Difference between revisions of "Guillotine (move)"

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Revision as of 17:03, 23 July 2008

ハサミギロチン Scissors Guillotine
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  —
Accuracy  30%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  1
Condition  Cool
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Cool
Appeal  0  
Jamming  0  

Guillotine (Japanese: ハサミギロチン Scissors Guillotine) is a very inaccurate Template:Type2 one-hit KO move introduced in Generation I.


Generation I

Guillotine does damage equal to the opponent's current HP. Guillotine will break a Substitute on contact, and can be countered for infinite damage on the turn it breaks a Substitute.

Guillotine will not affect an opponent whose current Speed is greater than the user's current Speed.

Generation II and on

Instead of being unable to affect a Pokémon with higher Speed, it will be unable to affect a Pokémon of a higher level.


Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • French: Guillotine
  • German: Guillotine
  • Italian: Ghigliottina
  • Spanish: Guillotina

Template:Project MoveDex notice Template:Fissure