Headbutt (move): Difference between revisions

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name=Headbutt |
name=Headbutt |
jname=ずつき |
jname=ずつき |
jtrans=??? |
jtrans=Headbutt |
desc=A ramming attack that may cause flinching. |
desc=A ramming attack that may cause flinching. |
type=Normal |
type=Normal |
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useskingsrock=no |
useskingsrock=no |
sound=no}}
sound=no}}
'''Headbutt''' is a damage-dealing {{t|Normal}}-type move introduced in [[Generation I]].
'''Headbutt''' (Japanese: '''ずつき''' ''Headbutt'') is a damage-dealing {{t|Normal}}-type [[move]] introduced in [[Generation I]].
{{Project MoveDex autoarticle notice}}
{{Project MoveDex autoarticle notice}}


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=Effect=
=Effect=
==Generation I==
==Generation I==
Headbutt does damage and has a 29.7% chance of causing the opponent to flinch.
Headbutt does damage and has a 29.7% chance of causing the opponent to flinch.


Headbutt can only cause the opponent to flinch if the user attacks before the opponent does.
Headbutt can only cause the opponent to flinch if the user attacks before the opponent does.
Headbutt can't make an opponent with a substitute flinch.
Headbutt can't make an opponent with a {{m|Substitute}} flinch.


==Generation II==
==Generation II==

Revision as of 04:25, 27 August 2006

Headbutt
ずつき Headbutt
[[File:|center]]
Type  Normal
Category  uncategorized
PP  15 (max. 24)
Power  70
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  3 ♥♥♥
Startles the Pokémon that appealed before the user.
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  0  
Jamming  0  

Headbutt (Japanese: ずつき Headbutt) is a damage-dealing Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

In other languages

Portuguese: Cabeçada, Spanish: Golpe Cabeza

Effect

Generation I

Headbutt does damage and has a 29.7% chance of causing the opponent to flinch.

Headbutt can only cause the opponent to flinch if the user attacks before the opponent does. Headbutt can't make an opponent with a Substitute flinch.

Generation II

In the second generation of games, Headbutt can be used in the field to shake small trees, sometimes causing a wild Pokémon to drop out. If this is done at night, there is a chance the Pokémon which falls out will be sleeping.

Learnset

Generation III

By leveling up

By breeding

Template:Project MoveDex notice