Happy Hour (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox|
n=9000<!--unknown-->|
n=603|
name=Happy Hour |
name=Happy Hour |
jname=ハッピータイム |
jname=ハッピータイム |

Revision as of 13:08, 11 December 2013

Happy Hour
ハッピータイム Happy Time
[[File:|300px|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects the user and all allies
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Happy Hour (Japanese: ハッピータイム Happy Time) is a non-damaging Normal-type event-exclusive move introduced in Generation VI. Currently, Inkay is the only Pokémon to be made available with this move.

Effect

Happy Hour doubles the amount of prize money earned at the end of battle. It stacks with the Amulet Coin or Luck Incense, such that the prize money will be quadrupled if both are used. It does not stack with itself.

Description

Games Description
Using Happy Hour doubles the amount of prize money received after battle.


Learnset

By events

Generation VI

#   Pokémon Type Obtained with
0686 Inkay Inkay
Dark Psychic Pokémon Center Tokyo Bay Inkay
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

Language Title
France Flag.png French Étrennes
Germany Flag.png German Goldene Zeiten
Italy Flag.png Italian Cuccagna
South Korea Flag.png Korean 해피타임
Spain Flag.png Spanish Paga Extra


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.