Guillotine (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generation I=== | ===Generation I=== | ||
Guillotine | Guillotine inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|substitute}} if it hits. If it misses, it can be {{m|counter}}ed for infinite damage. | ||
===Generation II === | ===Generation II === | ||
Guillotine's accuracy is displayed as —. In [[Pokémon Stadium 2]], Guillotine cannot be countered for infinite damage if it misses. | |||
Guillotine cannot be | |||
===Generations III to VI=== | ===Generations III to VI=== | ||
Guillotine can no longer be countered for infinite damage if it misses. | |||
Guillotine can no longer be | |||
Guillotine can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining two extra appeal points if the move {{m|Vice Grip}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give three extra appeal points if one of the moves {{m|Lock-On}}, {{m|Mind Reader}}, or {{m|Miracle Eye}} was used in the prior turn. | Guillotine can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining two extra appeal points if the move {{m|Vice Grip}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give three extra appeal points if one of the moves {{m|Lock-On}}, {{m|Mind Reader}}, or {{m|Miracle Eye}} was used in the prior turn. | ||
===Generation VII=== | ===Generation VII=== | ||
Guillotine's accuracy is now displayed as 30% | Guillotine's accuracy is now displayed as 30%. | ||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}|A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}|A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|25|27|38|37|37|37|37}} | {{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|25|27|38|37|37|37|37}} | ||
{{Moveentry/7|127|Pinsir|type=Bug|1|Bug|Bug|30|31|37|47|47|47{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50}} | {{Moveentry/7|127|Pinsir|type=Bug|1|Bug|Bug|30|31|37|47|47|47{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50}} | ||
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|| | {{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug||52|52|45|49{{sup/5|BW}}<br>55{{sup/5|B2W2}}|55|55}} | ||
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3|||44{{sup/3|RSE}}<br>46{{sup/3|FRLG}}|53|53|53{{sup/6|XY}}<br>48{{sup/6|ORAS}}|48}} | {{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3|||44{{sup/3|RSE}}<br>46{{sup/3|FRLG}}|53|53|53{{sup/6|XY}}<br>48{{sup/6|ORAS}}|48}} | ||
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|||52{{sup/3|RSE}}<br>56{{sup/3|FRLG}}|65|65|1, 65{{sup/6|XY}}<br>54{{sup/6|ORAS}}|54}} | {{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|||52{{sup/3|RSE}}<br>56{{sup/3|FRLG}}|65|65|1, 65{{sup/6|XY}}<br>54{{sup/6|ORAS}}|54}} | ||
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{{movemid|type=normal|user=Tierno (Adventures)|user1=Tierno's Corphish|startcode=PAXY25|startname=Flabébé Blooms}} | {{movemid|type=normal|user=Tierno (Adventures)|user1=Tierno's Corphish|startcode=PAXY25|startname=Flabébé Blooms}} | ||
{{movep|type=normal|ms=342|pkmn=Crawdaunt|method=Crawdaunt closes its pincers around the opponent.}} | {{movep|type=normal|ms=342|pkmn=Crawdaunt|method=Crawdaunt closes its pincers around the opponent.}} | ||
{{movebtmManga|type=normal|user=Tierno (Adventures)|user1=Tierno's Crawdaunt|startcode=PAXY38|startname= | {{movebtmManga|type=normal|user=Tierno (Adventures)|user1=Tierno's Crawdaunt|startcode=PAXY38|startname=Xerneas Gives}} | ||
* In ''[[PS306|Pinsir Me, I Must Be Dreaming]]'', a {{p|Pinsir}} that {{adv|Emerald}} was renting from the {{DL|Battle Frontier (Generation III)|Battle Factory}} was revealed to know Guillotine by Emerald's [[Pokédex]]. | * In ''[[PS306|Pinsir Me, I Must Be Dreaming]]'', a {{p|Pinsir}} that {{adv|Emerald}} was renting from the {{DL|Battle Frontier (Generation III)|Battle Factory}} was revealed to know Guillotine by Emerald's [[Pokédex]]. | ||
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|genV=Guillotine V | |genV=Guillotine V | ||
}} | }} | ||
=== | ===Side series games=== | ||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
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}} | }} | ||
===Spin-off series games=== | |||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
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==Trivia== | ==Trivia== | ||
* The {{p|Axew}} and {{p|Pawniard}} evolutionary lines, as well as {{p|Kartana}}, can learn this move despite both lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name). | * The {{p|Axew}} and {{p|Pawniard}} evolutionary lines, as well as {{p|Kartana}}, can learn this move despite both lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name). | ||
* With the exception of {{p|Smeargle}}, no Pokémon that learns Guillotine can learn any of the other [[one-hit knockout moves]]. | |||
==In other languages== | ==In other languages== |
Revision as of 00:36, 22 November 2017
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Guillotine ハサミギロチン Pincer Guillotine | ||||||||||||
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Target
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Availability
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Guillotine (Japanese: ハサミギロチン Pincer Guillotine) is a Normal-type one-hit knockout move introduced in Generation I.
Effect
Generation I
Guillotine inflicts damage equal to the target's current HP. Guillotine will break a substitute if it hits. If it misses, it can be countered for infinite damage.
Generation II
Guillotine's accuracy is displayed as —. In Pokémon Stadium 2, Guillotine cannot be countered for infinite damage if it misses.
Generations III to VI
Guillotine can no longer be countered for infinite damage if it misses.
Guillotine can be used as part of a Pokémon Contest combination, with the user gaining two extra appeal points if the move Vice Grip was used in the prior turn. It is also part of a Contest Spectacular combination and will give three extra appeal points if one of the moves Lock-On, Mind Reader, or Miracle Eye was used in the prior turn.
Generation VII
Guillotine's accuracy is now displayed as 30%.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0098 | Water 3 | 25 | 27 | 34 | 31 | 31 | 31 | 31 | ||||||
0099 | Water 3 | 25 | 27 | 38 | 37 | 37 | 37 | 37 | ||||||
0127 | Bug | 30 | 31 | 37 | 47 | 47 | 47XY 50ORAS |
50 | ||||||
0207 | |
Bug | 52 | 52 | 45 | 49BW 55B2W2 |
55 | 55 | ||||||
0341 | Water 1 | Water 3 | 44RSE 46FRLG |
53 | 53 | 53XY 48ORAS |
48 | |||||||
0342 | |
Water 1 | Water 3 | 52RSE 56FRLG |
65 | 65 | 1, 65XY 54ORAS |
54 | ||||||
0472 | |
Bug | 45 | 49BW 55B2W2 |
1, 55 | 1, 55 | ||||||||
0610 | Monster | Dragon | 51 | 50 | 50 | |||||||||
0611 | Monster | Dragon | 54 | 54 | 54 | |||||||||
0612 | Monster | Dragon | 58 | 58 | 58 | |||||||||
0624 | |
Human-Like | 62 | 62 | 62 | |||||||||
0625 | |
Human-Like | 71 | 1, 71 | 1, 71 | |||||||||
0632 | |
Bug | 61 | 1, 61 | 1, 51 | |||||||||
0738 | |
Bug | 25 | |||||||||||
0798 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 73 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Guillotine will cause a Pokémon to instantly faint through "calamitous damage" (changed to "It's a one-hit KO!" in Gates to Infinity), regardless of level, but is prone to missing.
Description
|
In the anime
A vicious, tearing attack with pincers that always makes the opponent faint. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Gligar's claws glow white and it strikes the opponent with it, or Gligar grabs the opponent by the neck with a glowing white claw and slams it into the ground. | |||
Morrison's Gligar | From Brags to Riches | Debut | |
Pinsir's horns glow white and it grabs the opponent with them. | |||
Howie's Pinsir | The Ole' Berate and Switch! | None | |
A Coordinator's Pinsir | Dawn of a Royal Day! | None | |
One or both of Gliscor's claws glows light blue or white and it grabs the opponent's neck, slamming it into the ground. | |||
Paul's Gliscor | Chim - Charred! | None | |
Bertha's Gliscor | An Elite Coverup! | None | |
Pawniard raises both of its claws into the air, then crosses them over its chest. Pawniard's claws then glow white for a moment, and when the glow fades, they turn light blue and extend greatly. Pawniard then jumps into the air and falls down at the opponent, landing on top of it with its claws first. | |||
Georgia's Pawniard | Cilan Versus Trip, Ash Versus Georgia! | None | |
The blades on Bisharp's elbows glow and then turn light blue. Bisharp then slashes at the opponent with them. | |||
Georgia's Bisharp | A Clubsplosion of Excitement! | None | |
Alain's Bisharp | Finals Not for the Faint-Hearted! | None | |
Durant opens its mandibles wide as they glow light blue and grow in size. It then crunches the opponent with them. | |||
A wild Durant | Battling the Leaf Thieves! | None |
In the manga
In the Pokémon Adventures manga
The user closes its pincers or claws around the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Krabby closes its pincers around the opponent. | |||
Misty's Krabby | Airing Out Aerodactyl | Debut | |
Corphish closes its pincers around the opponent. | |||
Tierno's Corphish | Flabébé Blooms | None | |
Crawdaunt closes its pincers around the opponent. | |||
Tierno's Crawdaunt | Xerneas Gives | None |
- In Pinsir Me, I Must Be Dreaming, a Pinsir that Emerald was renting from the Battle Factory was revealed to know Guillotine by Emerald's Pokédex.
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- The Axew and Pawniard evolutionary lines, as well as Kartana, can learn this move despite both lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name).
- With the exception of Smeargle, no Pokémon that learns Guillotine can learn any of the other one-hit knockout moves.
In other languages
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One-hit knockout moves | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |