Headbutt (move): Difference between revisions
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name=Headbutt | | name=Headbutt | | ||
jname=ずつき | | jname=ずつき | | ||
jtrans= | jtrans=Headbutt | | ||
desc=A ramming attack that may cause flinching. | | desc=A ramming attack that may cause flinching. | | ||
type=Normal | | type=Normal | | ||
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useskingsrock=no | | useskingsrock=no | | ||
sound=no}} | sound=no}} | ||
'''Headbutt''' is a damage-dealing {{t|Normal}}-type move introduced in [[Generation I]]. | '''Headbutt''' (Japanese: '''ずつき''' ''Headbutt'') is a damage-dealing {{t|Normal}}-type [[move]] introduced in [[Generation I]]. | ||
{{Project MoveDex autoarticle notice}} | {{Project MoveDex autoarticle notice}} | ||
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=Effect= | =Effect= | ||
==Generation I== | ==Generation I== | ||
Headbutt does damage and has a 29.7% chance of causing the opponent to flinch. | Headbutt does damage and has a 29.7% chance of causing the opponent to flinch. | ||
Headbutt can only cause the opponent to flinch if the user attacks before the opponent does. | Headbutt can only cause the opponent to flinch if the user attacks before the opponent does. | ||
Headbutt can't make an opponent with a | Headbutt can't make an opponent with a {{m|Substitute}} flinch. | ||
==Generation II== | ==Generation II== |
Revision as of 04:25, 27 August 2006
Headbutt ずつき Headbutt | ||||||||||||
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Headbutt (Japanese: ずつき Headbutt) is a damage-dealing Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice
In other languages
Portuguese: Cabeçada, Spanish: Golpe Cabeza
Effect
Generation I
Headbutt does damage and has a 29.7% chance of causing the opponent to flinch.
Headbutt can only cause the opponent to flinch if the user attacks before the opponent does. Headbutt can't make an opponent with a Substitute flinch.
Generation II
In the second generation of games, Headbutt can be used in the field to shake small trees, sometimes causing a wild Pokémon to drop out. If this is done at night, there is a chance the Pokémon which falls out will be sleeping.
Learnset
Generation III
By leveling up
- Slowpoke at Lv.34 (R/S/E)
- Slowpoke at Lv.29 (F/L)
- Slowbro at Lv.34 (R/S/E)
- Slowbro at Lv.29 (F/L)
- Seel at Lv.--
- Dewgong at Lv.--
- Drowzee at Lv.25 (R/S/E)
- Drowzee at Lv.17 (F/L)
- Hypno at Lv.25 (R/S/E)
- Hypno at Lv.17 (F/L)
- Cubone at Lv.13
- Marowak at Lv.--
- Marowak at Lv.13
- Snorlax at Lv.19 (R/S/E)
- Snorlax at Lv.17 (F/L)