Ground (type)

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Template:ElementalTypes Template:TypeNotice So far, there are only two notable Ground-type specialist Trainers: Giovanni of Viridian City and Bertha of the Sinnoh Elite Four.

Statistical averages


HP: 66
Attack: 81
Defense: 86
Sp.Atk: 53
Sp.Def: 58
Speed: 54
Total: 0

Fully evolved

HP: 86.22
Attack: 100.87
Defense: 102.30
Sp.Atk: 69.57
Sp.Def: 75.87
Speed: 63.96
Total: 0

Battle properties

Ground-type moves:

Ground-type Pokémon:


Defensively, the Ground-type is mediocre. It is weak to Water, Grass and Ice, which are key attacking types. It resists Poison, a rare offensive type, and Rock. It is, however, immune to the Electric-type, posing a great advantage due to the minority of Pokémon resisting Electric-type moves that are not Electric-types themselves, and the lack of a 1/4 resistance to Electric even by Generation IV.

Offensively, the Ground-type is one of the three most important attacking types, together with Ice and Fighting. It is the only type super-effective against Electric, and is super-effective against five types in total; only the Fighting-type is as powerful as this. It is also super-effective against the best defensive type, Steel. Grass and Bug-type do resist Ground, but many of them lose their Ground resistance due to being part Poison. The greatest disadvantage of the Ground-type is that it does not affect the very common Flying-type at all, nor Pokémon with Levitate.

The Ground-type combines very well with the Ice-type, as Ice covers Grass and Flying, while Ground covers Rock, Steel and Fire. Ground and Rock also work very well together; Rock covers Ice and Flying while Ground covers Steel; as of Generation IV, only Claydol, Flygon, Breloom, Torterra, and Bronzong with Levitate resist both Rock and Ground. Most Ground-type Pokémon are able to learn Rock-type moves, possibly for that very purpose.

When used in contests, Ground-type moves typically become Tough moves. No Ground-type moves are Beauty moves, while they can be the other three types.

In total, there are 48 Pokémon with the Ground-type.


Pure Ground-type Pokémon

# Name
027 027 Sandshrew
028 028 Sandslash
050 050 Diglett
051 051 Dugtrio
104 104 Cubone
105 105 Marowak
231 231 Phanpy
232 232 Donphan
328 328 Trapinch
383 383 Groudon
449 449 Hippopotas
450 450 Hippowdon

Half Ground-type Pokémon

Primary Ground-type Pokémon

# Name Type 1 Type 2
111 111 Rhyhorn Ground Rock
112 112 Rhydon Ground Rock
207 207 Gligar Ground Flying
329 329 Vibrava Ground Dragon
330 330 Flygon Ground Dragon
343 343 Baltoy Ground Psychic
344 344 Claydol Ground Psychic
464 464 Rhyperior Ground Rock
472 472 Gliscor Ground Flying

Secondary Ground-type Pokémon

# Name Type 1 Type 2
031 031 Nidoqueen Poison Ground
034 034 Nidoking Poison Ground
074 074 Geodude Rock Ground
075 075 Graveler Rock Ground
076 076 Golem Rock Ground
095 095 Onix Rock Ground
194 194 Wooper Water Ground
195 195 Quagsire Water Ground
208 208 Steelix Steel Ground
220 220 Swinub Ice Ground
221 221 Piloswine Ice Ground
246 246 Larvitar Rock Ground
247 247 Pupitar Rock Ground
259 259 Marshtomp Water Ground
260 260 Swampert Water Ground
290 290 Nincada Bug Ground
322 322 Numel Fire Ground
323 323 Camerupt Fire Ground
339 339 Barboach Water Ground
340 340 Whiscash Water Ground
389 389 Torterra Grass Ground
413 413G Wormadam* Bug Ground
423 423 Gastrodon Water Ground
443 443 Gible Dragon Ground
444 444 Gabite Dragon Ground
445 445 Garchomp Dragon Ground
473 473 Mamoswine Ice Ground


Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Bone Club Physical Tough 65 85% 20 One target Has a 10% chance of causing the target to flinch.
Bone Rush Physical Tough 25 80% 10 One target Attacks two to five times in a row.
Bonemerang Physical Cool 50 90% 10 One target Hits twice.
Dig Physical Smart 80 100% 10 One target In battle: User digs the first turn, then strikes the next turn.
Out of battle: Used to escape tunnels.
Earth Power Special Smart 90 100% 10 One target Has 10% chance to lower the target's Special Defense.
Earthquake Physical Tough 100 100% 10 All others
Fissure Physical Tough 30% 5 One target Target faints.
Magnitude Physical Tough Varies 100% 30 All others Damage chosen randomly.
Mud Bomb Special Smart 65 85% 10 One target Has 30% chance to lower the target's accuracy.
Mud Shot Special Tough 55 95% 15 One target Lowers the target's Speed.
Mud-Slap Special Cute 20 100% 10 One target Lowers the target's accuracy.
Sand Tomb Physical Smart 15 70% 15 One target Attacks for two to five turns.

Non-damaging moves

Name Category Contest Power Accuracy PP Target Notes
Mud Sport Status Cute —% 15 All Weakens Template:Type2 moves.
Sand-Attack Status Cute 100% 15 One target Lowers opponent's accuracy by 1 level.
Spikes Status Smart —% 20 Both foes Lays spikes that damage opponents who switch into battle.


  • The Template:Type2 is the only type not neutral to Ground that has not been combined with the Ground-type yet.
  • Along with the Template:Type2, Ground-type moves are super-effective against the most types, with five.
  • Each Generation has introduced at least one Ground-type Pokémon whose name begins with the letter G.
  • Although Ground-type Pokémon are immune to Electric-type attacks, the ability Static still affects them.
  • So far, all Pokemon that are pure ground-types with the exceptions of Trapinch and Groudon have at least one evolution.

In other languages

  • Dutch: Grond
  • French: Sol
  • German: Boden
  • Italian: Terra
  • Korean: ttang
  • Spanish: Tierra