Difference between revisions of "Ground (type)"

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Defensively, the Ground-type is mediocre. it is weak to Water, Grass and Ice-the other of the three key atacking types. It resists Posion, a rare offensive type, and Rock. It is Electric immune, a great advantage due to the minitory of Pokémon resisting Electric-type moves that are not Electric-types themself, and the lack of a X1/4 resistiance to Electric up to now.
 
Defensively, the Ground-type is mediocre. it is weak to Water, Grass and Ice-the other of the three key atacking types. It resists Posion, a rare offensive type, and Rock. It is Electric immune, a great advantage due to the minitory of Pokémon resisting Electric-type moves that are not Electric-types themself, and the lack of a X1/4 resistiance to Electric up to now.
   
Offensively, the Ground-type is one of the three most important attacking types, together with Ice and Fighting. It is the onlt type super-effective against Electric, and is super-effective against five type-together with Fighting, more than any other type in the game. It is also super-effective against the best defensive type-Steel. Grass and Bug-type do resist Ground, but many of them lose their Ground resistiance due to part Poison-typing. The greatest disadvantage of the Ground-type is that it does not effect the very common Flying-type at all, nor Pokémon with the Levitate trait.
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Offensively, the Ground-type is one of the three most important attacking types, together with Ice and Fighting. It is the onlt type super-effective against Electric, and is super-effective against five types-together with Fighting, more than any other type in the game. It is also super-effective against the best defensive type-Steel. Grass and Bug-type do resist Ground, but many of them lose their Ground resistiance due to part Poison-typing. The greatest disadvantage of the Ground-type is that it does not effect the very common Flying-type at all, nor Pokémon with the Levitate trait.
   
 
Quite expectedly, Ground combines very well with the Ice-type, as Ice covers Grass and Flying, while Ground covers Rock, Steel and Fire. Ground and Rock, such similar types, also work very well together, Rock covering Ice and Flying while Ground covers Steel; up to now, only Claydol, Flygon and Breloom resist both Rock and Ground. Most Ground-type are able to learn Rock-type moves, for that need. No Pokémon up to now resists Ice/Ground/Rock all together besides {{p|Bronzor}} and {{p|Bronzong}} with the Levitate trait, making Mamoswine a top-tier OU Pokémon by all opinions, a great step forward from [[RSE]]'s {{p|Piloswine}}.
 
Quite expectedly, Ground combines very well with the Ice-type, as Ice covers Grass and Flying, while Ground covers Rock, Steel and Fire. Ground and Rock, such similar types, also work very well together, Rock covering Ice and Flying while Ground covers Steel; up to now, only Claydol, Flygon and Breloom resist both Rock and Ground. Most Ground-type are able to learn Rock-type moves, for that need. No Pokémon up to now resists Ice/Ground/Rock all together besides {{p|Bronzor}} and {{p|Bronzong}} with the Levitate trait, making Mamoswine a top-tier OU Pokémon by all opinions, a great step forward from [[RSE]]'s {{p|Piloswine}}.

Revision as of 15:59, 29 August 2008

Template:ElementalTypes Template:TypeNotice So far, there are only two notable Ground-type specialist trainers: Giovanni of Viridian City and Bertha of the Sinnoh Elite Four.

Statistical averages

Stat Range
At Lv. 50 At Lv. 100
66
126 - 173 242 - 336
81
77 - 146 150 - 287
86
81 - 151 159 - 298
53
52 - 115 99 - 225
58
56 - 121 108 - 236
54
53 - 116 101 - 227
Total:
398
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Battle properties

Ground-type moves:

Ground-type Pokémon:

Characteristics

Defensively, the Ground-type is mediocre. it is weak to Water, Grass and Ice-the other of the three key atacking types. It resists Posion, a rare offensive type, and Rock. It is Electric immune, a great advantage due to the minitory of Pokémon resisting Electric-type moves that are not Electric-types themself, and the lack of a X1/4 resistiance to Electric up to now.

Offensively, the Ground-type is one of the three most important attacking types, together with Ice and Fighting. It is the onlt type super-effective against Electric, and is super-effective against five types-together with Fighting, more than any other type in the game. It is also super-effective against the best defensive type-Steel. Grass and Bug-type do resist Ground, but many of them lose their Ground resistiance due to part Poison-typing. The greatest disadvantage of the Ground-type is that it does not effect the very common Flying-type at all, nor Pokémon with the Levitate trait.

Quite expectedly, Ground combines very well with the Ice-type, as Ice covers Grass and Flying, while Ground covers Rock, Steel and Fire. Ground and Rock, such similar types, also work very well together, Rock covering Ice and Flying while Ground covers Steel; up to now, only Claydol, Flygon and Breloom resist both Rock and Ground. Most Ground-type are able to learn Rock-type moves, for that need. No Pokémon up to now resists Ice/Ground/Rock all together besides Bronzor and Bronzong with the Levitate trait, making Mamoswine a top-tier OU Pokémon by all opinions, a great step forward from RSE's Piloswine.

Pokémon

Pure Ground-type Pokémon

# Name
027 File:027MS.gif Sandshrew
028 File:028MS.gif Sandslash
050 File:050MS.gif Diglett
051 File:051MS.gif Dugtrio
104 File:104MS.gif Cubone
105 File:105MS.gif Marowak
231 File:231MS.gif Phanpy
232 File:232MS.gif Donphan
328 File:328MS.gif Trapinch
383 File:383MS.gif Groudon
449 449MS.png Hippopotas
450 450MS.png Hippowdon

Half Ground-type Pokémon

Primary Ground-type Pokémon

# Name Type 1 Type 2
111 File:111MS.gif Rhyhorn GroundIC.gif RockIC.gif
112 File:112MS.gif Rhydon GroundIC.gif RockIC.gif
207 File:207MS.gif Gligar GroundIC.gif FlyingIC.gif
329 File:329MS.gif Vibrava GroundIC.gif DragonIC.gif
330 File:330MS.gif Flygon GroundIC.gif DragonIC.gif
343 File:343MS.gif Baltoy GroundIC.gif PsychicIC.gif
344 File:344MS.gif Claydol GroundIC.gif PsychicIC.gif
464 464MS.png Rhyperior GroundIC.gif RockIC.gif
472 472MS.png Gliscor GroundIC.gif FlyingIC.gif

Secondary Ground-type Pokémon

# Name Type 1 Type 2
031 File:031MS.gif Nidoqueen PoisonIC.gif GroundIC.gif
034 File:034MS.gif Nidoking PoisonIC.gif GroundIC.gif
074 File:074MS.gif Geodude RockIC.gif GroundIC.gif
075 File:075MS.gif Graveler RockIC.gif GroundIC.gif
076 File:076MS.gif Golem RockIC.gif GroundIC.gif
095 File:095MS.gif Onix RockIC.gif GroundIC.gif
194 File:194MS.gif Wooper WaterIC.gif GroundIC.gif
195 File:195MS.gif Quagsire WaterIC.gif GroundIC.gif
208 File:208MS.gif Steelix SteelIC.gif GroundIC.gif
220 File:220MS.gif Swinub IceIC.gif GroundIC.gif
221 File:221MS.gif Piloswine IceIC.gif GroundIC.gif
246 File:246MS.gif Larvitar RockIC.gif GroundIC.gif
247 File:247MS.gif Pupitar RockIC.gif GroundIC.gif
259 File:259MS.gif Marshtomp WaterIC.gif GroundIC.gif
260 File:260MS.gif Swampert WaterIC.gif GroundIC.gif
290 File:290MS.gif Nincada BugIC.gif GroundIC.gif
322 File:322MS.gif Numel FireIC.gif GroundIC.gif
323 File:323MS.gif Camerupt FireIC.gif GroundIC.gif
339 File:339MS.gif Barboach WaterIC.gif GroundIC.gif
340 File:340MS.gif Whiscash WaterIC.gif GroundIC.gif
389 File:389MS.gif Torterra GrassIC.gif GroundIC.gif
413 413GMS.png Wormadam* BugIC.gif GroundIC.gif
423 423MS.png Gastrodon WaterIC.gif GroundIC.gif
443 443MS.png Gible DragonIC.gif GroundIC.gif
444 444MS.png Gabite DragonIC.gif GroundIC.gif
445 445MS.png Garchomp DragonIC.gif GroundIC.gif
473 473MS.png Mamoswine IceIC.gif GroundIC.gif

Moves

Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Bone Club Physical Tough 65 85% 20 One foe Has a 10% chance of causing the opponent to flinch.
Bone Rush Physical Tough 25 80% 10 One foe Attacks two to five times in a row.
Bonemerang Physical Cool 50 90% 10 One foe Hits twice.
Dig Physical Smart 80 100% 10 One foe In battle: User digs the first turn, then strikes the next turn.
Out of battle: Used to escape tunnels.
Earth Power Special Smart 90 100% 10 One foe Has 10% chance to lower the target's Special Defense.
Earthquake Physical Tough 100 100% 10 Everyone else
Fissure Physical Tough 30% 5 One foe Target faints.
Magnitude Physical Tough Varies 100% 30 Everyone else Damage chosen randomly.
Mud Bomb Special Smart 65 85% 10 One foe Has 30% chance to lower the target's accuracy.
Mud Shot Special Tough 55 95% 15 One foe Lowers the opponent's Speed.
Mud-Slap Physical Cute 20 100% 10 One foe Lowers the opponent's accuracy.
Sand Tomb Physical Smart 15 70% 15 One foe Attacks for two to five turns.

Non-damaging moves

Name Category Contest Power Accuracy PP Target Notes
Mud Sport Status Cute —% 15 User Weakens Template:Type2 moves.
Sand-Attack Status Cute 100% 15 One foe Lowers opponent's accuracy by 1 level.
Spikes Status Smart —% 20 Both foes Lays spikes that damage opponents who switch into battle.

Trivia

  • Electric is the only type not neutral to Ground that was not combined with the Ground-type itself.

In other languages

  • French: Sol
  • German: Boden
  • Italian: Terra
  • Spanish: Tierra
  • Korean: ttang
  • Hebrew: אדמה adamah