Guillotine (move): Difference between revisions

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==Effect==
==Effect==
===Generation I===
===Generation I===
Guillotine has 30% [[accuracy]] and inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|substitute}} if it hits and can be {{m|counter}}ed for infinite damage when it does so.
Guillotine inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|substitute}} if it hits. If it misses, it can be {{m|counter}}ed for infinite damage.
 
Guillotine will not affect an opponent whose current {{stat|Speed}} stat is greater than the user's current Speed stat.


===Generation II ===
===Generation II ===
Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula
Guillotine's accuracy is displayed as —. In [[Pokémon Stadium 2]], Guillotine cannot be countered for infinite damage if it misses.
Accuracy = ((level of user - level of target)*0.78 + 30)%.
 
Guillotine cannot be {{m|counter}}ed for infinite damage if it misses in [[Pokémon Stadium 2]].


===Generations III to VI===
===Generations III to VI===
Guillotine's chance of hitting is now independent of {{stat|accuracy}} and {{stat|evasion}} stats; instead, it depends on the level of the user and the level of the target and is worked out with the formula
Guillotine can no longer be countered for infinite damage if it misses.
Accuracy = ((level of user - level of target) + 30)%.
 
Guillotine can no longer be {{m|counter}}ed for infinite damage if it misses.


Guillotine can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining two extra appeal points if the move {{m|Vice Grip}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give three extra appeal points if one of the moves {{m|Lock-On}}, {{m|Mind Reader}}, or {{m|Miracle Eye}} was used in the prior turn.
Guillotine can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining two extra appeal points if the move {{m|Vice Grip}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give three extra appeal points if one of the moves {{m|Lock-On}}, {{m|Mind Reader}}, or {{m|Miracle Eye}} was used in the prior turn.


===Generation VII===
===Generation VII===
Guillotine's accuracy is now displayed as 30%; however, its accuracy calculation remains unchanged.
Guillotine's accuracy is now displayed as 30%.


==Description==
==Description==
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|25|27|38|37|37|37|37}}
{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|25|27|38|37|37|37|37}}
{{Moveentry/7|127|Pinsir|type=Bug|1|Bug|Bug|30|31|37|47|47|47{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50}}
{{Moveentry/7|127|Pinsir|type=Bug|1|Bug|Bug|30|31|37|47|47|47{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50}}
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug||49|52|45|45{{sup/5|BW}}<br>55{{sup/5|B2W2}}|55|55}}
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug||52|52|45|49{{sup/5|BW}}<br>55{{sup/5|B2W2}}|55|55}}
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3|||44{{sup/3|RSE}}<br>46{{sup/3|FRLG}}|53|53|53{{sup/6|XY}}<br>48{{sup/6|ORAS}}|48}}
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3|||44{{sup/3|RSE}}<br>46{{sup/3|FRLG}}|53|53|53{{sup/6|XY}}<br>48{{sup/6|ORAS}}|48}}
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|||52{{sup/3|RSE}}<br>56{{sup/3|FRLG}}|65|65|1, 65{{sup/6|XY}}<br>54{{sup/6|ORAS}}|54}}
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|||52{{sup/3|RSE}}<br>56{{sup/3|FRLG}}|65|65|1, 65{{sup/6|XY}}<br>54{{sup/6|ORAS}}|54}}
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{{movemid|type=normal|user=Tierno (Adventures)|user1=Tierno's Corphish|startcode=PAXY25|startname=Flabébé Blooms}}
{{movemid|type=normal|user=Tierno (Adventures)|user1=Tierno's Corphish|startcode=PAXY25|startname=Flabébé Blooms}}
{{movep|type=normal|ms=342|pkmn=Crawdaunt|method=Crawdaunt closes its pincers around the opponent.}}
{{movep|type=normal|ms=342|pkmn=Crawdaunt|method=Crawdaunt closes its pincers around the opponent.}}
{{movebtmManga|type=normal|user=Tierno (Adventures)|user1=Tierno's Crawdaunt|startcode=PAXY38|startname=PAXY38}}
{{movebtmManga|type=normal|user=Tierno (Adventures)|user1=Tierno's Crawdaunt|startcode=PAXY38|startname=Xerneas Gives}}


* In ''[[PS306|Pinsir Me, I Must Be Dreaming]]'', a {{p|Pinsir}} that {{adv|Emerald}} was renting from the {{DL|Battle Frontier (Generation III)|Battle Factory}} was revealed to know Guillotine by Emerald's [[Pokédex]].
* In ''[[PS306|Pinsir Me, I Must Be Dreaming]]'', a {{p|Pinsir}} that {{adv|Emerald}} was renting from the {{DL|Battle Frontier (Generation III)|Battle Factory}} was revealed to know Guillotine by Emerald's [[Pokédex]].
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|genV=Guillotine V
|genV=Guillotine V
}}
}}
===Spin-off series games===
===Side series games===
{{movegen
{{movegen
|type=Normal
|type=Normal
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}}
}}


===Spin-off series games===
{{movegen
{{movegen
|type=Normal
|type=Normal
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==Trivia==
==Trivia==
* The {{p|Axew}} and {{p|Pawniard}} evolutionary lines, as well as {{p|Kartana}}, can learn this move despite both lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name).
* The {{p|Axew}} and {{p|Pawniard}} evolutionary lines, as well as {{p|Kartana}}, can learn this move despite both lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name).
* With the exception of {{p|Smeargle}}, no Pokémon that learns Guillotine can learn any of the other [[one-hit knockout moves]].


==In other languages==
==In other languages==

Revision as of 00:36, 22 November 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Guillotine
ハサミギロチン Pincer Guillotine
Guillotine VI.png
[[File:|300pxpx|center]]
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  —
Accuracy  30%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Cool
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles all Pokémon that successfully showed their appeal.

Guillotine (Japanese: ハサミギロチン Pincer Guillotine) is a Normal-type one-hit knockout move introduced in Generation I.

Effect

Generation I

Guillotine inflicts damage equal to the target's current HP. Guillotine will break a substitute if it hits. If it misses, it can be countered for infinite damage.

Generation II

Guillotine's accuracy is displayed as —. In Pokémon Stadium 2, Guillotine cannot be countered for infinite damage if it misses.

Generations III to VI

Guillotine can no longer be countered for infinite damage if it misses.

Guillotine can be used as part of a Pokémon Contest combination, with the user gaining two extra appeal points if the move Vice Grip was used in the prior turn. It is also part of a Contest Spectacular combination and will give three extra appeal points if one of the moves Lock-On, Mind Reader, or Miracle Eye was used in the prior turn.

Generation VII

Guillotine's accuracy is now displayed as 30%.

Description

Games Description
StadStad2 A single-hit knockout attack. Learned only by Pokémon that have large pincers.
GSC A one-hit KO, pincer attack.
RSEColoXD A powerful pincer attack that may cause fainting.
FRLG A vicious tearing attack with pincers. The foe will faint if it hits.
DPPtHGSSPBR A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
BWB2W2 A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
XYORAS
SMUSUM
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0098 Krabby WaterIC Big.png Water 3 Water 3 25 27 34 31 31 31 31
0099 Kingler WaterIC Big.png Water 3 Water 3 25 27 38 37 37 37 37
0127 Pinsir BugIC Big.png Bug Bug 30 31 37 47 47 47XY
50ORAS
50
0207 Gligar GroundIC Big.png
FlyingIC Big.png
Bug Bug 52 52 45 49BW
55B2W2
55 55
0341 Corphish WaterIC Big.png Water 1 Water 3 44RSE
46FRLG
53 53 53XY
48ORAS
48
0342 Crawdaunt WaterIC Big.png
DarkIC Big.png
Water 1 Water 3 52RSE
56FRLG
65 65 1, 65XY
54ORAS
54
0472 Gliscor GroundIC Big.png
FlyingIC Big.png
Bug Bug 45 49BW
55B2W2
1, 55 1, 55
0610 Axew DragonIC Big.png Monster Dragon 51 50 50
0611 Fraxure DragonIC Big.png Monster Dragon 54 54 54
0612 Haxorus DragonIC Big.png Monster Dragon 58 58 58
0624 Pawniard DarkIC Big.png
SteelIC Big.png
Human-Like Human-Like 62 62 62
0625 Bisharp DarkIC Big.png
SteelIC Big.png
Human-Like Human-Like 71 1, 71 1, 71
0632 Durant BugIC Big.png
SteelIC Big.png
Bug Bug 61 1, 61 1, 51
0738 Vikavolt BugIC Big.png
ElectricIC Big.png
Bug Bug 25
0798 Kartana GrassIC Big.png
SteelIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 73
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Guillotine will cause a Pokémon to instantly faint through "calamitous damage" (changed to "It's a one-hit KO!" in Gates to Infinity), regardless of level, but is prone to missing.

Description

Games Description
MDRB Defeats the target in one shot--if it hits. It has no effect on a Ghost-type foe.


In the anime

Morrison Gligar Guillotine.png
Gligar
Paul Gliscor Guillotine.png
Gliscor
Alain Bisharp Guillotine.png
Bisharp
Durant Guillotine.png
Durant
A vicious, tearing attack with pincers that always makes the opponent faint.
Pokémon Method
User First Used In Notes
Gligar Gligar's claws glow white and it strikes the opponent with it, or Gligar grabs the opponent by the neck with a glowing white claw and slams it into the ground.
Morrison's Gligar From Brags to Riches Debut
Pinsir Pinsir's horns glow white and it grabs the opponent with them.
Howie's Pinsir The Ole' Berate and Switch! None
A Coordinator's Pinsir Dawn of a Royal Day! None
Gliscor One or both of Gliscor's claws glows light blue or white and it grabs the opponent's neck, slamming it into the ground.
Paul's Gliscor Chim - Charred! None
Bertha's Gliscor An Elite Coverup! None
Pawniard Pawniard raises both of its claws into the air, then crosses them over its chest. Pawniard's claws then glow white for a moment, and when the glow fades, they turn light blue and extend greatly. Pawniard then jumps into the air and falls down at the opponent, landing on top of it with its claws first.
Georgia's Pawniard Cilan Versus Trip, Ash Versus Georgia! None
Bisharp The blades on Bisharp's elbows glow and then turn light blue. Bisharp then slashes at the opponent with them.
Georgia's Bisharp A Clubsplosion of Excitement! None
Alain's Bisharp Finals Not for the Faint-Hearted! None
Durant Durant opens its mandibles wide as they glow light blue and grow in size. It then crunches the opponent with them.
A wild Durant Battling the Leaf Thieves! None


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • The Axew and Pawniard evolutionary lines, as well as Kartana, can learn this move despite both lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name).
  • With the exception of Smeargle, no Pokémon that learns Guillotine can learn any of the other one-hit knockout moves.

In other languages

Language Title
Chinese Cantonese 斷頭鉗 Dyuhntàuh Kìhm *
剪刀斷頭台 Jíndōu Dyuntàuhtòih *
鋏子剪刀 Gaapjí Jíndōu *
Mandarin 斷頭鉗 / 断头钳 Duàntóu Qián *
剪刀斷頭臺 / 剪刀断头台 Jiǎndāo Duàntóutái *
Denmark Flag.png Danish Guillotine
The Netherlands Flag.png Dutch Guillotine
Finland Flag.png Finnish Giljotiini
France Flag.png French Guillotine
Germany Flag.png German Guillotine
Greece Flag.png Greek Λαιμητόμος
Indonesia Flag.png Indonesian Guillotine
Italy Flag.png Italian Ghigliottina
South Korea Flag.png Korean 가위자르기 Gawijareugi
Poland Flag.png Polish Gilotyna
Portuguese Brazil Flag.png Brazil Guilhotina
Portugal Flag.png Portugal Guilhotina
Serbia Flag.png Serbian Giljotina
Spain Flag.png Spanish Guillotina
Turkey Flag.png Turkish Giyotin
Vietnam Flag.png Vietnamese Máy Cắt


One-hit knockout moves
PhysicalIC HOME.png GuillotineHorn DrillFissure
SpecialIC HOME.png Sheer Cold


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.