Hail (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VII images}}
{{incomplete|2=Missing Generation VI images}}
{{MoveInfobox
{{MoveInfobox
|n=258
|n=258
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|jtrans=Hail
|jtrans=Hail
|jtranslit=Arare
|jtranslit=Arare
|gameimage=Hail V.png
|gameimage=Hail VII.png
|gameimage2=Hail VII 2.png
|gameimagewidth=300
|type=Ice
|type=Ice
|damagecategory=Status
|damagecategory=Status
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==Effect==
==Effect==
===Generation III===
===Generation III===
When Hail is used, a {{weather|Hail|hailstorm}} will begin on the field. This effect will last for 5 turns. This clears any other type of [[weather]].
When Hail is used, a {{weather|Hail|hailstorm}} will begin on the field. This effect will last for 5 turns. This clears any other type of [[weather]].


While Hail is in effect, all Pokémon not of the {{t|Ice}} type will be damaged for <sup>1</sup>/<sub>16</sub> of their maximum HP at the end of each turn. {{m|Synthesis}}, {{m|Morning Sun}} and {{m|Moonlight}} will recover only ¼ of the user's maximum HP. Additionally, {{p|Castform}} and the move {{m|Weather Ball}} become Ice-type.
While Hail is in effect, all Pokémon not of the {{t|Ice}} type will be damaged for 1⁄16 of their maximum HP at the end of each turn. {{m|Synthesis}}, {{m|Morning Sun}} and {{m|Moonlight}} will recover only ¼ of the user's maximum HP. Additionally, {{p|Castform}} and the move {{m|Weather Ball}} become Ice-type.


Hail can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing an Ice-type move (other than {{m|Ice Punch}}, {{m|Haze}} and itself) as well as {{m|Weather Ball}} to have its base appeal points doubled if used in the next turn.
Hail can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing {{m|Weather Ball}} or an Ice-type move (other than {{m|Ice Punch}}, {{m|Haze}}, and Hail) to have its base appeal points doubled if used in the next turn.
===Generation IV onwards===
 
===Generation IV onward===
{{m|Blizzard}} will now hit during Hail regardless of target's evasion and user's accuracy. In {{2v2|Diamond|Pearl}} only, it can strike through {{m|Protect}} and {{m|Detect}} with 30% accuracy.
{{m|Blizzard}} will now hit during Hail regardless of target's evasion and user's accuracy. In {{2v2|Diamond|Pearl}} only, it can strike through {{m|Protect}} and {{m|Detect}} with 30% accuracy.


Pokémon with the {{a|Ice Body}} Ability recover <sup>1</sup>/<sub>16</sub> of their maximum HP each round. Pokémon with the {{a|Snow Cloak}} Ability increase their evasion by 20%. Pokémon with the {{a|Slush Rush}} Ability have their speed doubled. If an [[Icy Rock]] is held by the Pokémon using Hail at the time of use, the duration of Hail will increase from 5 to 8 turns.
Pokémon with the {{a|Ice Body}} Ability recover 1⁄16 of their maximum HP each round. Pokémon with the {{a|Snow Cloak}} Ability increase their evasiveness by 20%. Pokémon with the {{a|Slush Rush}} Ability have their Speed doubled. If an [[Icy Rock]] is held by the Pokémon using Hail at the time of use, the duration of Hail will increase from 5 to 8 turns.


If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or a [[mysterious air current]] is present, the move will fail.
If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or a [[mysterious air current]] is present, Hail will fail.


Hail can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Blizzard}}, {{m|Glaciate}}, {{m|Icicle Crash}}, {{m|Icy Wind}}, {{m|Powder Snow}} and {{m|Weather Ball}}) to give extra three appeal points if used in the next turn.
Hail can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Blizzard}}, {{m|Glaciate}}, {{m|Icicle Crash}}, {{m|Icy Wind}}, {{m|Powder Snow}} and {{m|Weather Ball}}) to give extra three appeal points if used in the next turn.


If powered up by a [[Icium Z]] into Z-Hail, the user's {{stat|Speed}} stat raises one stage.
If powered up by an [[Icium Z]] into Z-Hail, the user's {{stat|Speed}} stat is raised by one stage.


==Description==
==Description==
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{{movedesc|Ice}}
{{movedesc|Ice}}
{{movedescentry|{{gameabbrevmd|RB}}|Changes the dungeon floor's weather to Hail for several turns.}}
{{movedescentry|{{gameabbrevmd|RB}}|Changes the dungeon floor's weather to Hail for several turns.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Changes the floor's weather to a Hail condition.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|フロアのてんきを 『あられ』にかえる|Changes the floor's weather to a Hail condition}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It changes the floor's weather to a Hail condition. Under a Hail condition, all Pokémon except Ice type keep taking damage.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It changes the floor's weather to hail. During hail, all Pokémon except Ice types keep taking damage.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=ice|exp=yes|gen=The user summons a hail storm.|image1=Paul Froslass Hail.png|image1p=Froslass|image2=Snowy Hail.png|image1p=Froslass}}
{{moveanime|type=ice|exp=yes|gen=The user summons a hailstorm.|image1=Paul Froslass Hail.png|image1p=Froslass|image2=Snowy Hail.png|image2p={{color2|{{ice color dark}}|Regional variant|Alolan}} Vulpix|image3=Castform SM041 Hail.png|image3p=Castform}}
{{movep|type=ice|ms=478|pkmn=Froslass|method=Froslass's body glows light blue and it floats into the sky. Then, thick clouds appear above the battlefield and a thick fog forms. Froslass then floats into the clouds. Snow starts to fall from the clouds, and occasionally large balls of hail fly down and hit the opponent repeatedly. When Froslass takes a lot of damage, the clouds fade away and disappear.}}
{{movep|type=ice|ms=478|pkmn=Froslass|method=Froslass's body glows light-blue and it floats into the sky. Then, thick clouds appear above the battlefield and a thick fog forms. Froslass then floats into the clouds. Snow starts to fall from the clouds, and occasionally, large balls of hail fly down and hit the opponent repeatedly. When Froslass takes a lot of damage, the clouds fade away and disappear.}}
{{movemid|type=ice|user=Paul|user1=Paul's Froslass|startcode=DP187|startname=A Real Rival Rouser!|notes=Debut}}
{{movemid|type=ice|user=Paul|user1=Paul's Froslass|startcode=DP187|startname=A Real Rival Rouser!|notes=Debut}}
{{movep|type=ice|ms=351R|pkmn=Castform|method=Rainy Form Castform creates dark clouds above it, with snow falling from them.}}
{{movep|type=ice|ms=351R|pkmn=Castform|method=Snowy Form Castform creates dark clouds above it, with snow falling from them.}}
{{movemid|type=ice|user=Castform (Pokémon)|user1=A Trainer's Castform|startcode=SM041|startname=Mounting an Electrifying Charge!}}
{{movemid|type=ice|user=Castform (Pokémon)|user1=A Trainer's Castform|startcode=SM041|startname=Mounting an Electrifying Charge!}}
{{movep|type=ice|ms=037A|pkmn=Vulpix|method=Alolan Vulpix creates dark clouds above it, with snow falling from them.}}
{{movep|type=ice|ms=037A|pkmn=Vulpix|method=Alolan Vulpix releases a gust of cold air from its body, causing snow to start falling.}}
{{movebtm|type=ice|user=Snowy|user1=Lillie's Snowy|startcode=SM060|startname=SM060}}
{{movebtm|type=ice|user=Snowy|user1=Lillie's Snowy|startcode=SM060|startname=Getting a Jump on the Competition!}}


==In the manga==
==In the manga==
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genIV=Hail DP|
genIV=Hail DP|
PtHGSS=Hail PtHGSS|
PtHGSS=Hail PtHGSS|
}}
{{Movegen|
type=Ice|
genV=Hail V|
genVI=Hail VI|
}}
}}
===Spin-off series games===
===Spin-off series games===
Line 354: Line 364:


[[de:Hagelsturm]]
[[de:Hagelsturm]]
[[es:Granizo]]
[[fr:Grêle (capacité)]]
[[fr:Grêle (capacité)]]
[[it:Grandine (mossa)]]
[[it:Grandine]]
[[ja:あられ]]
[[ja:あられ]]
[[pl:Hail]]
[[zh:冰雹(招式)]]
[[zh:冰雹(招式)]]

Revision as of 04:53, 7 February 2019

Hail
あられ Hail
Hail VII.png
Hail VII 2.png
Type  Ice
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced  Generation III
Condition  Beauty
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Beauty
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Beautiful
Appeal  2 ♥♥
Jamming  1
Badly startles all Pokémon that successfully showed their appeal.

Hail (Japanese: あられ Hail) is a non-damaging Ice-type move introduced in Generation III. It has been TM07 since Generation III.

Effect

Generation III

When Hail is used, a hailstorm will begin on the field. This effect will last for 5 turns. This clears any other type of weather.

While Hail is in effect, all Pokémon not of the Ice type will be damaged for 1⁄16 of their maximum HP at the end of each turn. Synthesis, Morning Sun and Moonlight will recover only ¼ of the user's maximum HP. Additionally, Castform and the move Weather Ball become Ice-type.

Hail can also be used as part of a Pokémon Contest combination, causing Weather Ball or an Ice-type move (other than Ice Punch, Haze, and Hail) to have its base appeal points doubled if used in the next turn.

Generation IV onward

Blizzard will now hit during Hail regardless of target's evasion and user's accuracy. In Diamond and Pearl only, it can strike through Protect and Detect with 30% accuracy.

Pokémon with the Ice Body Ability recover 1⁄16 of their maximum HP each round. Pokémon with the Snow Cloak Ability increase their evasiveness by 20%. Pokémon with the Slush Rush Ability have their Speed doubled. If an Icy Rock is held by the Pokémon using Hail at the time of use, the duration of Hail will increase from 5 to 8 turns.

If heavy rain, extremely harsh sunlight, or a mysterious air current is present, Hail will fail.

Hail can also be used as part of a Contest Spectacular combination, causing certain moves (Blizzard, Glaciate, Icicle Crash, Icy Wind, Powder Snow and Weather Ball) to give extra three appeal points if used in the next turn.

If powered up by an Icium Z into Z-Hail, the user's Speed stat is raised by one stage.

Description

Games Description
RSEColo.XD Summons a hailstorm that strikes every turn.*
Summons a hailstorm that hurts all types except Ice.RS*
Creates a hailstorm that damages all types except Ice.E*
FRLG A hailstorm lasting five turns damages all Pokémon except the Ice-type.
DPPtHGSS The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.*
Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.*
PBR
BWB2W2
XYORAS
SMUSUM
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
027A Sandshrew
Sandshrew
Alola Form
IceIC Big.png
SteelIC Big.png
Field Field 42
0086 Seel WaterIC Big.png Water 1 Field 53 53 53
0087 Dewgong WaterIC Big.png
IceIC Big.png
Water 1 Field 65 65 65
0144 Articuno IceIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 85 85 57 57
0351 Castform NormalIC Big.png Fairy Amorphous 20 20 30BW
20B2W2
20 20
0361 Snorunt IceIC Big.png Fairy Mineral 37 40 40 40XY
50ORAS
50
0362 Glalie IceIC Big.png Fairy Mineral 42 40 40 40XY
54ORAS
54
0363 Spheal IceIC Big.png
WaterIC Big.png
Water 1 Field 31 31 31 31XY
36ORAS
36
0364 Sealeo IceIC Big.png
WaterIC Big.png
Water 1 Field 31 31 31 31XY
38ORAS
38
0365 Walrein IceIC Big.png
WaterIC Big.png
Water 1 Field 31 31 31 31XY
38ORAS
38
0471 Glaceon IceIC Big.png Field Field 64 64BW
37B2W2
37 37
0473 Mamoswine IceIC Big.png
GroundIC Big.png
Field Field 25 25BW
21B2W2
21 21
0478 Froslass IceIC Big.png
GhostIC Big.png
Fairy Mineral 40 40 40XY
54ORAS
54
0582 Vanillite IceIC Big.png Mineral Mineral 40 40 40
0583 Vanillish IceIC Big.png Mineral Mineral 42 42 42
0584 Vanilluxe IceIC Big.png Mineral Mineral 42 42 42
0613 Cubchoo IceIC Big.png Field Field 49 49 49
0614 Beartic IceIC Big.png Field Field 53 53 53
0698 Amaura RockIC Big.png
IceIC Big.png
Monster Monster 38 38
0699 Aurorus RockIC Big.png
IceIC Big.png
Monster Monster 38 38
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
--
II
--
III
TM07
IV
TM07
V
TM07
VI
TM07
VII
TM07
VIII
--
IX
--
0007 Squirtle WaterIC Big.png Monster Water 1
0008 Wartortle WaterIC Big.png Monster Water 1
0009 Blastoise WaterIC Big.png Monster Water 1
027A Sandshrew
Sandshrew
Alola Form
IceIC Big.png
SteelIC Big.png
Field Field
028A Sandslash
Sandslash
Alola Form
IceIC Big.png
SteelIC Big.png
Field Field
037A Vulpix
Vulpix
Alola Form
IceIC Big.png Field Field
038A Ninetales
Ninetales
Alola Form
IceIC Big.png
FairyIC Big.png
Field Field
0054 Psyduck WaterIC Big.png Water 1 Field
0055 Golduck WaterIC Big.png Water 1 Field
0060 Poliwag WaterIC Big.png Water 1 Water 1
0061 Poliwhirl WaterIC Big.png Water 1 Water 1
0062 Poliwrath WaterIC Big.png
FightingIC Big.png
Water 1 Water 1
0072 Tentacool WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3
0073 Tentacruel WaterIC Big.png
PoisonIC Big.png
Water 3 Water 3
0079 Slowpoke WaterIC Big.png
PsychicIC Big.png
Monster Water 1
0080 Slowbro WaterIC Big.png
PsychicIC Big.png
Monster Water 1
0086 Seel WaterIC Big.png Water 1 Field
0087 Dewgong WaterIC Big.png
IceIC Big.png
Water 1 Field
0090 Shellder WaterIC Big.png Water 3 Water 3
0091 Cloyster WaterIC Big.png
IceIC Big.png
Water 3 Water 3
0098 Krabby WaterIC Big.png Water 3 Water 3
0099 Kingler WaterIC Big.png Water 3 Water 3
0113 Chansey NormalIC Big.png Fairy Fairy
0115 Kangaskhan NormalIC Big.png Monster Monster
0116 Horsea WaterIC Big.png Water 1 Dragon
0117 Seadra WaterIC Big.png Water 1 Dragon
0118 Goldeen WaterIC Big.png Water 2 Water 2
0119 Seaking WaterIC Big.png Water 2 Water 2
0120 Staryu WaterIC Big.png Water 3 Water 3
0121 Starmie WaterIC Big.png
PsychicIC Big.png
Water 3 Water 3
0124 Jynx IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0130 Gyarados WaterIC Big.png
FlyingIC Big.png
Water 2 Dragon
0131 Lapras WaterIC Big.png
IceIC Big.png
Monster Water 1
0134 Vaporeon WaterIC Big.png Field Field
0138 Omanyte RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0139 Omastar RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0140 Kabuto RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0141 Kabutops RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0144 Articuno IceIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0147 Dratini DragonIC Big.png Water 1 Dragon
0148 Dragonair DragonIC Big.png Water 1 Dragon
0149 Dragonite DragonIC Big.png
FlyingIC Big.png
Water 1 Dragon
0150 Mewtwo PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0151 Mew PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0158 Totodile WaterIC Big.png Monster Water 1
0159 Croconaw WaterIC Big.png Monster Water 1
0160 Feraligatr WaterIC Big.png Monster Water 1
0170 Chinchou WaterIC Big.png
ElectricIC Big.png
Water 2 Water 2
0171 Lanturn WaterIC Big.png
ElectricIC Big.png
Water 2 Water 2
0183 Marill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0184 Azumarill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0186 Politoed WaterIC Big.png Water 1 Water 1
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field
0195 Quagsire WaterIC Big.png
GroundIC Big.png
Water 1 Field
0199 Slowking WaterIC Big.png
PsychicIC Big.png
Monster Water 1
0211 Qwilfish WaterIC Big.png
PoisonIC Big.png
Water 2 Water 2
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field
0220 Swinub IceIC Big.png
GroundIC Big.png
Field Field
0221 Piloswine IceIC Big.png
GroundIC Big.png
Field Field
0222 Corsola WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0225 Delibird IceIC Big.png
FlyingIC Big.png
Water 1 Field
0226 Mantine WaterIC Big.png
FlyingIC Big.png
Water 1 Water 1
0230 Kingdra WaterIC Big.png
DragonIC Big.png
Water 1 Dragon
0238 Smoochum IceIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0242 Blissey NormalIC Big.png Fairy Fairy
0245 Suicune WaterIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0249 Lugia PsychicIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0258 Mudkip WaterIC Big.png Monster Water 1
0259 Marshtomp WaterIC Big.png
GroundIC Big.png
Monster Water 1
0260 Swampert WaterIC Big.png
GroundIC Big.png
Monster Water 1
0270 Lotad WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0271 Lombre WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0272 Ludicolo WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0278 Wingull WaterIC Big.png
FlyingIC Big.png
Water 1 Flying
0279 Pelipper WaterIC Big.png
FlyingIC Big.png
Water 1 Flying
0298 Azurill NormalIC Big.png
FairyIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0318 Carvanha WaterIC Big.png
DarkIC Big.png
Water 2 Water 2
0319 Sharpedo WaterIC Big.png
DarkIC Big.png
Water 2 Water 2
0320 Wailmer WaterIC Big.png Field Water 2
0321 Wailord WaterIC Big.png Field Water 2
0339 Barboach WaterIC Big.png
GroundIC Big.png
Water 2 Water 2
0340 Whiscash WaterIC Big.png
GroundIC Big.png
Water 2 Water 2
0341 Corphish WaterIC Big.png Water 1 Water 3
0342 Crawdaunt WaterIC Big.png
DarkIC Big.png
Water 1 Water 3
0349 Feebas WaterIC Big.png Water 1 Dragon
0350 Milotic WaterIC Big.png Water 1 Dragon
0351 Castform NormalIC Big.png Fairy Amorphous
0359 Absol DarkIC Big.png Field Field
0361 Snorunt IceIC Big.png Fairy Mineral
0362 Glalie IceIC Big.png Fairy Mineral
0363 Spheal IceIC Big.png
WaterIC Big.png
Water 1 Field
0364 Sealeo IceIC Big.png
WaterIC Big.png
Water 1 Field
0365 Walrein IceIC Big.png
WaterIC Big.png
Water 1 Field
0366 Clamperl WaterIC Big.png Water 1 Water 1
0367 Huntail WaterIC Big.png Water 1 Water 1
0368 Gorebyss WaterIC Big.png Water 1 Water 1
0369 Relicanth WaterIC Big.png
RockIC Big.png
Water 1 Water 2
0370 Luvdisc WaterIC Big.png Water 2 Water 2
0378 Regice IceIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0382 Kyogre WaterIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0393 Piplup WaterIC Big.png Water 1 Field
0394 Prinplup WaterIC Big.png Water 1 Field
0395 Empoleon WaterIC Big.png
SteelIC Big.png
Water 1 Field
0418 Buizel WaterIC Big.png Water 1 Field
0419 Floatzel WaterIC Big.png Water 1 Field
0422 Shellos WaterIC Big.png Water 1 Amorphous
0423 Gastrodon WaterIC Big.png
GroundIC Big.png
Water 1 Amorphous
0440 Happiny NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0456 Finneon WaterIC Big.png Water 2 Water 2
0457 Lumineon WaterIC Big.png Water 2 Water 2
0458 Mantyke WaterIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0459 Snover GrassIC Big.png
IceIC Big.png
Monster Grass
0460 Abomasnow GrassIC Big.png
IceIC Big.png
Monster Grass
0461 Weavile DarkIC Big.png
IceIC Big.png
Field Field
0471 Glaceon IceIC Big.png Field Field
0473 Mamoswine IceIC Big.png
GroundIC Big.png
Field Field
0478 Froslass IceIC Big.png
GhostIC Big.png
Fairy Mineral
0484 Palkia WaterIC Big.png
DragonIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0489 Phione WaterIC Big.png Water 1 Fairy
0490 Manaphy WaterIC Big.png Water 1 Fairy
0493 Arceus NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0501 Oshawott WaterIC Big.png Field Field
0502 Dewott WaterIC Big.png Field Field
0503 Samurott WaterIC Big.png Field Field
0515 Panpour WaterIC Big.png Field Field
0516 Simipour WaterIC Big.png Field Field
0535 Tympole WaterIC Big.png Water 1 Water 1
0536 Palpitoad WaterIC Big.png
GroundIC Big.png
Water 1 Water 1
0537 Seismitoad WaterIC Big.png
GroundIC Big.png
Water 1 Water 1
0550 Basculin WaterIC Big.png Water 2 Water 2
0580 Ducklett WaterIC Big.png
FlyingIC Big.png
Water 1 Flying
0581 Swanna WaterIC Big.png
FlyingIC Big.png
Water 1 Flying
0582 Vanillite IceIC Big.png Mineral Mineral
0583 Vanillish IceIC Big.png Mineral Mineral
0584 Vanilluxe IceIC Big.png Mineral Mineral
0592 Frillish WaterIC Big.png
GhostIC Big.png
Amorphous Amorphous
0593 Jellicent WaterIC Big.png
GhostIC Big.png
Amorphous Amorphous
0594 Alomomola WaterIC Big.png Water 1 Water 2
0613 Cubchoo IceIC Big.png Field Field
0614 Beartic IceIC Big.png Field Field
0615 Cryogonal IceIC Big.png Mineral Mineral
0646 Kyurem
Kyurem
Normal Kyurem
DragonIC Big.png
IceIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
646W Kyurem
Kyurem
White Kyurem
DragonIC Big.png
IceIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered B2W2
646B Kyurem
Kyurem
Black Kyurem
DragonIC Big.png
IceIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered B2W2
0647 Keldeo WaterIC Big.png
FightingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0690 Skrelp PoisonIC Big.png
WaterIC Big.png
Water 1 Dragon
0691 Dragalge PoisonIC Big.png
DragonIC Big.png
Water 1 Dragon
0698 Amaura RockIC Big.png
IceIC Big.png
Monster Monster
0699 Aurorus RockIC Big.png
IceIC Big.png
Monster Monster
0703 Carbink RockIC Big.png
FairyIC Big.png
Fairy Mineral
0706 Goodra DragonIC Big.png Dragon Dragon
0712 Bergmite IceIC Big.png Monster Monster
0713 Avalugg IceIC Big.png Monster Monster
0716 Xerneas FairyIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0719 Diancie RockIC Big.png
FairyIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0728 Popplio WaterIC Big.png Water 1 Field
0729 Brionne WaterIC Big.png Water 1 Field
0730 Primarina WaterIC Big.png
FairyIC Big.png
Water 1 Field
0740 Crabominable FightingIC Big.png
IceIC Big.png
Water 3 Water 3
0746 Wishiwashi WaterIC Big.png Water 2 Water 2
0747 Mareanie PoisonIC Big.png
WaterIC Big.png
Water 1 Water 1
0748 Toxapex PoisonIC Big.png
WaterIC Big.png
Water 1 Water 1
0767 Wimpod BugIC Big.png
WaterIC Big.png
Bug Water 3
0768 Golisopod BugIC Big.png
WaterIC Big.png
Bug Water 3
0771 Pyukumuku WaterIC Big.png Water 1 Water 1
0772 Type: Null NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0773 Silvally NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Changes the dungeon floor's weather to Hail for several turns.
MDTDS Changes the floor's weather to a Hail condition.
BSL フロアのてんきを 『あられ』にかえる
MDGtI It changes the floor's weather to a Hail condition. Under a Hail condition, all Pokémon except Ice type keep taking damage.
SMD It changes the floor's weather to hail. During hail, all Pokémon except Ice types keep taking damage.


In the anime

Castform SM041 Hail.png
Castform
Paul Froslass Hail.png
Froslass
Snowy Hail.png
Alolan Vulpix
The user summons a hailstorm.
Pokémon Method
User First Used In Notes
Froslass Froslass's body glows light-blue and it floats into the sky. Then, thick clouds appear above the battlefield and a thick fog forms. Froslass then floats into the clouds. Snow starts to fall from the clouds, and occasionally, large balls of hail fly down and hit the opponent repeatedly. When Froslass takes a lot of damage, the clouds fade away and disappear.
Paul's Froslass A Real Rival Rouser! Debut
Castform Snowy Form Castform creates dark clouds above it, with snow falling from them.
A Trainer's Castform Mounting an Electrifying Charge! None
Vulpix Alolan Vulpix releases a gust of cold air from its body, causing snow to start falling.
Lillie's Snowy Getting a Jump on the Competition! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

Core series games

Spin-off series games

Trivia

  • Hail is the only weather-inducing move that was not introduced in Generation II.

In other languages

Language Title
Chinese Cantonese 冰雹 Bīngbohk
Mandarin 冰雹 Bīng​báo
The Netherlands Flag.png Dutch Hagel
France Flag.png French Grêle
Germany Flag.png German Hagelsturm
Greece Flag.png Greek Χαλάζι
Indonesia Flag.png Indonesian Kabut Salju
Italy Flag.png Italian Grandine
South Korea Flag.png Korean 싸라기눈 Ssaragi Nun
Norway Flag.png Norwegian Hagle
Poland Flag.png Polish Grad
Portugal Flag.png Portuguese Granizo
Serbia Flag.png Serbian Grad
Spain Flag.png Spanish Granizo
Vietnam Flag.png Vietnamese Mưa Đá


Moves that cause weather conditions
StatusIC HOME.png SandstormRain DanceSunny DayHailSnowscape
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.