Harsh sunlight: Difference between revisions
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{{move| | {{move|Sunny|reason=http://bulbapedia.bulbagarden.net/wiki/Talk:Weather}} | ||
{{bad picture|2=Should be replaced with Generation | {{bad picture|2=Should be replaced with Generation VII images}} | ||
{{WeatherInfobox | {{WeatherInfobox | ||
|name= | |name=Harsh sunlight | ||
|jname={{tt|日差しが強い|ひざしがつよい}} | |jname={{tt|日差しが強い|ひざしがつよい}} | ||
|jtrans=Intense sunlight | |jtrans=Intense sunlight | ||
|move=Sunny Day | |move=Sunny Day | ||
|move2=Max Flare | |||
|ability=Drought | |ability=Drought | ||
|ability2=Desolate Land | |ability2=Desolate Land | ||
|owimage=Intense Sunlight Field III | |owimage=Intense Sunlight Field III | ||
|baimage=Sunny Day | |baimage=Sunny Day 2 | ||
|color=Fire | |color=Fire | ||
}} | }} | ||
''' | '''Harsh sunlight''' (Japanese: '''{{tt|日差しが強い|ひざしがつよい}}''' ''intense sunlight'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]]. | ||
It will last for five turns if created using {{a|Drought}} ([[Generation VI]] | It will last for five turns if created using {{a|Drought}} ([[Generation VI]] onwards), {{m|Sunny Day}}, or eight if created by a Pokémon holding a [[Heat Rock]]. If created using Drought (prior to Generation VI) or encountered in the overworld, it will last until replaced. In {{g|Sword and Shield}}, {{m|Max Flare}} causes harsh sunlight after dealing damage. | ||
There is also a variation of | There is also a variation of harsh sunlight called '''extremely harsh sunlight''' (Japanese: '''{{tt|日差しがとても強い|ひざしがとてもつよい}}''' ''very intense sunlight''). Extremely harsh sunlight can be encountered in the overworld or created using {{a|Desolate Land}}; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Desolate Land remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Desolate Land suppressed or replaced, or [[Rain|heavy rain]] or [[strong winds]] are created by {{a|Primordial Sea}} or {{a|Delta Stream}} respectively. | ||
==Description== | ==Description== | ||
[[File:Harsh sunlight battle interface USUM.png|thumb|250px|The battle interface during harsh sunlight in {{pkmn|Ultra Sun and Ultra Moon}}]] | |||
{| class="roundy" style="background:#{{Fire color dark}}; {{roundy|10px}}; border: 3px solid #{{Fire color}}" cellspacing="1" cellpadding="2" | {| class="roundy" style="background:#{{Fire color dark}}; {{roundy|10px}}; border: 3px solid #{{Fire color}}" cellspacing="1" cellpadding="2" | ||
|- | |- | ||
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! style="background:#{{Fire color light}}" | Gen IV | ! style="background:#{{Fire color light}}" | Gen IV | ||
! style="background:#{{Fire color light}}" | Gen V | ! style="background:#{{Fire color light}}" | Gen V | ||
! style="background:#{{Fire color light}}; {{roundytr|5px}}" | Gen | ! style="background:#{{Fire color light}}" | Gen VI | ||
! style="background:#{{Fire color light}}; {{roundytr|5px}}" | Gen VII | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| If naturally occurring | | If naturally occurring | ||
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| ''"The sunlight is strong."'' | | ''"The sunlight is strong."'' | ||
| colspan=3 | N/A | | colspan=3 | N/A | ||
| rowspan=3 | ''"The sunlight turned harsh!"'' | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{m|Sunny Day}} used | | {{m|Sunny Day}} used | ||
Line 46: | Line 50: | ||
| After turn is complete | | After turn is complete | ||
| colspan=3 | ''"The sunlight is strong."'' | | colspan=3 | ''"The sunlight is strong."'' | ||
| colspan= | | colspan=3 | (no text) | ||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | When intense sunlight ends | | style="background:#FFF; {{roundybl|5px}}" | When intense sunlight ends | ||
| style="background:#FFF; {{roundybr|5px}}" colspan= | | style="background:#FFF; {{roundybr|5px}}" colspan=6 | ''"The sunlight faded."'' | ||
|} | |} | ||
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|- | |- | ||
! style="background:#{{Fire color light}}; {{roundytl|5px}}" | Event | ! style="background:#{{Fire color light}}; {{roundytl|5px}}" | Event | ||
! style="background:#{{Fire color light}}; {{roundytr|5px}}" | Gen | ! style="background:#{{Fire color light}}" | Gen VI | ||
! style="background:#{{Fire color light}}; {{roundytr|5px}}" | Gen VII | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| If naturally occurring | | If naturally occurring | ||
| rowspan=2 | ''"The sunlight turned extremely harsh!"'' | | rowspan=2 | ''"The sunlight turned extremely harsh!"'' | ||
| N/A | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{a|Desolate Land}} activated | | {{a|Desolate Land}} activated | ||
| colspan=2 | ''"The sunlight turned extremely harsh!"'' | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Preventing changing weather | | Preventing changing weather | ||
| ''"The extremely harsh sunlight was not lessened at all!"'' | | colspan=2 | ''"The extremely harsh sunlight was not lessened at all!"'' | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| Negating {{type|Water}} attack | | Negating {{type|Water}} attack | ||
| ''"The Water-type attack evaporated in the harsh sunlight!"'' | | colspan=2 | ''"The Water-type attack evaporated in the harsh sunlight!"'' | ||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | When extremely harsh sunlight ends | | style="background:#FFF; {{roundybl|5px}}" | When extremely harsh sunlight ends | ||
| style="background:#FFF; {{roundybr|5px}}" | ''"The harsh sunlight faded."'' | | style="background:#FFF; {{roundybr|5px}}" colspan=2 | ''"The harsh sunlight faded."'' | ||
|} | |} | ||
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| After {{p|Groudon}} is awakened but before battling it | | After {{p|Groudon}} is awakened but before battling it | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{gameabbrev3|E}} | |||
| [[Hoenn]] | | [[Hoenn]] | ||
| | | [[Lilycove City]], [[Mossdeep City]], [[Sootopolis City]],<br/>[[Ever Grande City]], [[Sky Pillar]]{{tt|*|Only when Sky Pillar is unlocked}}, [[Route]]s {{rtn|124|Hoenn}},<br/> {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}, {{rtn|130|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}, {{rtn|131|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}} | ||
| | | After {{p|Kyogre}} is awakened but before solving the crisis. Interchanges with rain. | ||
|- style="background:#FFF" | |||
| style="{{roundybl|5px}}" | {{gameabbrev7|SMUSUM}} | |||
| [[Alola]] | |||
| [[Haina Desert]] | |||
| style="{{roundybr|5px}}" | 10:00 AM - 4:59 PM | |||
|} | |} | ||
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{{weatherloch|fire}} | {{weatherloch|fire}} | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| style="{{roundybl|5px}}" | {{ | | style="{{roundybl|5px}}" | {{gameabbrev6|OR}} | ||
| [[Hoenn]] | | [[Hoenn]] | ||
| [[Lilycove City]], [[Mossdeep City]], [[Sootopolis City]]<br/><!--[[Ever Grande City]]!-->[[Secret Islet]], [[Secret Shore]], [[Secret Meadow]]<br/>[[Route]]s {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}} | | [[Lilycove City]]{{tt|*|Except Lilycove Department Store}}, [[Mossdeep City]], [[Sootopolis City]],<br/><!--[[Ever Grande City]]!-->[[Secret Islet]], [[Secret Shore]], [[Secret Meadow]],<br/> [[Route]]s {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}} | ||
| style="{{roundybr|5px}}" | After {{p|Groudon}} is awakened but before battling it | | style="{{roundybr|5px}}" | After {{p|Groudon}} is awakened but before battling it | ||
|} | |} | ||
==Effects== | ==Effects== | ||
[[File:Trevor Mega Charizard Y Drought.png|thumb|250px|Harsh sunlight in the {{pkmn|anime}}]] | |||
* Increases the power of {{type|Fire}} moves by 50%. | * Increases the power of {{type|Fire}} moves by 50%. | ||
* Decreases the power of {{type|Water}} moves by 50%. | * Decreases the power of {{type|Water}} moves by 50%. | ||
* Allows {{m|Solar Beam}} to be used instantly. | * Allows {{m|Solar Beam}} and {{m|Solar Blade}} to be used instantly. | ||
* From Generation V onward, causes {{m|Growth}} to raise {{stat|Attack}} and {{stat|Special Attack}} two stages each. | * From Generation V onward, causes {{m|Growth}} to raise {{stat|Attack}} and {{stat|Special Attack}} two stages each. | ||
* Activates the following {{Abilities}}: {{a|Chlorophyll}}, {{a|Dry Skin}}, {{a|Flower Gift}}, {{a|Forecast}}, {{a|Leaf Guard}}, {{a|Solar Power}}. | * Activates the following {{Abilities}}: {{a|Chlorophyll}}, {{a|Dry Skin}}, {{a|Flower Gift}}, {{a|Forecast}}, {{a|Leaf Guard}}, {{a|Solar Power}}. | ||
** Causes Forecast to change {{p|Castform}} to its [[ | ** Causes Forecast to change {{p|Castform}} to its [[List of Pokémon with form differences#Castform|Sunny Form]]. | ||
** In Generation V onward, causes Flower Gift to change {{p|Cherrim}} to its [[ | ** In Generation V onward, causes Flower Gift to change {{p|Cherrim}} to its [[List of Pokémon with form differences#Cherrim|Sunshine Form]]. | ||
* In Generation IV, changes {{p|Cherrim}} to its [[ | * In Generation IV, changes {{p|Cherrim}} to its [[List of Pokémon with form differences#Cherrim|Sunshine Form]]. | ||
* Guarantees {{a|Harvest}} will restore a held [[Berry]]. | * Guarantees {{a|Harvest}} will restore a held [[Berry]]. | ||
* Changes {{m|Weather Ball}} to a {{type|Fire}} move and doubles its power. | * Changes {{m|Weather Ball}} to a {{type|Fire}} move and doubles its power. | ||
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====Extremely harsh sunlight==== | ====Extremely harsh sunlight==== | ||
* Causes {{type|Water}} moves to fail if used. | * Causes {{type|Water}} damaging moves to fail if used. | ||
** If a Pokémon attempts to use {{m|Natural Gift}} while holding a [[Berry]] that makes the move Water-type, the Berry is not consumed. | |||
** If a {{status|freeze|frozen}} Pokémon attempts to use {{m|Scald}} or {{m|Steam Eruption}}, it will still thaw itself before the move fails. | ** If a {{status|freeze|frozen}} Pokémon attempts to use {{m|Scald}} or {{m|Steam Eruption}}, it will still thaw itself before the move fails. | ||
* Causes the moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}. | * Causes the moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used. This cannot be subverted even with {{a|Cloud Nine}} or {{a|Air Lock}}. | ||
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The screen brightens and dims alternately. The screen may also turn a shade of orange that flows while dark spots ride across. | The screen brightens and dims alternately. The screen may also turn a shade of orange that flows while dark spots ride across. | ||
===Extremely harsh sunlight=== | ===Extremely harsh sunlight=== | ||
The horizon turns orange and yellow. | The horizon turns orange and yellow. The screen turns to bright, daytime appearance, regardless of actual time, with the upper portion of it becoming especially bright. Pillars of light randomly appear. | ||
==In the anime== | ==In the anime== | ||
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==In the manga== | ==In the manga== | ||
[[File:Harsh sunlight Adventures.png|thumb|150px|Harsh sunlight in the Pokémon Adventures manga]] | |||
{{main|Sunny Day (move)#In the manga|Sunny Day (move) → In the manga}} | {{main|Sunny Day (move)#In the manga|Sunny Day (move) → In the manga}} | ||
{{main|Drought (Ability)#In the manga|Drought (Ability) → In the manga}} | {{main|Drought (Ability)#In the manga|Drought (Ability) → In the manga}} | ||
{{main|Desolate Land (Ability)#In the manga|Desolate Land (Ability) → In the manga}} | |||
In the [[Pokémon Adventures]] manga, in addition to the aforementioned move and Abilities, harsh sunlight also appeared at the [[Battle Arcade]] as a result of the game board in ''[[PS422|Interrupting Ivysaur]]''. | |||
==In other generations== | ==In other generations== | ||
===In battle=== | ===In battle=== | ||
====Core series games==== | |||
{{Movegen | |||
|type=Fire | |||
|genII=Sunny Day II | |||
|genIII=Sunny Day III | |||
|genIV=Sunny Day IV | |||
|genV=Sunny Day V | |||
}} | |||
=====Extremely harsh sunlight===== | |||
{{Movegen| | {{Movegen| | ||
type=Fire| | type=Fire| | ||
ORAS=Desolate Land| | |||
}} | }} | ||
{{Movegen| | ====Side series games==== | ||
type=Fire| | {{Movegen | ||
Stad2=Sunny Day Stad2| | |type=Fire | ||
|Stad2=Sunny Day Stad2 | |||
|Colo=Sunny Day Colo | |||
|XD=Sunny Day XD | |||
|PBR=Sunny Day PBR | |||
}} | }} | ||
{{Movegen| | ====Spin-off series games==== | ||
type=Fire| | {{Movegen | ||
PMDRB=Sunny Day PMD RB | |type=Fire | ||
|PMDRB=Sunny Day PMD RB | |||
}} | }} | ||
=== | ===Interface elements=== | ||
{{Movegen| | {{Movegen | ||
type=Fire| | |type=Fire | ||
|BW=Sunlight icon BW | |||
|B2W2=Sunlight icon B2W2 | |||
|genVII=Harsh sunlight battle interface SM | |||
}} | }} | ||
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==In other languages== | ==In other languages== | ||
{{Langtable|color={{fire color light}}|bordercolor={{fire color dark}} | {{Langtable|color={{fire color light}}|bordercolor={{fire color dark}} | ||
|zh_yue=大晴天 ''{{tt|Daaihchìhngtīn|Sunny}}'' | |||
|zh_cmn=大晴天 ''{{tt|Dàqíngtiān|Sunny}}'' | |||
|fr=Soleil | |fr=Soleil | ||
|de=Sonne<br>Gleißendes Sonnenlicht | |de=Sonne<br>Gleißendes Sonnenlicht | ||
|id=Sinar matahari yang terik<br>Sinar matahari menyengat | |||
|it=Luce solare intensa | |it=Luce solare intensa | ||
|ko=햇살이 강한 ''Haessali ganghan'' | |ko=햇살이 강한 ''Haessali ganghan'' | ||
|es=Sol intenso}} | |ms=Panas terik<br>Cuaca cerah | ||
|es=Sol intenso | |||
|th=อากาศแจ่มใส ''Akat Chaemsai''<br>แดดแรงจัด ''Daetraengchat'' | |||
|vi=Nắng gắt | |||
}} | |||
''Extremely harsh sunlight'' | |||
{{Langtable|color={{fire color light}}|bordercolor={{fire color dark}} | {{Langtable|color={{fire color light}}|bordercolor={{fire color dark}} | ||
|zh_yue=大日照 ''{{tt|Daaiyahtjiu|Harsh Sunlight}}'' | |||
|zh_cmn=大日照 ''{{tt|Dàrìzhào|Harsh Sunlight}}'' | |||
|fr=Soleil intense | |fr=Soleil intense | ||
|de=Sehr starker Sonnenlicht | |de=Sehr starker Sonnenlicht | ||
|it=Luce solare accecante | |it=Luce solare accecante | ||
|ko=햇살이 아주 강한 ''Haessali aju ganghan'' | |ko=햇살이 아주 강한 ''Haessali aju ganghan'' | ||
|es=Sol abrasador<br>Calor abrasador}} | |es=Sol abrasador<br>Calor abrasador | ||
}} | |||
{{-}} | {{-}} | ||
{{weathernav|fire}} | {{weathernav|fire}} | ||
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[[it:Condizione meteorologica#Luce solare intensa]] | [[it:Condizione meteorologica#Luce solare intensa]] | ||
[[ja:ひざしがつよい]] | [[ja:ひざしがつよい]] | ||
[[zh:大晴天(天气)]] | |||
[[zh: |
Revision as of 15:23, 23 August 2019
It has been suggested that this article be moved to Sunny. Please discuss whether or not to move it on its talk page. |
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Harsh sunlight 日差しが強い Intense sunlight | |
File:Sunny Day 2.png | |
Move | Ability |
---|---|
Sunny Day Max Flare |
Drought Desolate Land |
Harsh sunlight (Japanese: 日差しが強い intense sunlight) is a type of weather introduced in battle in Generation II. It was introduced in the overworld in Generation III.
It will last for five turns if created using Drought (Generation VI onwards), Sunny Day, or eight if created by a Pokémon holding a Heat Rock. If created using Drought (prior to Generation VI) or encountered in the overworld, it will last until replaced. In Pokémon Sword and Shield, Max Flare causes harsh sunlight after dealing damage.
There is also a variation of harsh sunlight called extremely harsh sunlight (Japanese: 日差しがとても強い very intense sunlight). Extremely harsh sunlight can be encountered in the overworld or created using Desolate Land; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Desolate Land remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Desolate Land suppressed or replaced, or heavy rain or strong winds are created by Primordial Sea or Delta Stream respectively.
Description
Event | Gen II | Gen III | Gen IV | Gen V | Gen VI | Gen VII |
---|---|---|---|---|---|---|
If naturally occurring | N/A | "The sunlight is strong." | N/A | "The sunlight turned harsh!" | ||
Sunny Day used | "The sunlight got bright!" | "The sunlight turned harsh!" | "The sunlight turned harsh!" | |||
Drought activated | N/A | "(Wild/Foe) <Pokémon>'s Drought intensified the sun's rays!" | "(The wild/foe's) <Pokémon>'s Drought intensified the sun's rays!" | |||
After turn is complete | "The sunlight is strong." | (no text) | ||||
When intense sunlight ends | "The sunlight faded." |
Extremely harsh sunlight
Event | Gen VI | Gen VII |
---|---|---|
If naturally occurring | "The sunlight turned extremely harsh!" | N/A |
Desolate Land activated | "The sunlight turned extremely harsh!" | |
Preventing changing weather | "The extremely harsh sunlight was not lessened at all!" | |
Negating Water-type attack | "The Water-type attack evaporated in the harsh sunlight!" | |
When extremely harsh sunlight ends | "The harsh sunlight faded." |
On the field
Game | Region | Location | Conditions |
---|---|---|---|
E | Hoenn | Route 114 | When Terra Cave is there |
E | Hoenn | Route 115 | When Terra Cave is there |
E | Hoenn | Route 116 | When Terra Cave is there |
E | Hoenn | Route 118 | When Terra Cave is there |
R | Hoenn | Lilycove City, Mossdeep City, Sootopolis City, Ever Grande City, Routes 124, 125, 126, 127, 128 |
After Groudon is awakened but before battling it |
E | Hoenn | Lilycove City, Mossdeep City, Sootopolis City, Ever Grande City, Sky Pillar*, Routes 124, 125, 126, 127, 128, 129*, 130*, 131* |
After Kyogre is awakened but before solving the crisis. Interchanges with rain. |
SMUSUM | Alola | Haina Desert | 10:00 AM - 4:59 PM |
Extremely harsh sunlight
Game | Region | Location | Conditions |
---|---|---|---|
OR | Hoenn | Lilycove City*, Mossdeep City, Sootopolis City, Secret Islet, Secret Shore, Secret Meadow, Routes 124, 125, 126, 127, 128, 129, 130 |
After Groudon is awakened but before battling it |
Effects
- Increases the power of Fire-type moves by 50%.
- Decreases the power of Water-type moves by 50%.
- Allows Solar Beam and Solar Blade to be used instantly.
- From Generation V onward, causes Growth to raise Attack and Special Attack two stages each.
- Activates the following Abilities: Chlorophyll, Dry Skin, Flower Gift, Forecast, Leaf Guard, Solar Power.
- Causes Forecast to change Castform to its Sunny Form.
- In Generation V onward, causes Flower Gift to change Cherrim to its Sunshine Form.
- In Generation IV, changes Cherrim to its Sunshine Form.
- Guarantees Harvest will restore a held Berry.
- Changes Weather Ball to a Fire-type move and doubles its power.
- Prevents Pokémon from becoming frozen.
- Causes Moonlight, Synthesis, and Morning Sun to recover ⅔ of max HP (twice the normal amount in Generation II).
- Lowers accuracy of Thunder and Hurricane to 50%.
Extremely harsh sunlight
- Causes Water-type damaging moves to fail if used.
- If a Pokémon attempts to use Natural Gift while holding a Berry that makes the move Water-type, the Berry is not consumed.
- If a frozen Pokémon attempts to use Scald or Steam Eruption, it will still thaw itself before the move fails.
- Causes the moves Sunny Day, Rain Dance, Sandstorm, and Hail to fail if used. This cannot be subverted even with Cloud Nine or Air Lock.
- If a Pokémon affected by Powder uses Sunny Day, it will take damage from Powder.
- Causes the Abilities Drought, Drizzle, Sand Stream, and Snow Warning to fail. This cannot be subverted even with Cloud Nine or Air Lock.
Variations
Harsh sunlight
The screen brightens and dims alternately. The screen may also turn a shade of orange that flows while dark spots ride across.
Extremely harsh sunlight
The horizon turns orange and yellow. The screen turns to bright, daytime appearance, regardless of actual time, with the upper portion of it becoming especially bright. Pillars of light randomly appear.
In the anime
- Main article: Sunny Day (move) → In the anime
- Main article: Drought (Ability) → In the anime
In the manga
- Main article: Sunny Day (move) → In the manga
- Main article: Drought (Ability) → In the manga
- Main article: Desolate Land (Ability) → In the manga
In the Pokémon Adventures manga, in addition to the aforementioned move and Abilities, harsh sunlight also appeared at the Battle Arcade as a result of the game board in Interrupting Ivysaur.
In other generations
In battle
Core series games
Extremely harsh sunlight
Side series games
Spin-off series games
Interface elements
In the overworld
In other languages
|
Extremely harsh sunlight
|
Weather conditions | |
---|---|
Harsh sunlight • Rain • Sandstorm • Hail • Snow • Shadowy aura • Fog Extremely harsh sunlight • Heavy rain • Strong winds |