Heal Pulse (move)

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Heal Pulse
いやしのはどう Healing Wave
Heal Pulse.png
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Heal Pulse (Japanese: いやしのはどう Healing Wave) is a non-damaging Psychic-type move introduced in Generation V.


Heal Pulse restores up to 50% of the target's current HP. It will fail if the target's HP stat is already full or if it is behind a Substitute. Heal Pulse can hit non-adjacent targets in Triple Battles.


Games Description
The user emits a healing pulse which restores the target's HP by up to half of its max HP.


By leveling up

# Pokémon Type Level
079 Slowpoke Slowpoke Water Psychic 58 '
080 Slowbro Slowbro Water Psychic 68 '
113 Chansey Chansey Normal Normal 38 '
199 Slowking Slowking Water Psychic 58 '
242 Blissey Blissey Normal Normal 38 '
280 Ralts Ralts Psychic Psychic 23 '
281 Kirlia Kirlia Psychic Psychic 25 '
282 Gardevoir Gardevoir Psychic Psychic 25 '
358 Chimecho Chimecho Psychic Psychic 49 '
380 Latias Latias Dragon Psychic 65 '
381 Latios Latios Dragon Psychic 65 '
448 Lucario Lucario Fighting Steel 42 '
475 Gallade Gallade Psychic Fighting 25 '
531 Audino Audino Normal Normal 35 '
594 Alomomola Alomomola Water Water 17 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding

# Pokémon Type Father
152 Chikorita Chikorita Grass Grass SlowpokeSlowbroSlowking
370 Luvdisc Luvdisc Water Water Alomomola
420 Cherubi Cherubi Grass Grass Audino
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By event

Generation V

#   Pokémon Type Obtained with
420 420 Cherubi Grass Dream World - Dream Park
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In the anime

None.png Nurse Joy Audino Heal Pulse.png None.png None.png
The user unleashes a healing pulse of energy.
Pokémon Method
User First Used In Notes
531 Audino Audino puts its hands in front of its body and a light pink ball of energy appears in between them. Audino then opens its arms and the orb breaks apart into multiple light pink sparkles, releasing waves of light pink energy with light pink sparkles in it that expand outward, causing the opponent to relax.
Nurse Joy's Audino A Venipede Stampede! Debut


  • Heal Pulse, along with other moves with "Pulse" in their name (Dark Pulse, Dragon Pulse, Water Pulse) and Aura Sphere are the only non-Flying-type moves that can hit a non-adjacent Pokémon. Also, their Japanese names (including Aura Sphere) contain はどう wave/pulse.
  • Along with Present and Pain Split, Heal Pulse is one of three moves that can heal the opponent.
    • However, this is the only one of the three that is guaranteed to heal the opponent.

In other languages

Language Title
Mandarin Chinese 治癒波動 Zhìyù Bōdòng
France Flag.png European French Vibra Soin
Germany Flag.png German Heilwoge
Italy Flag.png Italian Ondasana
South Korea Flag.png Korean 치유파동 Chiyu Padong
Brazil Flag.png Brazilian Portuguese Vibração de Cura
Spanish CELAC Flag.png Latin America Pulso Sanador
Spain Flag.png Spain Pulso Cura

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.