Growth (move): Difference between revisions
m (→By leveling up) |
|||
(14 intermediate revisions by 12 users not shown) | |||
Line 5: | Line 5: | ||
|jtranslit=Seichō | |jtranslit=Seichō | ||
|jtrans=Growth | |jtrans=Growth | ||
|gameimage=Growth | |gameimage=Growth PE.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Normal | |type=Normal | ||
Line 17: | Line 17: | ||
|appeal=1 | |appeal=1 | ||
|jam=0 | |jam=0 | ||
|cdesc=Ups the user's condition | |cdesc=Ups the user's condition. Helps prevent nervousness. | ||
|appealsc=0 | |appealsc=0 | ||
|scdesc=Earn double the score in the next turn. | |scdesc=Earn double the score in the next turn. | ||
Line 45: | Line 45: | ||
===Generation V=== | ===Generation V=== | ||
Growth now increases {{stat|Attack}} by one stage in addition to increasing {{stat|Special Attack}} by one stage. In {{Weather|harsh sunlight}}, Growth raises Attack and Special Attack by two stages each. | Growth now increases the user's {{stat|Attack}} by one stage in addition to increasing {{stat|Special Attack}} by one stage. In {{Weather|harsh sunlight}}, Growth raises Attack and Special Attack by two stages each. | ||
===Generation VI onward=== | ===Generation VI onward=== | ||
Line 62: | Line 62: | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user's body is forced to grow, raising the <sc>Sp. Atk</sc> stat.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user's body is forced to grow, raising the <sc>Sp. Atk</sc> stat.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user's body is forced to grow all at once. It raises the Sp. Atk stat.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user's body is forced to grow all at once. It raises the Sp. Atk stat.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwSh}}|The user's body grows all at once, raising the Attack and Sp. Atk stats.}} | ||
|} | |} | ||
|} | |} | ||
Line 69: | Line 69: | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Normal|1}} | {{Movehead/Level|Normal|1}} | ||
{{Moveentry/7|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|34|32|32|25|25|25|25}} | {{Moveentry/7|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|34|32|32|25|25|25|25{{sup/7|SM}}{{sup/7|USUM}}<br>27{{sup/7|PE}}}} | ||
{{Moveentry/7|002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|38|38|38|28|28|28|28}} | {{Moveentry/7|002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|38|38|38|28|28|28|28{{sup/7|SM}}{{sup/7|USUM}}<br>39{{sup/7|PE}}}} | ||
{{Moveentry/7|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|43|41|41|28|28|28|28}} | {{Moveentry/7|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|43|41|41|28|28|28|28{{sup/7|SM}}{{sup/7|USUM}}<br>44{{sup/7|PE}}}} | ||
{{Moveentry/7|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|||||||1}} | {{Moveentry/7|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|||||||1{{sup/7|SM}}{{sup/7|USUM}}<br>4{{sup/7|PE}}}} | ||
{{Moveentry/7|044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|||||||1}} | {{Moveentry/7|044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|||||||1{{sup/7|SM}}{{sup/7|USUM}}<br>1, 4{{sup/7|PE}}}} | ||
{{Moveentry/7|045|Vileplume|type=Grass|type2=Poison|1|Grass|Grass|||||||1{{sup/7|PE}}}} | {{Moveentry/7|045|Vileplume|type=Grass|type2=Poison|1|Grass|Grass|||||||1{{sup/7|PE}}}} | ||
{{Moveentry/7|046|Paras|type=Bug|type2=Grass|2|Bug|Grass|41|37|37|27|33|33|33}} | {{Moveentry/7|046|Paras|type=Bug|type2=Grass|2|Bug|Grass|41|37|37|27|33|33|33{{sup/7|SM}}{{sup/7|USUM}}<br>12{{sup/7|PE}}}} | ||
{{Moveentry/7|047|Parasect|type=Bug|type2=Grass|2|Bug|Grass|48|46|43|30|37|37|37}} | {{Moveentry/7|047|Parasect|type=Bug|type2=Grass|2|Bug|Grass|48|46|43|30|37|37|37{{sup/7|SM}}{{sup/7|USUM}}<br>12{{sup/7|PE}}}} | ||
{{Moveentry/7|069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|1|6|6|7|7|7|7}} | {{Moveentry/7|069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|1|6|6|7|7|7|7{{sup/7|SM}}{{sup/7|USUM}}<br>4{{sup/7|PE}}}} | ||
{{Moveentry/7|070|Weepinbell|type=Grass|type2=Poison|1|Grass|Grass|1|1, 6|1, 6|1, 7|1, 7|1, 7|1, 7}} | {{Moveentry/7|070|Weepinbell|type=Grass|type2=Poison|1|Grass|Grass|1|1, 6|1, 6|1, 7|1, 7|1, 7|1, 7{{sup/7|SM}}{{sup/7|USUM}}<br>1, 4{{sup/7|PE}}}} | ||
{{Moveentry/7|114|Tangela|type=Grass|1|Grass|Grass|49{{sup/1|RGB}}<br>48{{sup/1|Y}}|46|13|12|12{{sup/5|BW}}<br>20{{sup/5|B2W2}}|20|20}} | {{Moveentry/7|071|Victreebel|type=Grass|type2=Poison|1|Grass|Grass|||||||1{{sup/7|PE}}}} | ||
{{Moveentry/7|114|Tangela|type=Grass|1|Grass|Grass|49{{sup/1|RGB}}<br>48{{sup/1|Y}}|46|13|12|12{{sup/5|BW}}<br>20{{sup/5|B2W2}}|20|20{{sup/7|SM}}{{sup/7|USUM}}<br>27{{sup/7|PE}}}} | |||
{{Moveentry/7|191|Sunkern|type=Grass|1|Grass|Grass||4|6|1|1|1|1}} | {{Moveentry/7|191|Sunkern|type=Grass|1|Grass|Grass||4|6|1|1|1|1}} | ||
{{Moveentry/7|192|Sunflora|type=Grass|1|Grass|Grass||4|6|1|1|1|1}} | {{Moveentry/7|192|Sunflora|type=Grass|1|Grass|Grass||4|6|1|1|1|1}} | ||
Line 145: | Line 146: | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Special Attack by one level.}} | {{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Special Attack by one level.}} | ||
{{movedescentry|{{gameabbrevmd|GTI}}|It boosts your Attack and Special Attack. Under a Sunny condition, your stats go up even higher. (The stat changes return to normal when you go to the next floor or step on a Wonder Tile.)}} | {{movedescentry|{{gameabbrevmd|TDS}}|Boosts the user's Special Attack by 1 level.}} | ||
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your Attack and Sp. Atk. When it's sunny, your stats go up even higher. The stat changes return to normal when you go to the next floor or step on a Wonder Tile.}} | {{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの とくこうを 1だんかいあげ|Boosts the user's Special Attack by 1 level}}}} | ||
{{movedescentry|{{gameabbrevmd|GTI}}|It boosts your Attack and Special Attack. Under a Sunny condition, your stats go up even higher. (The stat changes return to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your Attack and Sp. Atk. When it's sunny, your stats go up even higher. The stat changes return to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}} | |||
|} | |} | ||
|} | |} | ||
Line 180: | Line 183: | ||
|genIV=Growth IV | |genIV=Growth IV | ||
}} | }} | ||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
|genV=Growth V | |genV=Growth V | ||
|genVI=Growth VI | |genVI=Growth VI | ||
|genVII=Growth VII | |||
}} | }} | ||
=== | |||
===Side series games=== | |||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
Line 198: | Line 202: | ||
|PBR=Growth PBR | |PBR=Growth PBR | ||
}} | }} | ||
===Spin-off series games=== | |||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
Line 213: | Line 218: | ||
|el=Ανάπτυξη | |el=Ανάπτυξη | ||
|it=Crescita | |it=Crescita | ||
|ko=성장 ''Seongjang'' | |ko=성장 ''{{tt|Seongjang|Growth}}'' | ||
|pt_br=Crescimento | |pt_br=Crescimento | ||
|pt_eu=Crescimento | |pt_eu=Crescimento | ||
Line 229: | Line 234: | ||
[[Category:Moves that can raise the user's Special Attack]] | [[Category:Moves that can raise the user's Special Attack]] | ||
[[Category:Moves that can raise the user's Special]] | [[Category:Moves that can raise the user's Special]] | ||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[de:Wachstum]] | [[de:Wachstum]] |
Revision as of 21:28, 11 December 2019
Growth せいちょう Growth | ||||||||||||
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
Growth (Japanese: せいちょう Growth) is a non-damaging Normal-type move introduced in Generation I.
Effect
Generation I
Growth increases the user's Special stat by one stage.
Generations II to IV
Growth instead increases the user's Special Attack stat by one stage.
Growth can also be used as part of a Pokémon Contest combination, with certain moves (Absorb, Bullet Seed, Frenzy Plant, Giga Drain, Leech Seed, Magical Leaf, Mega Drain, Petal Dance, Razor Leaf, SolarBeam and Vine Whip) having their base appeal points doubled if they are used in the next turn.
Generation V
Growth now increases the user's Attack by one stage in addition to increasing Special Attack by one stage. In harsh sunlight, Growth raises Attack and Special Attack by two stages each.
Generation VI onward
Growth's PP is changed from 40 to 20.
Growth can be used as part of a Contest Spectacular combination, with the user gaining an extra appeal point if the move Sunny Day was used in the prior turn.
If powered up by a Normalium Z into Z-Growth, the user's Special Attack stat rises by another stage.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0001 | |
Monster | Grass | 34 | 32 | 32 | 25 | 25 | 25 | 25SMUSUM 27PE | ||||
0002 | |
Monster | Grass | 38 | 38 | 38 | 28 | 28 | 28 | 28SMUSUM 39PE | ||||
0003 | |
Monster | Grass | 43 | 41 | 41 | 28 | 28 | 28 | 28SMUSUM 44PE | ||||
0043 | |
Grass | 1SMUSUM 4PE | |||||||||||
0044 | |
Grass | 1SMUSUM 1, 4PE | |||||||||||
0045 | |
Grass | 1PE | |||||||||||
0046 | |
Bug | Grass | 41 | 37 | 37 | 27 | 33 | 33 | 33SMUSUM 12PE | ||||
0047 | |
Bug | Grass | 48 | 46 | 43 | 30 | 37 | 37 | 37SMUSUM 12PE | ||||
0069 | |
Grass | 1 | 6 | 6 | 7 | 7 | 7 | 7SMUSUM 4PE | |||||
0070 | |
Grass | 1 | 1, 6 | 1, 6 | 1, 7 | 1, 7 | 1, 7 | 1, 7SMUSUM 1, 4PE | |||||
0071 | |
Grass | 1PE | |||||||||||
0114 | Grass | 49RGB 48Y |
46 | 13 | 12 | 12BW 20B2W2 |
20 | 20SMUSUM 27PE | ||||||
0191 | Grass | 4 | 6 | 1 | 1 | 1 | 1 | |||||||
0192 | Grass | 4 | 6 | 1 | 1 | 1 | 1 | |||||||
0273 | Field | Grass | 7 | 7 | 7 | 7XY 9ORAS |
9 | |||||||
0274 | |
Field | Grass | 7 | 7 | 7 | 7XY 6ORAS |
6 | ||||||
0275 | |
Field | Grass | 1 | ||||||||||
0285 | Fairy | Grass | 36 | 33 | 33 | 33XY 29ORAS |
29 | |||||||
0315 | |
Fairy | Grass | 5 | 4 | 4 | 4 | 4 | ||||||
0331 | Grass | Human-Like | 9 | 9 | 9 | 9XY 7ORAS |
7 | |||||||
0332 | |
Grass | Human-Like | 1, 9 | 1, 9 | 1, 9 | 1, 9XY 1, 7ORAS |
1, 7 | ||||||
0357 | |
Monster | Grass | 7 | 7 | 7 | 7XY 1ORAS |
1 | ||||||
0406 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 4 | 4 | 4 | 4 | |||||||
0413 | Wormadam
Plant Cloak |
|
Bug | 29 | 29 | 29 | 29 | |||||||
0420 | Fairy | Grass | 7 | 7 | 7 | 7 | ||||||||
0421 | Fairy | Grass | 1, 7 | 1, 7 | 1, 7 | 1, 7 | ||||||||
0455 | Grass | 1 | 1 | 1 | 1 | |||||||||
0465 | Grass | 12 | 12BW 20B2W2 |
20 | 20 | |||||||||
0492 | Shaymin
Land Forme |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1PtHGSS | 1 | 1 | 1 | |||||||
492S | Shaymin
Sky Forme |
|
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1PtHGSS | 1 | 1 | 1 | ||||||
0495 | Field | Grass | 13 | 13 | 13 | |||||||||
0496 | Field | Grass | 13 | 13 | 13 | |||||||||
0497 | Field | Grass | 13 | 13 | 13 | |||||||||
0546 | |
Grass | Fairy | 4 | 4 | 4 | ||||||||
0547 | |
Grass | Fairy | 1 | 1 | 1 | ||||||||
0548 | Grass | 4 | 4 | 4 | ||||||||||
0549 | Grass | 1 | 1 | 1 | ||||||||||
0556 | Grass | 6 | 6 | 6 | ||||||||||
0590 | |
Grass | 6 | 6 | 6 | |||||||||
0591 | |
Grass | 1, 6 | 1, 6 | 1, 6 | |||||||||
0672 | Field | 1 | 1 | |||||||||||
0673 | Field | 1 | 1 | |||||||||||
0708 | |
Grass | Amorphous | 8 | 8 | |||||||||
0709 | |
Grass | Amorphous | 8 | 1, 8 | |||||||||
0753 | Grass | 14 | ||||||||||||
0754 | Grass | 1, 14 | ||||||||||||
0764 | Grass | 13 | ||||||||||||
0781 | |
Mineral | 1 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0314 | Bug | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0322 | |
Field | ✔ | ✔ | |||||||||
0387 | Monster | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0459 | |
Monster | Grass | ✔ | ✔ | ✔ | ✔ | ||||||
0590 | |
Grass | ✔ | ✔ | ✔ | ||||||||
0755 | |
Grass | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0060 | Water 1 | New York Pokémon Center | ||||
0133 | Field | New York Pokémon Center | ||||
0167 | |
Bug | New York Pokémon Center | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0495 | SnivyLv. 5
|
Field | Grass | Pokémon Center Tohoku Snivy | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
The user releases a green beam and gives its energy to others. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Tangrowth holds out its hands and two light green orbs appear in front of them. Light green beams shoot from the orbs at the target, giving Tangrowth's energy to it. | |||
A wild Tangrowth | Promoting Healthy Tangrowth! | Debut | |
The purple stem on Cherrim's head glows light green and it releases a light green beam from the stem at the target, giving its energy to it. | |||
A wild Cherrim | Promoting Healthy Tangrowth! | None | |
A light green orb forms above the gray stem on Seedot's head. It then fires a light green beam from the orb at the target, giving its energy to it. | |||
A wild Seedot | Promoting Healthy Tangrowth! | None | |
A light green orb forms above the hole on Shroomish's head, and it fires a light green beam from the orb at the target, giving its energy to it. | |||
A wild Shroomish | Promoting Healthy Tangrowth! | None | |
Two light green orbs form in front of the leaves on the side of its body and it fires light green beams from the orbs at the target, giving its energy to it. | |||
A wild Bellsprout | Promoting Healthy Tangrowth! | None |
In the manga
In the Pokémon Adventures manga
The user's body doubles in size. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Tangela's body size grows larger. | |||
Erika's Angela | Striking Golduck | Debut | |
Sunkern's body size grows larger. | |||
Gold's Sunbo | You Ain't Nothin' but a Houndour | None |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that target the user
- Normal-type moves
- Beauty moves
- Status moves
- Generation I moves
- Moves that can raise the user's Attack
- Moves that can raise the user's Special Attack
- Moves that can raise the user's Special
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves usable in Pokémon Sword and Shield