Guard Swap (move): Difference between revisions

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{{bad image|reason=Should be replaced with Generation VII image}}
{{incomplete|2=Missing Generation VI images}}
{{MoveInfobox
{{MoveInfobox
|n=385
|n=385
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|jtrans=Guard Swap
|jtrans=Guard Swap
|jtranslit=Gādo Suwappu
|jtranslit=Gādo Suwappu
|gameimage=Guard Swap V.png
|gameimage=Guard Swap IX.png
|gameimage2=Guard Swap IX 2.png
|gameimagewidth=300
|type=Psychic
|type=Psychic
|damagecategory=Status
|damagecategory=Status
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|magiccoat=no
|magiccoat=no
|snatch=no
|snatch=no
|brightpowder=yes
|mirrormove=yes
|kingsrock=no
|kingsrock=no
|flag7=no
|flag7=no
|flag8=no
|flag8=no
|sound=no
|sound=no
|na=no
|tm8=yes
|tm#8=61
|target=anyadjacent
|target=anyadjacent
|footnotes=
|footnotes=
}}
}}
'''Guard Swap''' (Japanese: '''ガードスワップ''' ''Guard Swap'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]].
'''Guard Swap''' (Japanese: '''ガードスワップ''' ''Guard Swap'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]]. It was [[TM61]] in {{g|Sword and Shield}}.


==Effect==
==Effect==
Guard Swap switches the user's {{stat|Defense}} stat stages and {{stat|Special Defense}} stat stages with the target's Defense stat stages and Special Defense stat stages. Since this changes stat stages, the stat stages can be passed via {{m|Baton Pass}}.
Guard Swap switches the user's {{stat|Defense}} stat stages and {{stat|Special Defense}} stat stages with the target's Defense stat stages and Special Defense stat stages. Since this changes stat stages, the stat stages can be passed via {{m|Baton Pass}}.


Guard Swap bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
Guard Swap bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.


If powered up by a [[Psychium Z]] into Z-Guard Swap, the user's {{stat|Speed}} stat raises one stage.
If powered up by a [[Psychium Z]] into Z-Guard Swap, the user's {{stat|Speed}} stat is raised by one stage.


==Description==
==Description==
Line 49: Line 52:
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 55: Line 58:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Psychic|4}}
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/4|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|1|1|1|1}}
{{Moveentry/7|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|1|1|1|1|1|1}}
{{Moveentry/4|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|64|57|43|43}}
{{Moveentry/7|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|64|57|43|43|56|56|56}}
{{Moveentry/4|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|44|47|47|47}}
{{Moveentry/7|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|44|47|47|47|35|35}}
{{Moveentry/4|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|54|59|59{{sup/6|XY}}<br>53{{sup/6|ORAS}}|53}}
{{Moveentry/7|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|54|59|59{{sup/6|XY}}<br>53{{sup/6|ORAS}}|53|34|34}}
{{Moveentry/4|197|Umbreon|type=Dark|1|Field|Field|78{{sup/4|PtHGSS}}|78{{sup/5|BW}}<br>45{{sup/5|B2W2}}|45|45}}
{{Moveentry/7|0197|Umbreon|type=Dark|1|Field|Field|78{{sup/4|PtHGSS}}|78{{sup/5|BW}}<br>45{{sup/5|B2W2}}|45|45|35|35|35}}
{{Moveentry/4|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|1|1|1|1}}
{{Moveentry/7|0203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|1|1|1|1||1|1}}
{{Moveentry/4|616|Shelmet|type=Bug|1|Bug|Bug||52|50|50}}
{{Moveentry/7|0616|Shelmet|type=Bug|1|Bug|Bug||52|50|50|32}}
{{Movefoot|Psychic|4}}
{{Moveentry/7|0617|Accelgor|type=Bug|1|Bug|Bug||−|−|−|1}}
{{Moveentry/7|0831|Wooloo|type=Normal|1|Field|Field|||||28}}
{{Moveentry/7|0832|Dubwool|type=Normal|1|Field|Field|||||32}}
{{Moveentry/7|0954|Rabsca|type=Bug|type2=Psychic|1|Bug|Bug|||||||40}}
{{Moveentry/7|0981|Farigiraf|type=Normal|type2=Psychic|1|Field|Field|||||||1}}
{{Movefoot|Psychic|7}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Psychic|4}}
{{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|BDSP}}}}
{{Moveentry/4|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔}}
{{Moveentry/6|0063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}
{{Moveentry/4|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔{{sup/4|HGSS}}|✔|✔|✔}}
{{Moveentry/6|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔{{sup/4|HGSS}}|✔|✔|✔|✔|✔}}
{{Moveentry/4|194|Wooper|type=Water|type2=Ground|2|Water 1|Field|||✔|✔}}
{{Moveentry/6|0194|Wooper|type=Water|type2=Ground|2|Water 1|Field|−|−||✔|✔|−}}
{{Moveentry/4|218|Slugma|type=Fire|1|Amorphous|Amorphous|||✔|✔|note=Chain breed}}
{{Moveentry/6|0218|Slugma|type=Fire|1|Amorphous|Amorphous|−|−|✔||✔|✔|note=Chain breed}}
{{Moveentry/4|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔{{sup/4|HGSS}}|✔|✔|✔}}
{{Moveentry/6|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔{{sup/4|HGSS}}|✔|✔|✔|✔|−}}
{{Moveentry/4|303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔{{sup/4|HGSS}}|✔|✔|✔}}
{{Moveentry/6|0303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔{{sup/4|HGSS}}|✔|✔|✔|✔}}
{{Moveentry/4|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔}}
{{Moveentry/6|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔}}
{{Moveentry/4|351|Castform|type=Normal|2|Fairy|Amorphous|||✔|✔|note=Chain breed}}
{{Moveentry/6|0351|Castform|type=Normal|2|Fairy|Amorphous||−|✔|✔|✔|note=Chain breed}}
{{Moveentry/4|564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3|||✔|✔|note=Chain breed}}
{{Moveentry/6|0564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3|||✔|✔|note=Chain breed}}
{{Moveentry/4|605|Elgyem|type=Psychic|1|Human-Like|Human-Like||✔|✔|✔}}
{{Moveentry/6|0605|Elgyem|type=Psychic|1|Human-Like|Human-Like||✔|✔|✔}}
{{Moveentry/4|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||✔{{sup/7|USUM}}}}
{{Moveentry/6|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||✔{{sup/7|USUM}}||−}}
{{Movefoot|Psychic|4}}
{{Movefoot|Psychic|6}}
 
===By [[TM]]===
{{Movehead/TMGames|Psychic|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g9=none
|g8=1|g8tm=61|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/1|0063|Abra|type=Psychic|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form|✔}}
{{Moveentry/1|0137|Porygon|type=Normal|1|Mineral|Mineral|✔}}
{{Moveentry/1|0144|formsig=G|Articuno|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|✔}}
{{Moveentry/1|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/1|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/1|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/1|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/1|0194|Wooper|type=Water|type2=Ground|2|Water 1|Field|✔}}
{{Moveentry/1|0195|Quagsire|type=Water|type2=Ground|2|Water 1|Field|✔}}
{{Moveentry/1|0197|Umbreon|type=Dark|1|Field|Field|✔}}
{{Moveentry/1|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/1|0233|Porygon2|type=Normal|1|Mineral|Mineral|✔}}
{{Moveentry/1|0282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔}}
{{Moveentry/1|0303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔}}
{{Moveentry/1|0343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|✔}}
{{Moveentry/1|0344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|✔}}
{{Moveentry/1|0436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}
{{Moveentry/1|0437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}
{{Moveentry/1|0474|Porygon-Z|type=Normal|1|Mineral|Mineral|✔}}
{{Moveentry/1|0488|Cresselia|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/1|0494|Victini|type=Psychic|type2=Fire|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/1|0517|Munna|type=Psychic|1|Field|Field|✔}}
{{Moveentry/1|0518|Musharna|type=Psychic|1|Field|Field|✔}}
{{Moveentry/1|0555|Darmanitan|type=Fire|1|Field|Field|✔}}
{{Moveentry/1|0563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|✔}}
{{Moveentry/1|0564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3|✔}}
{{Moveentry/1|0565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3|✔}}
{{Moveentry/1|0574|Gothita|type=Psychic|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0575|Gothorita|type=Psychic|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0577|Solosis|type=Psychic|1|Amorphous|Amorphous|✔}}
{{Moveentry/1|0578|Duosion|type=Psychic|1|Amorphous|Amorphous|✔}}
{{Moveentry/1|0579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|✔}}
{{Moveentry/1|0605|Elgyem|type=Psychic|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0616|Shelmet|type=Bug|1|Bug|Bug|✔}}
{{Moveentry/1|0617|Accelgor|type=Bug|1|Bug|Bug|✔}}
{{Moveentry/1|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}
{{Moveentry/1|0687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}
{{Moveentry/1|0703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral|✔}}
{{Moveentry/1|0719|Diancie|type=Rock|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/1|0786|Tapu Lele|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/1|0787|Tapu Bulu|type=Grass|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/1|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/1|0801|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔}}
{{Moveentry/1|0825|Dottler|type=Bug|type2=Psychic|1|Bug|Bug|✔}}
{{Moveentry/1|0826|Orbeetle|type=Bug|type2=Psychic|1|Bug|Bug|✔}}
{{Moveentry/1|0831|Wooloo|type=Normal|1|Field|Field|✔}}
{{Moveentry/1|0832|Dubwool|type=Normal|1|Field|Field|✔}}
{{Moveentry/1|0858|Hatterene|type=Psychic|type2=Fairy|1|Fairy|Fairy|✔}}
{{Moveentry/1|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔}}
{{Moveentry/1|0867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|✔}}
{{Moveentry/1|0876|formsig=F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Female|✔}}
{{Moveentry/1|0889|Zamazenta|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔}}
{{Moveentry/1|0898|Calyrex|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔}}
{{Movefoot|Psychic|6}}


==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
Guard Swap switches the user's Defense stat stages and Special Defense stat stages with the target's Defense stat stages and Special Defense stat stages.
{{Template:MDMoveheader|type=psychic}}
{{Template:MDMoveRow|game=TDS|pp=11|acc=—%|range=Front|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=11|acc=—%|range=Front|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=GTI|pp=13|ppmax=50|acc=100%|range=Front|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pp=13|ppmax=30|acc=100%|range=Front|target=All|cuts=Yes}}
{{Template:MDMovefoot|type=psychic|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
==={{g|UNITE}}===
In Pokémon UNITE, Guard Swap was {{p|Mr. Mime}}'s second move. It since has been replaced by {{m|Power Swap}}. It was obtained by reaching level 6 and upgrading {{m|Light Screen}} into it instead of {{m|Barrier}}. The user fires a beam, swapping base Defense and Sp. Defense with another Pokémon for as long as they stay in range or until another target is Guard Swapped. Swapping with an enemy slows and damages them over time while increasing the user's movement speed. Swapping with an ally increases the movement speed of that ally and the user. Damage ticks every .5s. At level 13, the move heals the user, plus an ally if tethered to them every .5s.
===Description===
===Description===
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|S}}|Swaps any modified stat levels and rates for Defense and Special Defense with the Pokémon the user is facing.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Swaps any modified stat levels and rates for Defense and Special Defense with the Pokémon the user is facing.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It switches existing changes to your Defense and Sp. Def with the target.{{tt|*|Move Summary}}<br>It switches any changes to your Defense and Sp. Def with the target's. The stats return to normal when you go to the next floor or step on a Wonder Tile.{{tt|*|Move Description}}}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|しょうめんの ポケモンの ぼうぎょ とくぼうの だんかいと ばいりつを じぶんと いれかえる|Swaps any modified stat levels and rates for Defense and Special Defense with the Pokémon the user is facing}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It switches any changes to your Defense and Special Defense with the target. (The stat changes return to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}}
{{movedescentry|{{gameabbrevmd|SMD}}|It switches existing changes to your Defense and Sp. Def with the target.{{tt|*|Move Summary}}<br>It switches any changes to your Defense and Sp. Def with the target's. The stats return to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.{{tt|*|Move Description}}}}
|}
|}
|}
|}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=psychic|exp=yes|gen=The user takes some of its Special Defense stat and adds it to its Defense stat.|image1=Mira Alakazam Guard Swap Adventures.png|image1p=Alakazam}}
{{movemanga|type=psychic|exp=yes|gen=The user takes some of its Special Defense stat and adds it to its Defense stat.|image1=Mira Alakazam Guard Swap Adventures.png|image1p=Alakazam}}
{{movep|type=psychic|ms=065|pkmn=Alakazam|method=Alakazam waves its hands, moving a part of its Special Defense to its Defense.}}
{{movep|type=psychic|ms=065|pkmn=Alakazam|method=Alakazam waves its hands, moving a part of its Special Defense to its Defense.}}
Line 99: Line 186:
|type=Psychic
|type=Psychic
|genIV=Guard Swap IV
|genIV=Guard Swap IV
|genV=Guard Swap V
|genVI=Guard Swap VI
|genVII=Guard Swap VII
}}
{{Movegen
|type=Psychic
|genVIII=Guard Swap VIII
|genVIII2=Guard Swap VIII 2
}}
}}
===Spin-off series games===
===Side series games===
{{Movegen
{{Movegen
|type=Psychic
|type=Psychic
|PBR=Guard Swap PBR
|PBR=Guard Swap PBR
}}
}}
 
===Spin-off series games===
{{Movegen|
type=Psychic|
PMDGTI=Guard Swap PMD GTI|
PSMD=Guard Swap PSMD
}}
==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
Line 115: Line 215:
|el=Ανταλλαγή Άμυνας ''Antallagí Hamunas''
|el=Ανταλλαγή Άμυνας ''Antallagí Hamunas''
|it=Barattoscudo
|it=Barattoscudo
|ko=가드스웹 ''Guard Swap''
|ko=가드스왑 {{tt|''Gadeuseuwap''|Guard Swap}}<sup>{{gen|IX}}+</sup><br>가드스웹  {{tt|''Gadeuseuwep''|Guards Web}}<sup>{{gen|IV}}–{{gen|VIII}}</sup>
|pt_br= Troca de Defesas
|pt_br=Troca de Defesa
|es=Cambia Defensa{{tt|*|Generation VI onwards}}<br>Cambia Def.{{tt|*|Generations IV-V}}
|es=Cambiadefensa<sup>{{gen|VIII}}+</sup><br>Cambia Defensa<sup>{{gen|VI}}–{{gen|VII}}</sup><br>Cambia Def.<sup>{{gen|IV}}–{{gen|V}}</sup>
|vi=Hoán Đổi Phòng Ngự
|vi=Hoán Đổi Phòng Ngự
}}
}}
Line 123: Line 223:


{{Skill Swap}}
{{Skill Swap}}
{{Generation VIII TMs}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Moves that cannot miss]]
[[Category:Moves that cannot miss]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Schutztausch]]
[[de:Schutztausch]]
[[es:Cambiadefensa]]
[[fr:Permugarde]]
[[fr:Permugarde]]
[[it:Barattoscudo (mossa)]]
[[it:Barattoscudo]]
[[ja:ガードスワップ]]
[[ja:ガードスワップ]]
[[pl:Guard Swap]]
[[zh:防守互换(招式)]]
[[zh:防守互换(招式)]]

Latest revision as of 22:13, 10 March 2024

Guard Swap
ガードスワップ Guard Swap
Guard Swap IX.png
Guard Swap IX 2.png
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Cute
Appeal  0  
Jam  0  
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Clever
Appeal  1
Jamming  0  
Shows off the Pokémon's appeal about as well as all the moves before it this turn.

Guard Swap (Japanese: ガードスワップ Guard Swap) is a non-damaging Psychic-type move introduced in Generation IV. It was TM61 in Pokémon Sword and Shield.

Effect

Guard Swap switches the user's Defense stat stages and Special Defense stat stages with the target's Defense stat stages and Special Defense stat stages. Since this changes stat stages, the stat stages can be passed via Baton Pass.

Guard Swap bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

If powered up by a Psychium Z into Z-Guard Swap, the user's Speed stat is raised by one stage.

Description

Games Description
DPPtHGSSPBR The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.
BWB2W2 The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
XYORAS
SMUSUM
SwShBDSPLA
SV
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like 1 1 1 1 1 1
0150 Mewtwo PsychicIC Big.png No Eggs Discovered No Eggs Discovered 64 57 43 43 56 56 56
0177 Natu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 44 47 47 47 35 35
0178 Xatu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 54 59 59XY
53ORAS
53 34 34
0197 Umbreon DarkIC Big.png Field Field 78PtHGSS 78BW
45B2W2
45 45 35 35 35
0203 Girafarig NormalIC Big.png
PsychicIC Big.png
Field Field 1 1 1 1 1 1
0616 Shelmet BugIC Big.png Bug Bug 52 50 50 32
0617 Accelgor BugIC Big.png Bug Bug 1
0831 Wooloo NormalIC Big.png Field Field 28
0832 Dubwool NormalIC Big.png Field Field 32
0954 Rabsca BugIC Big.png
PsychicIC Big.png
Bug Bug 40
0981 Farigiraf NormalIC Big.png
PsychicIC Big.png
Field Field 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0063 Abra PsychicIC Big.png Human-Like Human-Like
0096 Drowzee PsychicIC Big.png Human-Like Human-Like HGSS
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field
0218 Slugma FireIC Big.png Amorphous Amorphous
0227 Skarmory SteelIC Big.png
FlyingIC Big.png
Flying Flying HGSS
0303 Mawile SteelIC Big.png
FairyIC Big.png
Field Fairy HGSS
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0351 Castform NormalIC Big.png Fairy Amorphous
0564 Tirtouga WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0605 Elgyem PsychicIC Big.png Human-Like Human-Like
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 USUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Compatibility
0063 Abra PsychicIC Big.png Human-Like Human-Like
0064 Kadabra PsychicIC Big.png Human-Like Human-Like
0065 Alakazam PsychicIC Big.png Human-Like Human-Like
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0122 Mr. Mime
Mr. Mime
Galarian Form
IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0137 Porygon NormalIC Big.png Mineral Mineral
0144 Articuno
Articuno
Galarian Form
PsychicIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0150 Mewtwo PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0177 Natu PsychicIC Big.png
FlyingIC Big.png
Flying Flying
0178 Xatu PsychicIC Big.png
FlyingIC Big.png
Flying Flying
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field
0195 Quagsire WaterIC Big.png
GroundIC Big.png
Water 1 Field
0197 Umbreon DarkIC Big.png Field Field
0227 Skarmory SteelIC Big.png
FlyingIC Big.png
Flying Flying
0233 Porygon2 NormalIC Big.png Mineral Mineral
0282 Gardevoir PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous
0303 Mawile SteelIC Big.png
FairyIC Big.png
Field Fairy
0343 Baltoy GroundIC Big.png
PsychicIC Big.png
Mineral Mineral
0344 Claydol GroundIC Big.png
PsychicIC Big.png
Mineral Mineral
0436 Bronzor SteelIC Big.png
PsychicIC Big.png
Mineral Mineral
0437 Bronzong SteelIC Big.png
PsychicIC Big.png
Mineral Mineral
0474 Porygon-Z NormalIC Big.png Mineral Mineral
0488 Cresselia PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0494 Victini PsychicIC Big.png
FireIC Big.png
No Eggs Discovered No Eggs Discovered
0517 Munna PsychicIC Big.png Field Field
0518 Musharna PsychicIC Big.png Field Field
0555 Darmanitan FireIC Big.png Field Field
0563 Cofagrigus GhostIC Big.png Mineral Amorphous
0564 Tirtouga WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0565 Carracosta WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0574 Gothita PsychicIC Big.png Human-Like Human-Like
0575 Gothorita PsychicIC Big.png Human-Like Human-Like
0576 Gothitelle PsychicIC Big.png Human-Like Human-Like
0577 Solosis PsychicIC Big.png Amorphous Amorphous
0578 Duosion PsychicIC Big.png Amorphous Amorphous
0579 Reuniclus PsychicIC Big.png Amorphous Amorphous
0605 Elgyem PsychicIC Big.png Human-Like Human-Like
0606 Beheeyem PsychicIC Big.png Human-Like Human-Like
0616 Shelmet BugIC Big.png Bug Bug
0617 Accelgor BugIC Big.png Bug Bug
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2
0687 Malamar DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2
0703 Carbink RockIC Big.png
FairyIC Big.png
Fairy Mineral
0719 Diancie RockIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0786 Tapu Lele PsychicIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0787 Tapu Bulu GrassIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0788 Tapu Fini WaterIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0801 Magearna
Magearna
All forms
SteelIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0825 Dottler BugIC Big.png
PsychicIC Big.png
Bug Bug
0826 Orbeetle BugIC Big.png
PsychicIC Big.png
Bug Bug
0831 Wooloo NormalIC Big.png Field Field
0832 Dubwool NormalIC Big.png Field Field
0858 Hatterene PsychicIC Big.png
FairyIC Big.png
Fairy Fairy
0866 Mr. Rime IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0867 Runerigus GroundIC Big.png
GhostIC Big.png
Mineral Amorphous
0876 Indeedee
Indeedee
Female
PsychicIC Big.png
NormalIC Big.png
Fairy Fairy
0889 Zamazenta
Zamazenta
All forms
FightingIC Big.png No Eggs Discovered No Eggs Discovered
0898 Calyrex
Calyrex
All forms
PsychicIC Big.png
GrassIC Big.png
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Guard Swap switches the user's Defense stat stages and Special Defense stat stages with the target's Defense stat stages and Special Defense stat stages.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 11 - —% - Front All Yes
BSL - - 11 - —% - Front All Yes
MDGtI - - 13 50 100% - Front All Yes
SMD - - 13 30 100% - Front All Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon UNITE

In Pokémon UNITE, Guard Swap was Mr. Mime's second move. It since has been replaced by Power Swap. It was obtained by reaching level 6 and upgrading Light Screen into it instead of Barrier. The user fires a beam, swapping base Defense and Sp. Defense with another Pokémon for as long as they stay in range or until another target is Guard Swapped. Swapping with an enemy slows and damages them over time while increasing the user's movement speed. Swapping with an ally increases the movement speed of that ally and the user. Damage ticks every .5s. At level 13, the move heals the user, plus an ally if tethered to them every .5s.

Description

Games Description
MDTDS Swaps any modified stat levels and rates for Defense and Special Defense with the Pokémon the user is facing.
BSL しょうめんの ポケモンの ぼうぎょ とくぼうの だんかいと ばいりつを じぶんと いれかえる
MDGtI It switches any changes to your Defense and Special Defense with the target. (The stat changes return to normal when you go to the next floor or step on a IconTileGTI.pngWonder Tile.)
SMD It switches existing changes to your Defense and Sp. Def with the target.*
It switches any changes to your Defense and Sp. Def with the target's. The stats return to normal when you go to the next floor or step on a IconTileSMD.pngWonder Tile.*

In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 防守互換 Fòhngsáu Wuhwuhn *
防禦交換 Fòhngyuh Gāauwuhn *
Mandarin 防守互換 / 防守互换 Fángshǒu Hùhuàn *
防禦交換 / 防御交换 Fángyù Jiāohuàn *
France Flag.png French Permugarde
Germany Flag.png German Schutztausch
Greece Flag.png Greek Ανταλλαγή Άμυνας Antallagí Hamunas
Italy Flag.png Italian Barattoscudo
South Korea Flag.png Korean 가드스왑 GadeuseuwapIX+
가드스웹 GadeuseuwepIVVIII
Norway Flag.png Norwegian Vaktbytte
Brazil Flag.png Brazilian Portuguese Troca de Defesa
Spain Flag.png Spanish CambiadefensaVIII+
Cambia DefensaVIVII
Cambia Def.IVV
Vietnam Flag.png Vietnamese Hoán Đổi Phòng Ngự



Variations of the move Skill Swap
StatusIC HOME.png Skill SwapHeart SwapPower SwapGuard SwapSpeed Swap


Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.