Hidden Power (move): Difference between revisions

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===By [[TM]]===
===By [[TM]]===
{{Movehead/TM|Normal|2||TM10|TM10|TM10|TM10|TM10|TM10|no}}
{{Movehead/TM|Normal|2||TM10|TM10|TM10|TM10|TM10|TM10|TM10}}
{{Moveentry/AllTM|Hidden Power|2|except={{pcolor|Wobbuffet}},<br>{{pcolor|Wynaut}}, {{pcolor|Kricketot}}, {{pcolor|Tynamo}}, {{pcolor|Spewpa}}, and {{pcolor|Pyukumuku}}}}
{{Moveentry/AllTM|Hidden Power|2|except={{pcolor|Wobbuffet}},<br>{{pcolor|Wynaut}}, {{pcolor|Kricketot}}, {{pcolor|Tynamo}}, {{pcolor|Spewpa}}, and {{pcolor|Pyukumuku}}}}
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{{Generation V TMs}}
{{Generation V TMs}}
{{Generation VI TMs}}
{{Generation VI TMs}}
{{Generation VII TMs}}
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{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}

Revision as of 21:14, 1 December 2016

140Kabuto.png This article contains old or outdated information, or has not been updated in a while.
Please check the content of this article and update it as required.
Reason: updates for Generation VI side games due to the introduction of the Fairy type.
Hidden Power
めざめるパワー Awakening Power
Hidden Power.png
Hidden Power 2.png
Type  Normal
Category  Special
PP  15 (max. 24)
Power  60
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Condition  Smart
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Hidden Power (Japanese: めざめるパワー Awakening Power) is a damage-dealing Normal-type move introduced in Generation II. Although it appears as a Normal-type move, Hidden Power's actual type varies. It has been TM10 since Generation II.

Effect

Main article: Hidden Power (move)/Calculation

Generations II to IV

Hidden Power inflicts damage using a type and power determined by the user's IVs. The power varies between 31 and 70 in Generation II, and varies between 30 and 70 in Generations III to V.

Hidden Power can receive same-type attack bonus. For instance, a Bug-type Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power. Although Hidden Power is Normal-type in the game's data, a Normal-type Hidden Power is not obtainable, except with Normalize.

Hidden Power is affected by Normalize.

Generation V

Hidden Power is unaffected by Normalize.

Generation VI

Hidden Power's base power is now always 60. The method for determining the type of Hidden Power is the same as Generation III to V, so a Fairy-type Hidden Power is not possible.

Due to never being a Normal-type move, Hidden Power is unaffected by Pixilate, Refrigerate, Aerilate, and Ion Deluge. If the user is under the effect of Electrify, Hidden Power's type will become Electric, regardless of its actual type.

Description

Games Description
Stad2 A peculiar move that changes type and power depending on the Pokémon using it.
GSC The power varies with the Pokémon.
RSEColoXD The effectiveness varies with the user.*
The attack power varies among different Pokémon.*
FRLG An attack that varies in type and intensity depending on the user.
DPPtHGSS A unique attack that varies in type and intensity depending on the Pokémon using it.*
A variable move that changes type and power depending on the hidden ability of the Pokémon using it.*
BWB2W2 A unique attack that varies in type and intensity depending on the Pokémon using it.
XYORAS
SM
A unique attack that varies in type depending on the Pokémon using it.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0199 Slowking GrassIC Big.png Monster Water 1 1 1 1 1
0201 Unown GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1 1 1
0307 Meditite GrassIC Big.png Human-Like Human-Like 18RSE
17FRLG
15 15 15XY
20ORAS
20
0308 Medicham GrassIC Big.png Human-Like Human-Like 18RSE
17FRLG
15 15 15XY
20ORAS
20
0412 Burmy GrassIC Big.png Bug Bug 20 20 20 20
0413 Wormadam
Wormadam
Plant Cloak
GrassIC Big.png Bug Bug 20 20 20 20
413G Wormadam
Wormadam
Sandy Cloak
GrassIC Big.png Bug Bug 20 20 20 20
413S Wormadam
Wormadam
Trash Cloak
GrassIC Big.png Bug Bug 20 20 20 20
0414 Mothim GrassIC Big.png Bug Bug 20 20 20 20
0422 Shellos GrassIC Big.png Water 1 Amorphous 16 16 16 16
0423 Gastrodon GrassIC Big.png Water 1 Amorphous 16 16 16 16
0577 Solosis GrassIC Big.png Amorphous Amorphous 14 14 14
0578 Duosion GrassIC Big.png Amorphous Amorphous 14 14 14
0579 Reuniclus GrassIC Big.png Amorphous Amorphous 14 14 14
0605 Elgyem GrassIC Big.png Human-Like Human-Like 22 22 22
0606 Beheeyem GrassIC Big.png Human-Like Human-Like 22 22 22
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
[[|]]
II
TM10
III
TM10
IV
TM10
V
TM10
VI
TM10
VII
TM10
VIII
TM10
IX
--
All Pokémon who can learn TMs can learn Hidden Power except Wobbuffet,
Wynaut, Kricketot, Tynamo, Spewpa, and Pyukumuku.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The type and base power of Hidden Power is randomly calculated whenever a Pokémon enters a dungeon, and does not change between floors. The type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including the ???-type, choosing again if the ???-type is chosen; if this is done 100 times consecutively, Hidden Power will be of the Fire-type). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17. In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, Hidden Power's type is listed as "None".

Pokémon Rumble series

Hidden Power is randomly assigned any of the 17 types whenever a Toy Pokémon has it as one of its moves. The type does not change for as long as the Pokémon keeps the move.

Description

Games Description
MDRB Inflicts damage on the target. Its type and power change with the dungeon.


In the anime


In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Trivia

In other languages

Language Title
Chinese Cantonese 覺醒力量 Goksíng Lihkleuhng *
Mandarin 覺醒力量 / 觉醒力量 Juéxǐng Lìliàng *
催醒 Cuīxǐng *
覺醒的力量 Juéxǐng-de Lìliàng *
出动能量 Chūdòng Néngliàng *
Denmark Flag.png Danish Skjult Kraft
The Netherlands Flag.png Dutch Verborgen kracht
Finland Flag.png Finnish Piilovoima
France Flag.png French Puissance Cachée*
Puis. Cachée*
Germany Flag.png German Kraftreserve
Greece Flag.png Greek Κρυφή Δύναμη
India Flag.png Hindi छुपी शक्ति Chupi Shakti
Indonesia Flag.png Indonesian Kekuatan Tersembunyi
Kekuatan Dahsyat
Italy Flag.png Italian Introforza
South Korea Flag.png Korean 잠재파워 Jamjae Power
Poland Flag.png Polish Ukryta Moc
Portuguese Brazil Flag.png Brazil Poder Oculto
Portugal Flag.png Portugal Poder Oculto
Romania Flag.png Romanian Puterea Ascunsă
Serbia Flag.png Serbian Skrivena moć
Spanish CELAC Flag.png Latin America Poder Oculto
Poder Escondido (DP129)
Spain Flag.png Spain Poder Oculto
Sweden Flag.png Swedish Gömda kraften
Turkey Flag.png Turkish Saklı Güç
Vietnam Flag.png Vietnamese Đánh Thức Sức Mạnh


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.