present in the Celadon Game Corner Prize Exchange house. In Black and White, he is present in the Pokémon Center in Mistralton City.

In the anime